test/res_tests.rb in minigl-1.3.10 vs test/res_tests.rb in minigl-2.0.0
- old
+ new
@@ -1,13 +1,12 @@
require 'test/unit'
require_relative '../lib/minigl'
-include AGL
+include MiniGL
class ResTest < Test::Unit::TestCase
def setup
- @window = Gosu::Window.new 800, 600, false
- Game.initialize @window
+ @window = GameWindow.new 800, 600, false
Res.prefix = File.expand_path(File.dirname(__FILE__)) + '/data'
end
def test_tileset
t1 = Res.tileset :tileset1
@@ -17,7 +16,22 @@
Res.clear
t1 = Res.tileset :tileset1, 48, 48
assert_equal 4, t1.length
assert_equal 48, t1[0].width
assert_equal 48, t1[0].width
+ end
+
+ def test_dirs_and_separator
+ assert_nothing_raised do
+ img1 = Res.img :img1
+ end
+ Res.img_dir = 'img/sub'
+ assert_nothing_raised do
+ img2 = Res.img :image
+ end
+ Res.img_dir = 'img'
+ Res.separator = '~'
+ assert_nothing_raised do
+ img3 = Res.img 'sub~image'
+ end
end
end