lib/polymer/man/polymer.5 in polymer-1.0.0.beta.4 vs lib/polymer/man/polymer.5 in polymer-1.0.0.beta.5
- old
+ new
@@ -1,10 +1,10 @@
.\" generated with Ronn/v0.7.3
.\" http://github.com/rtomayko/ronn/tree/0.7.3
.ad l
.
-.TH "\.POLYMER" "5" "September 2010" "POLYMER 1.0.0.BETA.4" "Polymer Manual"
+.TH "\.POLYMER" "5" "October 2010" "POLYMER 1.0.0.BETA.5" "Polymer Manual"
.
.SH "NAME"
\fB\.polymer\fR \- a format for describing image sprites and their sources
.
.SH "DESCRIPTION"
@@ -106,9 +106,22 @@
.
.IP "" 0
.
.P
\&\.\.\. Polymer will create two sprites in the "sprites/" directory: one\.png will contain "book" and "calculator", while two\.png will contain "magnet" and "television"\.
+.
+.P
+You may instead prefer to set the save path to :data_uri; Polymer will place the sprite contents into your CSS file\. This reduces the number of HTTP requests requires to load your pages at the expense of slightly greater data transfer\.
+.
+.IP "" 4
+.
+.nf
+
+sprites "sources/:name/*" => :data_uri
+.
+.fi
+.
+.IP "" 0
.
.P
There may be cases where you need to customise an individual sprite and you don\'t want to change the global setting; \fBsprite\fR allows you to specify any of the global settings with the exception of "sass" and "css" like so:
.
.IP "" 4