README.rdoc in lotu-0.1.3 vs README.rdoc in lotu-0.1.4

- old
+ new

@@ -1,12 +1,15 @@ -== Development just started! -So bear with me while this framework is in a primordial state. But fear not, it's shaping up pretty nicely! :D - = lotu A simple, agile Ruby game development framework. == Install +The preferred way to try it out is cloning from github: + + git clone git://github.com/lobo-tuerto/lotu.git + +The is a gem right now, but while the API stabilizes it is not updated as often as the github repo. + gem install lotu == Description *lotu* aims to bring an agile and simple game development framework to life. @@ -21,19 +24,26 @@ (disclaimer: well, you might want to do something else, but I will go with this, since I'm very excited about writing my first framework!) If you have any questions of suggestions don't hesitate and send me a message! -== Features (planned) -* Easy way to manage input, rendering, updating, etc. (check!) -* Utility classes for viewports, game states, etc. (this is comming next!) -* Simple access to game resources (images, sounds, songs, etc). (check!) +== Features +* Easy way to manage input, rendering, updating, etc. +* Simple access to game resources (images, sounds, songs, etc). +* Steering behaviors +== Coming features +* Utility classes for viewports, game states, etc. +* Pathfinding and more AI stuff + + == Other frameworks -I saw another framework around called Chingu, -It's been around for a little while and I recommend you take a look at it: +I saw another framework around called *Chingu*, It's been around for a little while and I recommend you take a look at it: http://github.com/ippa/chingu + +There is also *gamebox*, it's based on Rubygame though: +http://github.com/shawn42/gamebox I did find many of the ideas I have for my framework already implemented in it. But be sure I will take inspiration from many others. ;) Nevertheless I'm doing this because I want to become better at architecturing software. And this seems like fitting practice. :D