lib/lotu/behaviors/controllable.rb in lotu-0.1.1 vs lib/lotu/behaviors/controllable.rb in lotu-0.1.2

- old
+ new

@@ -1,28 +1,28 @@ # Convenience module to set up an InputController module Lotu module Controllable - def is_controllable - include InstanceMethods + + def self.extended(instance) + instance.init_behavior end - module InstanceMethods - def init_behavior - super - @_input_controller = nil - end - # This will call #go_up every game loop - # Gosu::Button::KbUp => :go_up - # This is the same as the above - # Gosu::Button::KbUp => [:go_up, 0] - # - # This will call #go_up once - # Gosu::Button::KbUp => [:go_up, false] - # - # This will call #go_up every 50ms - # Gosu::Button::KbUp => [:go_up, 50] - def set_keys(keys) - @_input_controller = InputController.new(self, keys) - end + def init_behavior + @input_controller = nil end + + # This will call #go_up every game loop + # Gosu::Button::KbUp => :go_up + # This is the same as the above + # Gosu::Button::KbUp => [:go_up, 0] + # + # This will call #go_up once + # Gosu::Button::KbUp => [:go_up, false] + # + # This will call #go_up every 50ms + # Gosu::Button::KbUp => [:go_up, 50] + def set_keys(keys) + @input_controller = InputController.new(self, keys) + end + end end