# -*- encoding: utf-8 -*- # stub: gosu 0.8.4 ruby lib # stub: ext/gosu/extconf.rb Gem::Specification.new do |s| s.name = "gosu".freeze s.version = "0.8.4".freeze s.required_rubygems_version = Gem::Requirement.new(">= 0".freeze) if s.respond_to? :required_rubygems_version= s.require_paths = ["lib".freeze] s.authors = ["Julian Raschke".freeze] s.date = "2014-09-03" s.description = " 2D game development library.\n\n Gosu features easy to use and game-friendly interfaces to 2D graphics\n and text (accelerated by 3D hardware), sound samples and music as well as\n keyboard, mouse and gamepad/joystick input.\n\n Also includes demos for integration with RMagick, Chipmunk and OpenGL.\n".freeze s.email = "julian@raschke.de".freeze s.extensions = ["ext/gosu/extconf.rb".freeze] s.files = ["Gosu/Audio.hpp".freeze, "Gosu/AutoLink.hpp".freeze, "Gosu/Bitmap.hpp".freeze, "Gosu/Buttons.hpp".freeze, "Gosu/Color.hpp".freeze, "Gosu/Directories.hpp".freeze, "Gosu/Font.hpp".freeze, "Gosu/Fwd.hpp".freeze, "Gosu/Gosu.hpp".freeze, "Gosu/Graphics.hpp".freeze, "Gosu/GraphicsBase.hpp".freeze, "Gosu/IO.hpp".freeze, "Gosu/Image.hpp".freeze, "Gosu/ImageData.hpp".freeze, "Gosu/Input.hpp".freeze, "Gosu/Inspection.hpp".freeze, "Gosu/Math.hpp".freeze, "Gosu/Platform.hpp".freeze, "Gosu/Sockets.hpp".freeze, "Gosu/TR1.hpp".freeze, "Gosu/Text.hpp".freeze, "Gosu/TextInput.hpp".freeze, "Gosu/Timing.hpp".freeze, "Gosu/Utility.hpp".freeze, "Gosu/Version.hpp".freeze, "Gosu/WinUtility.hpp".freeze, "Gosu/Window.hpp".freeze, "examples/ChipmunkIntegration.rb".freeze, "examples/CptnRuby.rb".freeze, "examples/GosuZen.rb".freeze, "examples/MoreChipmunkAndRMagick.rb".freeze, "examples/OpenGLIntegration.rb".freeze, "examples/RMagickIntegration.rb".freeze, "examples/TextInput.rb".freeze, "examples/Tutorial.rb".freeze, "examples/media/Beep.wav".freeze, "examples/media/CptnRuby Gem.png".freeze, "examples/media/CptnRuby Map.txt".freeze, "examples/media/CptnRuby Tileset.png".freeze, "examples/media/CptnRuby.png".freeze, "examples/media/Cursor.png".freeze, "examples/media/Earth.png".freeze, "examples/media/Explosion.wav".freeze, "examples/media/Landscape.svg".freeze, "examples/media/LargeStar.png".freeze, "examples/media/Smoke.png".freeze, "examples/media/Soldier.png".freeze, "examples/media/Space.png".freeze, "examples/media/Star.png".freeze, "examples/media/Starfighter.bmp".freeze, "ext/gosu/extconf.rb".freeze, "ext/gosu/gosu_wrap.cxx".freeze, "ext/gosu/gosu_wrap.h".freeze, "lib/gosu.rb".freeze, "lib/gosu/patches.rb".freeze, "lib/gosu/preview.rb".freeze, "lib/gosu/run.rb".freeze, "lib/gosu/swig_patches.rb".freeze, "lib/gosu/zen.rb".freeze, "src/Audio/ALChannelManagement.hpp".freeze, "src/Audio/AudioFile.hpp".freeze, "src/Audio/AudioOpenAL.cpp".freeze, "src/Audio/AudioOpenAL.mm".freeze, "src/Audio/AudioToolboxFile.hpp".freeze, "src/Audio/OggFile.hpp".freeze, "src/Audio/SndFile.hpp".freeze, "src/Bitmap/Bitmap.cpp".freeze, "src/Bitmap/BitmapApple.mm".freeze, "src/Bitmap/BitmapBMP.cpp".freeze, "src/Bitmap/BitmapColorKey.cpp".freeze, "src/Bitmap/BitmapFreeImage.cpp".freeze, "src/Bitmap/BitmapGDIplus.cpp".freeze, "src/Bitmap/BitmapUtils.cpp".freeze, "src/DirectoriesMac.mm".freeze, "src/DirectoriesTouch.mm".freeze, "src/DirectoriesUnix.cpp".freeze, "src/DirectoriesWin.cpp".freeze, "src/FileUnix.cpp".freeze, "src/FileWin.cpp".freeze, "src/GosuView.hpp".freeze, "src/GosuView.mm".freeze, "src/Graphics/BlockAllocator.cpp".freeze, "src/Graphics/BlockAllocator.hpp".freeze, "src/Graphics/ClipRectStack.hpp".freeze, "src/Graphics/Color.cpp".freeze, "src/Graphics/Common.hpp".freeze, "src/Graphics/DrawOp.hpp".freeze, "src/Graphics/DrawOpQueue.hpp".freeze, "src/Graphics/Graphics.cpp".freeze, "src/Graphics/Image.cpp".freeze, "src/Graphics/LargeImageData.cpp".freeze, "src/Graphics/LargeImageData.hpp".freeze, "src/Graphics/Macro.hpp".freeze, "src/Graphics/RenderState.hpp".freeze, "src/Graphics/Resolution.cpp".freeze, "src/Graphics/ResolutionApple.mm".freeze, "src/Graphics/TexChunk.cpp".freeze, "src/Graphics/TexChunk.hpp".freeze, "src/Graphics/Texture.cpp".freeze, "src/Graphics/Texture.hpp".freeze, "src/Graphics/Transform.cpp".freeze, "src/Graphics/TransformStack.hpp".freeze, "src/IO.cpp".freeze, "src/Iconv.hpp".freeze, "src/Input/AccelerometerReader.hpp".freeze, "src/Input/AccelerometerReader.mm".freeze, "src/Input/Input.cpp".freeze, "src/Input/InputTouch.mm".freeze, "src/Input/TextInput.cpp".freeze, "src/Input/TextInputMac.mm".freeze, "src/Inspection.cpp".freeze, "src/MacUtility.hpp".freeze, "src/Math.cpp".freeze, "src/Sockets/CommSocket.cpp".freeze, "src/Sockets/ListenerSocket.cpp".freeze, "src/Sockets/MessageSocket.cpp".freeze, "src/Sockets/Socket.cpp".freeze, "src/Sockets/Socket.hpp".freeze, "src/Text/Font.cpp".freeze, "src/Text/FormattedString.hpp".freeze, "src/Text/Text.cpp".freeze, "src/Text/TextApple.mm".freeze, "src/Text/TextMac.cpp".freeze, "src/Text/TextTTFWin.cpp".freeze, "src/Text/TextUnix.cpp".freeze, "src/Text/TextWin.cpp".freeze, "src/TimingApple.cpp".freeze, "src/TimingUnix.cpp".freeze, "src/TimingWin.cpp".freeze, "src/Utility.cpp".freeze, "src/UtilityApple.mm".freeze, "src/UtilityWin.cpp".freeze, "src/WinMain.cpp".freeze, "src/WinUtility.cpp".freeze, "src/Window.cpp".freeze, "src/WindowTouch.mm".freeze, "src/X11vroot.h".freeze] s.homepage = "http://www.libgosu.org/".freeze s.required_ruby_version = Gem::Requirement.new(">= 1.8.2".freeze) s.rubygems_version = "3.5.10".freeze s.summary = "2D game development library.".freeze end