assets/include/SDL2/SDL_events.h in ruby2d-0.9.3 vs assets/include/SDL2/SDL_events.h in ruby2d-0.9.4

- old
+ new

@@ -1,8 +1,8 @@ /* Simple DirectMedia Layer - Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org> + Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org> This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software. @@ -591,9 +591,12 @@ So... we'll add padding to force the size to be 56 bytes for both. */ Uint8 padding[56]; } SDL_Event; + +/* Make sure we haven't broken binary compatibility */ +SDL_COMPILE_TIME_ASSERT(SDL_Event, sizeof(SDL_Event) == 56); /* Function prototypes */ /**