website/index.html in rad-0.2.2 vs website/index.html in rad-0.2.9

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@@ -27,24 +27,39 @@ } </script> </head> <body> <div id="main"> + <div id="metadata"> + <div id="version" class="clickable" onclick='document.location = "http://rubyforge.org/projects/rad"; return false'> + <p>Get Version</p> + <a href="http://rubyforge.org/projects/rad" class="numbers">0.2.2</a> + </div> + <div id="buy-arduino"> + <h3>Sponsored by:</h3> + <h4>The Shoppe at Wulfden</h4> + <a href="http://www.wulfden.org/freeduino/freeduino.shtml"> + <img src="http://www.wulfden.org/freeduino/freeduino-1.jpg" /><br /> + </a> + <h4><a href="http://www.wulfden.org/freeduino/freeduino.shtml">Totally Open Arduino-Compatible Hardware</a></h4> + + </div> + </div> <h1>RAD</h1> - <div id="version" class="clickable" onclick='document.location = "http://rubyforge.org/projects/rad"; return false'> - <p>Get Version</p> - <a href="http://rubyforge.org/projects/rad" class="numbers">0.2.1</a> - </div> <h1>&#x2192; &#8216;Ruby Arduino Development&#8217;</h1> + + <h2>What?</h2> <p><span class="caps">RAD</span> is a framework for programming the Arduino physcial computing platform using Ruby. <span class="caps">RAD</span> converts Ruby scripts written using a set of Rails-like conventions and helpers into C source code which can be compiled and run on the Arduino microcontroller. It also provides a set of Rake tasks for automating the compilation and upload process.</p> +<br style="clear:both" /> + <h2>Demo: 'Hello World'</h2> <p>Here's a basic demo of <span class="caps">RAD</span> in action. In this movie, we'll write, compile, and upload the universal physical computing 'Hello World': a single flashing LED. <div class="movie"><object width="425" height="355"><param name="movie" value="http://www.youtube.com/v/AKbHcMaC_cA&hl=en"></param><param name="wmode" value="transparent"></param><embed src="http://www.youtube.com/v/AKbHcMaC_cA&hl=en" type="application/x-shockwave-flash" wmode="transparent" width="425" height="355"></embed></object></div> <em>Note: This movie was made using an old version of the Arduino board which required a hardware reset before being able to accept a new sketch. More recent versions of the board don't have this requirement and hence as of version 0.2.0, <span class="caps">RAD</span> no longer prompts for reset when running 'rake make:upload' (thought the option is still available for older boards.)</em> @@ -60,11 +75,11 @@ <p><code>$ sudo gem install rad</code></p> - <p>You&#8217;ll also need to have the Arduino environment installed, which you can get from <a href="http://www.arduino.cc/en/Main/Software">the Arduino website</a>. <span class="caps">RAD</span> currently requires Arduino 0010, but we try to keep it up-to-date with new Arduino releases.</p> + <p>You&#8217;ll also need to have the Arduino environment installed, which you can get from <a href="http://www.arduino.cc/en/Main/Software">the Arduino website</a>. <span class="caps">RAD</span> currently requires Arduino 0011, but we try to keep it up-to-date with new Arduino releases.</p> <h2>The Basics</h2> @@ -124,10 +139,10 @@ <p>There&#8217;s lots to do.</p> - <p>If you&#8217;re looking for a place to dive in and don&#8217;t know quite where, <a href="mailto:ruby-arduino-development@googlegroups.com">email the RAD Google Group</a>; we're friendly! If you want to start by taking a log at the code, the trunk repository is <code>svn://rubyforge.org/var/svn/rad/trunk</code> for anonymous access.</p> + <p>If you&#8217;re looking for a place to dive in and don&#8217;t know quite where, <a href="mailto:ruby-arduino-development@googlegroups.com">email the RAD Google Group</a>; we're friendly! If you want to start by taking a look at the code, check out RAD on GitHub: <code>http://github.com/atduskgreg/rad/tree/master</code>.</p> <h2>License</h2>