README.md in soundmanager-rails-0.1.5 vs README.md in soundmanager-rails-1.0.0
- old
+ new
@@ -1,6 +1,6 @@
-# SoundManager on Rails [![Gem Version](https://badge.fury.io/rb/coderay.png)](http://badge.fury.io/rb/coderay)
+# SoundManager on Rails [![Gem Version](https://badge.fury.io/rb/soundmanager-rails.png)](http://badge.fury.io/rb/soundmanager-rails) [![endorse](https://api.coderwall.com/glaszig/endorsecount.png)](https://coderwall.com/glaszig)
This is the original [SoundManager2](http://www.schillmania.com/projects/soundmanager2/) wrapped in a gem for easy use with Rails' asset pipeline.
## Installation
@@ -8,11 +8,11 @@
gem 'soundmanager-rails'
Or use bleeding edge code from Github:
- gem 'soundmanager-rails', :git => 'git://github.com/glaszig/soundmanager-rails.git'
+ gem 'soundmanager-rails', github: 'glaszig/soundmanager-rails'
And then execute:
$ bundle
@@ -32,12 +32,16 @@
//= require soundmanager2
//= require soundmanager2-jsmin
//= require soundmanager2-nodebug
//= require soundmanager2-nodebug-jsmin
-> **Note**
-> This gem uses the cross-domain enabled flash files distributed with sm2 by default to make integration with external asset hosts easy.
-> Thanks to [@liufengyun](https://github.com/liufengyun) for testing this.
+## Notes
+
+- This gem uses the cross-domain enabled flash files distributed with sm2 by default to make integration with external asset hosts easy.
+Thanks to [@liufengyun](https://github.com/liufengyun) for testing this.
+
+- The soundmanager vendor files have been patched to support rails' assets pipeline. See the [`soundmanager.patch`](https://github.com/glaszig/soundmanager-rails/blob/master/soundmanager.patch) file.
+You can use this patch elsewhere via `patch -p 0 < soundmanager.patch`. I plan getting this merged upstream.
## Contributing
1. Fork it
2. Create your feature branch (`git checkout -b my-new-feature`)