ext/zstdruby/libzstd/common/threading.c in zstd-ruby-1.3.1.1 vs ext/zstdruby/libzstd/common/threading.c in zstd-ruby-1.3.2.0
- old
+ new
@@ -1,28 +1,24 @@
/**
* Copyright (c) 2016 Tino Reichardt
* All rights reserved.
*
- * This source code is licensed under the BSD-style license found in the
- * LICENSE file in the root directory of this source tree. An additional grant
- * of patent rights can be found in the PATENTS file in the same directory.
+ * This source code is licensed under both the BSD-style license (found in the
+ * LICENSE file in the root directory of this source tree) and the GPLv2 (found
+ * in the COPYING file in the root directory of this source tree).
*
* You can contact the author at:
* - zstdmt source repository: https://github.com/mcmilk/zstdmt
*/
/**
* This file will hold wrapper for systems, which do not support pthreads
*/
-/* When ZSTD_MULTITHREAD is not defined, this file would become an empty translation unit.
-* Include some ISO C header code to prevent this and portably avoid related warnings.
-* (Visual C++: C4206 / GCC: -Wpedantic / Clang: -Wempty-translation-unit)
-*/
-#include <stddef.h>
+/* create fake symbol to avoid empty trnaslation unit warning */
+int g_ZSTD_threading_useles_symbol;
-
#if defined(ZSTD_MULTITHREAD) && defined(_WIN32)
/**
* Windows minimalist Pthread Wrapper, based on :
* http://www.cse.wustl.edu/~schmidt/win32-cv-1.html
@@ -37,16 +33,16 @@
/* === Implementation === */
static unsigned __stdcall worker(void *arg)
{
- pthread_t* const thread = (pthread_t*) arg;
+ ZSTD_pthread_t* const thread = (ZSTD_pthread_t*) arg;
thread->arg = thread->start_routine(thread->arg);
return 0;
}
-int pthread_create(pthread_t* thread, const void* unused,
+int ZSTD_pthread_create(ZSTD_pthread_t* thread, const void* unused,
void* (*start_routine) (void*), void* arg)
{
(void)unused;
thread->arg = arg;
thread->start_routine = start_routine;
@@ -56,19 +52,19 @@
return errno;
else
return 0;
}
-int _pthread_join(pthread_t * thread, void **value_ptr)
+int ZSTD_pthread_join(ZSTD_pthread_t thread, void **value_ptr)
{
DWORD result;
- if (!thread->handle) return 0;
+ if (!thread.handle) return 0;
- result = WaitForSingleObject(thread->handle, INFINITE);
+ result = WaitForSingleObject(thread.handle, INFINITE);
switch (result) {
case WAIT_OBJECT_0:
- if (value_ptr) *value_ptr = thread->arg;
+ if (value_ptr) *value_ptr = thread.arg;
return 0;
case WAIT_ABANDONED:
return EINVAL;
default:
return GetLastError();