test/test_vector.rb in mageo-0.0.0 vs test/test_vector.rb in mageo-0.0.1
- old
+ new
@@ -4,70 +4,69 @@
require "matrix"
require "mageo/vector.rb"
require "mageo/vector3d.rb"
class TC_Vector < Test::Unit::TestCase
- #include Math
- $tolerance = 1.0E-10
+ #include Math
+ $tolerance = 1.0E-10
- def setup
- @v0 = Vector[ 1.0, 2.0, 3.0 ]
- @v1 = Vector[ 1.0, 1.0 ]
- @v2 = Vector[ 1.0, 2.0, 3.0, 4.0 ]
- end
+ def setup
+ @v0 = Vector[ 1.0, 2.0, 3.0 ]
+ @v1 = Vector[ 1.0, 1.0 ]
+ @v2 = Vector[ 1.0, 2.0, 3.0, 4.0 ]
+ end
- def test_equal
- assert_equal(false, @v0 == Vector[1.0, 2.0, 4.0] )
- assert_equal(true, @v0 == Vector[1.0, 2.0, 3.0] )
- end
+ def test_equal
+ assert_equal(false, @v0 == Vector[1.0, 2.0, 4.0] )
+ assert_equal(true, @v0 == Vector[1.0, 2.0, 3.0] )
+ end
- def test_unit_vector
- assert_raise( Vector::ZeroOperation ){ Vector[0.0, 0.0, 0.0].unit_vector }
+ def test_unit_vector
+ assert_raise( Vector::ZeroOperation ){ Vector[0.0, 0.0, 0.0].unit_vector }
- assert_in_delta( 1.0/Math::sqrt(14.0), @v0.unit_vector[0], $tolerance )
- assert_in_delta( 2.0/Math::sqrt(14.0), @v0.unit_vector[1], $tolerance )
- assert_in_delta( 3.0/Math::sqrt(14.0), @v0.unit_vector[2], $tolerance )
- assert_equal( Vector[1.0, 2.0, 3.0], @v0) #非破壊であることを確認。
- end
+ assert_in_delta( 1.0/Math::sqrt(14.0), @v0.unit_vector[0], $tolerance )
+ assert_in_delta( 2.0/Math::sqrt(14.0), @v0.unit_vector[1], $tolerance )
+ assert_in_delta( 3.0/Math::sqrt(14.0), @v0.unit_vector[2], $tolerance )
+ assert_equal( Vector[1.0, 2.0, 3.0], @v0) #非破壊であることを確認。
+ end
- def test_floor
- tmp = @v0.floor
- assert_equal(Vector, tmp.class)
- assert_equal(1, tmp[0])
- assert_equal(2, tmp[1])
- assert_equal(3, tmp[2])
- assert_equal(3, tmp.size)
+ def test_floor
+ tmp = @v0.floor
+ assert_equal(Vector, tmp.class)
+ assert_equal(1, tmp[0])
+ assert_equal(2, tmp[1])
+ assert_equal(3, tmp[2])
+ assert_equal(3, tmp.size)
- tmp = @v1.floor
- assert_equal(1, tmp[0])
- assert_equal(1, tmp[1])
- assert_equal(2, tmp.size)
-
- tmp = Vector[ 1.1, 2.2].floor
- assert_equal(1, tmp[0])
- assert_equal(2, tmp[1])
- assert_equal(2, tmp.size)
-
- tmp = Vector[-1.1,-2.2].floor
- assert_equal(-2, tmp[0])
- assert_equal(-3, tmp[1])
- assert_equal(2, tmp.size)
+ tmp = @v1.floor
+ assert_equal(1, tmp[0])
+ assert_equal(1, tmp[1])
+ assert_equal(2, tmp.size)
+
+ tmp = Vector[ 1.1, 2.2].floor
+ assert_equal(1, tmp[0])
+ assert_equal(2, tmp[1])
+ assert_equal(2, tmp.size)
+
+ tmp = Vector[-1.1,-2.2].floor
+ assert_equal(-2, tmp[0])
+ assert_equal(-3, tmp[1])
+ assert_equal(2, tmp.size)
- # positive decimal like
- vec = Vector[-1.1,-2.2]
- tmp = vec - vec.floor
- assert_in_delta(0.9, tmp[0], $tolerance)
- assert_in_delta(0.8, tmp[1], $tolerance)
- assert_equal(2, tmp.size)
+ # positive decimal like
+ vec = Vector[-1.1,-2.2]
+ tmp = vec - vec.floor
+ assert_in_delta(0.9, tmp[0], $tolerance)
+ assert_in_delta(0.8, tmp[1], $tolerance)
+ assert_equal(2, tmp.size)
- # inherited class
- tmp = Vector3D[1.1, 2.2, 3.3].floor
- assert_equal(Vector3D, tmp.class)
- assert_equal(1, tmp[0])
- assert_equal(2, tmp[1])
- assert_equal(3, tmp[2])
- assert_equal(3, tmp.size)
+ # inherited class
+ tmp = Vector3D[1.1, 2.2, 3.3].floor
+ assert_equal(Vector3D, tmp.class)
+ assert_equal(1, tmp[0])
+ assert_equal(2, tmp[1])
+ assert_equal(3, tmp[2])
+ assert_equal(3, tmp.size)
- end
-
+ end
end