lib/codebreaker/game.rb in sarcasm-codebreaker-0.2.5 vs lib/codebreaker/game.rb in sarcasm-codebreaker-0.2.6

- old
+ new

@@ -1,9 +1,9 @@ module Codebreaker class Game - attr_reader(:max_attempts, :state, :score, :secret, - :attempts, :secret, :hints_left, :elements_revealed, + attr_reader(:max_attempts, :max_hints, :settings, :state, :score, + :secret, :attempts, :secret, :hints_left, :elements_revealed, :symbols_count, :symbols_range) GAME_SETTINGS = { easy: { attempts: 10, symbols_count: 3, symbols_range: 6, hints: 3 }, medium: { attempts: 10, symbols_count: 4, symbols_range: 6, hints: 1 }, hard: { attempts: 20, symbols_count: 6, symbols_range: 6, hints: 1 }, @@ -21,10 +21,11 @@ @max_attempts = settings[:attempts] @attempts = @max_attempts @symbols_count = settings[:symbols_count] @symbols_range = settings[:symbols_range] @secret = generate_code - @hints_left = settings[:hints] + @max_hints = settings[:hints] + @hints_left = @max_hints @elements_revealed = [] @state = :playing end def restart