# -*- encoding: utf-8 -*- # stub: mittsu-opengl 0.5.1 ruby lib Gem::Specification.new do |s| s.name = "mittsu-opengl".freeze s.version = "0.5.1".freeze s.required_rubygems_version = Gem::Requirement.new(">= 0".freeze) if s.respond_to? :required_rubygems_version= s.metadata = { "bug_tracker" => "https://github.com/danini-the-panini/mittsu/issues" } if s.respond_to? :metadata= s.require_paths = ["lib".freeze] s.authors = ["Danielle Smith".freeze] s.date = "2024-11-17" s.description = "OpenGL 3 renderer for Mittsu using GLFW for context creation".freeze s.email = ["danini@hey.com".freeze] s.files = [".codeclimate.yml".freeze, ".github/workflows/build-workflow.yml".freeze, ".gitignore".freeze, ".rubocop.yml".freeze, "CODE_OF_CONDUCT.md".freeze, "Gemfile".freeze, "LICENSE.txt".freeze, "README.md".freeze, "Rakefile".freeze, "bin/console".freeze, "bin/setup".freeze, "install-glfw.ps1".freeze, "lib/mittsu/generic_lib.rb".freeze, "lib/mittsu/glfw/lib.rb".freeze, "lib/mittsu/glfw/window.rb".freeze, "lib/mittsu/opengl.rb".freeze, "lib/mittsu/opengl/buffer.rb".freeze, "lib/mittsu/opengl/default_target.rb".freeze, "lib/mittsu/opengl/geometry_group.rb".freeze, "lib/mittsu/opengl/geometry_like.rb".freeze, "lib/mittsu/opengl/gl_debug.rb".freeze, "lib/mittsu/opengl/gl_extensions.rb".freeze, "lib/mittsu/opengl/gl_mittsu_params.rb".freeze, "lib/mittsu/opengl/helper.rb".freeze, "lib/mittsu/opengl/implementation.rb".freeze, "lib/mittsu/opengl/lib.rb".freeze, "lib/mittsu/opengl/light_renderer.rb".freeze, "lib/mittsu/opengl/material_basics.rb".freeze, "lib/mittsu/opengl/plugins/shadow_map_plugin.rb".freeze, "lib/mittsu/opengl/plugins/sprite_fragment.glsl".freeze, "lib/mittsu/opengl/plugins/sprite_plugin.rb".freeze, "lib/mittsu/opengl/plugins/sprite_vertex.glsl".freeze, "lib/mittsu/opengl/program.rb".freeze, "lib/mittsu/opengl/renderer.rb".freeze, "lib/mittsu/opengl/shader.rb".freeze, "lib/mittsu/opengl/shader/chunk.rb".freeze, "lib/mittsu/opengl/shader/chunks/alphamap_fragment.glsl".freeze, "lib/mittsu/opengl/shader/chunks/alphamap_pars_fragment.glsl".freeze, "lib/mittsu/opengl/shader/chunks/alphatest_fragment.glsl".freeze, "lib/mittsu/opengl/shader/chunks/bumpmap_pars_fragment.glsl".freeze, "lib/mittsu/opengl/shader/chunks/color_fragment.glsl".freeze, "lib/mittsu/opengl/shader/chunks/color_pars_fragment.glsl".freeze, "lib/mittsu/opengl/shader/chunks/color_pars_vertex.glsl".freeze, "lib/mittsu/opengl/shader/chunks/color_vertex.glsl".freeze, "lib/mittsu/opengl/shader/chunks/common.glsl".freeze, "lib/mittsu/opengl/shader/chunks/default_vertex.glsl".freeze, "lib/mittsu/opengl/shader/chunks/defaultnormal_vertex.glsl".freeze, "lib/mittsu/opengl/shader/chunks/envmap_fragment.glsl".freeze, "lib/mittsu/opengl/shader/chunks/envmap_pars_fragment.glsl".freeze, "lib/mittsu/opengl/shader/chunks/envmap_pars_vertex.glsl".freeze, "lib/mittsu/opengl/shader/chunks/envmap_vertex.glsl".freeze, "lib/mittsu/opengl/shader/chunks/fog_fragment.glsl".freeze, "lib/mittsu/opengl/shader/chunks/fog_pars_fragment.glsl".freeze, "lib/mittsu/opengl/shader/chunks/lightmap_fragment.glsl".freeze, "lib/mittsu/opengl/shader/chunks/lightmap_pars_fragment.glsl".freeze, "lib/mittsu/opengl/shader/chunks/lightmap_pars_vertex.glsl".freeze, "lib/mittsu/opengl/shader/chunks/lightmap_vertex.glsl".freeze, "lib/mittsu/opengl/shader/chunks/lights_lambert_pars_vertex.glsl".freeze, "lib/mittsu/opengl/shader/chunks/lights_lambert_vertex.glsl".freeze, "lib/mittsu/opengl/shader/chunks/lights_phong_fragment.glsl".freeze, "lib/mittsu/opengl/shader/chunks/lights_phong_pars_fragment.glsl".freeze, "lib/mittsu/opengl/shader/chunks/lights_phong_pars_vertex.glsl".freeze, "lib/mittsu/opengl/shader/chunks/lights_phong_vertex.glsl".freeze, "lib/mittsu/opengl/shader/chunks/linear_to_gamma_fragment.glsl".freeze, "lib/mittsu/opengl/shader/chunks/logdepthbuf_fragment.glsl".freeze, "lib/mittsu/opengl/shader/chunks/logdepthbuf_pars_fragment.glsl".freeze, "lib/mittsu/opengl/shader/chunks/logdepthbuf_pars_vertex.glsl".freeze, "lib/mittsu/opengl/shader/chunks/logdepthbuf_vertex.glsl".freeze, "lib/mittsu/opengl/shader/chunks/map_fragment.glsl".freeze, "lib/mittsu/opengl/shader/chunks/map_pars_fragment.glsl".freeze, "lib/mittsu/opengl/shader/chunks/map_pars_vertex.glsl".freeze, "lib/mittsu/opengl/shader/chunks/map_particle_fragment.glsl".freeze, "lib/mittsu/opengl/shader/chunks/map_particle_pars_fragment.glsl".freeze, "lib/mittsu/opengl/shader/chunks/map_vertex.glsl".freeze, "lib/mittsu/opengl/shader/chunks/morphnormal_vertex.glsl".freeze, "lib/mittsu/opengl/shader/chunks/morphtarget_pars_vertex.glsl".freeze, "lib/mittsu/opengl/shader/chunks/morphtarget_vertex.glsl".freeze, "lib/mittsu/opengl/shader/chunks/normalmap_pars_fragment.glsl".freeze, "lib/mittsu/opengl/shader/chunks/shadowmap_fragment.glsl".freeze, "lib/mittsu/opengl/shader/chunks/shadowmap_pars_fragment.glsl".freeze, "lib/mittsu/opengl/shader/chunks/shadowmap_pars_vertex.glsl".freeze, "lib/mittsu/opengl/shader/chunks/shadowmap_vertex.glsl".freeze, "lib/mittsu/opengl/shader/chunks/skinbase_vertex.glsl".freeze, "lib/mittsu/opengl/shader/chunks/skinning_pars_vertex.glsl".freeze, "lib/mittsu/opengl/shader/chunks/skinning_vertex.glsl".freeze, "lib/mittsu/opengl/shader/chunks/skinnormal_vertex.glsl".freeze, "lib/mittsu/opengl/shader/chunks/specularmap_fragment.glsl".freeze, "lib/mittsu/opengl/shader/chunks/specularmap_pars_fragment.glsl".freeze, "lib/mittsu/opengl/shader/chunks/worldpos_vertex.glsl".freeze, "lib/mittsu/opengl/shader/lib.rb".freeze, "lib/mittsu/opengl/shader/lib/basic/basic_fragment.rbsl".freeze, "lib/mittsu/opengl/shader/lib/basic/basic_uniforms.rbslu".freeze, "lib/mittsu/opengl/shader/lib/basic/basic_vertex.rbsl".freeze, "lib/mittsu/opengl/shader/lib/cube/cube_fragment.rbsl".freeze, "lib/mittsu/opengl/shader/lib/cube/cube_uniforms.rbslu".freeze, "lib/mittsu/opengl/shader/lib/cube/cube_vertex.rbsl".freeze, "lib/mittsu/opengl/shader/lib/depth_rgba/depth_rgba_fragment.rbsl".freeze, "lib/mittsu/opengl/shader/lib/depth_rgba/depth_rgba_uniforms.rbslu".freeze, "lib/mittsu/opengl/shader/lib/depth_rgba/depth_rgba_vertex.rbsl".freeze, "lib/mittsu/opengl/shader/lib/lambert/lambert_fragment.rbsl".freeze, "lib/mittsu/opengl/shader/lib/lambert/lambert_uniforms.rbslu".freeze, "lib/mittsu/opengl/shader/lib/lambert/lambert_vertex.rbsl".freeze, "lib/mittsu/opengl/shader/lib/particle_basic/particle_basic_fragment.rbsl".freeze, "lib/mittsu/opengl/shader/lib/particle_basic/particle_basic_uniforms.rbslu".freeze, "lib/mittsu/opengl/shader/lib/particle_basic/particle_basic_vertex.rbsl".freeze, "lib/mittsu/opengl/shader/lib/phong/phong_fragment.rbsl".freeze, "lib/mittsu/opengl/shader/lib/phong/phong_uniforms.rbslu".freeze, "lib/mittsu/opengl/shader/lib/phong/phong_vertex.rbsl".freeze, "lib/mittsu/opengl/shader/rbsl_loader.rb".freeze, "lib/mittsu/opengl/shader/templates/fragment.glsl.erb".freeze, "lib/mittsu/opengl/shader/templates/vertex.glsl.erb".freeze, "lib/mittsu/opengl/shader/uniforms_lib.rb".freeze, "lib/mittsu/opengl/shader/uniforms_utils.rb".freeze, "lib/mittsu/opengl/state.rb".freeze, "lib/mittsu/opengl/version.rb".freeze, "lib/mittsu/opengl_implementation/core/buffer_geometry.rb".freeze, "lib/mittsu/opengl_implementation/core/geometry.rb".freeze, "lib/mittsu/opengl_implementation/core/object_3d.rb".freeze, "lib/mittsu/opengl_implementation/lights/ambient_light.rb".freeze, "lib/mittsu/opengl_implementation/lights/directional_light.rb".freeze, "lib/mittsu/opengl_implementation/lights/hemisphere_light.rb".freeze, "lib/mittsu/opengl_implementation/lights/light.rb".freeze, "lib/mittsu/opengl_implementation/lights/point_light.rb".freeze, "lib/mittsu/opengl_implementation/lights/spot_light.rb".freeze, "lib/mittsu/opengl_implementation/materials/line_basic_material.rb".freeze, "lib/mittsu/opengl_implementation/materials/material.rb".freeze, "lib/mittsu/opengl_implementation/materials/mesh_basic_material.rb".freeze, "lib/mittsu/opengl_implementation/materials/mesh_lambert_material.rb".freeze, "lib/mittsu/opengl_implementation/materials/mesh_phong_material.rb".freeze, "lib/mittsu/opengl_implementation/materials/point_cloud_material.rb".freeze, "lib/mittsu/opengl_implementation/materials/shader_material.rb".freeze, "lib/mittsu/opengl_implementation/objects/group.rb".freeze, "lib/mittsu/opengl_implementation/objects/line.rb".freeze, "lib/mittsu/opengl_implementation/objects/mesh.rb".freeze, "lib/mittsu/opengl_implementation/objects/point_cloud.rb".freeze, "lib/mittsu/opengl_implementation/objects/sprite.rb".freeze, "lib/mittsu/opengl_implementation/scenes/scene.rb".freeze, "lib/mittsu/opengl_implementation/textures/compressed_texture.rb".freeze, "lib/mittsu/opengl_implementation/textures/cube_texture.rb".freeze, "lib/mittsu/opengl_implementation/textures/data_texture.rb".freeze, "lib/mittsu/opengl_implementation/textures/render_target.rb".freeze, "lib/mittsu/opengl_implementation/textures/texture.rb".freeze, "mittsu-opengl.gemspec".freeze] s.homepage = "https://github.com/danini-the-panini/mittsu".freeze s.licenses = ["MIT".freeze] s.required_ruby_version = Gem::Requirement.new(">= 2.6.0".freeze) s.requirements = ["OpenGL 3.3+ capable hardware and drivers".freeze] s.rubygems_version = "3.5.10".freeze s.summary = "OpenGL renderer for Mittsu".freeze s.specification_version = 4 s.add_runtime_dependency(%q.freeze, [">= 0".freeze]) s.add_runtime_dependency(%q.freeze, ["~> 1.0".freeze]) s.add_runtime_dependency(%q.freeze, ["~> 0.5.0".freeze]) s.add_development_dependency(%q.freeze, ["~> 2.0".freeze]) s.add_development_dependency(%q.freeze, ["~> 13.0".freeze]) s.add_development_dependency(%q.freeze, ["~> 5.0".freeze]) s.add_development_dependency(%q.freeze, ["~> 1.7".freeze]) s.add_development_dependency(%q.freeze, ["~> 2.14".freeze]) s.add_development_dependency(%q.freeze, ["= 0.17.1".freeze]) end