lib/mittsu/renderers/opengl/objects/mesh.rb in mittsu-0.1.4 vs lib/mittsu/renderers/opengl/objects/mesh.rb in mittsu-0.1.5
- old
+ new
@@ -5,10 +5,10 @@
def render_buffer(camera, lights, fog, material, geometry_group, update_buffers)
type = GL_UNSIGNED_INT # geometry_group.type_array == Uint32Array ? GL_UNSIGNED_INT : GL_UNSIGNED_SHORT
# wireframe
if material.wireframe
- @renderer.state.set_line_width(material.wireframe_linewidth * @pixel_ratio)
+ @renderer.state.set_line_width(material.wireframe_linewidth * @renderer.pixel_ratio)
glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, geometry_group.line_buffer) if update_buffers
glDrawElements(GL_LINES, geometry_group.line_count, type, 0)
# triangles