lib/mittsu/renderers/opengl/objects/mesh.rb in mittsu-0.1.4 vs lib/mittsu/renderers/opengl/objects/mesh.rb in mittsu-0.1.5

- old
+ new

@@ -5,10 +5,10 @@ def render_buffer(camera, lights, fog, material, geometry_group, update_buffers) type = GL_UNSIGNED_INT # geometry_group.type_array == Uint32Array ? GL_UNSIGNED_INT : GL_UNSIGNED_SHORT # wireframe if material.wireframe - @renderer.state.set_line_width(material.wireframe_linewidth * @pixel_ratio) + @renderer.state.set_line_width(material.wireframe_linewidth * @renderer.pixel_ratio) glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, geometry_group.line_buffer) if update_buffers glDrawElements(GL_LINES, geometry_group.line_count, type, 0) # triangles