lib/plezi/common/settings.rb in plezi-0.11.2 vs lib/plezi/common/settings.rb in plezi-0.12.0

- old
+ new

@@ -4,58 +4,38 @@ # This module allows you to set some of the Plezi framework's settings. module Settings module_function - # The maximum number of threads that are used for concurrency. - def max_threads - @max_threads ||= 30 - end - # Sets the maximum number of threads that are used for concurrency. - def max_threads=val - @max_threads = val - end - - # The number of second between pings automatically sent by an open websocket. - def autoping - @autoping ||= 45 - end - # Sets the number of second between pings automatically sent by an open websocket. - # - # Set to nil or false to disable auto-pinging. - def autoping=val - @autoping = 45 - end - # Sets the Redis Channel Name. def redis_channel_name=val return false unless defined? Redis raise "Can't change channel name after Redis subscription had been initiated." if @redis @redis_channel_name = val end # Returns the Redis Channel Name used by this app. # @return [String] def redis_channel_name - @redis_channel_name ||= 'Plezi_Redis_Channel' + @redis_channel_name ||= "#{File.basename($0, '.*')}_Redis_Channel" end # Sets the message byte size limit for a Websocket message. Defaults to 0 (no limit) # # Although memory will be allocated for the latest TCP/IP frame, # this allows the websocket to disconnect if the incoming expected message size exceeds the allowed maximum size. # # If the sessage size limit is exceeded, the disconnection will be immidiate as an attack will be assumed. The protocol's normal disconnect sequesnce will be discarded. def ws_message_size_limit=val - GRHttp.ws_message_size_limit = val + Iodine::Http::Websockets.message_size_limit = val end # Gets the message byte size limit for a Websocket message. Defaults to 0 (no limit) def ws_message_size_limit - GRHttp.ws_message_size_limit + Iodine::Http::Websockets.message_size_limit end # This Server's UUID, for Redis and unicasting identification. def uuid @uuid ||= SecureRandom.uuid end end end - +Iodine.threads = 30