lib/sandoz.rb in sandoz-0.1.3 vs lib/sandoz.rb in sandoz-0.1.4

- old
+ new

@@ -1,141 +1,142 @@ -require "sandoz/version" +require 'sandoz/version' module Sandoz - #https://github.com/processing/p5.js/wiki/p5.js-overview#instantiation--namespace - #todo Add html element argument - def defsketch(id, &block) - sketch = Proc.new do |p| - init(p) - block.call - end - @p5 = `new p5(#{sketch}, #{id})` - end + # https://github.com/processing/p5.js/wiki/p5.js-overview#instantiation--namespace + # TODO Add html element argument + def defsketch(id, &block) + sketch = Proc.new do |p| + init(p) + block.call + end + @p5 = `new p5(#{sketch}, #{id})` + end - def view_p - `return #{@p5}` - end + def view_p + `return #{@p5}` + end - def init(p) - @@p = p - end + def init(p) + @@p = p + end - def size(w, h) - `#{@@p}.createCanvas(#{w}, #{h})` - end + def size(w, h) + `#{@@p}.createCanvas(#{w}, #{h})` + end - def background(r, g=nil, b=nil) - if g == nil && b == nil - `#{@@p}.background(#{r})` - else - `#{@@p}.background(#{r}, #{g}, #{b})` - end - end + def background(r, g=nil, b=nil) + if g == nil && b == nil + `#{@@p}.background(#{r})` + else + `#{@@p}.background(#{r}, #{g}, #{b})` + end + end - def fill(r, g=nil, b=nil, a=nil) - if g==nil && b ==nil - `#{@@p}.fill(#{r})` - elsif a == nil - `#{@@p}.fill(#{r}, #{g}, #{b})` - else - `#{@@p}.fill(#{r}, #{g}, #{b}, #{a})` - end - end + def fill(r, g=nil, b=nil, a=nil) + if g==nil && b ==nil + `#{@@p}.fill(#{r})` + elsif a == nil + `#{@@p}.fill(#{r}, #{g}, #{b})` + else + `#{@@p}.fill(#{r}, #{g}, #{b}, #{a})` + end + end - def rect(x, y, w, h) - `#{@@p}.rect(#{x}, #{y}, #{w}, #{h})` - end + def rect(x, y, w, h) + `#{@@p}.rect(#{x}, #{y}, #{w}, #{h})` + end - def ellipse(x, y, w, h) - `#{@@p}.ellipse(#{x}, #{y}, #{w}, #{h})` - end + def ellipse(x, y, w, h) + `#{@@p}.ellipse(#{x}, #{y}, #{w}, #{h})` + end - def width - `#{@@p}.width` - end + def width + `#{@@p}.width` + end - def height - `#{@@p}.height` - end + def height + `#{@@p}.height` + end - def line(x1, y1, x2, y2) - `#{@@p}.line(#{x1}, #{y1}, #{x2}, #{y2})` - end + def line(x1, y1, x2, y2) + `#{@@p}.line(#{x1}, #{y1}, #{x2}, #{y2})` + end - def point(x, y) - `#{@@p}.point(#{x}, #{y})` - end + def point(x, y) + `#{@@p}.point(#{x}, #{y})` + end - def stroke(r, g=nil, b=nil, a=nil) - if g==nil && b ==nil - `#{@@p}.stroke(#{r})` - elsif a == nil - `#{@@p}.stroke(#{r}, #{g}, #{b})` - else - `#{@@p}.stroke(#{r}, #{g}, #{b}, #{a})` - end - end + def stroke(r, g=nil, b=nil, a=nil) + if g==nil && b ==nil + `#{@@p}.stroke(#{r})` + elsif a == nil + `#{@@p}.stroke(#{r}, #{g}, #{b})` + else + `#{@@p}.stroke(#{r}, #{g}, #{b}, #{a})` + end + end - def no_stroke - `#{@@p}.noStroke()` - end + def no_stroke + `#{@@p}.noStroke()` + end - def stroke_weight(weight) - `#{@@p}.strokeWeight(#{weight})` - end + def stroke_weight(weight) + `#{@@p}.strokeWeight(#{weight})` + end - def setup(&block) - `#{@@p}.setup = #{block}` - end + def setup(&block) + `#{@@p}.setup = #{block}` + end - def draw(&block) - `#{@@p}.draw = #{block}` - end + def draw(&block) + `#{@@p}.draw = #{block}` + end - def dist(x1, y1, x2, y2) - `return #{@@p}.dist(x1, y1, x2, y2)` - end + def dist(x1, y1, x2, y2) + `return #{@@p}.dist(x1, y1, x2, y2)` + end - def random(min, max=nil) - if max - `return #{@@p}.random(#{min}, #{max})` - else - `return #{@@p}.random(#{min})` - end - end + def random(min, max=nil) + if max + `return #{@@p}.random(#{min}, #{max})` + else + `return #{@@p}.random(#{min})` + end + end - def color(r, g=nil, b=nil, a=nil) - if g==nil && b ==nil - `return #{@@p}.color(#{r})` - elsif a == nil - `return #{@@p}.color(#{r}, #{g}, #{b})` - else - `return #{@@p}.color(#{r}, #{g}, #{b}, #{a})` - end - end + def color(r, g=nil, b=nil, a=nil) + if g==nil && b ==nil + `return #{@@p}.color(#{r})` + elsif a == nil + `return #{@@p}.color(#{r}, #{g}, #{b})` + else + `return #{@@p}.color(#{r}, #{g}, #{b}, #{a})` + end + end - def map(value, start1, stop1, start2, stop2) - `return #{@@p}.map(#{value}, #{start1}, #{stop1}, #{start2}, #{stop2})` - end + def map(value, start1, stop1, start2, stop2) + `return #{@@p}.map(#{value}, #{start1}, #{stop1}, #{start2}, #{stop2})` + end - def millis - `return #{@@p}.millis();` - end + def millis + `return #{@@p}.millis();` + end - def no_fill - `#{@@p}.noFill()` - end + def no_fill + `#{@@p}.noFill()` + end - def noise(x, y=nil, z=nil) - if y == nil && z == nil - `return #{@@p}.noise(#{x})` - elsif z == nil - `return #{@@p}.noise(#{x}, #{y})` - else - `return #{@@p}.noise(#{x}, #{y}, #{z})` - end - end + def noise(x, y=nil, z=nil) + if y == nil && z == nil + `return #{@@p}.noise(#{x})` + elsif z == nil + `return #{@@p}.noise(#{x}, #{y})` + else + `return #{@@p}.noise(#{x}, #{y}, #{z})` + end + end - def text(text, x, y) - `#{@@p}.text(#{text}, #{x}, #{y})` - end + def text(text, x, y) + `#{@@p}.text(#{text}, #{x}, #{y})` + end + end