lib/rubysketch/processing.rb in rubysketch-0.3.8 vs lib/rubysketch/processing.rb in rubysketch-0.3.9
- old
+ new
@@ -765,15 +765,15 @@
@camera = Rays::Camera.new width, height, device_name: name
end
# Start capturing.
#
- # @return [Capture] self
+ # @return [nil] nil
#
def start ()
raise "Failed to start capture" unless @camera.start
- self
+ nil
end
# Stop capturing.
#
# @return [nil] nil
@@ -938,17 +938,19 @@
fill 255
stroke 0
end
- def beginDraw ()
+ # @private
+ def beginDraw__ ()
@matrixStack__.clear
@styleStack__.clear
@drawing__ = true
end
- def endDraw ()
+ # @private
+ def endDraw__ ()
@drawing__ = false
end
def width ()
@image__.width
@@ -1714,21 +1716,25 @@
setup__ @image__.painter
end
# Start drawing.
#
- def beginDraw ()
+ def beginDraw (&block)
@painter__.__send__ :begin_paint
- super
+ beginDraw__
push
+ if block
+ block.call
+ endDraw
+ end
end
# End drawing.
#
def endDraw ()
pop
- super
+ endDraw__
@painter__.__send__ :end_paint
end
end# Graphics
@@ -1763,11 +1769,11 @@
@mousePos__ =
@mousePrevPos__ = Rays::Point.new 0
@mousePressed__ = false
@touches__ = []
- @window__.before_draw = proc {beginDraw}
- @window__.after_draw = proc {endDraw}
+ @window__.before_draw = proc {beginDraw__}
+ @window__.after_draw = proc {endDraw__}
drawFrame = -> {
@image__ = @window__.canvas
@painter__ = @window__.canvas_painter
begin