Data/Map087.rxdata in rmxp_extractor-1.6 vs Data/Map087.rxdata in rmxp_extractor-1.7
- old
+ new
@@ -1,27 +1,27 @@
o:
RPG::Map: @bgmo:RPG::AudioFile:@volumeii:
-@name"OnLittleCatFeet:@pitchiU:@tileset_idi:@events{
i
+@name"OnLittleCatFeet:@pitchiU:@events{
i
o:RPG::Event
-:@pages[o:RPG::Event::Page:@move_typei:
+:@pages[o:RPG::Event::Page:
@list[o:RPG::EventCommand:@parameters[i"Ai :@indenti :
-@codeito;;[I"<A quick death promises the least pain, don't you agree?:
encoding"
-CP850;i;ijo;;[I"@niko ...;@;i;ijo;;[ ;i;i o;;[ ;i ;io;;[I"aWhen the world ends, would it be better if it was gone in an instant, or slowly fading away?;@;i;ijo;;[I"@niko ...;@;i;ijo;;[I")To be honest, I'd rather the former.;@;i;ijo;;["Ai ;i;i{o;;[ ;i;i o;;[ ;i ;io;;[ ;i ;i :@conditiono: RPG::Event::Page::Condition:@switch2_validF:@self_switch_ch"A:@switch1_idi:@switch1_validF:@variable_valuei :@self_switch_validF:@variable_idi:@variable_validF:@switch2_idi:@direction_fixF:@move_routeo:RPG::MoveRoute;[o:RPG::MoveCommand;[i-;io;%;[ ;io;%;[i
;io;%;[ ;io;%;[i-;io;%;[ ;io;%;[i
;io;%;[ ;io;%;[ ;i :@skippableF:@repeatT:
@triggeri :@step_animeF:@move_frequencyi:
@graphico:RPG::Event::Page::Graphic:
@opacityi:@character_name"red_npc_1:
@patterni :
@tile_idi :@directioni:@blend_typei :@character_huei :@always_on_topF:@walk_animeT:@move_speedi:
@throughF; "
+@codeito;;[I"<A quick death promises the least pain, don't you agree?:
encoding"
+CP850;i;ijo;;[I"@niko ...;@;i;ijo;;[ ;i;i o;;[ ;i ;io;;[I"aWhen the world ends, would it be better if it was gone in an instant, or slowly fading away?;@;i;ijo;;[I"@niko ...;@;i;ijo;;[I")To be honest, I'd rather the former.;@;i;ijo;;["Ai ;i;i{o;;[ ;i;i o;;[ ;i ;io;;[ ;i ;i :@move_typei:@direction_fixF:@conditiono: RPG::Event::Page::Condition:@switch2_validF:@self_switch_ch"A:@switch1_idi:@switch1_validF:@variable_valuei :@self_switch_validF:@variable_idi:@variable_validF:@switch2_idi:@move_routeo:RPG::MoveRoute;[o:RPG::MoveCommand;[i-;io;$;[ ;io;$;[i
;io;$;[ ;io;$;[i-;io;$;[ ;io;$;[i
;io;$;[ ;io;$;[ ;i :@skippableF:@repeatT:
@triggeri :@step_animeF:@move_frequencyi:@always_on_topF:
@graphico:RPG::Event::Page::Graphic:
@opacityi:@character_name"red_npc_1:
@patterni :
@tile_idi :@directioni:@blend_typei :@character_huei :@walk_animeT:@move_speedi:
@throughF; "
EV005:@yi:@xi :@idi
-io;
-;[o;;i ;[o;;[i",unlock_map :red_ground, :library, :down;i ;ito;;[ ;i;i o;;[ ;i ;io;;[
-i"niko_bulbi "