ext/libuv/include/uv.h in libuv-1.1.0 vs ext/libuv/include/uv.h in libuv-1.1.1

- old
+ new

@@ -235,184 +235,47 @@ UV_RUN_ONCE, UV_RUN_NOWAIT } uv_run_mode; -/* - * Returns the libuv version packed into a single integer. 8 bits are used for - * each component, with the patch number stored in the 8 least significant - * bits. E.g. for libuv 1.2.3 this would return 0x010203. - */ UV_EXTERN unsigned int uv_version(void); - -/* - * Returns the libuv version number as a string. For non-release versions - * "-pre" is appended, so the version number could be "1.2.3-pre". - */ UV_EXTERN const char* uv_version_string(void); - -/* - * All functions besides uv_run() are non-blocking. - * - * All callbacks in libuv are made asynchronously. That is they are never - * made by the function that takes them as a parameter. - */ - -/* - * Returns the initialized default loop. It may return NULL in case of - * allocation failture. - */ UV_EXTERN uv_loop_t* uv_default_loop(void); - -/* - * Initializes a uv_loop_t structure. - */ UV_EXTERN int uv_loop_init(uv_loop_t* loop); - -/* - * Closes all internal loop resources. This function must only be called once - * the loop has finished it's execution or it will return UV_EBUSY. After this - * function returns the user shall free the memory allocated for the loop. - */ UV_EXTERN int uv_loop_close(uv_loop_t* loop); - /* - * Allocates and initializes a new loop. - * * NOTE: * This function is DEPRECATED (to be removed after 0.12), users should * allocate the loop manually and use uv_loop_init instead. */ UV_EXTERN uv_loop_t* uv_loop_new(void); - /* - * Cleans up a loop once it has finished executio and frees its memory. - * * NOTE: * This function is DEPRECATED (to be removed after 0.12). Users should use * uv_loop_close and free the memory manually instead. */ UV_EXTERN void uv_loop_delete(uv_loop_t*); - -/* - * Returns size of the loop struct, useful for dynamic lookup with FFI. - */ UV_EXTERN size_t uv_loop_size(void); - -/* - * This function runs the event loop. It will act differently depending on the - * specified mode: - * - UV_RUN_DEFAULT: Runs the event loop until the reference count drops to - * zero. Always returns zero. - * - UV_RUN_ONCE: Poll for new events once. Note that this function blocks if - * there are no pending events. Returns zero when done (no active handles - * or requests left), or non-zero if more events are expected (meaning you - * should run the event loop again sometime in the future). - * - UV_RUN_NOWAIT: Poll for new events once but don't block if there are no - * pending events. Returns zero when done (no active handles - * or requests left), or non-zero if more events are expected (meaning you - * should run the event loop again sometime in the future). - */ -UV_EXTERN int uv_run(uv_loop_t*, uv_run_mode mode); - -/* - * This function checks whether the reference count, the number of active - * handles or requests left in the event loop, is non-zero. - */ UV_EXTERN int uv_loop_alive(const uv_loop_t* loop); -/* - * This function will stop the event loop by forcing uv_run to end as soon as - * possible, but not sooner than the next loop iteration. - * If this function was called before blocking for i/o, the loop won't block - * for i/o on this iteration. - */ +UV_EXTERN int uv_run(uv_loop_t*, uv_run_mode mode); UV_EXTERN void uv_stop(uv_loop_t*); -/* - * Manually modify the event loop's reference count. Useful if the user wants - * to have a handle or timeout that doesn't keep the loop alive. - */ UV_EXTERN void uv_ref(uv_handle_t*); UV_EXTERN void uv_unref(uv_handle_t*); UV_EXTERN int uv_has_ref(const uv_handle_t*); -/* - * Update the event loop's concept of "now". Libuv caches the current time - * at the start of the event loop tick in order to reduce the number of - * time-related system calls. - * - * You won't normally need to call this function unless you have callbacks - * that block the event loop for longer periods of time, where "longer" is - * somewhat subjective but probably on the order of a millisecond or more. - */ UV_EXTERN void uv_update_time(uv_loop_t*); - -/* - * Return the current timestamp in milliseconds. The timestamp is cached at - * the start of the event loop tick, see |uv_update_time()| for details and - * rationale. - * - * The timestamp increases monotonically from some arbitrary point in time. - * Don't make assumptions about the starting point, you will only get - * disappointed. - * - * Use uv_hrtime() if you need sub-millisecond granularity. - */ UV_EXTERN uint64_t uv_now(const uv_loop_t*); -/* - * Get backend file descriptor. Only kqueue, epoll and event ports are - * supported. - * - * This can be used in conjunction with `uv_run(loop, UV_RUN_NOWAIT)` to - * poll in one thread and run the event loop's event callbacks in another. - * - * Useful for embedding libuv's event loop in another event loop. - * See test/test-embed.c for an example. - * - * Note that embedding a kqueue fd in another kqueue pollset doesn't work on - * all platforms. It's not an error to add the fd but it never generates - * events. - */ UV_EXTERN int uv_backend_fd(const uv_loop_t*); - -/* - * Get the poll timeout. The return value is in milliseconds, or -1 for no - * timeout. - */ UV_EXTERN int uv_backend_timeout(const uv_loop_t*); - -/* - * Should prepare a buffer that libuv can use to read data into. - * - * `suggested_size` is a hint. Returning a buffer that is smaller is perfectly - * okay as long as `buf.len > 0`. - * - * If you return a buffer with `buf.len == 0`, libuv skips the read and calls - * your read or recv callback with nread=UV_ENOBUFS. - * - * Note that returning a zero-length buffer does not stop the handle, call - * uv_read_stop() or uv_udp_recv_stop() for that. - */ typedef void (*uv_alloc_cb)(uv_handle_t* handle, size_t suggested_size, uv_buf_t* buf); - -/* - * `nread` is > 0 if there is data available, 0 if libuv is done reading for - * now, or < 0 on error. - * - * The callee is responsible for closing the stream when an error happens - * by calling uv_close(). Trying to read from the stream again is undefined. - * - * The callee is responsible for freeing the buffer, libuv does not reuse it. - * The buffer may be a null buffer (where buf->base=NULL and buf->len=0) on - * error. - */ typedef void (*uv_read_cb)(uv_stream_t* stream, ssize_t nread, const uv_buf_t* buf); typedef void (*uv_write_cb)(uv_write_t* req, int status); typedef void (*uv_connect_cb)(uv_connect_t* req, int status); @@ -462,16 +325,10 @@ uv_timespec_t st_ctim; uv_timespec_t st_birthtim; } uv_stat_t; -/* -* This will be called repeatedly after the uv_fs_event_t is initialized. -* If uv_fs_event_t was initialized with a directory the filename parameter -* will be a relative path to a file contained in the directory. -* The events parameter is an ORed mask of enum uv_fs_event elements. -*/ typedef void (*uv_fs_event_cb)(uv_fs_event_t* handle, const char* filename, int events, int status); @@ -487,13 +344,10 @@ UV_LEAVE_GROUP = 0, UV_JOIN_GROUP } uv_membership; -/* - * Most functions return 0 on success or an error code < 0 on failure. - */ UV_EXTERN const char* uv_strerror(int err); UV_EXTERN const char* uv_err_name(int err); #define UV_REQ_FIELDS \ @@ -514,18 +368,10 @@ /* Platform-specific request types. */ UV_PRIVATE_REQ_TYPES -/* - * uv_shutdown_t is a subclass of uv_req_t. - * - * Shutdown the outgoing (write) side of a duplex stream. It waits for pending - * write requests to complete. The handle should refer to a initialized stream. - * req should be an uninitialized shutdown request struct. The cb is called - * after shutdown is complete. - */ UV_EXTERN int uv_shutdown(uv_shutdown_t* req, uv_stream_t* handle, uv_shutdown_cb cb); struct uv_shutdown_s { @@ -551,96 +397,24 @@ /* The abstract base class of all handles. */ struct uv_handle_s { UV_HANDLE_FIELDS }; -/* - * Returns size of various handle types, useful for FFI bindings to allocate - * correct memory without copying struct definitions. - */ UV_EXTERN size_t uv_handle_size(uv_handle_type type); - -/* - * Returns size of request types, useful for dynamic lookup with FFI. - */ UV_EXTERN size_t uv_req_size(uv_req_type type); -/* - * Returns non-zero if the handle is active, zero if it's inactive. - * - * What "active" means depends on the type of handle: - * - * - A uv_async_t handle is always active and cannot be deactivated, except - * by closing it with uv_close(). - * - * - A uv_pipe_t, uv_tcp_t, uv_udp_t, etc. handle - basically any handle that - * deals with i/o - is active when it is doing something that involves i/o, - * like reading, writing, connecting, accepting new connections, etc. - * - * - A uv_check_t, uv_idle_t, uv_timer_t, etc. handle is active when it has - * been started with a call to uv_check_start(), uv_idle_start(), etc. - * - * Rule of thumb: if a handle of type uv_foo_t has a uv_foo_start() - * function, then it's active from the moment that function is called. - * Likewise, uv_foo_stop() deactivates the handle again. - * - */ UV_EXTERN int uv_is_active(const uv_handle_t* handle); -/* - * Walk the list of open handles. - */ UV_EXTERN void uv_walk(uv_loop_t* loop, uv_walk_cb walk_cb, void* arg); - -/* - * Request handle to be closed. close_cb will be called asynchronously after - * this call. This MUST be called on each handle before memory is released. - * - * Note that handles that wrap file descriptors are closed immediately but - * close_cb will still be deferred to the next iteration of the event loop. - * It gives you a chance to free up any resources associated with the handle. - * - * In-progress requests, like uv_connect_t or uv_write_t, are cancelled and - * have their callbacks called asynchronously with status=UV_ECANCELED. - */ UV_EXTERN void uv_close(uv_handle_t* handle, uv_close_cb close_cb); -/* - * Returns or sets the size of the receive buffer that the operating - * system uses for the socket. - * - * If *value == 0, it will return the current receive buffer size, - * otherwise it will use *value to set the new receive buffer size. - * - * NOTE: linux will set double the size and return double the size - * of the original set value. - */ +UV_EXTERN int uv_send_buffer_size(uv_handle_t* handle, int* value); UV_EXTERN int uv_recv_buffer_size(uv_handle_t* handle, int* value); UV_EXTERN int uv_fileno(const uv_handle_t* handle, uv_os_fd_t* fd); -/* - * Returns or sets the size of the send buffer that the operating - * system uses for the socket. - * - * If *value == 0, it will return the current send buffer size, - * otherwise it will use *value to set the new send buffer size. - * - * NOTE: linux will set double the size and return double the size - * of the original set value. - */ -UV_EXTERN int uv_send_buffer_size(uv_handle_t* handle, int* value); - - -/* - * Constructor for uv_buf_t. - * - * Due to platform differences the user cannot rely on the ordering of the - * base and len members of the uv_buf_t struct. The user is responsible for - * freeing base after the uv_buf_t is done. Return struct passed by value. - */ UV_EXTERN uv_buf_t uv_buf_init(char* base, unsigned int len); #define UV_STREAM_FIELDS \ /* number of bytes queued for writing */ \ @@ -661,93 +435,28 @@ UV_HANDLE_FIELDS UV_STREAM_FIELDS }; UV_EXTERN int uv_listen(uv_stream_t* stream, int backlog, uv_connection_cb cb); - -/* - * This call is used in conjunction with uv_listen() to accept incoming - * connections. Call uv_accept after receiving a uv_connection_cb to accept - * the connection. Before calling uv_accept use uv_*_init() must be - * called on the client. Non-zero return value indicates an error. - * - * When the uv_connection_cb is called it is guaranteed that uv_accept() will - * complete successfully the first time. If you attempt to use it more than - * once, it may fail. It is suggested to only call uv_accept() once per - * uv_connection_cb call. - */ UV_EXTERN int uv_accept(uv_stream_t* server, uv_stream_t* client); -/* - * Read data from an incoming stream. The callback will be made several - * times until there is no more data to read or uv_read_stop() is called. - * When we've reached EOF nread will be set to UV_EOF. - * - * When nread < 0, the buf parameter might not point to a valid buffer; - * in that case buf.len and buf.base are both set to 0. - * - * Note that nread might also be 0, which does *not* indicate an error or - * eof; it happens when libuv requested a buffer through the alloc callback - * but then decided that it didn't need that buffer. - */ UV_EXTERN int uv_read_start(uv_stream_t*, uv_alloc_cb alloc_cb, uv_read_cb read_cb); - UV_EXTERN int uv_read_stop(uv_stream_t*); - -/* - * Write data to stream. Buffers are written in order. Example: - * - * uv_buf_t a[] = { - * { .base = "1", .len = 1 }, - * { .base = "2", .len = 1 } - * }; - * - * uv_buf_t b[] = { - * { .base = "3", .len = 1 }, - * { .base = "4", .len = 1 } - * }; - * - * uv_write_t req1; - * uv_write_t req2; - * - * // writes "1234" - * uv_write(&req1, stream, a, 2); - * uv_write(&req2, stream, b, 2); - * - */ UV_EXTERN int uv_write(uv_write_t* req, uv_stream_t* handle, const uv_buf_t bufs[], unsigned int nbufs, uv_write_cb cb); - -/* - * Extended write function for sending handles over a pipe. The pipe must be - * initialized with ipc == 1. - * send_handle must be a TCP socket or pipe, which is a server or a connection - * (listening or connected state). Bound sockets or pipes will be assumed to - * be servers. - */ UV_EXTERN int uv_write2(uv_write_t* req, uv_stream_t* handle, const uv_buf_t bufs[], unsigned int nbufs, uv_stream_t* send_handle, uv_write_cb cb); - -/* - * Same as uv_write(), but won't queue write request if it can't be completed - * immediately. - * - * Will return either: - * - > 0: number of bytes written (can be less than the supplied buffer size). - * - < 0: negative error code (UV_EAGAIN is returned if no data can be sent - * immediately). - */ UV_EXTERN int uv_try_write(uv_stream_t* handle, const uv_buf_t bufs[], unsigned int nbufs); /* uv_write_t is a subclass of uv_req_t. */ @@ -758,44 +467,15 @@ uv_stream_t* handle; UV_WRITE_PRIVATE_FIELDS }; -/* - * Used to determine whether a stream is readable or writable. - */ UV_EXTERN int uv_is_readable(const uv_stream_t* handle); UV_EXTERN int uv_is_writable(const uv_stream_t* handle); - -/* - * Enable or disable blocking mode for a stream. - * - * When blocking mode is enabled all writes complete synchronously. The - * interface remains unchanged otherwise, e.g. completion or failure of the - * operation will still be reported through a callback which is made - * asychronously. - * - * Relying too much on this API is not recommended. It is likely to change - * significantly in the future. - * - * Currently this only works on Windows and only for uv_pipe_t handles. - * - * Also libuv currently makes no ordering guarantee when the blocking mode - * is changed after write requests have already been submitted. Therefore it is - * recommended to set the blocking mode immediately after opening or creating - * the stream. - */ UV_EXTERN int uv_stream_set_blocking(uv_stream_t* handle, int blocking); - -/* - * Used to determine whether a stream is closing or closed. - * - * N.B. is only valid between the initialization of the handle and the arrival - * of the close callback, and cannot be used to validate the handle. - */ UV_EXTERN int uv_is_closing(const uv_handle_t* handle); /* * uv_tcp_t is a subclass of uv_stream_t. @@ -807,72 +487,31 @@ UV_STREAM_FIELDS UV_TCP_PRIVATE_FIELDS }; UV_EXTERN int uv_tcp_init(uv_loop_t*, uv_tcp_t* handle); - -/* - * Opens an existing file descriptor or SOCKET as a tcp handle. - */ UV_EXTERN int uv_tcp_open(uv_tcp_t* handle, uv_os_sock_t sock); - -/* Enable/disable Nagle's algorithm. */ UV_EXTERN int uv_tcp_nodelay(uv_tcp_t* handle, int enable); - -/* - * Enable/disable TCP keep-alive. - * - * `delay` is the initial delay in seconds, ignored when `enable` is zero. - */ UV_EXTERN int uv_tcp_keepalive(uv_tcp_t* handle, int enable, unsigned int delay); - -/* - * Enable/disable simultaneous asynchronous accept requests that are - * queued by the operating system when listening for new tcp connections. - * - * This setting is used to tune a tcp server for the desired performance. - * Having simultaneous accepts can significantly improve the rate of accepting - * connections (which is why it is enabled by default) but may lead to uneven - * load distribution in multi-process setups. - */ UV_EXTERN int uv_tcp_simultaneous_accepts(uv_tcp_t* handle, int enable); enum uv_tcp_flags { /* Used with uv_tcp_bind, when an IPv6 address is used. */ UV_TCP_IPV6ONLY = 1 }; -/* - * Bind the handle to an address and port. `addr` should point to an - * initialized struct sockaddr_in or struct sockaddr_in6. - * - * When the port is already taken, you can expect to see an UV_EADDRINUSE error - * from either uv_tcp_bind(), uv_listen() or uv_tcp_connect(). - * - * That is, a successful call to uv_tcp_bind() does not guarantee that the call - * to uv_listen() or uv_tcp_connect() will succeed as well. - */ UV_EXTERN int uv_tcp_bind(uv_tcp_t* handle, const struct sockaddr* addr, unsigned int flags); UV_EXTERN int uv_tcp_getsockname(const uv_tcp_t* handle, struct sockaddr* name, int* namelen); UV_EXTERN int uv_tcp_getpeername(const uv_tcp_t* handle, struct sockaddr* name, int* namelen); - -/* - * Establish an IPv4 or IPv6 TCP connection. Provide an initialized TCP handle - * and an uninitialized uv_connect_t*. `addr` should point to an initialized - * struct sockaddr_in or struct sockaddr_in6. - * - * The callback is made when the connection has been established or when a - * connection error happened. - */ UV_EXTERN int uv_tcp_connect(uv_connect_t* req, uv_tcp_t* handle, const struct sockaddr* addr, uv_connect_cb cb); @@ -906,35 +545,11 @@ * any traffic, in effect "stealing" the port from the previous listener. */ UV_UDP_REUSEADDR = 4 }; -/* - * Called after uv_udp_send(). status 0 indicates success otherwise error. - */ typedef void (*uv_udp_send_cb)(uv_udp_send_t* req, int status); - -/* - * Callback that is invoked when a new UDP datagram is received. - * - * handle UDP handle. - * nread Number of bytes that have been received. - * - 0 if there is no more data to read. You may discard or repurpose - * the read buffer. Note that 0 may also mean that an empty datagram - * was received (in this case `addr` is not NULL). - * - < 0 if a transmission error was detected. - * buf uv_buf_t with the received data. - * addr struct sockaddr* containing the address of the sender. Can be NULL. - * Valid for the duration of the callback only. - * flags One or more OR'ed UV_UDP_* constants. Right now only UV_UDP_PARTIAL - * is used. - * - * NOTE: - * The receive callback will be called with nread == 0 and addr == NULL when - * there is nothing to read, and with nread == 0 and addr != NULL when an empty - * UDP packet is received. - */ typedef void (*uv_udp_recv_cb)(uv_udp_t* handle, ssize_t nread, const uv_buf_t* buf, const struct sockaddr* addr, unsigned flags); @@ -961,204 +576,42 @@ uv_udp_t* handle; uv_udp_send_cb cb; UV_UDP_SEND_PRIVATE_FIELDS }; -/* - * Initialize a new UDP handle. The actual socket is created lazily. - * Returns 0 on success. - */ UV_EXTERN int uv_udp_init(uv_loop_t*, uv_udp_t* handle); - -/* - * Opens an existing file descriptor or SOCKET as a udp handle. - * - * Unix only: - * The only requirement of the sock argument is that it follows the datagram - * contract (works in unconnected mode, supports sendmsg()/recvmsg(), etc). - * In other words, other datagram-type sockets like raw sockets or netlink - * sockets can also be passed to this function. - * - * This sets the SO_REUSEPORT socket flag on the BSDs and OS X. On other Unix - * platforms, it sets the SO_REUSEADDR flag. What that means is that multiple - * threads or processes can bind to the same address without error (provided - * they all set the flag) but only the last one to bind will receive any - * traffic, in effect "stealing" the port from the previous listener. - * This behavior is something of an anomaly and may be replaced by an explicit - * opt-in mechanism in future versions of libuv. - */ UV_EXTERN int uv_udp_open(uv_udp_t* handle, uv_os_sock_t sock); - -/* - * Bind to an IP address and port. - * - * Arguments: - * handle UDP handle. Should have been initialized with uv_udp_init(). - * addr struct sockaddr_in or struct sockaddr_in6 with the address and - * port to bind to. - * flags Indicate how the socket will be bound, UV_UDP_IPV6ONLY and - * UV_UDP_REUSEADDR are supported. - * - * Returns: - * 0 on success, or an error code < 0 on failure. - */ UV_EXTERN int uv_udp_bind(uv_udp_t* handle, const struct sockaddr* addr, unsigned int flags); UV_EXTERN int uv_udp_getsockname(const uv_udp_t* handle, struct sockaddr* name, int* namelen); - -/* - * Set membership for a multicast address - * - * Arguments: - * handle UDP handle. Should have been initialized with - * uv_udp_init(). - * multicast_addr multicast address to set membership for. - * interface_addr interface address. - * membership Should be UV_JOIN_GROUP or UV_LEAVE_GROUP. - * - * Returns: - * 0 on success, or an error code < 0 on failure. - */ UV_EXTERN int uv_udp_set_membership(uv_udp_t* handle, const char* multicast_addr, const char* interface_addr, uv_membership membership); - -/* - * Set IP multicast loop flag. Makes multicast packets loop back to - * local sockets. - * - * Arguments: - * handle UDP handle. Should have been initialized with - * uv_udp_init(). - * on 1 for on, 0 for off. - * - * Returns: - * 0 on success, or an error code < 0 on failure. - */ UV_EXTERN int uv_udp_set_multicast_loop(uv_udp_t* handle, int on); - -/* - * Set the multicast ttl. - * - * Arguments: - * handle UDP handle. Should have been initialized with - * uv_udp_init(). - * ttl 1 through 255. - * - * Returns: - * 0 on success, or an error code < 0 on failure. - */ UV_EXTERN int uv_udp_set_multicast_ttl(uv_udp_t* handle, int ttl); - - -/* - * Set the multicast interface to send on. - * - * Arguments: - * handle UDP handle. Should have been initialized with - * uv_udp_init(). - * interface_addr interface address. - * - * Returns: - * 0 on success, or an error code < 0 on failure. - */ UV_EXTERN int uv_udp_set_multicast_interface(uv_udp_t* handle, const char* interface_addr); - -/* - * Set broadcast on or off. - * - * Arguments: - * handle UDP handle. Should have been initialized with - * uv_udp_init(). - * on 1 for on, 0 for off. - * - * Returns: - * 0 on success, or an error code < 0 on failure. - */ UV_EXTERN int uv_udp_set_broadcast(uv_udp_t* handle, int on); - -/* - * Set the time to live. - * - * Arguments: - * handle UDP handle. Should have been initialized with - * uv_udp_init(). - * ttl 1 through 255. - * - * Returns: - * 0 on success, or an error code < 0 on failure. - */ UV_EXTERN int uv_udp_set_ttl(uv_udp_t* handle, int ttl); - -/* - * Send data. If the socket has not previously been bound with uv_udp_bind() it - * is bound to 0.0.0.0 (the "all interfaces" address) and a random port number. - * - * Arguments: - * req UDP request handle. Need not be initialized. - * handle UDP handle. Should have been initialized with uv_udp_init(). - * bufs List of buffers to send. - * nbufs Number of buffers in `bufs`. - * addr struct sockaddr_in or struct sockaddr_in6 with the address and - * port of the remote peer. - * send_cb Callback to invoke when the data has been sent out. - * - * Returns: - * 0 on success, or an error code < 0 on failure. - */ UV_EXTERN int uv_udp_send(uv_udp_send_t* req, uv_udp_t* handle, const uv_buf_t bufs[], unsigned int nbufs, const struct sockaddr* addr, uv_udp_send_cb send_cb); - -/* - * Same as uv_udp_send(), but won't queue a send request if it can't be completed - * immediately. - * - * Will return either: - * - >= 0: number of bytes sent (it matches the given buffer size). - * - < 0: negative error code (UV_EAGAIN is returned when the message can't be - * sent immediately). - */ UV_EXTERN int uv_udp_try_send(uv_udp_t* handle, const uv_buf_t bufs[], unsigned int nbufs, const struct sockaddr* addr); -/* - * Receive data. If the socket has not previously been bound with uv_udp_bind() - * it is bound to 0.0.0.0 (the "all interfaces" address) and a random port - * number. - * - * Arguments: - * handle UDP handle. Should have been initialized with uv_udp_init(). - * alloc_cb Callback to invoke when temporary storage is needed. - * recv_cb Callback to invoke with received data. - * - * Returns: - * 0 on success, or an error code < 0 on failure. - */ UV_EXTERN int uv_udp_recv_start(uv_udp_t* handle, uv_alloc_cb alloc_cb, uv_udp_recv_cb recv_cb); - -/* - * Stop listening for incoming datagrams. - * - * Arguments: - * handle UDP handle. Should have been initialized with uv_udp_init(). - * - * Returns: - * 0 on success, or an error code < 0 on failure. - */ UV_EXTERN int uv_udp_recv_stop(uv_udp_t* handle); /* * uv_tty_t is a subclass of uv_stream_t. @@ -1169,49 +622,15 @@ UV_HANDLE_FIELDS UV_STREAM_FIELDS UV_TTY_PRIVATE_FIELDS }; -/* - * Initialize a new TTY stream with the given file descriptor. Usually the - * file descriptor will be: - * 0 = stdin - * 1 = stdout - * 2 = stderr - * The last argument, readable, specifies if you plan on calling - * uv_read_start() with this stream. stdin is readable, stdout is not. - * - * TTY streams which are not readable have blocking writes. - */ UV_EXTERN int uv_tty_init(uv_loop_t*, uv_tty_t*, uv_file fd, int readable); - -/* - * Set mode. 0 for normal, 1 for raw. - */ UV_EXTERN int uv_tty_set_mode(uv_tty_t*, int mode); - -/* - * To be called when the program exits. Resets TTY settings to default - * values for the next process to take over. - * - * This function is async signal-safe on Unix platforms but can fail with error - * code UV_EBUSY if you call it when execution is inside uv_tty_set_mode(). - */ UV_EXTERN int uv_tty_reset_mode(void); - -/* - * Gets the current Window size. On success zero is returned. - */ UV_EXTERN int uv_tty_get_winsize(uv_tty_t*, int* width, int* height); -/* - * Used to detect what type of stream should be used with a given file - * descriptor. Usually this will be used during initialization to guess the - * type of the stdio streams. - * - * For isatty() functionality use this function and test for UV_TTY. - */ UV_EXTERN uv_handle_type uv_guess_handle(uv_file file); /* * uv_pipe_t is a subclass of uv_stream_t. * @@ -1223,99 +642,25 @@ UV_STREAM_FIELDS int ipc; /* non-zero if this pipe is used for passing handles */ UV_PIPE_PRIVATE_FIELDS }; -/* - * Initialize a pipe. The last argument is a boolean to indicate if - * this pipe will be used for handle passing between processes. - */ UV_EXTERN int uv_pipe_init(uv_loop_t*, uv_pipe_t* handle, int ipc); - -/* - * Opens an existing file descriptor or HANDLE as a pipe. - */ UV_EXTERN int uv_pipe_open(uv_pipe_t*, uv_file file); - -/* - * Bind the pipe to a file path (Unix) or a name (Windows). - * - * Paths on Unix get truncated to `sizeof(sockaddr_un.sun_path)` bytes, - * typically between 92 and 108 bytes. - */ UV_EXTERN int uv_pipe_bind(uv_pipe_t* handle, const char* name); - -/* - * Connect to the Unix domain socket or the named pipe. - * - * Paths on Unix get truncated to `sizeof(sockaddr_un.sun_path)` bytes, - * typically between 92 and 108 bytes. - */ UV_EXTERN void uv_pipe_connect(uv_connect_t* req, uv_pipe_t* handle, const char* name, uv_connect_cb cb); - -/* - * Get the name of the Unix domain socket or the named pipe. - * - * A preallocated buffer must be provided. The len parameter holds the length - * of the buffer and it's set to the number of bytes written to the buffer on - * output. If the buffer is not big enough UV_ENOBUFS will be returned and len - * will contain the required size. - */ UV_EXTERN int uv_pipe_getsockname(const uv_pipe_t* handle, char* buf, size_t* len); - -/* - * This setting applies to Windows only. - * - * Set the number of pending pipe instance handles when the pipe server is - * waiting for connections. - */ UV_EXTERN void uv_pipe_pending_instances(uv_pipe_t* handle, int count); - -/* - * Used to receive handles over ipc pipes. - * - * First - call uv_pipe_pending_count(), if it is > 0 - initialize handle - * using type, returned by uv_pipe_pending_type() and call - * uv_accept(pipe, handle). - */ UV_EXTERN int uv_pipe_pending_count(uv_pipe_t* handle); UV_EXTERN uv_handle_type uv_pipe_pending_type(uv_pipe_t* handle); -/* - * uv_poll_t is a subclass of uv_handle_t. - * - * The uv_poll watcher is used to watch file descriptors for readability and - * writability, similar to the purpose of poll(2). - * - * The purpose of uv_poll is to enable integrating external libraries that - * rely on the event loop to signal it about the socket status changes, like - * c-ares or libssh2. Using uv_poll_t for any other purpose is not recommended; - * uv_tcp_t, uv_udp_t, etc. provide an implementation that is much faster and - * more scalable than what can be achieved with uv_poll_t, especially on - * Windows. - * - * It is possible that uv_poll occasionally signals that a file descriptor is - * readable or writable even when it isn't. The user should therefore always - * be prepared to handle EAGAIN or equivalent when it attempts to read from or - * write to the fd. - * - * It is not okay to have multiple active uv_poll watchers for the same socket. - * This can cause libuv to busyloop or otherwise malfunction. - * - * The user should not close a file descriptor while it is being polled by an - * active uv_poll watcher. This can cause the poll watcher to report an error, - * but it might also start polling another socket. However the fd can be safely - * closed immediately after a call to uv_poll_stop() or uv_close(). - * - * On windows only sockets can be polled with uv_poll. On Unix any file - * descriptor that would be accepted by poll(2) can be used with uv_poll. - */ + struct uv_poll_s { UV_HANDLE_FIELDS uv_poll_cb poll_cb; UV_POLL_PRIVATE_FIELDS }; @@ -1323,128 +668,56 @@ enum uv_poll_event { UV_READABLE = 1, UV_WRITABLE = 2 }; -/* Initialize the poll watcher using a file descriptor. */ UV_EXTERN int uv_poll_init(uv_loop_t* loop, uv_poll_t* handle, int fd); - -/* - * Initialize the poll watcher using a socket descriptor. On Unix this is - * identical to uv_poll_init. On windows it takes a SOCKET handle. - */ UV_EXTERN int uv_poll_init_socket(uv_loop_t* loop, uv_poll_t* handle, uv_os_sock_t socket); - -/* - * Starts polling the file descriptor. `events` is a bitmask consisting made up - * of UV_READABLE and UV_WRITABLE. As soon as an event is detected the callback - * will be called with `status` set to 0, and the detected events set en the - * `events` field. - * - * If an error happens while polling status, `status` < 0 and corresponds - * with one of the UV_E* error codes. The user should not close the socket - * while uv_poll is active. If the user does that anyway, the callback *may* - * be called reporting an error status, but this is not guaranteed. - * - * Calling uv_poll_start on an uv_poll watcher that is already active is fine. - * Doing so will update the events mask that is being watched for. - */ UV_EXTERN int uv_poll_start(uv_poll_t* handle, int events, uv_poll_cb cb); - -/* Stops polling the file descriptor. */ UV_EXTERN int uv_poll_stop(uv_poll_t* handle); -/* - * uv_prepare_t is a subclass of uv_handle_t. - * - * Every active prepare handle gets its callback called exactly once per loop - * iteration, just before the system blocks to wait for completed i/o. - */ struct uv_prepare_s { UV_HANDLE_FIELDS UV_PREPARE_PRIVATE_FIELDS }; UV_EXTERN int uv_prepare_init(uv_loop_t*, uv_prepare_t* prepare); - UV_EXTERN int uv_prepare_start(uv_prepare_t* prepare, uv_prepare_cb cb); - UV_EXTERN int uv_prepare_stop(uv_prepare_t* prepare); -/* - * uv_check_t is a subclass of uv_handle_t. - * - * Every active check handle gets its callback called exactly once per loop - * iteration, just after the system returns from blocking. - */ struct uv_check_s { UV_HANDLE_FIELDS UV_CHECK_PRIVATE_FIELDS }; UV_EXTERN int uv_check_init(uv_loop_t*, uv_check_t* check); - UV_EXTERN int uv_check_start(uv_check_t* check, uv_check_cb cb); - UV_EXTERN int uv_check_stop(uv_check_t* check); -/* - * uv_idle_t is a subclass of uv_handle_t. - * - * Every active idle handle gets its callback called repeatedly until it is - * stopped. This happens after all other types of callbacks are processed. - * When there are multiple "idle" handles active, their callbacks are called - * in turn. - */ struct uv_idle_s { UV_HANDLE_FIELDS UV_IDLE_PRIVATE_FIELDS }; UV_EXTERN int uv_idle_init(uv_loop_t*, uv_idle_t* idle); - UV_EXTERN int uv_idle_start(uv_idle_t* idle, uv_idle_cb cb); - UV_EXTERN int uv_idle_stop(uv_idle_t* idle); -/* - * uv_async_t is a subclass of uv_handle_t. - * - * uv_async_send() wakes up the event loop and calls the async handle's callback. - * - * Unlike all other libuv functions, uv_async_send() can be called from another - * thread. - * - * NOTE: - * There is no guarantee that every uv_async_send() call leads to exactly one - * invocation of the callback; the only guarantee is that the callback - * function is called at least once after the call to async_send. - */ struct uv_async_s { UV_HANDLE_FIELDS UV_ASYNC_PRIVATE_FIELDS }; -/* - * Initialize the uv_async_t handle. A NULL callback is allowed. - * - * Note that uv_async_init(), unlike other libuv functions, immediately - * starts the handle. To stop the handle again, close it with uv_close(). - */ UV_EXTERN int uv_async_init(uv_loop_t*, uv_async_t* async, uv_async_cb async_cb); - -/* - * This can be called from other threads to wake up a libuv thread. - */ UV_EXTERN int uv_async_send(uv_async_t* async); /* * uv_timer_t is a subclass of uv_handle_t. @@ -1455,41 +728,17 @@ UV_HANDLE_FIELDS UV_TIMER_PRIVATE_FIELDS }; UV_EXTERN int uv_timer_init(uv_loop_t*, uv_timer_t* handle); - -/* - * Start the timer. `timeout` and `repeat` are in milliseconds. - * - * If timeout is zero, the callback fires on the next tick of the event loop. - * - * If repeat is non-zero, the callback fires first after timeout milliseconds - * and then repeatedly after repeat milliseconds. - */ UV_EXTERN int uv_timer_start(uv_timer_t* handle, uv_timer_cb cb, uint64_t timeout, uint64_t repeat); - UV_EXTERN int uv_timer_stop(uv_timer_t* handle); - -/* - * Stop the timer, and if it is repeating restart it using the repeat value - * as the timeout. If the timer has never been started before it returns - * UV_EINVAL. - */ UV_EXTERN int uv_timer_again(uv_timer_t* handle); - -/* - * Set the repeat value in milliseconds. Note that if the repeat value is set - * from a timer callback it does not immediately take effect. If the timer was - * non-repeating before, it will have been stopped. If it was repeating, then - * the old repeat value will have been used to schedule the next timeout. - */ UV_EXTERN void uv_timer_set_repeat(uv_timer_t* handle, uint64_t repeat); - UV_EXTERN uint64_t uv_timer_get_repeat(const uv_timer_t* handle); /* * uv_getaddrinfo_t is a subclass of uv_req_t. @@ -1502,38 +751,16 @@ uv_loop_t* loop; UV_GETADDRINFO_PRIVATE_FIELDS }; -/* - * Asynchronous getaddrinfo(3). - * - * Either node or service may be NULL but not both. - * - * hints is a pointer to a struct addrinfo with additional address type - * constraints, or NULL. Consult `man -s 3 getaddrinfo` for details. - * - * Returns 0 on success or an error code < 0 on failure. - * - * If successful, your callback gets called sometime in the future with the - * lookup result, which is either: - * - * a) err == 0, the res argument points to a valid struct addrinfo, or - * b) err < 0, the res argument is NULL. See the UV_EAI_* constants. - * - * Call uv_freeaddrinfo() to free the addrinfo structure. - */ UV_EXTERN int uv_getaddrinfo(uv_loop_t* loop, uv_getaddrinfo_t* req, uv_getaddrinfo_cb getaddrinfo_cb, const char* node, const char* service, const struct addrinfo* hints); - -/* - * Free the struct addrinfo. Passing NULL is allowed and is a no-op. - */ UV_EXTERN void uv_freeaddrinfo(struct addrinfo* ai); /* * uv_getnameinfo_t is a subclass of uv_req_t. @@ -1545,18 +772,10 @@ /* read-only */ uv_loop_t* loop; UV_GETNAMEINFO_PRIVATE_FIELDS }; -/* - * Asynchronous getnameinfo. - * - * Returns 0 on success or an error code < 0 on failure. - * - * If successful, your callback gets called sometime in the future with the - * lookup result. - */ UV_EXTERN int uv_getnameinfo(uv_loop_t* loop, uv_getnameinfo_t* req, uv_getnameinfo_cb getnameinfo_cb, const struct sockaddr* addr, int flags); @@ -1678,50 +897,14 @@ uv_exit_cb exit_cb; int pid; UV_PROCESS_PRIVATE_FIELDS }; -/* - * Initializes the uv_process_t and starts the process. If the process is - * successfully spawned, then this function will return 0. Otherwise, the - * negative error code corresponding to the reason it couldn't spawn is - * returned. - * - * Possible reasons for failing to spawn would include (but not be limited to) - * the file to execute not existing, not having permissions to use the setuid or - * setgid specified, or not having enough memory to allocate for the new - * process. - */ UV_EXTERN int uv_spawn(uv_loop_t* loop, uv_process_t* handle, const uv_process_options_t* options); - - -/* - * Kills the process with the specified signal. The user must still - * call uv_close() on the process. - * - * Emulates some aspects of Unix exit status on Windows, in that while the - * underlying process will be terminated with a status of `1`, - * `uv_process_t.exit_signal` will be set to signum, so the process will appear - * to have been killed by `signum`. - */ UV_EXTERN int uv_process_kill(uv_process_t*, int signum); - - -/* Kills the process with the specified signal. - * - * Emulates some aspects of Unix signals on Windows: - * - SIGTERM, SIGKILL, and SIGINT call TerminateProcess() to unconditionally - * cause the target to exit with status 1. Unlike Unix, this cannot be caught - * or ignored (but see uv_process_kill() and uv_signal_start()). - * - Signal number `0` causes a check for target existence, as in Unix. Return - * value is 0 on existence, UV_ESRCH on non-existence. - * - * Returns 0 on success, or an error code on failure. UV_ESRCH is portably used - * for non-existence of target process, other errors may be system specific. - */ UV_EXTERN int uv_kill(int pid, int signum); /* * uv_work_t is a subclass of uv_req_t. @@ -1732,38 +915,15 @@ uv_work_cb work_cb; uv_after_work_cb after_work_cb; UV_WORK_PRIVATE_FIELDS }; -/* Queues a work request to execute asynchronously on the thread pool. */ UV_EXTERN int uv_queue_work(uv_loop_t* loop, uv_work_t* req, uv_work_cb work_cb, uv_after_work_cb after_work_cb); -/* Cancel a pending request. Fails if the request is executing or has finished - * executing. - * - * Returns 0 on success, or an error code < 0 on failure. - * - * Only cancellation of uv_fs_t, uv_getaddrinfo_t and uv_work_t requests is - * currently supported. - * - * Cancelled requests have their callbacks invoked some time in the future. - * It's _not_ safe to free the memory associated with the request until your - * callback is called. - * - * Here is how cancellation is reported to your callback: - * - * - A uv_fs_t request has its req->result field set to UV_ECANCELED. - * - * - A uv_work_t or uv_getaddrinfo_t request has its callback invoked with - * status == UV_ECANCELED. - * - * This function is currently only implemented on Unix platforms. On Windows, - * it always returns UV_ENOSYS. - */ UV_EXTERN int uv_cancel(uv_req_t* req); struct uv_cpu_info_s { char* model; @@ -1835,45 +995,20 @@ uint64_t ru_nsignals; /* signals received */ uint64_t ru_nvcsw; /* voluntary context switches */ uint64_t ru_nivcsw; /* involuntary context switches */ } uv_rusage_t; -/* - * Get information about OS resource utilization for the current process. - * Please note that not all uv_rusage_t struct fields will be filled on Windows. - */ UV_EXTERN int uv_getrusage(uv_rusage_t* rusage); -/* - * This allocates cpu_infos array, and sets count. The array is freed - * using uv_free_cpu_info(). - */ UV_EXTERN int uv_cpu_info(uv_cpu_info_t** cpu_infos, int* count); UV_EXTERN void uv_free_cpu_info(uv_cpu_info_t* cpu_infos, int count); -/* - * This allocates addresses array, and sets count. The array is freed - * using uv_free_interface_addresses(). - */ UV_EXTERN int uv_interface_addresses(uv_interface_address_t** addresses, - int* count); + int* count); UV_EXTERN void uv_free_interface_addresses(uv_interface_address_t* addresses, - int count); + int count); -/* - * File System Methods. - * - * The uv_fs_* functions execute a blocking system call asynchronously (in a - * thread pool) and call the specified callback in the specified loop after - * completion. If the user gives NULL as the callback the blocking system - * call will be called synchronously. req should be a pointer to an - * uninitialized uv_fs_t object. - * - * uv_fs_req_cleanup() must be called after completion of the uv_fs_ - * function to free any internal memory allocations associated with the - * request. - */ typedef enum { UV_FS_UNKNOWN = -1, UV_FS_CUSTOM, UV_FS_OPEN, @@ -1885,20 +1020,21 @@ UV_FS_LSTAT, UV_FS_FSTAT, UV_FS_FTRUNCATE, UV_FS_UTIME, UV_FS_FUTIME, + UV_FS_ACCESS, UV_FS_CHMOD, UV_FS_FCHMOD, UV_FS_FSYNC, UV_FS_FDATASYNC, UV_FS_UNLINK, UV_FS_RMDIR, UV_FS_MKDIR, UV_FS_MKDTEMP, UV_FS_RENAME, - UV_FS_READDIR, + UV_FS_SCANDIR, UV_FS_LINK, UV_FS_SYMLINK, UV_FS_READLINK, UV_FS_CHOWN, UV_FS_FCHOWN @@ -1916,90 +1052,124 @@ uv_stat_t statbuf; /* Stores the result of uv_fs_stat() and uv_fs_fstat(). */ UV_FS_PRIVATE_FIELDS }; UV_EXTERN void uv_fs_req_cleanup(uv_fs_t* req); +UV_EXTERN int uv_fs_close(uv_loop_t* loop, + uv_fs_t* req, + uv_file file, + uv_fs_cb cb); +UV_EXTERN int uv_fs_open(uv_loop_t* loop, + uv_fs_t* req, + const char* path, + int flags, + int mode, + uv_fs_cb cb); +UV_EXTERN int uv_fs_read(uv_loop_t* loop, + uv_fs_t* req, + uv_file file, + const uv_buf_t bufs[], + unsigned int nbufs, + int64_t offset, + uv_fs_cb cb); +UV_EXTERN int uv_fs_unlink(uv_loop_t* loop, + uv_fs_t* req, + const char* path, + uv_fs_cb cb); +UV_EXTERN int uv_fs_write(uv_loop_t* loop, + uv_fs_t* req, + uv_file file, + const uv_buf_t bufs[], + unsigned int nbufs, + int64_t offset, + uv_fs_cb cb); +UV_EXTERN int uv_fs_mkdir(uv_loop_t* loop, + uv_fs_t* req, + const char* path, + int mode, + uv_fs_cb cb); +UV_EXTERN int uv_fs_mkdtemp(uv_loop_t* loop, + uv_fs_t* req, + const char* tpl, + uv_fs_cb cb); +UV_EXTERN int uv_fs_rmdir(uv_loop_t* loop, + uv_fs_t* req, + const char* path, + uv_fs_cb cb); +UV_EXTERN int uv_fs_scandir(uv_loop_t* loop, + uv_fs_t* req, + const char* path, + int flags, + uv_fs_cb cb); +UV_EXTERN int uv_fs_scandir_next(uv_fs_t* req, + uv_dirent_t* ent); +UV_EXTERN int uv_fs_stat(uv_loop_t* loop, + uv_fs_t* req, + const char* path, + uv_fs_cb cb); +UV_EXTERN int uv_fs_fstat(uv_loop_t* loop, + uv_fs_t* req, + uv_file file, + uv_fs_cb cb); +UV_EXTERN int uv_fs_rename(uv_loop_t* loop, + uv_fs_t* req, + const char* path, + const char* new_path, + uv_fs_cb cb); +UV_EXTERN int uv_fs_fsync(uv_loop_t* loop, + uv_fs_t* req, + uv_file file, + uv_fs_cb cb); +UV_EXTERN int uv_fs_fdatasync(uv_loop_t* loop, + uv_fs_t* req, + uv_file file, + uv_fs_cb cb); +UV_EXTERN int uv_fs_ftruncate(uv_loop_t* loop, + uv_fs_t* req, + uv_file file, + int64_t offset, + uv_fs_cb cb); +UV_EXTERN int uv_fs_sendfile(uv_loop_t* loop, + uv_fs_t* req, + uv_file out_fd, + uv_file in_fd, + int64_t in_offset, + size_t length, + uv_fs_cb cb); +UV_EXTERN int uv_fs_access(uv_loop_t* loop, + uv_fs_t* req, + const char* path, + int flags, + uv_fs_cb cb); +UV_EXTERN int uv_fs_chmod(uv_loop_t* loop, + uv_fs_t* req, + const char* path, + int mode, + uv_fs_cb cb); +UV_EXTERN int uv_fs_utime(uv_loop_t* loop, + uv_fs_t* req, + const char* path, + double atime, + double mtime, + uv_fs_cb cb); +UV_EXTERN int uv_fs_futime(uv_loop_t* loop, + uv_fs_t* req, + uv_file file, + double atime, + double mtime, + uv_fs_cb cb); +UV_EXTERN int uv_fs_lstat(uv_loop_t* loop, + uv_fs_t* req, + const char* path, + uv_fs_cb cb); +UV_EXTERN int uv_fs_link(uv_loop_t* loop, + uv_fs_t* req, + const char* path, + const char* new_path, + uv_fs_cb cb); -UV_EXTERN int uv_fs_close(uv_loop_t* loop, uv_fs_t* req, uv_file file, - uv_fs_cb cb); - -UV_EXTERN int uv_fs_open(uv_loop_t* loop, uv_fs_t* req, const char* path, - int flags, int mode, uv_fs_cb cb); - -UV_EXTERN int uv_fs_read(uv_loop_t* loop, uv_fs_t* req, uv_file file, - const uv_buf_t bufs[], unsigned int nbufs, int64_t offset, uv_fs_cb cb); - -UV_EXTERN int uv_fs_unlink(uv_loop_t* loop, uv_fs_t* req, const char* path, - uv_fs_cb cb); - -UV_EXTERN int uv_fs_write(uv_loop_t* loop, uv_fs_t* req, uv_file file, - const uv_buf_t bufs[], unsigned int nbufs, int64_t offset, uv_fs_cb cb); - -UV_EXTERN int uv_fs_mkdir(uv_loop_t* loop, uv_fs_t* req, const char* path, - int mode, uv_fs_cb cb); - /* - * Generates a uniquely named temporary directory from tpl. The last six - * characters of tpl must be XXXXXX and these are replaced with a string that - * makes the directory name unique. On success the name of created directory - * will be stored in req->path. - */ -UV_EXTERN int uv_fs_mkdtemp(uv_loop_t* loop, uv_fs_t* req, const char* tpl, - uv_fs_cb cb); - -UV_EXTERN int uv_fs_rmdir(uv_loop_t* loop, uv_fs_t* req, const char* path, - uv_fs_cb cb); - -UV_EXTERN int uv_fs_readdir(uv_loop_t* loop, uv_fs_t* req, - const char* path, int flags, uv_fs_cb cb); - -/* - * Call this after `uv_fs_readdir` cb's invocation, this function should be - * called until it returns `UV_EOF`. - * - * The data that is put into `ent` is managed by libuv and should not be - * deallocated by the user. - */ -UV_EXTERN int uv_fs_readdir_next(uv_fs_t* req, uv_dirent_t* ent); - -UV_EXTERN int uv_fs_stat(uv_loop_t* loop, uv_fs_t* req, const char* path, - uv_fs_cb cb); - -UV_EXTERN int uv_fs_fstat(uv_loop_t* loop, uv_fs_t* req, uv_file file, - uv_fs_cb cb); - -UV_EXTERN int uv_fs_rename(uv_loop_t* loop, uv_fs_t* req, const char* path, - const char* new_path, uv_fs_cb cb); - -UV_EXTERN int uv_fs_fsync(uv_loop_t* loop, uv_fs_t* req, uv_file file, - uv_fs_cb cb); - -UV_EXTERN int uv_fs_fdatasync(uv_loop_t* loop, uv_fs_t* req, uv_file file, - uv_fs_cb cb); - -UV_EXTERN int uv_fs_ftruncate(uv_loop_t* loop, uv_fs_t* req, uv_file file, - int64_t offset, uv_fs_cb cb); - -UV_EXTERN int uv_fs_sendfile(uv_loop_t* loop, uv_fs_t* req, uv_file out_fd, - uv_file in_fd, int64_t in_offset, size_t length, uv_fs_cb cb); - -UV_EXTERN int uv_fs_chmod(uv_loop_t* loop, uv_fs_t* req, const char* path, - int mode, uv_fs_cb cb); - -UV_EXTERN int uv_fs_utime(uv_loop_t* loop, uv_fs_t* req, const char* path, - double atime, double mtime, uv_fs_cb cb); - -UV_EXTERN int uv_fs_futime(uv_loop_t* loop, uv_fs_t* req, uv_file file, - double atime, double mtime, uv_fs_cb cb); - -UV_EXTERN int uv_fs_lstat(uv_loop_t* loop, uv_fs_t* req, const char* path, - uv_fs_cb cb); - -UV_EXTERN int uv_fs_link(uv_loop_t* loop, uv_fs_t* req, const char* path, - const char* new_path, uv_fs_cb cb); - -/* * This flag can be used with uv_fs_symlink() on Windows to specify whether * path argument points to a directory. */ #define UV_FS_SYMLINK_DIR 0x0001 @@ -2007,26 +1177,39 @@ * This flag can be used with uv_fs_symlink() on Windows to specify whether * the symlink is to be created using junction points. */ #define UV_FS_SYMLINK_JUNCTION 0x0002 -UV_EXTERN int uv_fs_symlink(uv_loop_t* loop, uv_fs_t* req, const char* path, - const char* new_path, int flags, uv_fs_cb cb); +UV_EXTERN int uv_fs_symlink(uv_loop_t* loop, + uv_fs_t* req, + const char* path, + const char* new_path, + int flags, + uv_fs_cb cb); +UV_EXTERN int uv_fs_readlink(uv_loop_t* loop, + uv_fs_t* req, + const char* path, + uv_fs_cb cb); +UV_EXTERN int uv_fs_fchmod(uv_loop_t* loop, + uv_fs_t* req, + uv_file file, + int mode, + uv_fs_cb cb); +UV_EXTERN int uv_fs_chown(uv_loop_t* loop, + uv_fs_t* req, + const char* path, + uv_uid_t uid, + uv_gid_t gid, + uv_fs_cb cb); +UV_EXTERN int uv_fs_fchown(uv_loop_t* loop, + uv_fs_t* req, + uv_file file, + uv_uid_t uid, + uv_gid_t gid, + uv_fs_cb cb); -UV_EXTERN int uv_fs_readlink(uv_loop_t* loop, uv_fs_t* req, const char* path, - uv_fs_cb cb); -UV_EXTERN int uv_fs_fchmod(uv_loop_t* loop, uv_fs_t* req, uv_file file, - int mode, uv_fs_cb cb); - -UV_EXTERN int uv_fs_chown(uv_loop_t* loop, uv_fs_t* req, const char* path, - uv_uid_t uid, uv_gid_t gid, uv_fs_cb cb); - -UV_EXTERN int uv_fs_fchown(uv_loop_t* loop, uv_fs_t* req, uv_file file, - uv_uid_t uid, uv_gid_t gid, uv_fs_cb cb); - - enum uv_fs_event { UV_RENAME = 1, UV_CHANGE = 2 }; @@ -2047,104 +1230,31 @@ /* Private, don't touch. */ void* poll_ctx; }; UV_EXTERN int uv_fs_poll_init(uv_loop_t* loop, uv_fs_poll_t* handle); - -/* - * Check the file at `path` for changes every `interval` milliseconds. - * - * Your callback is invoked with `status < 0` if `path` does not exist - * or is inaccessible. The watcher is *not* stopped but your callback is - * not called again until something changes (e.g. when the file is created - * or the error reason changes). - * - * When `status == 0`, your callback receives pointers to the old and new - * `uv_stat_t` structs. They are valid for the duration of the callback - * only! - * - * For maximum portability, use multi-second intervals. Sub-second intervals - * will not detect all changes on many file systems. - */ UV_EXTERN int uv_fs_poll_start(uv_fs_poll_t* handle, uv_fs_poll_cb poll_cb, const char* path, unsigned int interval); - UV_EXTERN int uv_fs_poll_stop(uv_fs_poll_t* handle); - -/* - * Get the path being monitored by the handle. The buffer must be preallocated - * by the user. Returns 0 on success or an error code < 0 in case of failure. - * On sucess, `buf` will contain the path and `len` its length. If the buffer - * is not big enough UV_ENOBUFS will be returned and len will be set to the - * required size. - */ UV_EXTERN int uv_fs_poll_getpath(uv_fs_poll_t* handle, char* buf, size_t* len); -/* - * Unix signal handling on a per-event loop basis. The implementation is not - * ultra efficient so don't go creating a million event loops with a million - * signal watchers. - * - * Note to Linux users: SIGRT0 and SIGRT1 (signals 32 and 33) are used by the - * NPTL pthreads library to manage threads. Installing watchers for those - * signals will lead to unpredictable behavior and is strongly discouraged. - * Future versions of libuv may simply reject them. - * - * Reception of some signals is emulated on Windows: - * - * SIGINT is normally delivered when the user presses CTRL+C. However, like - * on Unix, it is not generated when terminal raw mode is enabled. - * - * SIGBREAK is delivered when the user pressed CTRL+BREAK. - * - * SIGHUP is generated when the user closes the console window. On SIGHUP the - * program is given approximately 10 seconds to perform cleanup. After that - * Windows will unconditionally terminate it. - * - * SIGWINCH is raised whenever libuv detects that the console has been - * resized. SIGWINCH is emulated by libuv when the program uses an uv_tty_t - * handle to write to the console. SIGWINCH may not always be delivered in a - * timely manner; libuv will only detect size changes when the cursor is - * being moved. When a readable uv_tty_handle is used in raw mode, resizing - * the console buffer will also trigger a SIGWINCH signal. - * - * Watchers for other signals can be successfully created, but these signals - * are never received. These signals are: SIGILL, SIGABRT, SIGFPE, SIGSEGV, - * SIGTERM and SIGKILL. - * - * Note that calls to raise() or abort() to programmatically raise a signal are - * not detected by libuv; these will not trigger a signal watcher. - * - * See uv_process_kill() and uv_kill() for information about support for sending - * signals. - */ struct uv_signal_s { UV_HANDLE_FIELDS uv_signal_cb signal_cb; int signum; UV_SIGNAL_PRIVATE_FIELDS }; UV_EXTERN int uv_signal_init(uv_loop_t* loop, uv_signal_t* handle); - UV_EXTERN int uv_signal_start(uv_signal_t* handle, uv_signal_cb signal_cb, int signum); - UV_EXTERN int uv_signal_stop(uv_signal_t* handle); - -/* - * Gets load average. - * - * See: http://en.wikipedia.org/wiki/Load_(computing) - * - * Returns [0,0,0] on Windows. - */ UV_EXTERN void uv_loadavg(double avg[3]); /* * Flags to be passed to uv_fs_event_start(). @@ -2176,209 +1286,93 @@ UV_FS_EVENT_RECURSIVE = 4 }; UV_EXTERN int uv_fs_event_init(uv_loop_t* loop, uv_fs_event_t* handle); - UV_EXTERN int uv_fs_event_start(uv_fs_event_t* handle, uv_fs_event_cb cb, const char* path, unsigned int flags); - UV_EXTERN int uv_fs_event_stop(uv_fs_event_t* handle); - -/* - * Get the path being monitored by the handle. The buffer must be preallocated - * by the user. Returns 0 on success or an error code < 0 in case of failure. - * On sucess, `buf` will contain the path and `len` its length. If the buffer - * is not big enough UV_ENOBUFS will be returned and len will be set to the - * required size. - */ UV_EXTERN int uv_fs_event_getpath(uv_fs_event_t* handle, char* buf, size_t* len); - -/* Utilities. */ - -/* Convert string ip addresses to binary structures. */ UV_EXTERN int uv_ip4_addr(const char* ip, int port, struct sockaddr_in* addr); UV_EXTERN int uv_ip6_addr(const char* ip, int port, struct sockaddr_in6* addr); -/* Convert binary addresses to strings. */ UV_EXTERN int uv_ip4_name(const struct sockaddr_in* src, char* dst, size_t size); UV_EXTERN int uv_ip6_name(const struct sockaddr_in6* src, char* dst, size_t size); -/* - * Cross-platform IPv6-capable implementation of the 'standard' inet_ntop() and - * inet_pton() functions. On success they return 0. If an error the target of - * the `dst` pointer is unmodified. - */ UV_EXTERN int uv_inet_ntop(int af, const void* src, char* dst, size_t size); UV_EXTERN int uv_inet_pton(int af, const char* src, void* dst); -/* Gets the executable path. */ UV_EXTERN int uv_exepath(char* buffer, size_t* size); -/* Gets the current working directory. */ UV_EXTERN int uv_cwd(char* buffer, size_t* size); -/* Changes the current working directory. */ UV_EXTERN int uv_chdir(const char* dir); -/* Gets memory info in bytes. */ UV_EXTERN uint64_t uv_get_free_memory(void); UV_EXTERN uint64_t uv_get_total_memory(void); -/* - * Returns the current high-resolution real time. This is expressed in - * nanoseconds. It is relative to an arbitrary time in the past. It is not - * related to the time of day and therefore not subject to clock drift. The - * primary use is for measuring performance between intervals. - * - * Note not every platform can support nanosecond resolution; however, this - * value will always be in nanoseconds. - */ UV_EXTERN extern uint64_t uv_hrtime(void); - -/* - * Disables inheritance for file descriptors / handles that this process - * inherited from its parent. The effect is that child processes spawned by - * this process don't accidentally inherit these handles. - * - * It is recommended to call this function as early in your program as possible, - * before the inherited file descriptors can be closed or duplicated. - * - * Note that this function works on a best-effort basis: there is no guarantee - * that libuv can discover all file descriptors that were inherited. In general - * it does a better job on Windows than it does on Unix. - */ UV_EXTERN void uv_disable_stdio_inheritance(void); -/* - * Opens a shared library. The filename is in utf-8. Returns 0 on success and - * -1 on error. Call uv_dlerror(uv_lib_t*) to get the error message. - */ UV_EXTERN int uv_dlopen(const char* filename, uv_lib_t* lib); - -/* - * Close the shared library. - */ UV_EXTERN void uv_dlclose(uv_lib_t* lib); - -/* - * Retrieves a data pointer from a dynamic library. It is legal for a symbol to - * map to NULL. Returns 0 on success and -1 if the symbol was not found. - */ UV_EXTERN int uv_dlsym(uv_lib_t* lib, const char* name, void** ptr); - -/* - * Returns the last uv_dlopen() or uv_dlsym() error message. - */ UV_EXTERN const char* uv_dlerror(const uv_lib_t* lib); -/* - * The mutex functions return 0 on success or an error code < 0 (unless the - * return type is void, of course). - */ UV_EXTERN int uv_mutex_init(uv_mutex_t* handle); UV_EXTERN void uv_mutex_destroy(uv_mutex_t* handle); UV_EXTERN void uv_mutex_lock(uv_mutex_t* handle); UV_EXTERN int uv_mutex_trylock(uv_mutex_t* handle); UV_EXTERN void uv_mutex_unlock(uv_mutex_t* handle); -/* - * Same goes for the read/write lock functions. - */ UV_EXTERN int uv_rwlock_init(uv_rwlock_t* rwlock); UV_EXTERN void uv_rwlock_destroy(uv_rwlock_t* rwlock); UV_EXTERN void uv_rwlock_rdlock(uv_rwlock_t* rwlock); UV_EXTERN int uv_rwlock_tryrdlock(uv_rwlock_t* rwlock); UV_EXTERN void uv_rwlock_rdunlock(uv_rwlock_t* rwlock); UV_EXTERN void uv_rwlock_wrlock(uv_rwlock_t* rwlock); UV_EXTERN int uv_rwlock_trywrlock(uv_rwlock_t* rwlock); UV_EXTERN void uv_rwlock_wrunlock(uv_rwlock_t* rwlock); -/* - * Same goes for the semaphore functions. - */ UV_EXTERN int uv_sem_init(uv_sem_t* sem, unsigned int value); UV_EXTERN void uv_sem_destroy(uv_sem_t* sem); UV_EXTERN void uv_sem_post(uv_sem_t* sem); UV_EXTERN void uv_sem_wait(uv_sem_t* sem); UV_EXTERN int uv_sem_trywait(uv_sem_t* sem); -/* - * Same goes for the condition variable functions. - */ UV_EXTERN int uv_cond_init(uv_cond_t* cond); UV_EXTERN void uv_cond_destroy(uv_cond_t* cond); UV_EXTERN void uv_cond_signal(uv_cond_t* cond); UV_EXTERN void uv_cond_broadcast(uv_cond_t* cond); -/* - * Same goes for the barrier functions. Note that uv_barrier_wait() returns - * a value > 0 to an arbitrarily chosen "serializer" thread to facilitate - * cleanup, i.e.: - * - * if (uv_barrier_wait(&barrier) > 0) - * uv_barrier_destroy(&barrier); - */ UV_EXTERN int uv_barrier_init(uv_barrier_t* barrier, unsigned int count); UV_EXTERN void uv_barrier_destroy(uv_barrier_t* barrier); UV_EXTERN int uv_barrier_wait(uv_barrier_t* barrier); -/* - * Waits on a condition variable without a timeout. - * - * NOTE: - * 1. callers should be prepared to deal with spurious wakeups. - */ UV_EXTERN void uv_cond_wait(uv_cond_t* cond, uv_mutex_t* mutex); -/* - * Waits on a condition variable with a timeout in nano seconds. - * Returns 0 for success or UV_ETIMEDOUT on timeout, It aborts when other - * errors happen. - * - * NOTE: - * 1. callers should be prepared to deal with spurious wakeups. - * 2. the granularity of timeout on Windows is never less than one millisecond. - * 3. uv_cond_timedwait() takes a relative timeout, not an absolute time. - */ -UV_EXTERN int uv_cond_timedwait(uv_cond_t* cond, uv_mutex_t* mutex, - uint64_t timeout); +UV_EXTERN int uv_cond_timedwait(uv_cond_t* cond, + uv_mutex_t* mutex, + uint64_t timeout); -/* - * Runs a function once and only once. Concurrent calls to uv_once() with the - * same guard will block all callers except one (it's unspecified which one). - * The guard should be initialized statically with the UV_ONCE_INIT macro. - */ UV_EXTERN void uv_once(uv_once_t* guard, void (*callback)(void)); -/* - * Thread-local storage. These functions largely follow the semantics of - * pthread_key_create(), pthread_key_delete(), pthread_getspecific() and - * pthread_setspecific(). - * - * Note that the total thread-local storage size may be limited. - * That is, it may not be possible to create many TLS keys. - */ UV_EXTERN int uv_key_create(uv_key_t* key); UV_EXTERN void uv_key_delete(uv_key_t* key); UV_EXTERN void* uv_key_get(uv_key_t* key); UV_EXTERN void uv_key_set(uv_key_t* key, void* value); -/* - * Callback that is invoked to initialize thread execution. - * - * `arg` is the same value that was passed to uv_thread_create(). - */ typedef void (*uv_thread_cb)(void* arg); UV_EXTERN int uv_thread_create(uv_thread_t* tid, uv_thread_cb entry, void* arg); -UV_EXTERN unsigned long uv_thread_self(void); +UV_EXTERN uv_thread_t uv_thread_self(void); UV_EXTERN int uv_thread_join(uv_thread_t *tid); +UV_EXTERN int uv_thread_equal(const uv_thread_t* t1, const uv_thread_t* t2); /* The presence of these unions force similar struct layout. */ #define XX(_, name) uv_ ## name ## _t name; union uv_any_handle { UV_HANDLE_TYPE_MAP(XX)