README.md in simple_states-1.0.0 vs README.md in simple_states-1.0.1

- old
+ new

@@ -79,10 +79,10 @@ If no target state was given for an event then SimpleStates will try to derive it from the states list. I.e. for an event `start` it will check the states list for a state `started` and use it. If it can not find a target state this way then it will raise an exception. -By default SimpleStates will assum `:created` as an initial state. You can +By default SimpleStates will assume `:created` as an initial state. You can overwrite this using: ``` ruby # note that we have to use self here! self.initial_state = :some_state