lib/ray/ray.rb in ray-0.1.1 vs lib/ray/ray.rb in ray-0.2.0
- old
+ new
@@ -2,11 +2,11 @@
require 'iconv'
# Change PATH so as to find DLLs on windows.
if RUBY_PLATFORM =~ /mingw/
ext_dir = File.expand_path("../../ext", File.dirname(__FILE__))
- ENV["PATH"] = ENV["PATH"] + File::PATH_SEPARATOR + ext_dir
+ ENV["PATH"] = ext_dir + File::PATH_SEPARATOR + ENV["PATH"]
end
require 'ray_ext'
module Ray
@@ -15,10 +15,12 @@
# Encoding used by Ray for text_entered events.
InternalEncoding = BigEndian ? "UTF-32BE" : "UTF-32LE"
end
+require 'ray/pp'
+
require 'ray/resource_set'
require 'ray/vector'
require 'ray/rect'
require 'ray/matrix'
@@ -26,10 +28,11 @@
require 'ray/color'
require 'ray/vertex'
require 'ray/gl/vertex'
require 'ray/gl/int_array'
require 'ray/buffer_renderer'
+require 'ray/pixel_bus'
require 'ray/shader'
require 'ray/image'
require 'ray/text_helper'
require 'ray/font'
@@ -45,10 +48,11 @@
require 'ray/sprite'
require 'ray/text'
require 'ray/turtle'
require 'ray/audio'
+require 'ray/audio_source'
require 'ray/sound_buffer'
require 'ray/sound'
require 'ray/music'
require 'ray/image_set'
@@ -58,9 +62,11 @@
require 'ray/dsl'
require 'ray/helper'
require 'ray/animation'
require 'ray/animation_list'
+
+require 'ray/effect'
require 'ray/scene_list'
require 'ray/scene'
require 'ray/game'