lib/mittsu/renderers/opengl_renderer.rb in mittsu-0.3.2 vs lib/mittsu/renderers/opengl_renderer.rb in mittsu-0.3.3

- old
+ new

@@ -999,10 +999,10 @@ def update_camera_uniforms(uniforms, camera, material) glUniformMatrix4fv(uniforms['projectionMatrix'], 1, GL_FALSE, array_to_ptr_easy(camera.projection_matrix.elements)) if @logarithmic_depth_buffer - glUniform1f(uniforms['logDepthBuffFC'], 2.0 / Math.log(camera.far + 1.0) / Math::LN2) + glUniform1f(uniforms['logDepthBuffFC'], 2.0 / ::Math.log(camera.far + 1.0) / Math::LN2) end if material.needs_camera_position_uniform? && !uniforms['cameraPosition'].nil? @_vector3.set_from_matrix_position(camera.matrix_world) glUniform3f(uniforms['cameraPosition'], @_vector3.x, @_vector3.y, @_vector3.z)