# -*- encoding: utf-8 -*- # stub: linotype 0.0.3 ruby lib Gem::Specification.new do |s| s.name = "linotype".freeze s.version = "0.0.3".freeze s.required_rubygems_version = Gem::Requirement.new(">= 0".freeze) if s.respond_to? :required_rubygems_version= s.require_paths = ["lib".freeze] s.authors = ["Sean Devine".freeze] s.date = "2012-10-30" s.description = " linotype implements that game mechanic of Letterpress for iOS by atebits software. The program was written to support the automation of letterpress gameplay and to power command line or web-based versions of the game. It was inspired by a tweet by Andy Baio about cheating in letterpress. The game uses the words file that comes with Mac OS X, but any word file can be used.\n".freeze s.email = ["barelyknown@icloud.com".freeze] s.files = [".gitignore".freeze, "Gemfile".freeze, "LICENSE.txt".freeze, "README.md".freeze, "Rakefile".freeze, "lib/linotype.rb".freeze, "lib/linotype/board.rb".freeze, "lib/linotype/dictionary/dictionary.rb".freeze, "lib/linotype/dictionary/words.txt".freeze, "lib/linotype/game.rb".freeze, "lib/linotype/move.rb".freeze, "lib/linotype/player.rb".freeze, "lib/linotype/tile.rb".freeze, "lib/linotype/version.rb".freeze, "linotype.gemspec".freeze] s.homepage = "https://github.com/barelyknown/linotype".freeze s.rubygems_version = "3.5.10".freeze s.summary = "The game mechanic of Letterpress for iOS, written in ruby.".freeze end