tracks/ruby/exercises/bowling/README.md in trackler-2.2.1.99 vs tracks/ruby/exercises/bowling/README.md in trackler-2.2.1.100

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@@ -1,22 +1,32 @@ # Bowling Score a bowling game. -Bowling is game where players roll a heavy ball to knock down pins +Bowling is a game where players roll a heavy ball to knock down pins arranged in a triangle. Write code to keep track of the score of a game of bowling. ## Scoring Bowling -The game consists of 10 frames. A frame is composed of one or two ball throws with 10 pins standing at frame initialization. There are three cases for the tabulation of a frame. +The game consists of 10 frames. A frame is composed of one or two ball +throws with 10 pins standing at frame initialization. There are three +cases for the tabulation of a frame. -* An open frame is where a score of less than 10 is recorded for the frame. In this case the score for the frame is the number of pins knocked down. +* An open frame is where a score of less than 10 is recorded for the + frame. In this case the score for the frame is the number of pins + knocked down. -* A spare is where all ten pins are knocked down after the second throw. The total value of a spare is 10 plus the number of pins knocked down in their next throw. +* A spare is where all ten pins are knocked down by the second + throw. The total value of a spare is 10 plus the number of pins + knocked down in their next throw. -* A strike is where all ten pins are knocked down after the first throw. The total value of a strike is 10 plus the number of pins knocked down in their next two throws. If a strike is immediately followed by a second strike, then we can not total the value of first strike until they throw the ball one more time. +* A strike is where all ten pins are knocked down by the first + throw. The total value of a strike is 10 plus the number of pins + knocked down in the next two throws. If a strike is immediately + followed by a second strike, then the value of the first strike + cannot be determined until the ball is thrown one more time. Here is a three frame example: | Frame 1 | Frame 2 | Frame 3 | | :-------------: |:-------------:| :---------------------:| @@ -28,11 +38,15 @@ Frame 3 is (9 + 0) = 9 This means the current running total is 48. -The tenth frame in the game is a special case. If someone throws a strike or a spare then they get a fill ball. Fill balls exist to calculate the total of the 10th frame. Scoring a strike or spare on the fill ball does not give the player more fill balls. The total value of the 10th frame is the total number of pins knocked down. +The tenth frame in the game is a special case. If someone throws a +strike or a spare then they get a fill ball. Fill balls exist to +calculate the total of the 10th frame. Scoring a strike or spare on +the fill ball does not give the player more fill balls. The total +value of the 10th frame is the total number of pins knocked down. For a tenth frame of X1/ (strike and a spare), the total value is 20. For a tenth frame of XXX (three strikes), the total value is 30. @@ -58,18 +72,16 @@ If you would like color output, you can `require 'minitest/pride'` in the test file, or note the alternative instruction, below, for running the test file. -In order to run the test, you can run the test file from the exercise -directory. For example, if the test suite is called -`hello_world_test.rb`, you can run the following command: +Run the tests from the exercise directory using the following command: - ruby hello_world_test.rb + ruby bowling_test.rb To include color from the command line: - ruby -r minitest/pride hello_world_test.rb + ruby -r minitest/pride bowling_test.rb ## Source The Bowling Game Kata at but UncleBob [http://butunclebob.com/ArticleS.UncleBob.TheBowlingGameKata](http://butunclebob.com/ArticleS.UncleBob.TheBowlingGameKata)