vendor/v8/src/d8-debug.cc in mustang-0.0.1 vs vendor/v8/src/d8-debug.cc in mustang-0.1.0

- old
+ new

@@ -157,11 +157,11 @@ } } void RunRemoteDebugger(int port) { - RemoteDebugger debugger(port); + RemoteDebugger debugger(i::Isolate::Current(), port); debugger.Run(); } void RemoteDebugger::Run() { @@ -184,14 +184,14 @@ printf("Unable to connect to debug agent %d\n", i::Socket::LastError()); return; } // Start the receiver thread. - ReceiverThread receiver(this); + ReceiverThread receiver(isolate_, this); receiver.Start(); // Start the keyboard thread. - KeyboardThread keyboard(this); + KeyboardThread keyboard(isolate_, this); keyboard.Start(); PrintPrompt(); // Process events received from debugged VM and from the keyboard. bool terminate = false;