vendor/v8/src/global-handles.h in mustang-0.0.1 vs vendor/v8/src/global-handles.h in mustang-0.1.0
- old
+ new
@@ -37,127 +37,176 @@
// A single list keeps all the allocated global handles.
// Destroyed handles stay in the list but is added to the free list.
// At GC the destroyed global handles are removed from the free list
// and deallocated.
-// Callback function on handling weak global handles.
-// typedef bool (*WeakSlotCallback)(Object** pointer);
-
// An object group is treated like a single JS object: if one of object in
// the group is alive, all objects in the same group are considered alive.
// An object group is used to simulate object relationship in a DOM tree.
class ObjectGroup : public Malloced {
public:
ObjectGroup() : objects_(4) {}
- explicit ObjectGroup(size_t capacity)
- : objects_(static_cast<int>(capacity)) { }
+ ObjectGroup(size_t capacity, v8::RetainedObjectInfo* info)
+ : objects_(static_cast<int>(capacity)),
+ info_(info) { }
+ ~ObjectGroup();
List<Object**> objects_;
+ v8::RetainedObjectInfo* info_;
+
+ private:
+ DISALLOW_COPY_AND_ASSIGN(ObjectGroup);
};
+// An implicit references group consists of two parts: a parent object and
+// a list of children objects. If the parent is alive, all the children
+// are alive too.
+class ImplicitRefGroup : public Malloced {
+ public:
+ ImplicitRefGroup() : children_(4) {}
+ ImplicitRefGroup(HeapObject* parent, size_t capacity)
+ : parent_(parent),
+ children_(static_cast<int>(capacity)) { }
+
+ HeapObject* parent_;
+ List<Object**> children_;
+
+ private:
+ DISALLOW_COPY_AND_ASSIGN(ImplicitRefGroup);
+};
+
+
typedef void (*WeakReferenceGuest)(Object* object, void* parameter);
-class GlobalHandles : public AllStatic {
+class GlobalHandles {
public:
+ ~GlobalHandles();
+
// Creates a new global handle that is alive until Destroy is called.
- static Handle<Object> Create(Object* value);
+ Handle<Object> Create(Object* value);
// Destroy a global handle.
- static void Destroy(Object** location);
+ void Destroy(Object** location);
// Make the global handle weak and set the callback parameter for the
// handle. When the garbage collector recognizes that only weak global
// handles point to an object the handles are cleared and the callback
// function is invoked (for each handle) with the handle and corresponding
// parameter as arguments. Note: cleared means set to Smi::FromInt(0). The
// reason is that Smi::FromInt(0) does not change during garage collection.
- static void MakeWeak(Object** location,
- void* parameter,
- WeakReferenceCallback callback);
+ void MakeWeak(Object** location,
+ void* parameter,
+ WeakReferenceCallback callback);
+ static void SetWrapperClassId(Object** location, uint16_t class_id);
+
// Returns the current number of weak handles.
- static int NumberOfWeakHandles() { return number_of_weak_handles_; }
+ int NumberOfWeakHandles() { return number_of_weak_handles_; }
- static void RecordStats(HeapStats* stats);
+ void RecordStats(HeapStats* stats);
// Returns the current number of weak handles to global objects.
// These handles are also included in NumberOfWeakHandles().
- static int NumberOfGlobalObjectWeakHandles() {
+ int NumberOfGlobalObjectWeakHandles() {
return number_of_global_object_weak_handles_;
}
// Clear the weakness of a global handle.
- static void ClearWeakness(Object** location);
+ void ClearWeakness(Object** location);
// Tells whether global handle is near death.
static bool IsNearDeath(Object** location);
// Tells whether global handle is weak.
static bool IsWeak(Object** location);
// Process pending weak handles.
// Returns true if next major GC is likely to collect more garbage.
- static bool PostGarbageCollectionProcessing();
+ bool PostGarbageCollectionProcessing();
// Iterates over all strong handles.
- static void IterateStrongRoots(ObjectVisitor* v);
+ void IterateStrongRoots(ObjectVisitor* v);
// Iterates over all handles.
- static void IterateAllRoots(ObjectVisitor* v);
+ void IterateAllRoots(ObjectVisitor* v);
+ // Iterates over all handles that have embedder-assigned class ID.
+ void IterateAllRootsWithClassIds(ObjectVisitor* v);
+
// Iterates over all weak roots in heap.
- static void IterateWeakRoots(ObjectVisitor* v);
+ void IterateWeakRoots(ObjectVisitor* v);
// Iterates over weak roots that are bound to a given callback.
- static void IterateWeakRoots(WeakReferenceGuest f,
- WeakReferenceCallback callback);
+ void IterateWeakRoots(WeakReferenceGuest f,
+ WeakReferenceCallback callback);
// Find all weak handles satisfying the callback predicate, mark
// them as pending.
- static void IdentifyWeakHandles(WeakSlotCallback f);
+ void IdentifyWeakHandles(WeakSlotCallback f);
// Add an object group.
- // Should only used in GC callback function before a collection.
+ // Should be only used in GC callback function before a collection.
// All groups are destroyed after a mark-compact collection.
- static void AddGroup(Object*** handles, size_t length);
+ void AddObjectGroup(Object*** handles,
+ size_t length,
+ v8::RetainedObjectInfo* info);
+ // Add an implicit references' group.
+ // Should be only used in GC callback function before a collection.
+ // All groups are destroyed after a mark-compact collection.
+ void AddImplicitReferences(HeapObject* parent,
+ Object*** children,
+ size_t length);
+
// Returns the object groups.
- static List<ObjectGroup*>* ObjectGroups();
+ List<ObjectGroup*>* object_groups() { return &object_groups_; }
+ // Returns the implicit references' groups.
+ List<ImplicitRefGroup*>* implicit_ref_groups() {
+ return &implicit_ref_groups_;
+ }
+
// Remove bags, this should only happen after GC.
- static void RemoveObjectGroups();
+ void RemoveObjectGroups();
+ void RemoveImplicitRefGroups();
// Tear down the global handle structure.
- static void TearDown();
+ void TearDown();
+ Isolate* isolate() { return isolate_; }
+
#ifdef DEBUG
- static void PrintStats();
- static void Print();
+ void PrintStats();
+ void Print();
#endif
class Pool;
private:
+ explicit GlobalHandles(Isolate* isolate);
+
// Internal node structure, one for each global handle.
class Node;
+ Isolate* isolate_;
+
// Field always containing the number of weak and near-death handles.
- static int number_of_weak_handles_;
+ int number_of_weak_handles_;
// Field always containing the number of weak and near-death handles
// to global objects. These objects are also included in
// number_of_weak_handles_.
- static int number_of_global_object_weak_handles_;
+ int number_of_global_object_weak_handles_;
// Global handles are kept in a single linked list pointed to by head_.
- static Node* head_;
- static Node* head() { return head_; }
- static void set_head(Node* value) { head_ = value; }
+ Node* head_;
+ Node* head() { return head_; }
+ void set_head(Node* value) { head_ = value; }
// Free list for DESTROYED global handles not yet deallocated.
- static Node* first_free_;
- static Node* first_free() { return first_free_; }
- static void set_first_free(Node* value) { first_free_ = value; }
+ Node* first_free_;
+ Node* first_free() { return first_free_; }
+ void set_first_free(Node* value) { first_free_ = value; }
// List of deallocated nodes.
// Deallocated nodes form a prefix of all the nodes and
// |first_deallocated| points to last deallocated node before
// |head|. Those deallocated nodes are additionally linked
@@ -166,14 +215,23 @@
// | |
// V V
// node node ... node node
// .next -> .next -> .next ->
// <- .next_free <- .next_free <- .next_free
- static Node* first_deallocated_;
- static Node* first_deallocated() { return first_deallocated_; }
- static void set_first_deallocated(Node* value) {
+ Node* first_deallocated_;
+ Node* first_deallocated() { return first_deallocated_; }
+ void set_first_deallocated(Node* value) {
first_deallocated_ = value;
}
+
+ Pool* pool_;
+ int post_gc_processing_count_;
+ List<ObjectGroup*> object_groups_;
+ List<ImplicitRefGroup*> implicit_ref_groups_;
+
+ friend class Isolate;
+
+ DISALLOW_COPY_AND_ASSIGN(GlobalHandles);
};
} } // namespace v8::internal