README.md in simple_states-1.0.0 vs README.md in simple_states-1.0.1
- old
+ new
@@ -79,10 +79,10 @@
If no target state was given for an event then SimpleStates will try to derive
it from the states list. I.e. for an event `start` it will check the states
list for a state `started` and use it. If it can not find a target state this
way then it will raise an exception.
-By default SimpleStates will assum `:created` as an initial state. You can
+By default SimpleStates will assume `:created` as an initial state. You can
overwrite this using:
``` ruby
# note that we have to use self here!
self.initial_state = :some_state