Data/Tilesets.rxdata in rmxp_extractor-1.4 vs Data/Tilesets.rxdata in rmxp_extractor-1.5

- old
+ new

@@ -1,103 +1,105 @@ -[10o:RPG::Tileset:@terrain_tagsu: -Table:@panorama_huei: @fog_syi: +[10o:RPG::Tileset:@panorama_huei:@terrain_tagsu: +Table: @name" -Start:@fog_opacityiE:@prioritiesu;:@panorama_name"start_sky: @fog_sxi: @fog_huei:@passagesu;:@autotile_names[ "start_carpet2"start_counter"start_interior2" -black" !nopass"":@fog_zoomi:@fog_name":@battleback_name":@tileset_name" -start:@idi:@fog_blend_typeio;;u;t  ;i; i; -" Blue; iE; u;t  ; "dark_water;i;i;u;t   +Start: @fog_syi:@fog_opacityiE:@panorama_name"start_sky:@prioritiesu;: @fog_sxi: @fog_huei:@autotile_names[ "start_carpet2"start_counter"start_interior2" +black" !nopass"":@passagesu;:@fog_zoomi:@fog_name":@idi:@tileset_name" +start:@battleback_name":@fog_blend_typeio;;i;u;t  ; " Blue; +i; iE; "dark_water; u;t  ;i;i;[ "" +black"blue_water_transparent"blue_water_fade""blue_red_ground"barrens_corrupt;u;t    -  ;[ "" -black"blue_water_transparent"blue_water_fade""blue_red_ground"barrens_corrupt;i;";";" blue;i;io;;u; ;i; i; -"Blue Interior; iE; u; ; ";i;i;u; ;[ "blue_interior" -black""""";i;";";" blue_in;i;io;;u; ``;i; i; -" -Green; iE; u; ``; "green_water;i;i;u; `` - ;[ "green_water"green_grass1"green_grass2"green_dirt"ruins_water1"green_grass3";i;";";" -green;i ;io;;u;``;i; i; -"Green Interior; iE; u;``; ";i;i;u;``;[ "green_interior"ruins_interior"ruins_water1"ruins_water2""";i;";";" green_in;i -;io;;u;T ;i; i; -"Red; iE; u;T ; "red;i;i;u;T ;[ "red_water_clean"red_walkway"red_water_light"red_water""";i;";";"red;i ;io;;u; -;i; i; -"Red Interior; iE; u; -; "red;i;i;u; -;[ "red_interior3"start_carpet_light"start_carpet"red_water"red_water_light"start_interior";i;";";" red_in;i ;io;;u;;i; i; -"Tower-old; iE; u;; " -brick;i;i;u;;[ """"""";i;";";" -tower;i ;io;;u;;i; i; -" -debug; iE; u;; "dark_water;i;i;u;O@@@@;[ "red_start_carpet"red_start_counter"start_interior"blue_water_trans2""";i;";";"red_start;i;io;;u;4;i; i; -" -Blank; iE; u;4; ";i;i;u;4;[ """"""";i;";";" -blank;i;io;;u;PP;i; i; -"Blue Factory Interior; iE; u;PP; ";i;i;u;PP;[ " -black"blue_interior"red_walkway"""";i;";";"factory_in;i;io;;u;88;i; i; -"Red Ground; iE; u;88; "red ground;i;i;u;88;[ "red_water_clean"red_walkway"red_interior1"factory_pool""";i;";";"red_ground;i;io;;u; -;i; i; -"Red Factory; iE; u; -; ";i;i;u; -;[ "red_water_clean"factory_pool"red_walkway"""";i;";";"red_factory;i;io;;u;pp;i; i; -"Red Factory Interior; iE; u;pp; ";i;i;u;pp  ;[ "red_interior1"red_water_clean"red_water_light"red_walkway"red_water"start_carpet_light" -black;i;";";"red_factory_in;i;io;;u;$;i; i; -"Red Obsdeck; iE; u;$; " skyline;i;i;u;$;[ "blue_interior"red_carpet_dark""""";i;";";"red_obsdeck;i;io;;u;t 00;i; i; -"Red alley; iE; u;t 00; ";i;i;u;t 00;[ "red_alley" +  ;i;";i;" blue;";io;;i;u; ; "Blue Interior; +i; iE; "; u; ;i;i;[ "blue_interior" +black""""";u; ;i;";i;" blue_in;";io;;i;u; ``; " +Green; +i; iE; "green_water; u; ``;i;i;[ "green_water"green_grass1"green_grass2"green_dirt"ruins_water1"green_grass3";u; `` + ;i;";i ;" +green;";io;;i;u;``; "Green Interior; +i; iE; "; u;``;i;i;[ "green_interior"ruins_interior"ruins_water1"ruins_water2""";u;``;i;";i +;" green_in;";io;;i;u;T ; "Red; +i; iE; "red; u;T ;i;i;[ "red_water_clean"red_walkway"red_water_light"red_water""";u;T ;i;";i ;"red;";io;;i;u; +; "Red Interior; +i; iE; "red; u; +;i;i;[ "red_interior3"start_carpet_light"start_carpet"red_water"red_water_light"start_interior";u; +;i;";i ;" red_in;";io;;i;u;; "Tower-old; +i; iE; " +brick; u;;i;i;[ """"""";u;;i;";i ;" +tower;";io;;i;u;; " +debug; +i; iE; "dark_water; u;;i;i;[ "red_start_carpet"red_start_counter"start_interior"blue_water_trans2""";u;O@@@@;i;";i;"red_start;";io;;i;u;4; " +Blank; +i; iE; "; u;4;i;i;[ """"""";u;4;i;";i;" +blank;";io;;i;u;PP; "Blue Factory Interior; +i; iE; "; u;PP;i;i;[ " +black"blue_interior"red_walkway"""";u;PP;i;";i;"factory_in;";io;;i;u;88; "Red Ground; +i; iE; "red ground; u;88;i;i;[ "red_water_clean"red_walkway"red_interior1"factory_pool""";u;88;i;";i;"red_ground;";io;;i;u; +; "Red Factory; +i; iE; "; u; +;i;i;[ "red_water_clean"factory_pool"red_walkway"""";u; +;i;";i;"red_factory;";io;;i;u;pp; "Red Factory Interior; +i; iE; "; u;pp;i;i;[ "red_interior1"red_water_clean"red_water_light"red_walkway"red_water"start_carpet_light" +black;u;pp  ;i;";i;"red_factory_in;";io;;i;u;$; "Red Obsdeck; +i; iE; " skyline; u;$;i;i;[ "blue_interior"red_carpet_dark""""";u;$;i;";i;"red_obsdeck;";io;;i;u;t 00; "Red alley; +i; iE; "; u;t 00;i;i;[ "red_alley" black"red_water_fade"red_walkway"red_water_fade2"x" -black;i;";";"red_alley;i;io;;u; -;i; i; -"Blue outpost; iE; u; -; "blue_mine;i;i;u; -;[ "blue_interior" -black"blue_interior"""";i;";";"blue_outposts;i;io;;u;;i; i; -"Blue mineshaft; iE; u;; ";i;i;u;;[ " -black"blue_jagged""""";i;";";"blue_mineshaft;i;io;;u;;i; i; -" -Tower; iE; u;; " codebg;i;i;u; - ;[ " -black" tower1" tower2"""";i;";";" -tower;i;io;;u;;i; i; -"Start Tower; iE; u;; "start_sky;i;i;u;;[ "start_carpet"start_counter"start_interior2" -black""";i;";";"start_tower;i;io;;u;d;i; i -; -"Start Line; i; u;d; ";i -;i;u;d;[ "purple_carpet""purple_wall"start_interior2"barrens_corrupt1"red_walkway"red_water;ii;";";"start_line;i;io;;u; -;i; i; -"Green mineshaft; iE; u; -; ";i;i;u; -;[ " -black"blue_jagged""""";i;";";"green_mineshaft;i;io;;u;``;i; i; -"Green Interior_boat; iE; u;``; ";i;i;u;``;[ "green_interior"ruins_interior"ruins_water1"ruins_water2""";i;";";" green_in;i;io;;u;;i; i; -"; iE; u;; ";i;i;u;;[ """"""";i;";";";i;io;;u;T ;i; i; -" Finale; iE; u;T ; " codebg;i;i;u;T           ;[ " -black"x2"""purple_carpet"purple_wall";i;";";" finale;i;io;;u; ;i; i; -" -Study; iE; u; ; ";i;i;u; ;[ """"""";i;";";" -study;i;io;;u;4;i; i; -"unreality; iE; u;4; ";i;i;u;4;[ """"""";i;";";"unreality;i ;io;;u;4;i; i; -"unreality2; iE; u;4; ";i;i;u;4;[ """"""";i;";";"unreality2;i!;io;;u;d((;i; i; -"Industrial Ruin; iE; u;d((; "dark_water;i;i;u;d(( - ;[ " !nopass"blue_path_ground"blue_water_pool"blue_debris_border""";i;";";"industrial_ruins;i";io;;u;4 -;i; i; -"mineshaft; iE; u;4 -; ";i;i;u;4 -;[ "blue_inner_alt"blue_water"blue_jagged"""";i;";";"blue_mineshaft_inner;i#;io;;u;$;i; i; -" Rec Room; iE; u;$; ";i;i;u;$;[ "blue_interior"start_carpet""""";i;";";"faded_red_in;i$;io;;u;T ;i; i; -"crystal caves; iE; u;T ; ";i;i;u;T  ;[ " -black"spring_water_outer"blue_brick_gravel"blue_inner_alt"spring_water"spring_waterfall"blue_wire;i;"fog;";"crystal_caves;i%;io;;u;T ;i; i; -"Finale RED; iE; u;T ; "codebg_red;i;i;u;T           ;[ " -black"x3"""red_carpet" red_wall";i;";";"finale_red;i&;io;;u;;i; i; -"Start Tower; iE; u;; "start_sky;i;i;u;;[ "start_carpet_light"start_counter"start_interior2" -black""";i;";";"start_tower;i';io;;i;u;d; -"Start Line2; i -; i; "red_factory_test; u;d;i -;i;[ "purple_carpet""purple_wall"start_interior2"barrens_corrupt1"red_walkway"red_water;u;d;ii;";i(;"start_line;";io;;u;;i; i; -" Twower; iE; u;; " -white;i;i;u;;[ "twower_tiles"twower_waterfall""""" !nopass;i;";";" twower;i);io;;u;;i; i; -"Florida New; iE; u;; "green_water_alt;i;i;u;  ;[ "blue_water_octagon"green_grass1"green_grass2"green_grass3""";i;";";"green_new;i*;io;;u;;i; i; -"; iE; u;; ";i;i;u;;[ """"""";i;";";";i+;io;;u;;i; i; -"Memory Home; iE; u;; ";i;i;u;;[ " +black;u;t 00;i;";i;"red_alley;";io;;i;u; +; "Blue outpost; +i; iE; "blue_mine; u; +;i;i;[ "blue_interior" +black"blue_interior"""";u; +;i;";i;"blue_outposts;";io;;i;u;; "Blue mineshaft; +i; iE; "; u;;i;i;[ " +black"blue_jagged""""";u;;i;";i;"blue_mineshaft;";io;;i;u;; " +Tower; +i; iE; " codebg; u;;i;i;[ " +black" tower1" tower2"""";u; + ;i;";i;" +tower;";io;;i;u;; "Start Tower; +i; iE; "start_sky; u;;i;i;[ "start_carpet"start_counter"start_interior2" +black""";u;;i;";i;"start_tower;";io;;i;u;d; "Start Line; +i +; i; "; u;d;i +;i;[ "purple_carpet""purple_wall"start_interior2"barrens_corrupt1"red_walkway"red_water;u;d;ii;";i;"start_line;";io;;i;u; +; "Green mineshaft; +i; iE; "; u; +;i;i;[ " +black"blue_jagged""""";u; +;i;";i;"green_mineshaft;";io;;i;u;``; "Green Interior_boat; +i; iE; "; u;``;i;i;[ "green_interior"ruins_interior"ruins_water1"ruins_water2""";u;``;i;";i;" green_in;";io;;i;u;; "; +i; iE; "; u;;i;i;[ """"""";u;;i;";i;";";io;;i;u;T ; " Finale; +i; iE; " codebg; u;T ;i;i;[ " +black"x2"""purple_carpet"purple_wall";u;T           ;i;";i;" finale;";io;;i;u; ; " +Study; +i; iE; "; u; ;i;i;[ """"""";u; ;i;";i;" +study;";io;;i;u;4; "unreality; +i; iE; "; u;4;i;i;[ """"""";u;4;i;";i ;"unreality;";io;;i;u;4; "unreality2; +i; iE; "; u;4;i;i;[ """"""";u;4;i;";i!;"unreality2;";io;;i;u;@@; "Industrial Ruin; +i; iE; "dark_water; u;@@;i;i;[ " !nopass"blue_path_ground"blue_water_pool"blue_debris_border"blue_scrapped_base"";u;@@ +  + +;i;";i";"industrial_ruins;";io;;i;u;4 +; "mineshaft; +i; iE; "; u;4 +;i;i;[ "blue_inner_alt"blue_water"blue_jagged"""";u;4 +;i;";i#;"blue_mineshaft_inner;";io;;i;u;$; " Rec Room; +i; iE; "; u;$;i;i;[ "blue_interior"start_carpet""""";u;$;i;";i$;"faded_red_in;";io;;i;u;T ; "crystal caves; +i; iE; "; u;T ;i;i;[ " +black"spring_water_outer"blue_brick_gravel"blue_inner_alt"spring_water"spring_waterfall"blue_wire;u;T  ;i;"fog;i%;"crystal_caves;";io;;i;u;T ; "Finale RED; +i; iE; "codebg_red; u;T ;i;i;[ " +black"x3"""red_carpet" red_wall";u;T           ;i;";i&;"finale_red;";io;;i;u;; "Start Tower; +i; iE; "start_sky; u;;i;i;[ "start_carpet_light"start_counter"start_interior2" +black""";u;;i;";i';"start_tower;";io;;u;d;i; +i +; "Start Line2; i; u;d; "red_factory_test;i +;i;u;d;[ "purple_carpet""purple_wall"start_interior2"barrens_corrupt1"red_walkway"red_water;ii;";";"start_line;i(;io;;i;u;; " Twower; +i; iE; " +white; u;;i;i;[ "twower_tiles"twower_waterfall""""" !nopass;u;;i;";i);" twower;";io;;i;u;; "Florida New; +i; iE; "green_water_alt; u;;i;i;[ "blue_water_octagon"green_grass1"green_grass2"green_grass3""";u;  ;i;";i*;"green_new;";io;;i;u;; "; +i; iE; "; u;;i;i;[ """"""";u;;i;";i+;";";io;;i;u;; "Memory Home; +i; iE; "; u;;i;i;[ " black"start_interior2" black" -black""";i;";";"memory_home;i,;io;;u;;i; i; -"; iE; u;; ";i;i;u;;[ """"""";i;";";";i-;io;;i;u;; -"; i; iE; "; u;;i;i;[ """"""";u;;i;";i.;";";io;;i;u;; -"; i; iE; "; u;;i;i;[ """"""";u;;i;";i/;";";io;;u;;i; i; -"; iE; u;; ";i;i;u;;[ """"""";i;";";";i0;i +black""";u;;i;";i,;"memory_home;";io;;i;u;; "; +i; iE; "; u;;i;i;[ """"""";u;;i;";i-;";";io;;u;;i; +i; "; iE; u;; ";i;i;u;;[ """"""";i;";";";i.;io;;u;;i; +i; "; iE; u;; ";i;i;u;;[ """"""";i;";";";i/;io;;i;u;; "; +i; iE; "; u;;i;i;[ """"""";u;;i;";i0;";";i \ No newline at end of file