# -*- encoding: utf-8 -*- # stub: gosu 0.9.1 x86-mingw32 lib Gem::Specification.new do |s| s.name = "gosu".freeze s.version = "0.9.1".freeze s.platform = "x86-mingw32".freeze s.required_rubygems_version = Gem::Requirement.new(">= 0".freeze) if s.respond_to? :required_rubygems_version= s.require_paths = ["lib".freeze] s.authors = ["Julian Raschke".freeze] s.date = "2015-05-17" s.description = " 2D game development library.\n\n Gosu features easy to use and game-friendly interfaces to 2D graphics\n and text (accelerated by 3D hardware), sound samples and music as well as\n keyboard, mouse and gamepad/joystick input.\n\n Also includes demos for integration with RMagick, Chipmunk and OpenGL.\n".freeze s.email = "julian@raschke.de".freeze s.files = ["Gosu/Audio.hpp".freeze, "Gosu/AutoLink.hpp".freeze, "Gosu/Bitmap.hpp".freeze, "Gosu/Buttons.hpp".freeze, "Gosu/Color.hpp".freeze, "Gosu/Directories.hpp".freeze, "Gosu/Font.hpp".freeze, "Gosu/Fwd.hpp".freeze, "Gosu/Gosu.hpp".freeze, "Gosu/Graphics.hpp".freeze, "Gosu/GraphicsBase.hpp".freeze, "Gosu/IO.hpp".freeze, "Gosu/Image.hpp".freeze, "Gosu/ImageData.hpp".freeze, "Gosu/Input.hpp".freeze, "Gosu/Inspection.hpp".freeze, "Gosu/Math.hpp".freeze, "Gosu/Platform.hpp".freeze, "Gosu/Sockets.hpp".freeze, "Gosu/TR1.hpp".freeze, "Gosu/Text.hpp".freeze, "Gosu/TextInput.hpp".freeze, "Gosu/Timing.hpp".freeze, "Gosu/Utility.hpp".freeze, "Gosu/Version.hpp".freeze, "Gosu/WinUtility.hpp".freeze, "Gosu/Window.hpp".freeze, "lib/1.8/gosu.so".freeze, "lib/1.9/gosu.so".freeze, "lib/2.0/gosu.so".freeze, "lib/2.1/gosu.so".freeze, "lib/FreeImage.dll".freeze, "lib/OpenAL32.dll".freeze, "lib/SDL2.dll".freeze, "lib/gosu.rb".freeze, "lib/gosu/patches.rb".freeze, "lib/gosu/preview.rb".freeze, "lib/gosu/run.rb".freeze, "lib/gosu/swig_patches.rb".freeze, "lib/gosu/zen.rb".freeze, "lib/libsndfile.dll".freeze] s.homepage = "http://www.libgosu.org/".freeze s.rubygems_version = "3.5.10".freeze s.summary = "2D game development library.".freeze end