lib/v20201014/models.rb in tencentcloud-sdk-mgobe-3.0.590 vs lib/v20201014/models.rb in tencentcloud-sdk-mgobe-3.0.591

- old
+ new

@@ -25,11 +25,11 @@ # @type PlayerId: String # @param CustomProfile: 需要修改的玩家自定义属性。 # @type CustomProfile: String attr_accessor :GameId, :PlayerId, :CustomProfile - + def initialize(gameid=nil, playerid=nil, customprofile=nil) @GameId = gameid @PlayerId = playerid @CustomProfile = customprofile end @@ -47,11 +47,11 @@ # @type Room: :class:`Tencentcloud::Mgobe.v20201014.models.Room` # @param RequestId: 唯一请求 ID,每次请求都会返回。定位问题时需要提供该次请求的 RequestId。 # @type RequestId: String attr_accessor :Room, :RequestId - + def initialize(room=nil, requestid=nil) @Room = room @RequestId = requestid end @@ -72,11 +72,11 @@ # @type CustomStatus: Integer # @param PlayerId: 玩家id。 # @type PlayerId: String attr_accessor :GameId, :CustomStatus, :PlayerId - + def initialize(gameid=nil, customstatus=nil, playerid=nil) @GameId = gameid @CustomStatus = customstatus @PlayerId = playerid end @@ -94,11 +94,11 @@ # @type Room: :class:`Tencentcloud::Mgobe.v20201014.models.Room` # @param RequestId: 唯一请求 ID,每次请求都会返回。定位问题时需要提供该次请求的 RequestId。 # @type RequestId: String attr_accessor :Room, :RequestId - + def initialize(room=nil, requestid=nil) @Room = room @RequestId = requestid end @@ -119,11 +119,11 @@ # @type OpenId: String # @param PlayerId: 玩家PlayerId,由后台分配,当OpenId不传的时候,PlayerId必传,传入PlayerId可以查询当前PlayerId的玩家信息,当OpenId传入的时候,PlayerId可不传,按照OpenId查询玩家信息。 # @type PlayerId: String attr_accessor :GameId, :OpenId, :PlayerId - + def initialize(gameid=nil, openid=nil, playerid=nil) @GameId = gameid @OpenId = openid @PlayerId = playerid end @@ -141,11 +141,11 @@ # @type Player: :class:`Tencentcloud::Mgobe.v20201014.models.Player` # @param RequestId: 唯一请求 ID,每次请求都会返回。定位问题时需要提供该次请求的 RequestId。 # @type RequestId: String attr_accessor :Player, :RequestId - + def initialize(player=nil, requestid=nil) @Player = player @RequestId = requestid end @@ -166,11 +166,11 @@ # @type PlayerId: String # @param RoomId: 房间Id。 # @type RoomId: String attr_accessor :GameId, :PlayerId, :RoomId - + def initialize(gameid=nil, playerid=nil, roomid=nil) @GameId = gameid @PlayerId = playerid @RoomId = roomid end @@ -188,11 +188,11 @@ # @type Room: :class:`Tencentcloud::Mgobe.v20201014.models.Room` # @param RequestId: 唯一请求 ID,每次请求都会返回。定位问题时需要提供该次请求的 RequestId。 # @type RequestId: String attr_accessor :Room, :RequestId - + def initialize(room=nil, requestid=nil) @Room = room @RequestId = requestid end @@ -211,11 +211,11 @@ # @type GameId: String # @param RoomId: 表示游戏房间唯一ID。 # @type RoomId: String attr_accessor :GameId, :RoomId - + def initialize(gameid=nil, roomid=nil) @GameId = gameid @RoomId = roomid end @@ -229,11 +229,11 @@ class DismissRoomResponse < TencentCloud::Common::AbstractModel # @param RequestId: 唯一请求 ID,每次请求都会返回。定位问题时需要提供该次请求的 RequestId。 # @type RequestId: String attr_accessor :RequestId - + def initialize(requestid=nil) @RequestId = requestid end def deserialize(params) @@ -265,11 +265,11 @@ # @type CustomProperties: String # @param IsForbidJoin: 房间是否禁止加人。 # @type IsForbidJoin: Boolean attr_accessor :GameId, :RoomId, :PlayerId, :ChangeRoomOptionList, :RoomName, :Owner, :IsViewed, :IsInvited, :IsPrivate, :CustomProperties, :IsForbidJoin - + def initialize(gameid=nil, roomid=nil, playerid=nil, changeroomoptionlist=nil, roomname=nil, owner=nil, isviewed=nil, isinvited=nil, isprivate=nil, customproperties=nil, isforbidjoin=nil) @GameId = gameid @RoomId = roomid @PlayerId = playerid @ChangeRoomOptionList = changeroomoptionlist @@ -303,11 +303,11 @@ # @type Room: :class:`Tencentcloud::Mgobe.v20201014.models.Room` # @param RequestId: 唯一请求 ID,每次请求都会返回。定位问题时需要提供该次请求的 RequestId。 # @type RequestId: String attr_accessor :Room, :RequestId - + def initialize(room=nil, requestid=nil) @Room = room @RequestId = requestid end @@ -336,11 +336,11 @@ # @type CustomPlayerStatus: Integer # @param CustomProfile: 自定义玩家属性。最长不超过256个字符。默认为空字符串。 # @type CustomProfile: String attr_accessor :OpenId, :Name, :TeamId, :IsRobot, :PlayerId, :CustomPlayerStatus, :CustomProfile - + def initialize(openid=nil, name=nil, teamid=nil, isrobot=nil, playerid=nil, customplayerstatus=nil, customprofile=nil) @OpenId = openid @Name = name @TeamId = teamid @IsRobot = isrobot @@ -366,11 +366,11 @@ # @type GameId: String # @param RemovePlayerId: 被踢出房间的玩家Id。 # @type RemovePlayerId: String attr_accessor :GameId, :RemovePlayerId - + def initialize(gameid=nil, removeplayerid=nil) @GameId = gameid @RemovePlayerId = removeplayerid end @@ -386,11 +386,11 @@ # @type Room: :class:`Tencentcloud::Mgobe.v20201014.models.Room` # @param RequestId: 唯一请求 ID,每次请求都会返回。定位问题时需要提供该次请求的 RequestId。 # @type RequestId: String attr_accessor :Room, :RequestId - + def initialize(room=nil, requestid=nil) @Room = room @RequestId = requestid end @@ -439,11 +439,11 @@ # @type IsForbidJoin: Boolean # @param Owner: 表示房主PlayerId。 # @type Owner: String attr_accessor :Name, :MaxPlayers, :OwnerOpenId, :IsPrivate, :Players, :Teams, :Id, :Type, :CreateType, :CustomProperties, :FrameSyncState, :FrameRate, :RouteId, :CreateTime, :StartGameTime, :IsForbidJoin, :Owner - + def initialize(name=nil, maxplayers=nil, owneropenid=nil, isprivate=nil, players=nil, teams=nil, id=nil, type=nil, createtype=nil, customproperties=nil, framesyncstate=nil, framerate=nil, routeid=nil, createtime=nil, startgametime=nil, isforbidjoin=nil, owner=nil) @Name = name @MaxPlayers = maxplayers @OwnerOpenId = owneropenid @IsPrivate = isprivate @@ -507,10 +507,10 @@ # @type MinPlayers: Integer # @param MaxPlayers: 队伍最大人数。最大不超过100人。 # @type MaxPlayers: Integer attr_accessor :Id, :Name, :MinPlayers, :MaxPlayers - + def initialize(id=nil, name=nil, minplayers=nil, maxplayers=nil) @Id = id @Name = name @MinPlayers = minplayers @MaxPlayers = maxplayers