lib/sgl/opengl-app.rb in sgl-0.4.0 vs lib/sgl/opengl-app.rb in sgl-1.0.0
- old
+ new
@@ -1,38 +1,38 @@
-# Copyright (C) 2004-2007 Kouichirou Eto, All rights reserved.
-# License: Ruby License
-
-require "sdl"
-require "opengl"
-require "sgl/sgl-color"
-require "sgl/opengl-window"
-require "sgl/opengl-color"
-require "sgl/opengl-event"
-require "sgl/opengl-draw"
-require "sgl/sgl-sound"
-
-module SGL
- class Application
- def initialize
- Thread.abort_on_exception = true
- @options = default_options
- initialize_window # opengl-window.rb
- initialize_color # sgl-color.rb
- initialize_event # opengl-event.rb
- end
-
- def default_options
- {
- :fullscreen=>nil,
- :fov=>45,
- :cursor=>nil,
- :depth=>false,
- :culling=>false,
- :smooth=>false,
- :delaytime=>1.0/60,
- :framerate=>nil,
- :runtime=>nil,
- }
- end
- private :default_options
- end
-end
+# Copyright (C) 2004-2007 Kouichirou Eto, All rights reserved.
+# License: Ruby License
+
+require "sdl"
+require "opengl"
+require "sgl/sgl-color"
+require "sgl/opengl-window"
+require "sgl/opengl-color"
+require "sgl/opengl-event"
+require "sgl/opengl-draw"
+require "sgl/sgl-sound"
+
+module SGL
+ class Application
+ def initialize
+ Thread.abort_on_exception = true
+ @options = default_options
+ initialize_window # opengl-window.rb
+ initialize_color # sgl-color.rb
+ initialize_event # opengl-event.rb
+ end
+
+ def default_options
+ {
+ :fullscreen=>nil,
+ :fov=>45,
+ :cursor=>nil,
+ :depth=>false,
+ :culling=>false,
+ :smooth=>false,
+ :delaytime=>1.0/60,
+ :framerate=>nil,
+ :runtime=>nil,
+ }
+ end
+ private :default_options
+ end
+end