vendor/v8/src/v8.cc in mustang-0.0.1 vs vendor/v8/src/v8.cc in mustang-0.1.0
- old
+ new
@@ -1,6 +1,6 @@
-// Copyright 2006-2009 the V8 project authors. All rights reserved.
+// Copyright 2011 the V8 project authors. All rights reserved.
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// * Redistributions of source code must retain the above copyright
@@ -25,165 +25,78 @@
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "v8.h"
+#include "isolate.h"
#include "bootstrapper.h"
#include "debug.h"
#include "deoptimizer.h"
#include "heap-profiler.h"
#include "hydrogen.h"
#include "lithium-allocator.h"
#include "log.h"
#include "runtime-profiler.h"
#include "serialize.h"
-#include "simulator.h"
-#include "stub-cache.h"
namespace v8 {
namespace internal {
+static Mutex* init_once_mutex = OS::CreateMutex();
+static bool init_once_called = false;
+
bool V8::is_running_ = false;
bool V8::has_been_setup_ = false;
bool V8::has_been_disposed_ = false;
bool V8::has_fatal_error_ = false;
bool V8::use_crankshaft_ = true;
bool V8::Initialize(Deserializer* des) {
- bool create_heap_objects = des == NULL;
- if (has_been_disposed_ || has_fatal_error_) return false;
- if (IsRunning()) return true;
+ InitializeOncePerProcess();
-#if defined(V8_TARGET_ARCH_ARM) && !defined(USE_ARM_EABI)
- use_crankshaft_ = false;
-#else
- use_crankshaft_ = FLAG_crankshaft;
-#endif
+ // The current thread may not yet had entered an isolate to run.
+ // Note the Isolate::Current() may be non-null because for various
+ // initialization purposes an initializing thread may be assigned an isolate
+ // but not actually enter it.
+ if (i::Isolate::CurrentPerIsolateThreadData() == NULL) {
+ i::Isolate::EnterDefaultIsolate();
+ }
- // Peephole optimization might interfere with deoptimization.
- FLAG_peephole_optimization = !use_crankshaft_;
+ ASSERT(i::Isolate::CurrentPerIsolateThreadData() != NULL);
+ ASSERT(i::Isolate::CurrentPerIsolateThreadData()->thread_id() ==
+ i::Thread::GetThreadLocalInt(i::Isolate::thread_id_key()));
+ ASSERT(i::Isolate::CurrentPerIsolateThreadData()->isolate() ==
+ i::Isolate::Current());
+
+ if (IsDead()) return false;
+
+ Isolate* isolate = Isolate::Current();
+ if (isolate->IsInitialized()) return true;
+
is_running_ = true;
has_been_setup_ = true;
has_fatal_error_ = false;
has_been_disposed_ = false;
-#ifdef DEBUG
- // The initialization process does not handle memory exhaustion.
- DisallowAllocationFailure disallow_allocation_failure;
-#endif
- // Enable logging before setting up the heap
- Logger::Setup();
-
- CpuProfiler::Setup();
- HeapProfiler::Setup();
-
- // Setup the platform OS support.
- OS::Setup();
-
- // Initialize other runtime facilities
-#if defined(USE_SIMULATOR)
-#if defined(V8_TARGET_ARCH_ARM)
- Simulator::Initialize();
-#elif defined(V8_TARGET_ARCH_MIPS)
- ::assembler::mips::Simulator::Initialize();
-#endif
-#endif
-
- { // NOLINT
- // Ensure that the thread has a valid stack guard. The v8::Locker object
- // will ensure this too, but we don't have to use lockers if we are only
- // using one thread.
- ExecutionAccess lock;
- StackGuard::InitThread(lock);
- }
-
- // Setup the object heap
- ASSERT(!Heap::HasBeenSetup());
- if (!Heap::Setup(create_heap_objects)) {
- SetFatalError();
- return false;
- }
-
- Bootstrapper::Initialize(create_heap_objects);
- Builtins::Setup(create_heap_objects);
- Top::Initialize();
-
- if (FLAG_preemption) {
- v8::Locker locker;
- v8::Locker::StartPreemption(100);
- }
-
-#ifdef ENABLE_DEBUGGER_SUPPORT
- Debug::Setup(create_heap_objects);
-#endif
- StubCache::Initialize(create_heap_objects);
-
- // If we are deserializing, read the state into the now-empty heap.
- if (des != NULL) {
- des->Deserialize();
- StubCache::Clear();
- }
-
- // Deserializing may put strange things in the root array's copy of the
- // stack guard.
- Heap::SetStackLimits();
-
- // Setup the CPU support. Must be done after heap setup and after
- // any deserialization because we have to have the initial heap
- // objects in place for creating the code object used for probing.
- CPU::Setup();
-
- Deoptimizer::Setup();
- LAllocator::Setup();
- RuntimeProfiler::Setup();
-
- // If we are deserializing, log non-function code objects and compiled
- // functions found in the snapshot.
- if (des != NULL && FLAG_log_code) {
- HandleScope scope;
- LOG(LogCodeObjects());
- LOG(LogCompiledFunctions());
- }
-
- return true;
+ return isolate->Init(des);
}
void V8::SetFatalError() {
is_running_ = false;
has_fatal_error_ = true;
}
void V8::TearDown() {
+ Isolate* isolate = Isolate::Current();
+ ASSERT(isolate->IsDefaultIsolate());
+
if (!has_been_setup_ || has_been_disposed_) return;
+ isolate->TearDown();
- if (FLAG_time_hydrogen) HStatistics::Instance()->Print();
-
- // We must stop the logger before we tear down other components.
- Logger::EnsureTickerStopped();
-
- Deoptimizer::TearDown();
-
- if (FLAG_preemption) {
- v8::Locker locker;
- v8::Locker::StopPreemption();
- }
-
- Builtins::TearDown();
- Bootstrapper::TearDown();
-
- Top::TearDown();
-
- HeapProfiler::TearDown();
- CpuProfiler::TearDown();
- RuntimeProfiler::TearDown();
-
- Logger::TearDown();
- Heap::TearDown();
-
is_running_ = false;
has_been_disposed_ = true;
}
@@ -216,20 +129,24 @@
return (state->hi << 16) + (state->lo & 0xFFFF);
}
// Used by JavaScript APIs
-uint32_t V8::Random() {
+uint32_t V8::Random(Isolate* isolate) {
+ ASSERT(isolate == Isolate::Current());
+ // TODO(isolates): move lo and hi to isolate
static random_state state = {0, 0};
return random_base(&state);
}
// Used internally by the JIT and memory allocator for security
// purposes. So, we keep a different state to prevent informations
// leaks that could be used in an exploit.
-uint32_t V8::RandomPrivate() {
+uint32_t V8::RandomPrivate(Isolate* isolate) {
+ ASSERT(isolate == Isolate::Current());
+ // TODO(isolates): move lo and hi to isolate
static random_state state = {0, 0};
return random_base(&state);
}
@@ -237,23 +154,23 @@
// Returning true tells the caller that there is no need to call
// IdleNotification again.
if (!FLAG_use_idle_notification) return true;
// Tell the heap that it may want to adjust.
- return Heap::IdleNotification();
+ return HEAP->IdleNotification();
}
// Use a union type to avoid type-aliasing optimizations in GCC.
typedef union {
double double_value;
uint64_t uint64_t_value;
} double_int_union;
-Object* V8::FillHeapNumberWithRandom(Object* heap_number) {
- uint64_t random_bits = Random();
+Object* V8::FillHeapNumberWithRandom(Object* heap_number, Isolate* isolate) {
+ uint64_t random_bits = Random(isolate);
// Make a double* from address (heap_number + sizeof(double)).
double_int_union* r = reinterpret_cast<double_int_union*>(
reinterpret_cast<char*>(heap_number) +
HeapNumber::kValueOffset - kHeapObjectTag);
// Convert 32 random bits to 0.(32 random bits) in a double
@@ -263,8 +180,36 @@
r->double_value = binary_million;
r->uint64_t_value |= random_bits;
r->double_value -= binary_million;
return heap_number;
+}
+
+
+void V8::InitializeOncePerProcess() {
+ ScopedLock lock(init_once_mutex);
+ if (init_once_called) return;
+ init_once_called = true;
+
+ // Setup the platform OS support.
+ OS::Setup();
+
+#if defined(V8_TARGET_ARCH_ARM) && !defined(USE_ARM_EABI)
+ use_crankshaft_ = false;
+#else
+ use_crankshaft_ = FLAG_crankshaft;
+#endif
+
+ if (Serializer::enabled()) {
+ use_crankshaft_ = false;
+ }
+
+ CPU::Setup();
+ if (!CPU::SupportsCrankshaft()) {
+ use_crankshaft_ = false;
+ }
+
+ // Peephole optimization might interfere with deoptimization.
+ FLAG_peephole_optimization = !use_crankshaft_;
}
} } // namespace v8::internal