README.md in sprite-0.1.5 vs README.md in sprite-0.1.6

- old
+ new

@@ -75,10 +75,11 @@ - `image_output_path:` defines the folder path where the combined sprite images files are written (defaults to `images/sprites/`) - `image_source_path:` defines the folder where source image files are read from (defaults to `images/`) - `public_path:` defines the root folder where static assets live (defaults to `public/`) - `sprites_class:` defines the class name that gets added to all sprite stylesheet rules (defaults to `sprites`) - `default_format:` defines the default file image format of the generated files. (defaults to `png`) + - `default_spacing:` defines the default pixel spacing between sprites (defaults to 0) - `class_separator:` used to generated the class name by separating the image name and sprite name (defaults to `-`) * `images:` section provides an array of configurations which define which image files are built, and where they get their sprites from. each image setup provides the following config options: - `name:` name of image (required) - `sources:` defines a list of source image filenames to build the target image from (required). They are parsed by <code>Dir.glob</code> @@ -99,9 +100,10 @@ image_source_path: images/ public_path: public/ sprites_class: 'sprites' class_separator: '-' default_format: png + default_spacing: 50 # defines what sprite collections get created images: # creates a public/images/sprites/blue_stars.png image with 4 sprites in it