lib/sequel/extensions/arbitrary_servers.rb in sequel-4.49.0 vs lib/sequel/extensions/arbitrary_servers.rb in sequel-5.0.0
- old
+ new
@@ -7,48 +7,48 @@
# DB.extension :arbitrary_servers
#
# Then you can pass arbitrary connection options for the server/shard
# to use as a hash:
#
-# DB[:table].server(:host=>'...', :database=>'...').all
+# DB[:table].server(host: '...', database: '...').all
#
# Because Sequel can never be sure that the connection will be reused,
# arbitrary connections are disconnected as soon as the outermost block
# that uses them exits. So this example uses the same connection:
#
-# DB.transaction(:server=>{:host=>'...', :database=>'...'}) do |c|
-# DB.transaction(:server=>{:host=>'...', :database=>'...'}) do |c2|
+# DB.transaction(server: {host: '...', database: '...'}) do |c|
+# DB.transaction(server: {host: '...', database: '...'}) do |c2|
# # c == c2
# end
# end
#
# But this example does not:
#
-# DB.transaction(:server=>{:host=>'...', :database=>'...'}) do |c|
+# DB.transaction(server: {host: '...', database: '...'}) do |c|
# end
-# DB.transaction(:server=>{:host=>'...', :database=>'...'}) do |c2|
+# DB.transaction(server: {host: '...', database: '...'}) do |c2|
# # c != c2
# end
#
# You can use this extension in conjunction with the server_block
# extension:
#
-# DB.with_server(:host=>'...', :database=>'...') do
+# DB.with_server(host: '...', database: '...') do
# DB.synchronize do
# # All of these use the host/database given to with_server
-# DB[:table].insert(:c=>1)
-# DB[:table].update(:c=>2)
+# DB[:table].insert(c: 1)
+# DB[:table].update(c: 2)
# DB.tables
# DB[:table].all
# end
# end
#
# Anyone using this extension in conjunction with the server_block
# extension may want to do the following to so that you don't need
# to call synchronize separately:
#
-# def DB.with_server(*)
-# super{synchronize{yield}}
+# def DB.with_server(*a)
+# super(*a){synchronize{yield}}
# end
#
# Note that this extension only works with the sharded threaded connection
# pool. If you are using the sharded single connection pool, you need
# to switch to the sharded threaded connection pool before using this