# -*- encoding: utf-8 -*- # stub: adventure_rl 0.0.2 ruby lib Gem::Specification.new do |s| s.name = "adventure_rl".freeze s.version = "0.0.2".freeze s.required_rubygems_version = Gem::Requirement.new(">= 0".freeze) if s.respond_to? :required_rubygems_version= s.require_paths = ["lib".freeze] s.authors = ["Noah Rosenzweig".freeze] s.bindir = "exe".freeze s.date = "2018-08-14" s.description = " This video game framework is written using the Gosu game development library.\n It was originally intended to be used for writing Point-N-Click adventure games,\n but has become a more general 2D video game framework.\n It's interesting features include video and audio playback capabilities.\n The project is definitely lacking some documentation.\n Although I have been trying to write documentation using rdoc and write tests\n with Minitest, I do not think that I have been doing either of those very successfully.\n I don't think many people aside from myself will be able to use it properly,\n as I have built it specifically for my needs.\n Thank you for reading, have a nice day :)\n".freeze s.email = ["rosenzweig.noah@gmail.com".freeze] s.files = [".gitignore".freeze, ".travis.yml".freeze, "Gemfile".freeze, "LICENSE.txt".freeze, "README.md".freeze, "Rakefile".freeze, "adventure_rl.gemspec".freeze, "bin/console".freeze, "bin/mkaudio".freeze, "bin/mkclip".freeze, "bin/rdoc".freeze, "bin/setup".freeze, "bin/vimall".freeze, "doc/Mask.md".freeze, "doc/Point.md".freeze, "doc/Window.md".freeze, "lib/AdventureRL/Animation.rb".freeze, "lib/AdventureRL/Audio.rb".freeze, "lib/AdventureRL/AudioPlayer.rb".freeze, "lib/AdventureRL/Button.rb".freeze, "lib/AdventureRL/Clip.rb".freeze, "lib/AdventureRL/ClipPlayer.rb".freeze, "lib/AdventureRL/Deltatime.rb".freeze, "lib/AdventureRL/EventHandlers/Buttons.rb".freeze, "lib/AdventureRL/EventHandlers/EventHandler.rb".freeze, "lib/AdventureRL/EventHandlers/MouseButtons.rb".freeze, "lib/AdventureRL/Events/Event.rb".freeze, "lib/AdventureRL/Events/Mouse.rb".freeze, "lib/AdventureRL/FileGroup.rb".freeze, "lib/AdventureRL/FileGroupPlayer.rb".freeze, "lib/AdventureRL/Helpers/Error.rb".freeze, "lib/AdventureRL/Helpers/MethodHelper.rb".freeze, "lib/AdventureRL/Helpers/PipeMethods.rb".freeze, "lib/AdventureRL/Image.rb".freeze, "lib/AdventureRL/Layer.rb".freeze, "lib/AdventureRL/Mask.rb".freeze, "lib/AdventureRL/Menu.rb".freeze, "lib/AdventureRL/Modifiers/Gravity.rb".freeze, "lib/AdventureRL/Modifiers/Inventory.rb".freeze, "lib/AdventureRL/Modifiers/Pusher.rb".freeze, "lib/AdventureRL/Modifiers/Solid.rb".freeze, "lib/AdventureRL/Modifiers/Velocity.rb".freeze, "lib/AdventureRL/Point.rb".freeze, "lib/AdventureRL/Quadtree.rb".freeze, "lib/AdventureRL/Rectangle.rb".freeze, "lib/AdventureRL/Settings.rb".freeze, "lib/AdventureRL/SolidsManager.rb".freeze, "lib/AdventureRL/Textbox.rb".freeze, "lib/AdventureRL/TimingHandler.rb".freeze, "lib/AdventureRL/Window.rb".freeze, "lib/AdventureRL/misc/extensions.rb".freeze, "lib/AdventureRL/misc/require_files.rb".freeze, "lib/AdventureRL/version.rb".freeze, "lib/adventure_rl.rb".freeze, "lib/default_settings.yml".freeze, "vimrc".freeze] s.homepage = "https://github.com/Noah2610/AdventureRL".freeze s.licenses = ["MIT".freeze] s.rubygems_version = "3.5.10".freeze s.summary = "Game framework built on top of Gosu.".freeze s.specification_version = 4 s.add_development_dependency(%q.freeze, [">= 0".freeze]) s.add_development_dependency(%q.freeze, ["~> 1.16".freeze]) s.add_development_dependency(%q.freeze, [">= 0".freeze]) s.add_development_dependency(%q.freeze, ["~> 5.0".freeze]) s.add_development_dependency(%q.freeze, ["~> 10.0".freeze]) s.add_development_dependency(%q.freeze, ["~> 6.0".freeze]) s.add_development_dependency(%q.freeze, [">= 0".freeze]) s.add_development_dependency(%q.freeze, [">= 0".freeze]) s.add_runtime_dependency(%q.freeze, ["~> 0.13.3".freeze]) end