website/index.html in rad-0.2.2 vs website/index.html in rad-0.2.9
- old
+ new
@@ -27,24 +27,39 @@
}
</script>
</head>
<body>
<div id="main">
+ <div id="metadata">
+ <div id="version" class="clickable" onclick='document.location = "http://rubyforge.org/projects/rad"; return false'>
+ <p>Get Version</p>
+ <a href="http://rubyforge.org/projects/rad" class="numbers">0.2.2</a>
+ </div>
+ <div id="buy-arduino">
+ <h3>Sponsored by:</h3>
+ <h4>The Shoppe at Wulfden</h4>
+ <a href="http://www.wulfden.org/freeduino/freeduino.shtml">
+ <img src="http://www.wulfden.org/freeduino/freeduino-1.jpg" /><br />
+ </a>
+ <h4><a href="http://www.wulfden.org/freeduino/freeduino.shtml">Totally Open Arduino-Compatible Hardware</a></h4>
+
+ </div>
+ </div>
<h1>RAD</h1>
- <div id="version" class="clickable" onclick='document.location = "http://rubyforge.org/projects/rad"; return false'>
- <p>Get Version</p>
- <a href="http://rubyforge.org/projects/rad" class="numbers">0.2.1</a>
- </div>
<h1>→ ‘Ruby Arduino Development’</h1>
+
+
<h2>What?</h2>
<p><span class="caps">RAD</span> is a framework for programming the Arduino physcial computing platform using Ruby. <span class="caps">RAD</span> converts Ruby scripts written using a set of Rails-like conventions and helpers into C source code which can be compiled and run on the Arduino microcontroller. It also provides a set of Rake tasks for automating the compilation and upload process.</p>
+<br style="clear:both" />
+
<h2>Demo: 'Hello World'</h2>
<p>Here's a basic demo of <span class="caps">RAD</span> in action. In this movie, we'll write, compile, and upload the universal physical computing 'Hello World': a single flashing LED.
<div class="movie"><object width="425" height="355"><param name="movie" value="http://www.youtube.com/v/AKbHcMaC_cA&hl=en"></param><param name="wmode" value="transparent"></param><embed src="http://www.youtube.com/v/AKbHcMaC_cA&hl=en" type="application/x-shockwave-flash" wmode="transparent" width="425" height="355"></embed></object></div>
<em>Note: This movie was made using an old version of the Arduino board which required a hardware reset before being able to accept a new sketch. More recent versions of the board don't have this requirement and hence as of version 0.2.0, <span class="caps">RAD</span> no longer prompts for reset when running 'rake make:upload' (thought the option is still available for older boards.)</em>
@@ -60,11 +75,11 @@
<p><code>$ sudo gem install rad</code></p>
- <p>You’ll also need to have the Arduino environment installed, which you can get from <a href="http://www.arduino.cc/en/Main/Software">the Arduino website</a>. <span class="caps">RAD</span> currently requires Arduino 0010, but we try to keep it up-to-date with new Arduino releases.</p>
+ <p>You’ll also need to have the Arduino environment installed, which you can get from <a href="http://www.arduino.cc/en/Main/Software">the Arduino website</a>. <span class="caps">RAD</span> currently requires Arduino 0011, but we try to keep it up-to-date with new Arduino releases.</p>
<h2>The Basics</h2>
@@ -124,10 +139,10 @@
<p>There’s lots to do.</p>
- <p>If you’re looking for a place to dive in and don’t know quite where, <a href="mailto:ruby-arduino-development@googlegroups.com">email the RAD Google Group</a>; we're friendly! If you want to start by taking a log at the code, the trunk repository is <code>svn://rubyforge.org/var/svn/rad/trunk</code> for anonymous access.</p>
+ <p>If you’re looking for a place to dive in and don’t know quite where, <a href="mailto:ruby-arduino-development@googlegroups.com">email the RAD Google Group</a>; we're friendly! If you want to start by taking a look at the code, check out RAD on GitHub: <code>http://github.com/atduskgreg/rad/tree/master</code>.</p>
<h2>License</h2>