lib/ray/ray.rb in ray-0.1.1 vs lib/ray/ray.rb in ray-0.2.0

- old
+ new

@@ -2,11 +2,11 @@ require 'iconv' # Change PATH so as to find DLLs on windows. if RUBY_PLATFORM =~ /mingw/ ext_dir = File.expand_path("../../ext", File.dirname(__FILE__)) - ENV["PATH"] = ENV["PATH"] + File::PATH_SEPARATOR + ext_dir + ENV["PATH"] = ext_dir + File::PATH_SEPARATOR + ENV["PATH"] end require 'ray_ext' module Ray @@ -15,10 +15,12 @@ # Encoding used by Ray for text_entered events. InternalEncoding = BigEndian ? "UTF-32BE" : "UTF-32LE" end +require 'ray/pp' + require 'ray/resource_set' require 'ray/vector' require 'ray/rect' require 'ray/matrix' @@ -26,10 +28,11 @@ require 'ray/color' require 'ray/vertex' require 'ray/gl/vertex' require 'ray/gl/int_array' require 'ray/buffer_renderer' +require 'ray/pixel_bus' require 'ray/shader' require 'ray/image' require 'ray/text_helper' require 'ray/font' @@ -45,10 +48,11 @@ require 'ray/sprite' require 'ray/text' require 'ray/turtle' require 'ray/audio' +require 'ray/audio_source' require 'ray/sound_buffer' require 'ray/sound' require 'ray/music' require 'ray/image_set' @@ -58,9 +62,11 @@ require 'ray/dsl' require 'ray/helper' require 'ray/animation' require 'ray/animation_list' + +require 'ray/effect' require 'ray/scene_list' require 'ray/scene' require 'ray/game'