lib/squib/api/image.rb in squib-0.5.1 vs lib/squib/api/image.rb in squib-0.6.0

- old
+ new

@@ -20,11 +20,11 @@ # @option opts mask [String] (nil) If specified, the image will be used as a mask for the given color/gradient. Transparent pixels are ignored, opaque pixels are the given color. Note: the origin for gradient coordinates is at the given x,y, not at 0,0 as it is most other places. # @return [nil] Returns nil # @api public def png(opts = {}) opts = needs(opts, [:range, :files, :x, :y, :width, :height, :alpha, :layout, :blend, :angle, :mask]) - Dir.chdir(@img_dir) do + Dir.chdir(img_dir) do @progress_bar.start('Loading PNG(s)', opts[:range].size) do |bar| opts[:range].each do |i| @cards[i].png(opts[:file][i], opts[:x][i], opts[:y][i], opts[:width][i], opts[:height][i], opts[:alpha][i], opts[:blend][i], opts[:angle][i], opts[:mask][i]) @@ -32,18 +32,19 @@ end end end end - # Renders an entire svg file at the given location. Uses the SVG-specified units and DPI to determine the pixel width and height. + # Renders an entire svg file at the given location. Uses the SVG-specified units and DPI to determine the pixel width and height. If neither data nor file are specified for a given card, this method does nothing. # # See {file:samples/load-images.rb samples/load-images.rb} and {file:samples/tgc-overlay.rb samples/tgc-overlay.rb} as examples. # @example # svg 1..2, 'icon.svg', '#stone', x: 50, y:50 # # @option opts range [Enumerable, :all] (:all) the range of cards over which this will be rendered. See {file:README.md#Specifying_Ranges Specifying Ranges} # @option opts file [String] ('') file(s) to read in. If it's a single file, then it's use for every card in range. If the parameter is an Array of files, then each file is looked up for each card. If any of them are nil or '', nothing is done. See {file:README.md#Specifying_Files Specifying Files}. Supports Arrays, see {file:README.md#Arrays_and_Singleton_Expansion Arrays and Singleon Expansion} + # @option opts data [String] (nil) render from an SVG XML string. Overrides file if both are specified (a warning is shown) . If it's a single file, then it's use for every card in range. If the parameter is an Array of files, then each file is looked up for each card. If any of them are nil or '', nothing is done. See {file:README.md#Specifying_Files Specifying Files}. Supports Arrays, see {file:README.md#Arrays_and_Singleton_Expansion Arrays and Singleon Expansion}. # @option opts id [String] (nil) if set, then only render the SVG element with the given id. Prefix '#' is optional. Note: the x-y coordinates are still relative to the SVG document's page. Supports Arrays, see {file:README.md#Arrays_and_Singleton_Expansion Arrays and Singleon Expansion} # @option opts force_id [Boolean] (false) if set, then this svg will not be rendered at all if the id is empty or nil. If not set, the entire SVG is rendered. Supports Arrays, see {file:README.md#Arrays_and_Singleton_Expansion Arrays and Singleon Expansion} # @option opts x [Integer] (0) the x-coordinate to place. Supports Arrays, see {file:README.md#Arrays_and_Singleton_Expansion Arrays and Singleon Expansion}. Supports Unit Conversion, see {file:README.md#Units Units}. # @option opts y [Integer] (0) the y-coordinate to place. Supports Arrays, see {file:README.md#Arrays_and_Singleton_Expansion Arrays and Singleon Expansion}. Supports Unit Conversion, see {file:README.md#Units Units}. # @option opts width [Integer] (:native) the pixel width that the image should scale to. SVG scaling is done with vectors, so the scaling should be smooth. When set to `:native`, uses the DPI and units of the loaded SVG document. Supports Arrays, see {file:README.md#Arrays_and_Singleton_Expansion Arrays and Singleon Expansion}. Supports Unit Conversion, see {file:README.md#Units Units}. @@ -54,15 +55,16 @@ # @option opts angle [FixNum] (0) Rotation of the in radians. Note that this rotates around the upper-left corner, making the placement of x-y coordinates slightly tricky. Supports Arrays, see {file:README.md#Arrays_and_Singleton_Expansion Arrays and Singleon Expansion} # @option opts mask [String] (nil) If specified, the image will be used as a mask for the given color/gradient. Transparent pixels are ignored, opaque pixels are the given color. Note: the origin for gradient coordinates is at the given x,y, not at 0,0 as it is most other places. # @return [nil] Returns nil # @api public def svg(opts = {}) - p = needs(opts,[:range, :files, :svgid, :force_svgid, :x, :y, :width, :height, :layout, :alpha, :blend, :angle, :mask]) - Dir.chdir(@img_dir) do + p = needs(opts,[:range, :files, :svgdata, :svgid, :force_svgid, :x, :y, :width, :height, + :layout, :alpha, :blend, :angle, :mask]) + Dir.chdir(img_dir) do @progress_bar.start('Loading SVG(s)', p[:range].size) do |bar| p[:range].each do |i| unless p[:force_id][i] && p[:id][i].to_s.empty? - @cards[i].svg(p[:file][i], p[:id][i], p[:x][i], p[:y][i], + @cards[i].svg(p[:file][i], p[:data][i], p[:id][i], p[:x][i], p[:y][i], p[:width][i], p[:height][i], p[:alpha][i], p[:blend][i], p[:angle][i],p[:mask][i]) end bar.increment end end