README.rdoc in lotu-0.1.3 vs README.rdoc in lotu-0.1.4
- old
+ new
@@ -1,12 +1,15 @@
-== Development just started!
-So bear with me while this framework is in a primordial state. But fear not, it's shaping up pretty nicely! :D
-
= lotu
A simple, agile Ruby game development framework.
== Install
+The preferred way to try it out is cloning from github:
+
+ git clone git://github.com/lobo-tuerto/lotu.git
+
+The is a gem right now, but while the API stabilizes it is not updated as often as the github repo.
+
gem install lotu
== Description
*lotu* aims to bring an agile and simple game development framework to life.
@@ -21,19 +24,26 @@
(disclaimer: well, you might want to do something else, but I will go with this, since I'm very excited about writing my first framework!)
If you have any questions of suggestions don't hesitate and send me a message!
-== Features (planned)
-* Easy way to manage input, rendering, updating, etc. (check!)
-* Utility classes for viewports, game states, etc. (this is comming next!)
-* Simple access to game resources (images, sounds, songs, etc). (check!)
+== Features
+* Easy way to manage input, rendering, updating, etc.
+* Simple access to game resources (images, sounds, songs, etc).
+* Steering behaviors
+== Coming features
+* Utility classes for viewports, game states, etc.
+* Pathfinding and more AI stuff
+
+
== Other frameworks
-I saw another framework around called Chingu,
-It's been around for a little while and I recommend you take a look at it:
+I saw another framework around called *Chingu*, It's been around for a little while and I recommend you take a look at it:
http://github.com/ippa/chingu
+
+There is also *gamebox*, it's based on Rubygame though:
+http://github.com/shawn42/gamebox
I did find many of the ideas I have for my framework already implemented in it. But be sure I will take inspiration from many others. ;)
Nevertheless I'm doing this because I want to become better at architecturing software. And this seems like fitting practice. :D