examples/sample13.rb in sgl-0.4.0 vs examples/sample13.rb in sgl-1.0.0
- old
+ new
@@ -1,116 +1,116 @@
-require "sgl"
-
-def setup
- window -250, -250, 250, 250
- background 100
- $a = 0
-end
-
-def display
- x = mouseX
- y = mouseY
-
- color 50, 50, 50
- rect 190, -190, 200, -240
- rect 230, -190, 240, -240
- color 100, 0, 0
- rect 200, -200, 230, -230
-
- line x, y, x-5, y
-
- color 0
- circle 150, 150, 5
- circle 0, -105, 4
- circle -100, 0, 3
- circle -150, 80, 2
- line 150, 155, 150, 250
- line 0, -108, 0, -250
- line -100, -2, -100, -250
- line -150, 81, -150, 250
-
- if $a == 0
- color 100, 0, 0
- line x, y, 215, -200
- else
- color 100, 0, 0
- line 150, 150, 215, -200
- end
-
- # 1の穴
- if $a == 0 && 145 <= x && 155 >= x && 145 <= y && 155 >= y
- $a = 1
- end
-
- if $a == 1
- color 100, 0, 0
- line x, y, 150, 150
- elsif $a > 1
- line 0, -105, 150, 150
- end
-
- # 2の穴
- if $a == 1 && -5 <= x && 5 >= x && -110 <= y && -100 >= y
- $a = 2
- end
-
- if $a == 2
- color 100, 0, 0
- line x, y, 0, -105
- elsif $a > 2
- line -100, 0, 0, -105
- end
-
- # 3の穴
- if $a == 2 && -103 <= x && -98 >= x && -3 <= y && 2 >= y
- $a = 3
- end
-
- if $a == 3
- color 100, 0, 0
- line x, y, -100, 0
- elsif $a > 3
- line -150, 80, -100, 0
- end
-
- # 4の穴
- if $a == 3 && -152 <= x && -148 >= x && 78 <= y && 82 >= y
- $a = 4
- end
-
- if $a == 4
- color 100, 0, 0
- line x, y, -150, 80
- end
-
- # ゴール地点
- if $a == 4 && -250 <= x && -180 >= x
- $a = 5
- end
-
- if $a == 5
- background 70, 80, 100
- color 100, 80, 80
- circle -100, 0, 50, POLYGON
- color 80, 80, 100
- circle -100, 0, 30, POLYGON
- color 100, 80, 80
- rect 50, 50, 70, -50
-
- beginObj(POLYGON)
- vertex 70, -7
- vertex 112, 35
- vertex 138, 35
- vertex 70, -33
- endObj
- beginObj(POLYGON)
- vertex 103, 0
- vertex 140, -50
- vertex 115, -50
- vertex 85, -9
- endObj
- end
-end
-
-mainloop
-
-# 大きい穴から始めないと通りません
+require "sgl"
+
+def setup
+ window -250, -250, 250, 250
+ background 100
+ $a = 0
+end
+
+def display
+ x = mouseX
+ y = mouseY
+
+ color 50, 50, 50
+ rect 190, -190, 200, -240
+ rect 230, -190, 240, -240
+ color 100, 0, 0
+ rect 200, -200, 230, -230
+
+ line x, y, x-5, y
+
+ color 0
+ circle 150, 150, 5
+ circle 0, -105, 4
+ circle -100, 0, 3
+ circle -150, 80, 2
+ line 150, 155, 150, 250
+ line 0, -108, 0, -250
+ line -100, -2, -100, -250
+ line -150, 81, -150, 250
+
+ if $a == 0
+ color 100, 0, 0
+ line x, y, 215, -200
+ else
+ color 100, 0, 0
+ line 150, 150, 215, -200
+ end
+
+ # 1の穴
+ if $a == 0 && 145 <= x && 155 >= x && 145 <= y && 155 >= y
+ $a = 1
+ end
+
+ if $a == 1
+ color 100, 0, 0
+ line x, y, 150, 150
+ elsif $a > 1
+ line 0, -105, 150, 150
+ end
+
+ # 2の穴
+ if $a == 1 && -5 <= x && 5 >= x && -110 <= y && -100 >= y
+ $a = 2
+ end
+
+ if $a == 2
+ color 100, 0, 0
+ line x, y, 0, -105
+ elsif $a > 2
+ line -100, 0, 0, -105
+ end
+
+ # 3の穴
+ if $a == 2 && -103 <= x && -98 >= x && -3 <= y && 2 >= y
+ $a = 3
+ end
+
+ if $a == 3
+ color 100, 0, 0
+ line x, y, -100, 0
+ elsif $a > 3
+ line -150, 80, -100, 0
+ end
+
+ # 4の穴
+ if $a == 3 && -152 <= x && -148 >= x && 78 <= y && 82 >= y
+ $a = 4
+ end
+
+ if $a == 4
+ color 100, 0, 0
+ line x, y, -150, 80
+ end
+
+ # ゴール地点
+ if $a == 4 && -250 <= x && -180 >= x
+ $a = 5
+ end
+
+ if $a == 5
+ background 70, 80, 100
+ color 100, 80, 80
+ circle -100, 0, 50, POLYGON
+ color 80, 80, 100
+ circle -100, 0, 30, POLYGON
+ color 100, 80, 80
+ rect 50, 50, 70, -50
+
+ beginObj(POLYGON)
+ vertex 70, -7
+ vertex 112, 35
+ vertex 138, 35
+ vertex 70, -33
+ endObj
+ beginObj(POLYGON)
+ vertex 103, 0
+ vertex 140, -50
+ vertex 115, -50
+ vertex 85, -9
+ endObj
+ end
+end
+
+mainloop
+
+# 大きい穴から始めないと通りません