Scripts/Main.rb in rmxp_extractor-1.6 vs Scripts/Main.rb in rmxp_extractor-1.7

- old
+ new

@@ -1,50 +1,13 @@ -#============================================================================== -# ** Main -#------------------------------------------------------------------------------ -# After defining each class, actual processing begins here. -#============================================================================== +# Setup debugger -at_exit do - Wallpaper.reset - save unless $game_switches[99] || ($game_system.map_interpreter.running? || !$scene.is_a?(Scene_Map)) -end +# ENV["RUBY_DEBUG_PORT"] = "12345" +# require "debug/start" -begin - $console = Graphics.fullscreen - Graphics.frame_rate = 60 - Font.default_size = 20 +list_path = File.join("Ruby-files/", "_scripts.txt") +IO.foreach(list_path) do |name| + name.strip! + next if name.empty? || name.start_with?("#") + puts "Loading #{name}" - # Load persistent data - Persistent.load - - # Prepare for transition - Graphics.freeze - $demo = false - $GDC = false - # Make scene object (title screen) - $scene = Scene_Title.new - Oneshot.allow_exit false - Oneshot.exiting false - -# x = Oneshot.textinput("Foo Bar") -# print("#{x}") - - # Call main method as long as $scene is effective - while $scene != nil - $scene.main - end - # Fade out - Oneshot.exiting true - Graphics.transition(20) - - if Journal.active? - Journal.set '' - end - - Oneshot.allow_exit true -rescue Errno::ENOENT - # Supplement Errno::ENOENT exception - # If unable to open file, display message and end - filename = $!.message.sub("No such file or directory - ", "") - print("Unable to find file #{filename}.") + require_relative "Ruby-files/#{name}" end