README.md in soundmanager-rails-0.1.5 vs README.md in soundmanager-rails-1.0.0

- old
+ new

@@ -1,6 +1,6 @@ -# SoundManager on Rails [![Gem Version](https://badge.fury.io/rb/coderay.png)](http://badge.fury.io/rb/coderay) +# SoundManager on Rails [![Gem Version](https://badge.fury.io/rb/soundmanager-rails.png)](http://badge.fury.io/rb/soundmanager-rails) [![endorse](https://api.coderwall.com/glaszig/endorsecount.png)](https://coderwall.com/glaszig) This is the original [SoundManager2](http://www.schillmania.com/projects/soundmanager2/) wrapped in a gem for easy use with Rails' asset pipeline. ## Installation @@ -8,11 +8,11 @@ gem 'soundmanager-rails' Or use bleeding edge code from Github: - gem 'soundmanager-rails', :git => 'git://github.com/glaszig/soundmanager-rails.git' + gem 'soundmanager-rails', github: 'glaszig/soundmanager-rails' And then execute: $ bundle @@ -32,12 +32,16 @@ //= require soundmanager2 //= require soundmanager2-jsmin //= require soundmanager2-nodebug //= require soundmanager2-nodebug-jsmin -> **Note** -> This gem uses the cross-domain enabled flash files distributed with sm2 by default to make integration with external asset hosts easy. -> Thanks to [@liufengyun](https://github.com/liufengyun) for testing this. +## Notes + +- This gem uses the cross-domain enabled flash files distributed with sm2 by default to make integration with external asset hosts easy. +Thanks to [@liufengyun](https://github.com/liufengyun) for testing this. + +- The soundmanager vendor files have been patched to support rails' assets pipeline. See the [`soundmanager.patch`](https://github.com/glaszig/soundmanager-rails/blob/master/soundmanager.patch) file. +You can use this patch elsewhere via `patch -p 0 < soundmanager.patch`. I plan getting this merged upstream. ## Contributing 1. Fork it 2. Create your feature branch (`git checkout -b my-new-feature`)