lib/socketry/tcp/socket.rb in socketry-0.1.0 vs lib/socketry/tcp/socket.rb in socketry-0.2.0
- old
+ new
@@ -241,38 +241,38 @@
# Close the socket
#
# @return [true, false] true if the socket was open, false if closed
def close
- return false unless connected?
+ return false if closed?
@socket.close
true
ensure
@socket = nil
end
- # Is the socket currently connected?
+ # Is the socket closed?
#
# This method returns the local connection state. However, it's possible
# the remote side has closed the connection, so it's not actually
# possible to actually know if the socket is actually still open without
# reading from or writing to it. It's sort of like the Heisenberg
# uncertainty principle of sockets.
#
- # @return [true, false] do we locally think the socket is open?
- def connected?
- @socket != nil
+ # @return [true, false] do we locally think the socket is closed?
+ def closed?
+ @socket.nil?
end
private
def ensure_connected
- return true if connected?
- raise StateError, "not connected"
+ raise StateError, "not connected" if closed?
+ true
end
def ensure_disconnected
- return true unless connected?
+ return true if closed?
raise StateError, "already connected"
end
end
end
end