src/opengl.h in rays-0.2 vs src/opengl.h in rays-0.2.1

- old
+ new

@@ -13,25 +13,25 @@ #elif defined(WIN32) #include <GL/gl.h> #include <GL/glext.h> #endif -#include "rays/opengl.h" +#include "rays/defs.h" namespace Rays { - void OpenGL_set_context (Context context); + void OpenGL_init (); - Context OpenGL_get_context (); + void OpenGL_fin (); - bool OpenGL_has_error (); + bool OpenGL_has_error (); - void OpenGL_check_error (const char* file, int line); + void OpenGL_check_error (const char* file, int line); - void OpenGL_check_error (const char* file, int line, const char* format, ...); + void OpenGL_check_error (const char* file, int line, const char* format, ...); }// Rays