vendor/v8/src/d8-debug.cc in mustang-0.0.1 vs vendor/v8/src/d8-debug.cc in mustang-0.1.0
- old
+ new
@@ -157,11 +157,11 @@
}
}
void RunRemoteDebugger(int port) {
- RemoteDebugger debugger(port);
+ RemoteDebugger debugger(i::Isolate::Current(), port);
debugger.Run();
}
void RemoteDebugger::Run() {
@@ -184,14 +184,14 @@
printf("Unable to connect to debug agent %d\n", i::Socket::LastError());
return;
}
// Start the receiver thread.
- ReceiverThread receiver(this);
+ ReceiverThread receiver(isolate_, this);
receiver.Start();
// Start the keyboard thread.
- KeyboardThread keyboard(this);
+ KeyboardThread keyboard(isolate_, this);
keyboard.Start();
PrintPrompt();
// Process events received from debugged VM and from the keyboard.
bool terminate = false;