Data/Map321.rxdata in rmxp_extractor-1.3 vs Data/Map321.rxdata in rmxp_extractor-1.4

- old
+ new

@@ -1,87 +1,71 @@ o: RPG::Map: @bgmo:RPG::AudioFile: @volumeii: @nameI":ET: @pitchii: @events{io:RPG::Event -: @pages[o:RPG::Event::Page:@move_typei: +: @pages[o:RPG::Event::Page: @list[8o:RPG::EventCommand:@parameters[I"klass = Shader_Preset_CRT; T: @indenti: -@codeico;;[I"$scene.spriteset.; -T;i;io;;[I"apply_shader_preset(klass); -T;i;io;;[I"#$game_temp.hidden_waves = true; -T;i;ico;;[iii;i;io;;[ iI"gas; -Tiiiiiii;i;io;;[i;i;izo;;[io:RPG::MoveRoute;[ -o:RPG::MoveCommand;[;i o;;[;i o;;[;i o;;[;i o;;[;i:@skippableF: @repeatF;i;io;;[o;;[;i ;i;io;;[o;;[;i ;i;io;;[o;;[;i ;i;io;;[o;;[;i ;i;io;;[;i;io;;[I"(\c[1][DECOMPRESSION IN PROGRESS...]; -T;i;ijo;;[o;;iU; I"air_decompress; -T; ii;i;io;;[i;i;ioo;;[I"#\c[2][DECOMPRESSION COMPLETE.]; -T;i;ijo;;[i ;i;ioo;;[I"(\c[1][RECOMPRESSION IN PROGRESS...]; -T;i;ijo;;[iPi;i;io;;[o;;iU; I" air_hiss; -T; i;i;io;;[i;i;ioo;;[I"#\c[2][RECOMPRESSION COMPLETE.]; -T;i;ijo;;[io;;[o;;[;i)o;;[o;;ii; I"elevator_open; -T; ii;i1o;;[i;io;;[;io;;[i;io;;[;io;;[i;io;;[;io;;[i;io;;[ I"blue_airlocks; -Tiii;i.o;;[;i;F;F;i;io;;[o;;[;i);i;io;;[o;;[o;;ii; I"elevator_open; -T; ii;i1;i;io;;[o;;[i;i;i;io;;[o;;[;i;i;io;;[o;;[i;i;i;io;;[o;;[;i;i;io;;[o;;[i;i;i;io;;[o;;[;i;i;io;;[o;;[i;i;i;io;;[o;;[ I"blue_airlocks; -Tiii;i.;i;io;;[;i;io;;[io;;[ -o;;[;i o;;[;i o;;[;i o;;[;i o;;[;i;F;F;i;io;;[o;;[;i ;i;io;;[o;;[;i ;i;io;;[o;;[;i ;i;io;;[o;;[;i ;i;io;;[;i;io;;[I"%$game_temp.hidden_disable = true; -T;i;ico;;[i;i;izo;;[i;i;ioo;;[ iiTi)iCi i;i;io;;[io;;[ -o;;[;i*o;;[;i o;;[;i o;;[;i+o;;[;i;F;F;i;io;;[o;;[;i*;i;io;;[o;;[;i ;i;io;;[o;;[;i ;i;io;;[o;;[;i+;i;io;;[;i;i:@conditiono: RPG::Event::Page::Condition:@switch2_validF:@self_switch_chI"A; -T:@switch1_idi:@switch1_validF:@variable_valuei:@self_switch_validF:@variable_idi:@variable_validF:@switch2_idi:@direction_fixF:@move_routeo;;[o;;[;i;F;T: @triggeri:@step_animeF:@move_frequencyi: @graphico:RPG::Event::Page::Graphic : @opacityi:@character_nameI"; -T: @patterni: @tile_idi:@directioni:@blend_typei:@character_huei:@always_on_topF:@walk_animeT:@move_speedi: @throughFo;;i;[Vo;;[I"klass = Shader_Preset_CRT; -T;i;ico;;[I"$scene.spriteset.; -T;i;io;;[I"apply_shader_preset(klass); -T;i;io;;[I"#$game_temp.hidden_waves = true; -T;i;ico;;[ iI"gas; -TiiPiiiii;i;io;;[i;i;izo;;[i;i;io;;[io;;[ -o;;[;io;;[;io;;[;io;;[;io;;[;i;F;F;i;io;;[o;;[;i;i;io;;[o;;[;i;i;io;;[o;;[;i;i;io;;[o;;[;i;i;io;;[;i;io;;[io;;[o;;[;i)o;;[o;;ii; I"elevator_close; -T; ii;i1o;;[i;io;;[ I"blue_airlocks; -Tii i;i.o;;[i;io;;[;io;;[i;io;;[;io;;[i;io;;[;io;;[;i;F;F;i;io;;[o;;[;i);i;io;;[o;;[o;;ii; I"elevator_close; -T; ii;i1;i;io;;[o;;[i;i;i;io;;[o;;[ I"blue_airlocks; -Tii i;i.;i;io;;[o;;[i;i;i;io;;[o;;[;i;i;io;;[o;;[i;i;i;io;;[o;;[;i;i;io;;[o;;[i;i;i;io;;[o;;[;i;i;io;;[;i;io;;[I"(\c[1][DECOMPRESSION IN PROGRESS...]; -T;i;ijo;;[ii;i;io;;[o;;iU; I"air_decompress; -T; ii;i;io;;[i;i;ioo;;[I"#\c[2][DECOMPRESSION COMPLETE.]; -T;i;ijo;;[i ;i;ioo;;[I"(\c[1][RECOMPRESSION IN PROGRESS...]; -T;i;ijo;;[o;;iU; I" air_hiss; -T; i;i;io;;[i;i;ioo;;[I"#\c[2][RECOMPRESSION COMPLETE.]; -T;i;ijo;;[io;;[ -o;;[;io;;[;io;;[;io;;[;io;;[;i;F;F;i;io;;[o;;[;i;i;io;;[o;;[;i;i;io;;[o;;[;i;i;io;;[o;;[;i;i;io;;[;i;io;;[i;i;izo;;[i;i;ioo;;[I"$$game_temp.hidden_waves = false; -T;i;ico;;[iii;i;ito;;[iii;i;io;;[;i;io;;[;i;io;;[ +@codeico;;[I"$scene.spriteset.; +T;i;io;;[I"apply_shader_preset(klass); +T;i;io;;[I"#$game_temp.hidden_waves = true; +T;i;ico;;[iii;i;io;;[ iI"gas; +Tiiiiiii;i;io;;[i;i;izo;;[io:RPG::MoveRoute;[ +o:RPG::MoveCommand;[;i o;;[;i o;;[;i o;;[;i o;;[;i:@skippableF: @repeatF;i;io;;[o;;[;i ;i;io;;[o;;[;i ;i;io;;[o;;[;i ;i;io;;[o;;[;i ;i;io;;[;i;io;;[I"(\c[1][DECOMPRESSION IN PROGRESS...]; +T;i;ijo;;[o;;iU; I"air_decompress; +T; ii;i;io;;[i;i;ioo;;[I"#\c[2][DECOMPRESSION COMPLETE.]; +T;i;ijo;;[i ;i;ioo;;[I"(\c[1][RECOMPRESSION IN PROGRESS...]; +T;i;ijo;;[iPi;i;io;;[o;;iU; I" air_hiss; +T; i;i;io;;[i;i;ioo;;[I"#\c[2][RECOMPRESSION COMPLETE.]; +T;i;ijo;;[io;;[o;;[;i)o;;[o;;ii; "elevator_open; ii;i1o;;[i;io;;[;io;;[i;io;;[;io;;[i;io;;[;io;;[i;io;;[ I"blue_airlocks; +Tiii;i.o;;[;i;F;F;i;io;;[@`;i;io;;[@b;i;io;;[@f;i;io;;[@h;i;io;;[@j;i;io;;[@l;i;io;;[@n;i;io;;[@p;i;io;;[@r;i;io;;[@t;i;io;;[;i;io;;[io;;[ +o;;[;i o;;[;i o;;[;i o;;[;i o;;[;i;F;F;i;io;;[o;;[;i ;i;io;;[o;;[;i ;i;io;;[o;;[;i ;i;io;;[o;;[;i ;i;io;;[;i;io;;[I"%$game_temp.hidden_disable = true; +T;i;ico;;[i;i;izo;;[i;i;ioo;;[ iiTi)iCi i;i;io;;[io;;[ +o;;[;i*o;;[;i o;;[;i o;;[;i+o;;[;i;F;F;i;io;;[o;;[;i*;i;io;;[o;;[;i ;i;io;;[o;;[;i ;i;io;;[o;;[;i+;i;io;;[;i;i:@move_typei:@direction_fixF:@conditiono: RPG::Event::Page::Condition:@switch2_validF:@self_switch_ch"A:@switch1_idi:@switch1_validF:@variable_valuei:@self_switch_validF:@variable_idi:@variable_validF:@switch2_idi:@move_routeo;;[o;;[;i;F;T: @triggeri:@step_animeF:@move_frequencyi:@always_on_topF: @graphico:RPG::Event::Page::Graphic : @opacityi:@character_name": @patterni: @tile_idi:@directioni:@blend_typei:@character_huei:@walk_animeT:@move_speedi: @throughFo;;[Wo;;[I"klass = Shader_Preset_CRT; +T;i;ico;;[I"$scene.spriteset.; +T;i;io;;[I"apply_shader_preset(klass); +T;i;io;;[I"#$game_temp.hidden_waves = true; +T;i;ico;;[ iI"gas; +TiiPiiiii;i;io;;[i;i;izo;;[i;i;io;;[io;;[ +o;;[;io;;[;io;;[;io;;[;io;;[;i;F;F;i;io;;[o;;[;i;i;io;;[o;;[;i;i;io;;[o;;[;i;i;io;;[o;;[;i;i;io;;[;i;io;;[io;;[o;;[;i)o;;[o;;ii; "elevator_close; ii;i1o;;[i;io;;[ I"blue_airlocks; +Tii i;i.o;;[i;io;;[;io;;[i;io;;[;io;;[i;io;;[;io;;[;i;F;F;i;io;;[@;i;io;;[@;i;io;;[@;i;io;;[@;i;io;;[@;i;io;;[@!;i;io;;[@#;i;io;;[@%;i;io;;[@';i;io;;[@);i;io;;[;i;io;;[I"(\c[1][DECOMPRESSION IN PROGRESS...]; +T;i;ijo;;[ii;i;io;;[o;;iU; I"air_decompress; +T; ii;i;io;;[i;i;ioo;;[I"#\c[2][DECOMPRESSION COMPLETE.]; +T;i;ijo;;[i ;i;ioo;;[I"(\c[1][RECOMPRESSION IN PROGRESS...]; +T;i;ijo;;[o;;iU; I" air_hiss; +T; i;i;io;;[i;i;ioo;;[I"#\c[2][RECOMPRESSION COMPLETE.]; +T;i;ijo;;[io;;[ +o;;[;io;;[;io;;[;io;;[;io;;[;i;F;F;i;io;;[o;;[;i;i;io;;[o;;[;i;i;io;;[o;;[;i;i;io;;[o;;[;i;i;io;;[;i;io;;[i;i;izo;;[i;i;ioo;;[I"$$game_temp.hidden_waves = false; +T;i;ico;;[iii;i;ito;;[iii;i;io;;[;i;io;;[;i;io;;[ iI"niko_bulb_new; TiI"; -Ti;i;iBo;;[ iiMii i i;i;io;;[i;i;ioo;;[i;i;izo;;[iA;i;ioo;;[io;;[ o;;[;io;;[;io;;[;io;;[;i;F;F;i;io;;[o;;[;i;i;io;;[o;;[;i;i;io;;[o;;[;i;i;io;;[;i;io;;[I"!@bluebot [HERE IS YOUR GAS.]; -T;i;ijo;;[o;;ii; I" item_get; -T; ii;i;io;;[iii;i;ito;;[I"@niko Thank you.; -T;i;ijo;;[io;;[o;;[;io;;[;i;F;F;i;io;;[o;;[;i;i;io;;[i-;i;ioo;;[io;;[o;;[;io;;[;i;F;F;i;io;;[o;;[;i;i;io;;[I"*@niko2 What were those square things?; -T;i;ijo;;[I"#@bluebot [HARMLESS ANOMALIES.]; -T;i;ijo;;[I"@niko3 But what ARE they?; -T;i;ijo;;[I"@bluebot [ANOMALIES.]; -T;i;ijo;;[I"@niko_eyeclosed ...; -T;i;ijo;;[;i;io;;[;i;io;;[I"@niko_speak Thank you!; -T;i;ijo;;[;i;io;;[;i;io;;[ijiji;i;i~o;;[I"$$game_temp.hidden_waves = false; -T;i;ico;;[i0;i;izo;;[;i;i;o;;F;I"A; -T;i;T; i;!F;"i;#F;$i;%F;&o;;[o;;[;i;F;T;'i;(F;)i;*o;+ ;,i;-I"; -T;.i;/i;0i;1i;2i;3F;4T;5i;6F; I" -EV001; -T:@yi:@xi :@idiio; -;[o;;i;[o;;[;i;i;o;;F;I"A; -T;i;F; i;!F;"i;#F;$i;%F;&o;;[o;;[;i;F;T;'i;(F;)i;*o;+ ;,i;-I"blue_airlocks; -T;.i;/i;0i;1i;2i;3F;4T;5i;6To;;i;[o;;[;i;i;o;;F;I"A; -T;i;T; i;!F;"i;#F;$i;%F;&o;;[o;;[;i;F;T;'i;(F;)i;*o;+ ;,i;-I"blue_airlocks; -T;.i;/i;0i;1i;2i;3F;4T;5i;6T; I" airlock; +Ti;i;iBo;;[ iiMii i i;i;io;;[i;i;ioo;;["$game_party.refresh;i;ico;;[i;i;izo;;[iA;i;ioo;;[io;;[ o;;[;io;;[;io;;[;io;;[;i;F;F;i;io;;[o;;[;i;i;io;;[o;;[;i;i;io;;[o;;[;i;i;io;;[;i;io;;[I"!@bluebot [HERE IS YOUR GAS.]; +T;i;ijo;;[o;;ii; " item_get; ii;i;io;;[iii;i;ito;;[I"@niko Thank you.; +T;i;ijo;;[io;;[o;;[;io;;[;i;F;F;i;io;;[@;i;io;;[i-;i;ioo;;[io;;[o;;[;io;;[;i;F;F;i;io;;[@;i;io;;["*@niko2 What were those square things?;i;ijo;;["#@bluebot [HARMLESS ANOMALIES.];i;ijo;;["@niko3 But what ARE they?;i;ijo;;["@bluebot [ANOMALIES.];i;ijo;;["@niko_eyeclosed ...;i;ijo;;[;i;io;;[;i;io;;[I"@niko_speak Thank you!; +T;i;ijo;;[;i;io;;[;i;io;;[ijiji;i;i~o;;[I"$$game_temp.hidden_waves = false; +T;i;ico;;[i0;i;izo;;[;i;i;i;F;o;;F;"A;i; T;!i;"F;#i;$F;%i;&o;;[o;;[;i;F;T;'i;(F;)i;*F;+o;, ;-i;.";/i;0i;1i;2i;3i;4T;5i;6F; " +EV001:@yi:@xi :@idiio; +;[o;;[o;;[;i;i;i;F;o;;F;I"A; +T;i; F;!i;"F;#i;$F;%i;&o;;[o;;[;i;F;T;'i;(F;)i;*F;+o;, ;-i;.I"blue_airlocks; +T;/i;0i;1i;2i;3i;4T;5i;6To;;[o;;[;i;i;i;F;o;;F;I"A; +T;i; T;!i;"F;#i;$F;%i;&o;;[o;;[;i;F;T;'i;(F;)i;*F;+o;, ;-i;.I"blue_airlocks; +T;/i;0i;1i;2i;3i;4T;5i;6T; I" airlock; T;7i ;8i;9iio; -;[o;;i;[ o;;[I"$Map specific Menderbot dialogue; -T;i;iqo;;[I"*Check common event 4 for more details; -T;i;io;;[I"1@menderbot_annoyed [You Really Shouldn't Be ; -T;i;ijo;;[I" Here.]; -T;i;io;;[I"@niko_83c Hehe.; -T;i;ijo;;[I"A; -Ti;i;i{o;;[;i;i;o;;F;I"A; -T;i;F; i;!F;"i;#F;$i;%F;&o;;[o;;[ I"; -Tiii;i.o;;[;i;F;F;'i;(F;)i ;*o;+ ;,i;-I"blue_npc_menderbot; -T;.i;/i;0i;1i;2i;3F;4T;5i ;6Fo;;i;[ -o;;[I""No more map-specific dialogue; -T;i;iqo;;[I"<Have the event delete itself so the attempt to call it ; -T;i;io;;[I"-would know that there's no more dialogue; -T;i;io;;[;i;iyo;;[;i;i;o;;F;I"A; -T;i;F; i;!T;"i;#F;$i;%F;&o;;[o;;[;i;F;T;'i;(F;)i;*o;+ ;,i;-I"; -T;.i;/i;0i;1i;2i;3F;4T;5i;6F; I" follower_dialogue_menderbot; +;[o;;[ o;;[I"$Map specific Menderbot dialogue; +T;i;iqo;;[I"*Check common event 4 for more details; +T;i;io;;[I"1@menderbot_annoyed [You Really Shouldn't Be ; +T;i;ijo;;[I" Here.]; +T;i;io;;[I"@niko_83c Hehe.; +T;i;ijo;;[I"A; +Ti;i;i{o;;[;i;i;i;F;o;;F;I"A; +T;i; F;!i;"F;#i;$F;%i;&o;;[o;;[ I"; +Tiii;i.o;;[;i;F;F;'i;(F;)i ;*F;+o;, ;-i;.I"blue_npc_menderbot; +T;/i;0i;1i;2i;3i;4T;5i ;6Fo;;[ +o;;[I""No more map-specific dialogue; +T;i;iqo;;[I"<Have the event delete itself so the attempt to call it ; +T;i;io;;[I"-would know that there's no more dialogue; +T;i;io;;[;i;iyo;;[;i;i;i;F;o;;F;I"A; +T;i; F;!i;"T;#i;$F;%i;&o;;[o;;[;i;F;T;'i;(F;)i;*F;+o;, ;-i;.I"; +T;/i;0i;1i;2i;3i;4T;5i;6F; I" follower_dialogue_menderbot; T;7i;8i ;9i:@tileset_idi%: @bgso;;iU; I"; T; ii:@autoplay_bgmT: -@data[[[iiiiiiiiiiiiiiiiiiii[iiiiiiiiiiiiiiiiiiii[iiiiiiiiiiiiiiiiiiii[iiiiiiiiiiiiiiiiiiii[iiiiiiiiiiiiiiiiiiii[iiiiiiii<i<i=i>i<iiiiiiii[iiiiiiiiDiDiEiFiDiiiiiiii[iiiiiiiiLiLiMiNiLiiiiiiii[iiiiiiiiLiLiMiNiLiiiiiiii[iiiiiiiiLiLiMiNiLiiiiiiii[iiiiiiiiLiLiMiNiLiiiiiiii[iiiiiiiiLiLiMiNiLiiiiiiii[iiiiiiiiLiLiMiNiLiiiiiiii[iiiiiiiiiiiiiiiiiiii[iiiiiiiiiiiiiiiiiiii[[iiiiiiiiiiiiiiiiiiii[iiiiiiiiiiiiiiiiiiii[iiiiiiiiiiiiiiiiiiii[iiiiiiiiiiiiiiiiiiii[iiiiiiiiiiiiiiiiiiii[iiiiiiiiiiiiiiiiiiii[iiiiiiiiiiiiiiiiiiii[iiiiiiiiiiiiiiiiiiii[iiiiiiiiiiiiiiiiiiii[iiiiiiiiiiiiiiiiiiii[iiiiiiiiiiiiiiiiiiii[iiiiiiiiiiiiiiiiiiii[iiiiiiiiiiiiiiiiiiii[iiiiiiiiiiiiiiiiiiii[iiiiiiiiiiiiiiiiiiii[[iiiiiiiiiiiiiiiiiiii[iiiiiiiiiiiiiiiiiiii[iiiiiiiiiiiiiiiiiiii[iiiiiiiiiiiiiiiiiiii[iiiiiiiiiiiiiiiiiiii[iiiiiiiiiiiiiiiiiiii[iiiiiiiiiiiiiiiiiiii[iiiiiiiiiiiiiiiiiiii[iiiiiiiiiiiiiiiiiiii[iiiiiiiiiiiiiiiiiiii[iiiiiiiiiiiiiiiiiiii[iiiiiiiiiiiiiiiiiiii[iiiiiiiiiiiiiiiiiiii[iiiiiiiiiiiiiiiiiiii[iiiiiiiiiiiiiiiiiiii:@autoplay_bgsT: @heighti:@encounter_stepi#: @widthi:@encounter_list[ +@datau: +Table<<=><DDEFDLLMNLLLMNLLLMNLLLMNLLLMNLLLMNL:@autoplay_bgsT: @heighti:@encounter_stepi#: @widthi:@encounter_list[ \ No newline at end of file