ext/libuv/include/uv.h in libuv-0.10.0 vs ext/libuv/include/uv.h in libuv-0.10.2
- old
+ new
@@ -1,2051 +1,2051 @@
-/* Copyright Joyent, Inc. and other Node contributors. All rights reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a copy
- * of this software and associated documentation files (the "Software"), to
- * deal in the Software without restriction, including without limitation the
- * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
- * sell copies of the Software, and to permit persons to whom the Software is
- * furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included in
- * all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
- * IN THE SOFTWARE.
- */
-
-/* See http://nikhilm.github.com/uvbook/ for an introduction. */
-
-#ifndef UV_H
-#define UV_H
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-#ifdef _WIN32
- /* Windows - set up dll import/export decorators. */
-# if defined(BUILDING_UV_SHARED)
- /* Building shared library. */
-# define UV_EXTERN __declspec(dllexport)
-# elif defined(USING_UV_SHARED)
- /* Using shared library. */
-# define UV_EXTERN __declspec(dllimport)
-# else
- /* Building static library. */
-# define UV_EXTERN /* nothing */
-# endif
-#elif __GNUC__ >= 4
-# define UV_EXTERN __attribute__((visibility("default")))
-#else
-# define UV_EXTERN /* nothing */
-#endif
-
-#include "uv-errno.h"
-
-#if defined(_MSC_VER) && _MSC_VER < 1600
-# include "stdint-msvc2008.h"
-#else
-# include <stdint.h>
-#endif
-
-#include <sys/types.h> /* size_t */
-
-#if defined(__SVR4) && !defined(__unix__)
-# define __unix__
-#endif
-
-#if defined(__unix__) || defined(__POSIX__) || \
- defined(__APPLE__) || defined(_AIX)
-# include "uv-unix.h"
-#else
-# include "uv-win.h"
-#endif
-
-/* Expand this list if necessary. */
-#define UV_ERRNO_MAP(XX) \
- XX(EACCES, "permission denied") \
- XX(EADDRINUSE, "address already in use") \
- XX(EADDRNOTAVAIL, "address not available") \
- XX(EAFNOSUPPORT, "address family not supported") \
- XX(EAGAIN, "resource temporarily unavailable") \
- XX(EAI_ADDRFAMILY, "address family not supported") \
- XX(EAI_AGAIN, "temporary failure") \
- XX(EAI_BADFLAGS, "bad ai_flags value") \
- XX(EAI_CANCELED, "request canceled") \
- XX(EAI_FAIL, "permanent failure") \
- XX(EAI_FAMILY, "ai_family not supported") \
- XX(EAI_MEMORY, "out of memory") \
- XX(EAI_NODATA, "no address") \
- XX(EAI_NONAME, "unknown node or service") \
- XX(EAI_SERVICE, "service not available for socket type") \
- XX(EAI_SOCKTYPE, "socket type not supported") \
- XX(EAI_SYSTEM, "system error") \
- XX(EALREADY, "connection already in progress") \
- XX(EBADF, "bad file descriptor") \
- XX(EBUSY, "resource busy or locked") \
- XX(ECANCELED, "operation canceled") \
- XX(ECHARSET, "invalid Unicode character") \
- XX(ECONNABORTED, "software caused connection abort") \
- XX(ECONNREFUSED, "connection refused") \
- XX(ECONNRESET, "connection reset by peer") \
- XX(EDESTADDRREQ, "destination address required") \
- XX(EEXIST, "file already exists") \
- XX(EFAULT, "bad address in system call argument") \
- XX(EHOSTUNREACH, "host is unreachable") \
- XX(EINTR, "interrupted system call") \
- XX(EINVAL, "invalid argument") \
- XX(EIO, "i/o error") \
- XX(EISCONN, "socket is already connected") \
- XX(EISDIR, "illegal operation on a directory") \
- XX(ELOOP, "too many symbolic links encountered") \
- XX(EMFILE, "too many open files") \
- XX(EMSGSIZE, "message too long") \
- XX(ENAMETOOLONG, "name too long") \
- XX(ENETDOWN, "network is down") \
- XX(ENETUNREACH, "network is unreachable") \
- XX(ENFILE, "file table overflow") \
- XX(ENOBUFS, "no buffer space available") \
- XX(ENODEV, "no such device") \
- XX(ENOENT, "no such file or directory") \
- XX(ENOMEM, "not enough memory") \
- XX(ENONET, "machine is not on the network") \
- XX(ENOSPC, "no space left on device") \
- XX(ENOSYS, "function not implemented") \
- XX(ENOTCONN, "socket is not connected") \
- XX(ENOTDIR, "not a directory") \
- XX(ENOTEMPTY, "directory not empty") \
- XX(ENOTSOCK, "socket operation on non-socket") \
- XX(ENOTSUP, "operation not supported on socket") \
- XX(EPERM, "operation not permitted") \
- XX(EPIPE, "broken pipe") \
- XX(EPROTO, "protocol error") \
- XX(EPROTONOSUPPORT, "protocol not supported") \
- XX(EPROTOTYPE, "protocol wrong type for socket") \
- XX(EROFS, "read-only file system") \
- XX(ESHUTDOWN, "cannot send after transport endpoint shutdown") \
- XX(ESPIPE, "invalid seek") \
- XX(ESRCH, "no such process") \
- XX(ETIMEDOUT, "connection timed out") \
- XX(EXDEV, "cross-device link not permitted") \
- XX(UNKNOWN, "unknown error") \
- XX(EOF, "end of file") \
-
-#define UV_HANDLE_TYPE_MAP(XX) \
- XX(ASYNC, async) \
- XX(CHECK, check) \
- XX(FS_EVENT, fs_event) \
- XX(FS_POLL, fs_poll) \
- XX(HANDLE, handle) \
- XX(IDLE, idle) \
- XX(NAMED_PIPE, pipe) \
- XX(POLL, poll) \
- XX(PREPARE, prepare) \
- XX(PROCESS, process) \
- XX(STREAM, stream) \
- XX(TCP, tcp) \
- XX(TIMER, timer) \
- XX(TTY, tty) \
- XX(UDP, udp) \
- XX(SIGNAL, signal) \
-
-#define UV_REQ_TYPE_MAP(XX) \
- XX(REQ, req) \
- XX(CONNECT, connect) \
- XX(WRITE, write) \
- XX(SHUTDOWN, shutdown) \
- XX(UDP_SEND, udp_send) \
- XX(FS, fs) \
- XX(WORK, work) \
- XX(GETADDRINFO, getaddrinfo) \
-
-typedef enum {
-#define XX(code, _) UV_ ## code = UV__ ## code,
- UV_ERRNO_MAP(XX)
-#undef XX
- UV_ERRNO_MAX = UV__EOF - 1
-} uv_errno_t;
-
-typedef enum {
- UV_UNKNOWN_HANDLE = 0,
-#define XX(uc, lc) UV_##uc,
- UV_HANDLE_TYPE_MAP(XX)
-#undef XX
- UV_FILE,
- UV_HANDLE_TYPE_MAX
-} uv_handle_type;
-
-typedef enum {
- UV_UNKNOWN_REQ = 0,
-#define XX(uc, lc) UV_##uc,
- UV_REQ_TYPE_MAP(XX)
-#undef XX
- UV_REQ_TYPE_PRIVATE
- UV_REQ_TYPE_MAX
-} uv_req_type;
-
-
-/* Handle types. */
-typedef struct uv_loop_s uv_loop_t;
-typedef struct uv_handle_s uv_handle_t;
-typedef struct uv_stream_s uv_stream_t;
-typedef struct uv_tcp_s uv_tcp_t;
-typedef struct uv_udp_s uv_udp_t;
-typedef struct uv_pipe_s uv_pipe_t;
-typedef struct uv_tty_s uv_tty_t;
-typedef struct uv_poll_s uv_poll_t;
-typedef struct uv_timer_s uv_timer_t;
-typedef struct uv_prepare_s uv_prepare_t;
-typedef struct uv_check_s uv_check_t;
-typedef struct uv_idle_s uv_idle_t;
-typedef struct uv_async_s uv_async_t;
-typedef struct uv_process_s uv_process_t;
-typedef struct uv_fs_event_s uv_fs_event_t;
-typedef struct uv_fs_poll_s uv_fs_poll_t;
-typedef struct uv_signal_s uv_signal_t;
-
-/* Request types. */
-typedef struct uv_req_s uv_req_t;
-typedef struct uv_getaddrinfo_s uv_getaddrinfo_t;
-typedef struct uv_shutdown_s uv_shutdown_t;
-typedef struct uv_write_s uv_write_t;
-typedef struct uv_connect_s uv_connect_t;
-typedef struct uv_udp_send_s uv_udp_send_t;
-typedef struct uv_fs_s uv_fs_t;
-typedef struct uv_work_s uv_work_t;
-
-/* None of the above. */
-typedef struct uv_cpu_info_s uv_cpu_info_t;
-typedef struct uv_interface_address_s uv_interface_address_t;
-
-
-typedef enum {
- UV_RUN_DEFAULT = 0,
- UV_RUN_ONCE,
- UV_RUN_NOWAIT
-} uv_run_mode;
-
-
-/*
- * Returns the libuv version packed into a single integer. 8 bits are used for
- * each component, with the patch number stored in the 8 least significant
- * bits. E.g. for libuv 1.2.3 this would return 0x010203.
- */
-UV_EXTERN unsigned int uv_version(void);
-
-/*
- * Returns the libuv version number as a string. For non-release versions
- * "-pre" is appended, so the version number could be "1.2.3-pre".
- */
-UV_EXTERN const char* uv_version_string(void);
-
-
-/*
- * This function must be called before any other functions in libuv.
- *
- * All functions besides uv_run() are non-blocking.
- *
- * All callbacks in libuv are made asynchronously. That is they are never
- * made by the function that takes them as a parameter.
- */
-UV_EXTERN uv_loop_t* uv_loop_new(void);
-UV_EXTERN void uv_loop_delete(uv_loop_t*);
-
-/*
- * Returns the default loop.
- */
-UV_EXTERN uv_loop_t* uv_default_loop(void);
-
-/*
- * This function runs the event loop. It will act differently depending on the
- * specified mode:
- * - UV_RUN_DEFAULT: Runs the event loop until the reference count drops to
- * zero. Always returns zero.
- * - UV_RUN_ONCE: Poll for new events once. Note that this function blocks if
- * there are no pending events. Returns zero when done (no active handles
- * or requests left), or non-zero if more events are expected (meaning you
- * should run the event loop again sometime in the future).
- * - UV_RUN_NOWAIT: Poll for new events once but don't block if there are no
- * pending events.
- */
-UV_EXTERN int uv_run(uv_loop_t*, uv_run_mode mode);
-
-/*
- * This function will stop the event loop by forcing uv_run to end
- * as soon as possible, but not sooner than the next loop iteration.
- * If this function was called before blocking for i/o, the loop won't
- * block for i/o on this iteration.
- */
-UV_EXTERN void uv_stop(uv_loop_t*);
-
-/*
- * Manually modify the event loop's reference count. Useful if the user wants
- * to have a handle or timeout that doesn't keep the loop alive.
- */
-UV_EXTERN void uv_ref(uv_handle_t*);
-UV_EXTERN void uv_unref(uv_handle_t*);
-UV_EXTERN int uv_has_ref(const uv_handle_t*);
-
-/*
- * Update the event loop's concept of "now". Libuv caches the current time
- * at the start of the event loop tick in order to reduce the number of
- * time-related system calls.
- *
- * You won't normally need to call this function unless you have callbacks
- * that block the event loop for longer periods of time, where "longer" is
- * somewhat subjective but probably on the order of a millisecond or more.
- */
-UV_EXTERN void uv_update_time(uv_loop_t*);
-
-/*
- * Return the current timestamp in milliseconds. The timestamp is cached at
- * the start of the event loop tick, see |uv_update_time()| for details and
- * rationale.
- *
- * The timestamp increases monotonically from some arbitrary point in time.
- * Don't make assumptions about the starting point, you will only get
- * disappointed.
- *
- * Use uv_hrtime() if you need sub-milliseond granularity.
- */
-UV_EXTERN uint64_t uv_now(uv_loop_t*);
-
-/*
- * Get backend file descriptor. Only kqueue, epoll and event ports are
- * supported.
- *
- * This can be used in conjunction with `uv_run(loop, UV_RUN_NOWAIT)` to
- * poll in one thread and run the event loop's event callbacks in another.
- *
- * Useful for embedding libuv's event loop in another event loop.
- * See test/test-embed.c for an example.
- *
- * Note that embedding a kqueue fd in another kqueue pollset doesn't work on
- * all platforms. It's not an error to add the fd but it never generates
- * events.
- */
-UV_EXTERN int uv_backend_fd(const uv_loop_t*);
-
-/*
- * Get the poll timeout. The return value is in milliseconds, or -1 for no
- * timeout.
- */
-UV_EXTERN int uv_backend_timeout(const uv_loop_t*);
-
-
-/*
- * Should return a buffer that libuv can use to read data into.
- *
- * `suggested_size` is a hint. Returning a buffer that is smaller is perfectly
- * okay as long as `buf.len > 0`.
- *
- * If you return a buffer with `buf.len == 0`, libuv skips the read and calls
- * your read or recv callback with nread=UV_ENOBUFS.
- *
- * Note that returning a zero-length buffer does not stop the handle, call
- * uv_read_stop() or uv_udp_recv_stop() for that.
- */
-typedef uv_buf_t (*uv_alloc_cb)(uv_handle_t* handle, size_t suggested_size);
-
-/*
- * `nread` is > 0 if there is data available, 0 if libuv is done reading for
- * now, or < 0 on error.
- *
- * The callee is responsible for closing the stream when an error happens.
- * Trying to read from the stream again is undefined.
- *
- * The callee is responsible for freeing the buffer, libuv does not reuse it.
- * The buffer may be a null buffer (where buf.base=NULL and buf.len=0) on EOF
- * or error.
- */
-typedef void (*uv_read_cb)(uv_stream_t* stream, ssize_t nread, uv_buf_t buf);
-
-/*
- * Just like the uv_read_cb except that if the pending parameter is true
- * then you can use uv_accept() to pull the new handle into the process.
- * If no handle is pending then pending will be UV_UNKNOWN_HANDLE.
- */
-typedef void (*uv_read2_cb)(uv_pipe_t* pipe, ssize_t nread, uv_buf_t buf,
- uv_handle_type pending);
-
-typedef void (*uv_write_cb)(uv_write_t* req, int status);
-typedef void (*uv_connect_cb)(uv_connect_t* req, int status);
-typedef void (*uv_shutdown_cb)(uv_shutdown_t* req, int status);
-typedef void (*uv_connection_cb)(uv_stream_t* server, int status);
-typedef void (*uv_close_cb)(uv_handle_t* handle);
-typedef void (*uv_poll_cb)(uv_poll_t* handle, int status, int events);
-typedef void (*uv_timer_cb)(uv_timer_t* handle, int status);
-/* TODO: do these really need a status argument? */
-typedef void (*uv_async_cb)(uv_async_t* handle, int status);
-typedef void (*uv_prepare_cb)(uv_prepare_t* handle, int status);
-typedef void (*uv_check_cb)(uv_check_t* handle, int status);
-typedef void (*uv_idle_cb)(uv_idle_t* handle, int status);
-typedef void (*uv_exit_cb)(uv_process_t*, int exit_status, int term_signal);
-typedef void (*uv_walk_cb)(uv_handle_t* handle, void* arg);
-typedef void (*uv_fs_cb)(uv_fs_t* req);
-typedef void (*uv_work_cb)(uv_work_t* req);
-typedef void (*uv_after_work_cb)(uv_work_t* req, int status);
-typedef void (*uv_getaddrinfo_cb)(uv_getaddrinfo_t* req,
- int status,
- struct addrinfo* res);
-
-typedef struct {
- long tv_sec;
- long tv_nsec;
-} uv_timespec_t;
-
-
-typedef struct {
- uint64_t st_dev;
- uint64_t st_mode;
- uint64_t st_nlink;
- uint64_t st_uid;
- uint64_t st_gid;
- uint64_t st_rdev;
- uint64_t st_ino;
- uint64_t st_size;
- uint64_t st_blksize;
- uint64_t st_blocks;
- uint64_t st_flags;
- uint64_t st_gen;
- uv_timespec_t st_atim;
- uv_timespec_t st_mtim;
- uv_timespec_t st_ctim;
- uv_timespec_t st_birthtim;
-} uv_stat_t;
-
-
-/*
-* This will be called repeatedly after the uv_fs_event_t is initialized.
-* If uv_fs_event_t was initialized with a directory the filename parameter
-* will be a relative path to a file contained in the directory.
-* The events parameter is an ORed mask of enum uv_fs_event elements.
-*/
-typedef void (*uv_fs_event_cb)(uv_fs_event_t* handle, const char* filename,
- int events, int status);
-
-typedef void (*uv_fs_poll_cb)(uv_fs_poll_t* handle,
- int status,
- const uv_stat_t* prev,
- const uv_stat_t* curr);
-
-typedef void (*uv_signal_cb)(uv_signal_t* handle, int signum);
-
-
-typedef enum {
- UV_LEAVE_GROUP = 0,
- UV_JOIN_GROUP
-} uv_membership;
-
-
-/*
- * Most functions return 0 on success or an error code < 0 on failure.
- */
-UV_EXTERN const char* uv_strerror(int err);
-UV_EXTERN const char* uv_err_name(int err);
-
-
-#define UV_REQ_FIELDS \
- /* public */ \
- void* data; \
- /* read-only */ \
- uv_req_type type; \
- /* private */ \
- void* active_queue[2]; \
- UV_REQ_PRIVATE_FIELDS \
-
-/* Abstract base class of all requests. */
-struct uv_req_s {
- UV_REQ_FIELDS
-};
-
-
-/* Platform-specific request types */
-UV_PRIVATE_REQ_TYPES
-
-
-/*
- * uv_shutdown_t is a subclass of uv_req_t
- *
- * Shutdown the outgoing (write) side of a duplex stream. It waits for
- * pending write requests to complete. The handle should refer to a
- * initialized stream. req should be an uninitialized shutdown request
- * struct. The cb is called after shutdown is complete.
- */
-UV_EXTERN int uv_shutdown(uv_shutdown_t* req, uv_stream_t* handle,
- uv_shutdown_cb cb);
-
-struct uv_shutdown_s {
- UV_REQ_FIELDS
- uv_stream_t* handle;
- uv_shutdown_cb cb;
- UV_SHUTDOWN_PRIVATE_FIELDS
-};
-
-
-#define UV_HANDLE_FIELDS \
- /* public */ \
- uv_close_cb close_cb; \
- void* data; \
- /* read-only */ \
- uv_loop_t* loop; \
- uv_handle_type type; \
- /* private */ \
- void* handle_queue[2]; \
- UV_HANDLE_PRIVATE_FIELDS \
-
-/* The abstract base class of all handles. */
-struct uv_handle_s {
- UV_HANDLE_FIELDS
-};
-
-/*
- * Returns size of various handle types, useful for FFI
- * bindings to allocate correct memory without copying struct
- * definitions
- */
-UV_EXTERN size_t uv_handle_size(uv_handle_type type);
-
-/*
- * Returns size of request types, useful for dynamic lookup with FFI
- */
-UV_EXTERN size_t uv_req_size(uv_req_type type);
-
-/*
- * Returns 1 if the prepare/check/idle/timer handle has been started, 0
- * otherwise. For other handle types this always returns 1.
- */
-UV_EXTERN int uv_is_active(const uv_handle_t* handle);
-
-/*
- * Walk the list of open handles.
- */
-UV_EXTERN void uv_walk(uv_loop_t* loop, uv_walk_cb walk_cb, void* arg);
-
-
-/*
- * Request handle to be closed. close_cb will be called asynchronously after
- * this call. This MUST be called on each handle before memory is released.
- *
- * Note that handles that wrap file descriptors are closed immediately but
- * close_cb will still be deferred to the next iteration of the event loop.
- * It gives you a chance to free up any resources associated with the handle.
- *
- * In-progress requests, like uv_connect_t or uv_write_t, are cancelled and
- * have their callbacks called asynchronously with status=UV_ECANCELED.
- */
-UV_EXTERN void uv_close(uv_handle_t* handle, uv_close_cb close_cb);
-
-
-/*
- * Constructor for uv_buf_t.
- * Due to platform differences the user cannot rely on the ordering of the
- * base and len members of the uv_buf_t struct. The user is responsible for
- * freeing base after the uv_buf_t is done. Return struct passed by value.
- */
-UV_EXTERN uv_buf_t uv_buf_init(char* base, unsigned int len);
-
-
-/*
- * Utility function. Copies up to `size` characters from `src` to `dst`
- * and ensures that `dst` is properly NUL terminated unless `size` is zero.
- */
-UV_EXTERN size_t uv_strlcpy(char* dst, const char* src, size_t size);
-
-/*
- * Utility function. Appends `src` to `dst` and ensures that `dst` is
- * properly NUL terminated unless `size` is zero or `dst` does not
- * contain a NUL byte. `size` is the total length of `dst` so at most
- * `size - strlen(dst) - 1` characters will be copied from `src`.
- */
-UV_EXTERN size_t uv_strlcat(char* dst, const char* src, size_t size);
-
-
-#define UV_STREAM_FIELDS \
- /* number of bytes queued for writing */ \
- size_t write_queue_size; \
- uv_alloc_cb alloc_cb; \
- uv_read_cb read_cb; \
- uv_read2_cb read2_cb; \
- /* private */ \
- UV_STREAM_PRIVATE_FIELDS
-
-/*
- * uv_stream_t is a subclass of uv_handle_t
- *
- * uv_stream is an abstract class.
- *
- * uv_stream_t is the parent class of uv_tcp_t, uv_pipe_t, uv_tty_t, and
- * soon uv_file_t.
- */
-struct uv_stream_s {
- UV_HANDLE_FIELDS
- UV_STREAM_FIELDS
-};
-
-UV_EXTERN int uv_listen(uv_stream_t* stream, int backlog, uv_connection_cb cb);
-
-/*
- * This call is used in conjunction with uv_listen() to accept incoming
- * connections. Call uv_accept after receiving a uv_connection_cb to accept
- * the connection. Before calling uv_accept use uv_*_init() must be
- * called on the client. Non-zero return value indicates an error.
- *
- * When the uv_connection_cb is called it is guaranteed that uv_accept will
- * complete successfully the first time. If you attempt to use it more than
- * once, it may fail. It is suggested to only call uv_accept once per
- * uv_connection_cb call.
- */
-UV_EXTERN int uv_accept(uv_stream_t* server, uv_stream_t* client);
-
-/*
- * Read data from an incoming stream. The callback will be made several
- * times until there is no more data to read or uv_read_stop is called.
- * When we've reached EOF nread will be set to UV_EOF.
- *
- * When nread < 0, the buf parameter might not point to a valid buffer;
- * in that case buf.len and buf.base are both set to 0.
- *
- * Note that nread might also be 0, which does *not* indicate an error or
- * eof; it happens when libuv requested a buffer through the alloc callback
- * but then decided that it didn't need that buffer.
- */
-UV_EXTERN int uv_read_start(uv_stream_t*, uv_alloc_cb alloc_cb,
- uv_read_cb read_cb);
-
-UV_EXTERN int uv_read_stop(uv_stream_t*);
-
-/*
- * Extended read methods for receiving handles over a pipe. The pipe must be
- * initialized with ipc == 1.
- */
-UV_EXTERN int uv_read2_start(uv_stream_t*, uv_alloc_cb alloc_cb,
- uv_read2_cb read_cb);
-
-
-/*
- * Write data to stream. Buffers are written in order. Example:
- *
- * uv_buf_t a[] = {
- * { .base = "1", .len = 1 },
- * { .base = "2", .len = 1 }
- * };
- *
- * uv_buf_t b[] = {
- * { .base = "3", .len = 1 },
- * { .base = "4", .len = 1 }
- * };
- *
- * uv_write_t req1;
- * uv_write_t req2;
- *
- * // writes "1234"
- * uv_write(&req1, stream, a, 2);
- * uv_write(&req2, stream, b, 2);
- *
- */
-UV_EXTERN int uv_write(uv_write_t* req, uv_stream_t* handle,
- uv_buf_t bufs[], int bufcnt, uv_write_cb cb);
-
-/*
- * Extended write function for sending handles over a pipe. The pipe must be
- * initialized with ipc == 1.
- * send_handle must be a TCP socket or pipe, which is a server or a connection
- * (listening or connected state). Bound sockets or pipes will be assumed to
- * be servers.
- */
-UV_EXTERN int uv_write2(uv_write_t* req, uv_stream_t* handle, uv_buf_t bufs[],
- int bufcnt, uv_stream_t* send_handle, uv_write_cb cb);
-
-/* uv_write_t is a subclass of uv_req_t */
-struct uv_write_s {
- UV_REQ_FIELDS
- uv_write_cb cb;
- uv_stream_t* send_handle;
- uv_stream_t* handle;
- UV_WRITE_PRIVATE_FIELDS
-};
-
-
-/*
- * Used to determine whether a stream is readable or writable.
- */
-UV_EXTERN int uv_is_readable(const uv_stream_t* handle);
-UV_EXTERN int uv_is_writable(const uv_stream_t* handle);
-
-
-/*
- * Enable or disable blocking mode for a stream.
- *
- * When blocking mode is enabled all writes complete synchronously. The
- * interface remains unchanged otherwise, e.g. completion or failure of the
- * operation will still be reported through a callback which is made
- * asychronously.
- *
- * Relying too much on this API is not recommended. It is likely to change
- * significantly in the future.
- *
- * On windows this currently works only for uv_pipe_t instances. On unix it
- * works for tcp, pipe and tty instances. Be aware that changing the blocking
- * mode on unix sets or clears the O_NONBLOCK bit. If you are sharing a handle
- * with another process, the other process is affected by the change too,
- * which can lead to unexpected results.
- *
- * Also libuv currently makes no ordering guarantee when the blocking mode
- * is changed after write requests have already been submitted. Therefore it is
- * recommended to set the blocking mode immediately after opening or creating
- * the stream.
- */
-UV_EXTERN int uv_stream_set_blocking(uv_stream_t* handle, int blocking);
-
-
-/*
- * Used to determine whether a stream is closing or closed.
- *
- * N.B. is only valid between the initialization of the handle
- * and the arrival of the close callback, and cannot be used
- * to validate the handle.
- */
-UV_EXTERN int uv_is_closing(const uv_handle_t* handle);
-
-
-/*
- * uv_tcp_t is a subclass of uv_stream_t
- *
- * Represents a TCP stream or TCP server.
- */
-struct uv_tcp_s {
- UV_HANDLE_FIELDS
- UV_STREAM_FIELDS
- UV_TCP_PRIVATE_FIELDS
-};
-
-UV_EXTERN int uv_tcp_init(uv_loop_t*, uv_tcp_t* handle);
-
-/*
- * Opens an existing file descriptor or SOCKET as a tcp handle.
- */
-UV_EXTERN int uv_tcp_open(uv_tcp_t* handle, uv_os_sock_t sock);
-
-/* Enable/disable Nagle's algorithm. */
-UV_EXTERN int uv_tcp_nodelay(uv_tcp_t* handle, int enable);
-
-/*
- * Enable/disable TCP keep-alive.
- *
- * `delay` is the initial delay in seconds, ignored when `enable` is zero.
- */
-UV_EXTERN int uv_tcp_keepalive(uv_tcp_t* handle,
- int enable,
- unsigned int delay);
-
-/*
- * Enable/disable simultaneous asynchronous accept requests that are
- * queued by the operating system when listening for new tcp connections.
- * This setting is used to tune a tcp server for the desired performance.
- * Having simultaneous accepts can significantly improve the rate of
- * accepting connections (which is why it is enabled by default) but
- * may lead to uneven load distribution in multi-process setups.
- */
-UV_EXTERN int uv_tcp_simultaneous_accepts(uv_tcp_t* handle, int enable);
-
-UV_EXTERN int uv_tcp_bind(uv_tcp_t* handle, struct sockaddr_in);
-UV_EXTERN int uv_tcp_bind6(uv_tcp_t* handle, struct sockaddr_in6);
-UV_EXTERN int uv_tcp_getsockname(uv_tcp_t* handle, struct sockaddr* name,
- int* namelen);
-UV_EXTERN int uv_tcp_getpeername(uv_tcp_t* handle, struct sockaddr* name,
- int* namelen);
-
-/*
- * uv_tcp_connect, uv_tcp_connect6
- * These functions establish IPv4 and IPv6 TCP connections. Provide an
- * initialized TCP handle and an uninitialized uv_connect_t*. The callback
- * will be made when the connection is established.
- */
-UV_EXTERN int uv_tcp_connect(uv_connect_t* req, uv_tcp_t* handle,
- struct sockaddr_in address, uv_connect_cb cb);
-UV_EXTERN int uv_tcp_connect6(uv_connect_t* req, uv_tcp_t* handle,
- struct sockaddr_in6 address, uv_connect_cb cb);
-
-/* uv_connect_t is a subclass of uv_req_t */
-struct uv_connect_s {
- UV_REQ_FIELDS
- uv_connect_cb cb;
- uv_stream_t* handle;
- UV_CONNECT_PRIVATE_FIELDS
-};
-
-
-/*
- * UDP support.
- */
-
-enum uv_udp_flags {
- /* Disables dual stack mode. Used with uv_udp_bind6(). */
- UV_UDP_IPV6ONLY = 1,
- /*
- * Indicates message was truncated because read buffer was too small. The
- * remainder was discarded by the OS. Used in uv_udp_recv_cb.
- */
- UV_UDP_PARTIAL = 2
-};
-
-/*
- * Called after a uv_udp_send() or uv_udp_send6(). status 0 indicates
- * success otherwise error.
- */
-typedef void (*uv_udp_send_cb)(uv_udp_send_t* req, int status);
-
-/*
- * Callback that is invoked when a new UDP datagram is received.
- *
- * handle UDP handle.
- * nread Number of bytes that have been received.
- * 0 if there is no more data to read. You may
- * discard or repurpose the read buffer.
- * < 0 if a transmission error was detected.
- * buf uv_buf_t with the received data.
- * addr struct sockaddr_in or struct sockaddr_in6.
- * Valid for the duration of the callback only.
- * flags One or more OR'ed UV_UDP_* constants.
- * Right now only UV_UDP_PARTIAL is used.
- */
-typedef void (*uv_udp_recv_cb)(uv_udp_t* handle, ssize_t nread, uv_buf_t buf,
- struct sockaddr* addr, unsigned flags);
-
-/* uv_udp_t is a subclass of uv_handle_t */
-struct uv_udp_s {
- UV_HANDLE_FIELDS
- UV_UDP_PRIVATE_FIELDS
-};
-
-/* uv_udp_send_t is a subclass of uv_req_t */
-struct uv_udp_send_s {
- UV_REQ_FIELDS
- uv_udp_t* handle;
- uv_udp_send_cb cb;
- UV_UDP_SEND_PRIVATE_FIELDS
-};
-
-/*
- * Initialize a new UDP handle. The actual socket is created lazily.
- * Returns 0 on success.
- */
-UV_EXTERN int uv_udp_init(uv_loop_t*, uv_udp_t* handle);
-
-/*
- * Opens an existing file descriptor or SOCKET as a udp handle.
- *
- * Unix only:
- * The only requirement of the sock argument is that it follows the
- * datagram contract (works in unconnected mode, supports sendmsg()/recvmsg(),
- * etc.). In other words, other datagram-type sockets like raw sockets or
- * netlink sockets can also be passed to this function.
- */
-UV_EXTERN int uv_udp_open(uv_udp_t* handle, uv_os_sock_t sock);
-
-/*
- * Bind to a IPv4 address and port.
- *
- * Arguments:
- * handle UDP handle. Should have been initialized with `uv_udp_init`.
- * addr struct sockaddr_in with the address and port to bind to.
- * flags Unused.
- *
- * Returns:
- * 0 on success, or an error code < 0 on failure.
- */
-UV_EXTERN int uv_udp_bind(uv_udp_t* handle, struct sockaddr_in addr,
- unsigned flags);
-
-/*
- * Bind to a IPv6 address and port.
- *
- * Arguments:
- * handle UDP handle. Should have been initialized with `uv_udp_init`.
- * addr struct sockaddr_in with the address and port to bind to.
- * flags Should be 0 or UV_UDP_IPV6ONLY.
- *
- * Returns:
- * 0 on success, or an error code < 0 on failure.
- */
-UV_EXTERN int uv_udp_bind6(uv_udp_t* handle, struct sockaddr_in6 addr,
- unsigned flags);
-
-UV_EXTERN int uv_udp_getsockname(uv_udp_t* handle, struct sockaddr* name,
- int* namelen);
-
-/*
- * Set membership for a multicast address
- *
- * Arguments:
- * handle UDP handle. Should have been initialized with
- * `uv_udp_init`.
- * multicast_addr multicast address to set membership for
- * interface_addr interface address
- * membership Should be UV_JOIN_GROUP or UV_LEAVE_GROUP
- *
- * Returns:
- * 0 on success, or an error code < 0 on failure.
- */
-UV_EXTERN int uv_udp_set_membership(uv_udp_t* handle,
- const char* multicast_addr, const char* interface_addr,
- uv_membership membership);
-
-/*
- * Set IP multicast loop flag. Makes multicast packets loop back to
- * local sockets.
- *
- * Arguments:
- * handle UDP handle. Should have been initialized with
- * `uv_udp_init`.
- * on 1 for on, 0 for off
- *
- * Returns:
- * 0 on success, or an error code < 0 on failure.
- */
-UV_EXTERN int uv_udp_set_multicast_loop(uv_udp_t* handle, int on);
-
-/*
- * Set the multicast ttl
- *
- * Arguments:
- * handle UDP handle. Should have been initialized with
- * `uv_udp_init`.
- * ttl 1 through 255
- *
- * Returns:
- * 0 on success, or an error code < 0 on failure.
- */
-UV_EXTERN int uv_udp_set_multicast_ttl(uv_udp_t* handle, int ttl);
-
-/*
- * Set broadcast on or off
- *
- * Arguments:
- * handle UDP handle. Should have been initialized with
- * `uv_udp_init`.
- * on 1 for on, 0 for off
- *
- * Returns:
- * 0 on success, or an error code < 0 on failure.
- */
-UV_EXTERN int uv_udp_set_broadcast(uv_udp_t* handle, int on);
-
-/*
- * Set the time to live
- *
- * Arguments:
- * handle UDP handle. Should have been initialized with
- * `uv_udp_init`.
- * ttl 1 through 255
- *
- * Returns:
- * 0 on success, or an error code < 0 on failure.
- */
-UV_EXTERN int uv_udp_set_ttl(uv_udp_t* handle, int ttl);
-
-/*
- * Send data. If the socket has not previously been bound with `uv_udp_bind`
- * or `uv_udp_bind6`, it is bound to 0.0.0.0 (the "all interfaces" address)
- * and a random port number.
- *
- * Arguments:
- * req UDP request handle. Need not be initialized.
- * handle UDP handle. Should have been initialized with `uv_udp_init`.
- * bufs List of buffers to send.
- * bufcnt Number of buffers in `bufs`.
- * addr Address of the remote peer. See `uv_ip4_addr`.
- * send_cb Callback to invoke when the data has been sent out.
- *
- * Returns:
- * 0 on success, or an error code < 0 on failure.
- */
-UV_EXTERN int uv_udp_send(uv_udp_send_t* req, uv_udp_t* handle,
- uv_buf_t bufs[], int bufcnt, struct sockaddr_in addr,
- uv_udp_send_cb send_cb);
-
-/*
- * Send data. If the socket has not previously been bound with `uv_udp_bind6`,
- * it is bound to ::0 (the "all interfaces" address) and a random port number.
- *
- * Arguments:
- * req UDP request handle. Need not be initialized.
- * handle UDP handle. Should have been initialized with `uv_udp_init`.
- * bufs List of buffers to send.
- * bufcnt Number of buffers in `bufs`.
- * addr Address of the remote peer. See `uv_ip6_addr`.
- * send_cb Callback to invoke when the data has been sent out.
- *
- * Returns:
- * 0 on success, or an error code < 0 on failure.
- */
-UV_EXTERN int uv_udp_send6(uv_udp_send_t* req, uv_udp_t* handle,
- uv_buf_t bufs[], int bufcnt, struct sockaddr_in6 addr,
- uv_udp_send_cb send_cb);
-
-/*
- * Receive data. If the socket has not previously been bound with `uv_udp_bind`
- * or `uv_udp_bind6`, it is bound to 0.0.0.0 (the "all interfaces" address)
- * and a random port number.
- *
- * Arguments:
- * handle UDP handle. Should have been initialized with `uv_udp_init`.
- * alloc_cb Callback to invoke when temporary storage is needed.
- * recv_cb Callback to invoke with received data.
- *
- * Returns:
- * 0 on success, or an error code < 0 on failure.
- */
-UV_EXTERN int uv_udp_recv_start(uv_udp_t* handle, uv_alloc_cb alloc_cb,
- uv_udp_recv_cb recv_cb);
-
-/*
- * Stop listening for incoming datagrams.
- *
- * Arguments:
- * handle UDP handle. Should have been initialized with `uv_udp_init`.
- *
- * Returns:
- * 0 on success, or an error code < 0 on failure.
- */
-UV_EXTERN int uv_udp_recv_stop(uv_udp_t* handle);
-
-
-/*
- * uv_tty_t is a subclass of uv_stream_t
- *
- * Representing a stream for the console.
- */
-struct uv_tty_s {
- UV_HANDLE_FIELDS
- UV_STREAM_FIELDS
- UV_TTY_PRIVATE_FIELDS
-};
-
-/*
- * Initialize a new TTY stream with the given file descriptor. Usually the
- * file descriptor will be
- * 0 = stdin
- * 1 = stdout
- * 2 = stderr
- * The last argument, readable, specifies if you plan on calling
- * uv_read_start with this stream. stdin is readable, stdout is not.
- *
- * TTY streams which are not readable have blocking writes.
- */
-UV_EXTERN int uv_tty_init(uv_loop_t*, uv_tty_t*, uv_file fd, int readable);
-
-/*
- * Set mode. 0 for normal, 1 for raw.
- */
-UV_EXTERN int uv_tty_set_mode(uv_tty_t*, int mode);
-
-/*
- * To be called when the program exits. Resets TTY settings to default
- * values for the next process to take over.
- */
-UV_EXTERN void uv_tty_reset_mode(void);
-
-/*
- * Gets the current Window size. On success zero is returned.
- */
-UV_EXTERN int uv_tty_get_winsize(uv_tty_t*, int* width, int* height);
-
-/*
- * Used to detect what type of stream should be used with a given file
- * descriptor. Usually this will be used during initialization to guess the
- * type of the stdio streams.
- * For isatty() functionality use this function and test for UV_TTY.
- */
-UV_EXTERN uv_handle_type uv_guess_handle(uv_file file);
-
-/*
- * uv_pipe_t is a subclass of uv_stream_t
- *
- * Representing a pipe stream or pipe server. On Windows this is a Named
- * Pipe. On Unix this is a UNIX domain socket.
- */
-struct uv_pipe_s {
- UV_HANDLE_FIELDS
- UV_STREAM_FIELDS
- int ipc; /* non-zero if this pipe is used for passing handles */
- UV_PIPE_PRIVATE_FIELDS
-};
-
-/*
- * Initialize a pipe. The last argument is a boolean to indicate if
- * this pipe will be used for handle passing between processes.
- */
-UV_EXTERN int uv_pipe_init(uv_loop_t*, uv_pipe_t* handle, int ipc);
-
-/*
- * Opens an existing file descriptor or HANDLE as a pipe.
- */
-UV_EXTERN int uv_pipe_open(uv_pipe_t*, uv_file file);
-
-UV_EXTERN int uv_pipe_bind(uv_pipe_t* handle, const char* name);
-
-UV_EXTERN void uv_pipe_connect(uv_connect_t* req, uv_pipe_t* handle,
- const char* name, uv_connect_cb cb);
-
-/*
- * This setting applies to Windows only.
- * Set the number of pending pipe instance handles when the pipe server
- * is waiting for connections.
- */
-UV_EXTERN void uv_pipe_pending_instances(uv_pipe_t* handle, int count);
-
-
-/*
- * uv_poll_t is a subclass of uv_handle_t.
- *
- * The uv_poll watcher is used to watch file descriptors for readability and
- * writability, similar to the purpose of poll(2).
- *
- * The purpose of uv_poll is to enable integrating external libraries that
- * rely on the event loop to signal it about the socket status changes, like
- * c-ares or libssh2. Using uv_poll_t for any other other purpose is not
- * recommended; uv_tcp_t, uv_udp_t, etc. provide an implementation that is
- * much faster and more scalable than what can be achieved with uv_poll_t,
- * especially on Windows.
- *
- * It is possible that uv_poll occasionally signals that a file descriptor is
- * readable or writable even when it isn't. The user should therefore always
- * be prepared to handle EAGAIN or equivalent when it attempts to read from or
- * write to the fd.
- *
- * It is not okay to have multiple active uv_poll watchers for the same socket.
- * This can cause libuv to busyloop or otherwise malfunction.
- *
- * The user should not close a file descriptor while it is being polled by an
- * active uv_poll watcher. This can cause the poll watcher to report an error,
- * but it might also start polling another socket. However the fd can be safely
- * closed immediately after a call to uv_poll_stop() or uv_close().
- *
- * On windows only sockets can be polled with uv_poll. On unix any file
- * descriptor that would be accepted by poll(2) can be used with uv_poll.
- */
-struct uv_poll_s {
- UV_HANDLE_FIELDS
- uv_poll_cb poll_cb;
- UV_POLL_PRIVATE_FIELDS
-};
-
-enum uv_poll_event {
- UV_READABLE = 1,
- UV_WRITABLE = 2
-};
-
-/* Initialize the poll watcher using a file descriptor. */
-UV_EXTERN int uv_poll_init(uv_loop_t* loop, uv_poll_t* handle, int fd);
-
-/* Initialize the poll watcher using a socket descriptor. On unix this is */
-/* identical to uv_poll_init. On windows it takes a SOCKET handle. */
-UV_EXTERN int uv_poll_init_socket(uv_loop_t* loop, uv_poll_t* handle,
- uv_os_sock_t socket);
-
-/*
- * Starts polling the file descriptor. `events` is a bitmask consisting made up
- * of UV_READABLE and UV_WRITABLE. As soon as an event is detected the callback
- * will be called with `status` set to 0, and the detected events set en the
- * `events` field.
- *
- * If an error happens while polling status, `status` < 0 and corresponds
- * with one of the UV_E* error codes. The user should not close the socket
- * while uv_poll is active. If the user does that anyway, the callback *may*
- * be called reporting an error status, but this is not guaranteed.
- *
- * Calling uv_poll_start on an uv_poll watcher that is already active is fine.
- * Doing so will update the events mask that is being watched for.
- */
-UV_EXTERN int uv_poll_start(uv_poll_t* handle, int events, uv_poll_cb cb);
-
-/* Stops polling the file descriptor. */
-UV_EXTERN int uv_poll_stop(uv_poll_t* handle);
-
-
-/*
- * uv_prepare_t is a subclass of uv_handle_t.
- *
- * Every active prepare handle gets its callback called exactly once per loop
- * iteration, just before the system blocks to wait for completed i/o.
- */
-struct uv_prepare_s {
- UV_HANDLE_FIELDS
- UV_PREPARE_PRIVATE_FIELDS
-};
-
-UV_EXTERN int uv_prepare_init(uv_loop_t*, uv_prepare_t* prepare);
-
-UV_EXTERN int uv_prepare_start(uv_prepare_t* prepare, uv_prepare_cb cb);
-
-UV_EXTERN int uv_prepare_stop(uv_prepare_t* prepare);
-
-
-/*
- * uv_check_t is a subclass of uv_handle_t.
- *
- * Every active check handle gets its callback called exactly once per loop
- * iteration, just after the system returns from blocking.
- */
-struct uv_check_s {
- UV_HANDLE_FIELDS
- UV_CHECK_PRIVATE_FIELDS
-};
-
-UV_EXTERN int uv_check_init(uv_loop_t*, uv_check_t* check);
-
-UV_EXTERN int uv_check_start(uv_check_t* check, uv_check_cb cb);
-
-UV_EXTERN int uv_check_stop(uv_check_t* check);
-
-
-/*
- * uv_idle_t is a subclass of uv_handle_t.
- *
- * Every active idle handle gets its callback called repeatedly until it is
- * stopped. This happens after all other types of callbacks are processed.
- * When there are multiple "idle" handles active, their callbacks are called
- * in turn.
- */
-struct uv_idle_s {
- UV_HANDLE_FIELDS
- UV_IDLE_PRIVATE_FIELDS
-};
-
-UV_EXTERN int uv_idle_init(uv_loop_t*, uv_idle_t* idle);
-
-UV_EXTERN int uv_idle_start(uv_idle_t* idle, uv_idle_cb cb);
-
-UV_EXTERN int uv_idle_stop(uv_idle_t* idle);
-
-
-/*
- * uv_async_t is a subclass of uv_handle_t.
- *
- * uv_async_send wakes up the event loop and calls the async handle's callback.
- * There is no guarantee that every uv_async_send call leads to exactly one
- * invocation of the callback; the only guarantee is that the callback function
- * is called at least once after the call to async_send. Unlike all other
- * libuv functions, uv_async_send can be called from another thread.
- */
-struct uv_async_s {
- UV_HANDLE_FIELDS
- UV_ASYNC_PRIVATE_FIELDS
-};
-
-/*
- * Initialize the uv_async_t handle. A NULL callback is allowed.
- *
- * Note that uv_async_init(), unlike other libuv functions, immediately
- * starts the handle. To stop the handle again, close it with uv_close().
- */
-UV_EXTERN int uv_async_init(uv_loop_t*, uv_async_t* async,
- uv_async_cb async_cb);
-
-/*
- * This can be called from other threads to wake up a libuv thread.
- *
- * libuv is single threaded at the moment.
- */
-UV_EXTERN int uv_async_send(uv_async_t* async);
-
-
-/*
- * uv_timer_t is a subclass of uv_handle_t.
- *
- * Used to get woken up at a specified time in the future.
- */
-struct uv_timer_s {
- UV_HANDLE_FIELDS
- UV_TIMER_PRIVATE_FIELDS
-};
-
-UV_EXTERN int uv_timer_init(uv_loop_t*, uv_timer_t* handle);
-
-/*
- * Start the timer. `timeout` and `repeat` are in milliseconds.
- *
- * If timeout is zero, the callback fires on the next tick of the event loop.
- *
- * If repeat is non-zero, the callback fires first after timeout milliseconds
- * and then repeatedly after repeat milliseconds.
- */
-UV_EXTERN int uv_timer_start(uv_timer_t* handle,
- uv_timer_cb cb,
- uint64_t timeout,
- uint64_t repeat);
-
-UV_EXTERN int uv_timer_stop(uv_timer_t* handle);
-
-/*
- * Stop the timer, and if it is repeating restart it using the repeat value
- * as the timeout. If the timer has never been started before it returns
- * UV_EINVAL.
- */
-UV_EXTERN int uv_timer_again(uv_timer_t* handle);
-
-/*
- * Set the repeat value in milliseconds. Note that if the repeat value is set
- * from a timer callback it does not immediately take effect. If the timer was
- * non-repeating before, it will have been stopped. If it was repeating, then
- * the old repeat value will have been used to schedule the next timeout.
- */
-UV_EXTERN void uv_timer_set_repeat(uv_timer_t* handle, uint64_t repeat);
-
-UV_EXTERN uint64_t uv_timer_get_repeat(const uv_timer_t* handle);
-
-
-/*
- * uv_getaddrinfo_t is a subclass of uv_req_t
- *
- * Request object for uv_getaddrinfo.
- */
-struct uv_getaddrinfo_s {
- UV_REQ_FIELDS
- /* read-only */
- uv_loop_t* loop;
- UV_GETADDRINFO_PRIVATE_FIELDS
-};
-
-
-/*
- * Asynchronous getaddrinfo(3).
- *
- * Either node or service may be NULL but not both.
- *
- * hints is a pointer to a struct addrinfo with additional address type
- * constraints, or NULL. Consult `man -s 3 getaddrinfo` for details.
- *
- * Returns 0 on success or an error code < 0 on failure.
- *
- * If successful, your callback gets called sometime in the future with the
- * lookup result, which is either:
- *
- * a) err == 0, the res argument points to a valid struct addrinfo, or
- * b) err < 0, the res argument is NULL. See the UV_EAI_* constants.
- *
- * Call uv_freeaddrinfo() to free the addrinfo structure.
- */
-UV_EXTERN int uv_getaddrinfo(uv_loop_t* loop,
- uv_getaddrinfo_t* req,
- uv_getaddrinfo_cb getaddrinfo_cb,
- const char* node,
- const char* service,
- const struct addrinfo* hints);
-
-/*
- * Free the struct addrinfo. Passing NULL is allowed and is a no-op.
- */
-UV_EXTERN void uv_freeaddrinfo(struct addrinfo* ai);
-
-
-/* uv_spawn() options */
-typedef enum {
- UV_IGNORE = 0x00,
- UV_CREATE_PIPE = 0x01,
- UV_INHERIT_FD = 0x02,
- UV_INHERIT_STREAM = 0x04,
-
- /* When UV_CREATE_PIPE is specified, UV_READABLE_PIPE and UV_WRITABLE_PIPE
- * determine the direction of flow, from the child process' perspective. Both
- * flags may be specified to create a duplex data stream.
- */
- UV_READABLE_PIPE = 0x10,
- UV_WRITABLE_PIPE = 0x20
-} uv_stdio_flags;
-
-typedef struct uv_stdio_container_s {
- uv_stdio_flags flags;
-
- union {
- uv_stream_t* stream;
- int fd;
- } data;
-} uv_stdio_container_t;
-
-typedef struct uv_process_options_s {
- uv_exit_cb exit_cb; /* Called after the process exits. */
- const char* file; /* Path to program to execute. */
- /*
- * Command line arguments. args[0] should be the path to the program. On
- * Windows this uses CreateProcess which concatenates the arguments into a
- * string this can cause some strange errors. See the note at
- * windows_verbatim_arguments.
- */
- char** args;
- /*
- * This will be set as the environ variable in the subprocess. If this is
- * NULL then the parents environ will be used.
- */
- char** env;
- /*
- * If non-null this represents a directory the subprocess should execute
- * in. Stands for current working directory.
- */
- char* cwd;
- /*
- * Various flags that control how uv_spawn() behaves. See the definition of
- * `enum uv_process_flags` below.
- */
- unsigned int flags;
- /*
- * The `stdio` field points to an array of uv_stdio_container_t structs that
- * describe the file descriptors that will be made available to the child
- * process. The convention is that stdio[0] points to stdin, fd 1 is used for
- * stdout, and fd 2 is stderr.
- *
- * Note that on windows file descriptors greater than 2 are available to the
- * child process only if the child processes uses the MSVCRT runtime.
- */
- int stdio_count;
- uv_stdio_container_t* stdio;
- /*
- * Libuv can change the child process' user/group id. This happens only when
- * the appropriate bits are set in the flags fields. This is not supported on
- * windows; uv_spawn() will fail and set the error to UV_ENOTSUP.
- */
- uv_uid_t uid;
- uv_gid_t gid;
-} uv_process_options_t;
-
-/*
- * These are the flags that can be used for the uv_process_options.flags field.
- */
-enum uv_process_flags {
- /*
- * Set the child process' user id. The user id is supplied in the `uid` field
- * of the options struct. This does not work on windows; setting this flag
- * will cause uv_spawn() to fail.
- */
- UV_PROCESS_SETUID = (1 << 0),
- /*
- * Set the child process' group id. The user id is supplied in the `gid`
- * field of the options struct. This does not work on windows; setting this
- * flag will cause uv_spawn() to fail.
- */
- UV_PROCESS_SETGID = (1 << 1),
- /*
- * Do not wrap any arguments in quotes, or perform any other escaping, when
- * converting the argument list into a command line string. This option is
- * only meaningful on Windows systems. On unix it is silently ignored.
- */
- UV_PROCESS_WINDOWS_VERBATIM_ARGUMENTS = (1 << 2),
- /*
- * Spawn the child process in a detached state - this will make it a process
- * group leader, and will effectively enable the child to keep running after
- * the parent exits. Note that the child process will still keep the
- * parent's event loop alive unless the parent process calls uv_unref() on
- * the child's process handle.
- */
- UV_PROCESS_DETACHED = (1 << 3),
- /*
- * Hide the subprocess console window that would normally be created. This
- * option is only meaningful on Windows systems. On unix it is silently
- * ignored.
- */
- UV_PROCESS_WINDOWS_HIDE = (1 << 4)
-};
-
-/*
- * uv_process_t is a subclass of uv_handle_t
- */
-struct uv_process_s {
- UV_HANDLE_FIELDS
- uv_exit_cb exit_cb;
- int pid;
- UV_PROCESS_PRIVATE_FIELDS
-};
-
-/* Initializes uv_process_t and starts the process. */
-UV_EXTERN int uv_spawn(uv_loop_t*, uv_process_t*,
- uv_process_options_t options);
-
-
-/*
- * Kills the process with the specified signal. The user must still
- * call uv_close on the process.
- */
-UV_EXTERN int uv_process_kill(uv_process_t*, int signum);
-
-
-/* Kills the process with the specified signal. */
-UV_EXTERN int uv_kill(int pid, int signum);
-
-
-/*
- * uv_work_t is a subclass of uv_req_t
- */
-struct uv_work_s {
- UV_REQ_FIELDS
- uv_loop_t* loop;
- uv_work_cb work_cb;
- uv_after_work_cb after_work_cb;
- UV_WORK_PRIVATE_FIELDS
-};
-
-/* Queues a work request to execute asynchronously on the thread pool. */
-UV_EXTERN int uv_queue_work(uv_loop_t* loop, uv_work_t* req,
- uv_work_cb work_cb, uv_after_work_cb after_work_cb);
-
-/* Cancel a pending request. Fails if the request is executing or has finished
- * executing.
- *
- * Returns 0 on success, or an error code < 0 on failure.
- *
- * Only cancellation of uv_fs_t, uv_getaddrinfo_t and uv_work_t requests is
- * currently supported.
- *
- * Cancelled requests have their callbacks invoked some time in the future.
- * It's _not_ safe to free the memory associated with the request until your
- * callback is called.
- *
- * Here is how cancellation is reported to your callback:
- *
- * - A uv_fs_t request has its req->result field set to UV_ECANCELED.
- *
- * - A uv_work_t or uv_getaddrinfo_t request has its callback invoked with
- * status == UV_ECANCELED.
- *
- * This function is currently only implemented on UNIX platforms. On Windows,
- * it always returns UV_ENOSYS.
- */
-UV_EXTERN int uv_cancel(uv_req_t* req);
-
-
-struct uv_cpu_info_s {
- char* model;
- int speed;
- struct uv_cpu_times_s {
- uint64_t user;
- uint64_t nice;
- uint64_t sys;
- uint64_t idle;
- uint64_t irq;
- } cpu_times;
-};
-
-struct uv_interface_address_s {
- char* name;
- char phys_addr[6];
- int is_internal;
- union {
- struct sockaddr_in address4;
- struct sockaddr_in6 address6;
- } address;
- union {
- struct sockaddr_in netmask4;
- struct sockaddr_in6 netmask6;
- } netmask;
-};
-
-UV_EXTERN char** uv_setup_args(int argc, char** argv);
-UV_EXTERN int uv_get_process_title(char* buffer, size_t size);
-UV_EXTERN int uv_set_process_title(const char* title);
-UV_EXTERN int uv_resident_set_memory(size_t* rss);
-UV_EXTERN int uv_uptime(double* uptime);
-
-/*
- * This allocates cpu_infos array, and sets count. The array
- * is freed using uv_free_cpu_info().
- */
-UV_EXTERN int uv_cpu_info(uv_cpu_info_t** cpu_infos, int* count);
-UV_EXTERN void uv_free_cpu_info(uv_cpu_info_t* cpu_infos, int count);
-
-/*
- * This allocates addresses array, and sets count. The array
- * is freed using uv_free_interface_addresses().
- */
-UV_EXTERN int uv_interface_addresses(uv_interface_address_t** addresses,
- int* count);
-UV_EXTERN void uv_free_interface_addresses(uv_interface_address_t* addresses,
- int count);
-
-/*
- * File System Methods.
- *
- * The uv_fs_* functions execute a blocking system call asynchronously (in a
- * thread pool) and call the specified callback in the specified loop after
- * completion. If the user gives NULL as the callback the blocking system
- * call will be called synchronously. req should be a pointer to an
- * uninitialized uv_fs_t object.
- *
- * uv_fs_req_cleanup() must be called after completion of the uv_fs_
- * function to free any internal memory allocations associated with the
- * request.
- */
-
-typedef enum {
- UV_FS_UNKNOWN = -1,
- UV_FS_CUSTOM,
- UV_FS_OPEN,
- UV_FS_CLOSE,
- UV_FS_READ,
- UV_FS_WRITE,
- UV_FS_SENDFILE,
- UV_FS_STAT,
- UV_FS_LSTAT,
- UV_FS_FSTAT,
- UV_FS_FTRUNCATE,
- UV_FS_UTIME,
- UV_FS_FUTIME,
- UV_FS_CHMOD,
- UV_FS_FCHMOD,
- UV_FS_FSYNC,
- UV_FS_FDATASYNC,
- UV_FS_UNLINK,
- UV_FS_RMDIR,
- UV_FS_MKDIR,
- UV_FS_RENAME,
- UV_FS_READDIR,
- UV_FS_LINK,
- UV_FS_SYMLINK,
- UV_FS_READLINK,
- UV_FS_CHOWN,
- UV_FS_FCHOWN
-} uv_fs_type;
-
-/* uv_fs_t is a subclass of uv_req_t */
-struct uv_fs_s {
- UV_REQ_FIELDS
- uv_fs_type fs_type;
- uv_loop_t* loop;
- uv_fs_cb cb;
- ssize_t result;
- void* ptr;
- const char* path;
- uv_stat_t statbuf; /* Stores the result of uv_fs_stat and uv_fs_fstat. */
- UV_FS_PRIVATE_FIELDS
-};
-
-UV_EXTERN void uv_fs_req_cleanup(uv_fs_t* req);
-
-UV_EXTERN int uv_fs_close(uv_loop_t* loop, uv_fs_t* req, uv_file file,
- uv_fs_cb cb);
-
-UV_EXTERN int uv_fs_open(uv_loop_t* loop, uv_fs_t* req, const char* path,
- int flags, int mode, uv_fs_cb cb);
-
-UV_EXTERN int uv_fs_read(uv_loop_t* loop, uv_fs_t* req, uv_file file,
- void* buf, size_t length, int64_t offset, uv_fs_cb cb);
-
-UV_EXTERN int uv_fs_unlink(uv_loop_t* loop, uv_fs_t* req, const char* path,
- uv_fs_cb cb);
-
-UV_EXTERN int uv_fs_write(uv_loop_t* loop, uv_fs_t* req, uv_file file,
- const void* buf, size_t length, int64_t offset, uv_fs_cb cb);
-
-UV_EXTERN int uv_fs_mkdir(uv_loop_t* loop, uv_fs_t* req, const char* path,
- int mode, uv_fs_cb cb);
-
-UV_EXTERN int uv_fs_rmdir(uv_loop_t* loop, uv_fs_t* req, const char* path,
- uv_fs_cb cb);
-
-UV_EXTERN int uv_fs_readdir(uv_loop_t* loop, uv_fs_t* req,
- const char* path, int flags, uv_fs_cb cb);
-
-UV_EXTERN int uv_fs_stat(uv_loop_t* loop, uv_fs_t* req, const char* path,
- uv_fs_cb cb);
-
-UV_EXTERN int uv_fs_fstat(uv_loop_t* loop, uv_fs_t* req, uv_file file,
- uv_fs_cb cb);
-
-UV_EXTERN int uv_fs_rename(uv_loop_t* loop, uv_fs_t* req, const char* path,
- const char* new_path, uv_fs_cb cb);
-
-UV_EXTERN int uv_fs_fsync(uv_loop_t* loop, uv_fs_t* req, uv_file file,
- uv_fs_cb cb);
-
-UV_EXTERN int uv_fs_fdatasync(uv_loop_t* loop, uv_fs_t* req, uv_file file,
- uv_fs_cb cb);
-
-UV_EXTERN int uv_fs_ftruncate(uv_loop_t* loop, uv_fs_t* req, uv_file file,
- int64_t offset, uv_fs_cb cb);
-
-UV_EXTERN int uv_fs_sendfile(uv_loop_t* loop, uv_fs_t* req, uv_file out_fd,
- uv_file in_fd, int64_t in_offset, size_t length, uv_fs_cb cb);
-
-UV_EXTERN int uv_fs_chmod(uv_loop_t* loop, uv_fs_t* req, const char* path,
- int mode, uv_fs_cb cb);
-
-UV_EXTERN int uv_fs_utime(uv_loop_t* loop, uv_fs_t* req, const char* path,
- double atime, double mtime, uv_fs_cb cb);
-
-UV_EXTERN int uv_fs_futime(uv_loop_t* loop, uv_fs_t* req, uv_file file,
- double atime, double mtime, uv_fs_cb cb);
-
-UV_EXTERN int uv_fs_lstat(uv_loop_t* loop, uv_fs_t* req, const char* path,
- uv_fs_cb cb);
-
-UV_EXTERN int uv_fs_link(uv_loop_t* loop, uv_fs_t* req, const char* path,
- const char* new_path, uv_fs_cb cb);
-
-/*
- * This flag can be used with uv_fs_symlink on Windows
- * to specify whether path argument points to a directory.
- */
-#define UV_FS_SYMLINK_DIR 0x0001
-
-/*
- * This flag can be used with uv_fs_symlink on Windows
- * to specify whether the symlink is to be created using junction points.
- */
-#define UV_FS_SYMLINK_JUNCTION 0x0002
-
-UV_EXTERN int uv_fs_symlink(uv_loop_t* loop, uv_fs_t* req, const char* path,
- const char* new_path, int flags, uv_fs_cb cb);
-
-UV_EXTERN int uv_fs_readlink(uv_loop_t* loop, uv_fs_t* req, const char* path,
- uv_fs_cb cb);
-
-UV_EXTERN int uv_fs_fchmod(uv_loop_t* loop, uv_fs_t* req, uv_file file,
- int mode, uv_fs_cb cb);
-
-UV_EXTERN int uv_fs_chown(uv_loop_t* loop, uv_fs_t* req, const char* path,
- uv_uid_t uid, uv_gid_t gid, uv_fs_cb cb);
-
-UV_EXTERN int uv_fs_fchown(uv_loop_t* loop, uv_fs_t* req, uv_file file,
- uv_uid_t uid, uv_gid_t gid, uv_fs_cb cb);
-
-
-enum uv_fs_event {
- UV_RENAME = 1,
- UV_CHANGE = 2
-};
-
-
-struct uv_fs_event_s {
- UV_HANDLE_FIELDS
- char* filename;
- UV_FS_EVENT_PRIVATE_FIELDS
-};
-
-
-/*
- * uv_fs_stat() based polling file watcher.
- */
-struct uv_fs_poll_s {
- UV_HANDLE_FIELDS
- /* Private, don't touch. */
- void* poll_ctx;
-};
-
-UV_EXTERN int uv_fs_poll_init(uv_loop_t* loop, uv_fs_poll_t* handle);
-
-/*
- * Check the file at `path` for changes every `interval` milliseconds.
- *
- * Your callback is invoked with `status < 0` if `path` does not exist
- * or is inaccessible. The watcher is *not* stopped but your callback is
- * not called again until something changes (e.g. when the file is created
- * or the error reason changes).
- *
- * When `status == 0`, your callback receives pointers to the old and new
- * `uv_stat_t` structs. They are valid for the duration of the callback
- * only!
- *
- * For maximum portability, use multi-second intervals. Sub-second intervals
- * will not detect all changes on many file systems.
- */
-UV_EXTERN int uv_fs_poll_start(uv_fs_poll_t* handle,
- uv_fs_poll_cb poll_cb,
- const char* path,
- unsigned int interval);
-
-UV_EXTERN int uv_fs_poll_stop(uv_fs_poll_t* handle);
-
-
-/*
- * UNIX signal handling on a per-event loop basis. The implementation is not
- * ultra efficient so don't go creating a million event loops with a million
- * signal watchers.
- *
- * Note to Linux users: SIGRT0 and SIGRT1 (signals 32 and 33) are used by the
- * NPTL pthreads library to manage threads. Installing watchers for those
- * signals will lead to unpredictable behavior and is strongly discouraged.
- * Future versions of libuv may simply reject them.
- *
- * Some signal support is available on Windows:
- *
- * SIGINT is normally delivered when the user presses CTRL+C. However, like
- * on Unix, it is not generated when terminal raw mode is enabled.
- *
- * SIGBREAK is delivered when the user pressed CTRL+BREAK.
- *
- * SIGHUP is generated when the user closes the console window. On SIGHUP the
- * program is given approximately 10 seconds to perform cleanup. After that
- * Windows will unconditionally terminate it.
- *
- * SIGWINCH is raised whenever libuv detects that the console has been
- * resized. SIGWINCH is emulated by libuv when the program uses an uv_tty_t
- * handle to write to the console. SIGWINCH may not always be delivered in a
- * timely manner; libuv will only detect size changes when the cursor is
- * being moved. When a readable uv_tty_handle is used in raw mode, resizing
- * the console buffer will also trigger a SIGWINCH signal.
- *
- * Watchers for other signals can be successfully created, but these signals
- * are never generated. These signals are: SIGILL, SIGABRT, SIGFPE, SIGSEGV,
- * SIGTERM and SIGKILL.
- *
- * Note that calls to raise() or abort() to programmatically raise a signal are
- * not detected by libuv; these will not trigger a signal watcher.
- */
-struct uv_signal_s {
- UV_HANDLE_FIELDS
- uv_signal_cb signal_cb;
- int signum;
- UV_SIGNAL_PRIVATE_FIELDS
-};
-
-UV_EXTERN int uv_signal_init(uv_loop_t* loop, uv_signal_t* handle);
-
-UV_EXTERN int uv_signal_start(uv_signal_t* handle,
- uv_signal_cb signal_cb,
- int signum);
-
-UV_EXTERN int uv_signal_stop(uv_signal_t* handle);
-
-
-/*
- * Gets load average.
- * See: http://en.wikipedia.org/wiki/Load_(computing)
- * Returns [0,0,0] on Windows.
- */
-UV_EXTERN void uv_loadavg(double avg[3]);
-
-
-/*
- * Flags to be passed to uv_fs_event_init.
- */
-enum uv_fs_event_flags {
- /*
- * By default, if the fs event watcher is given a directory name, we will
- * watch for all events in that directory. This flags overrides this behavior
- * and makes fs_event report only changes to the directory entry itself. This
- * flag does not affect individual files watched.
- * This flag is currently not implemented yet on any backend.
- */
- UV_FS_EVENT_WATCH_ENTRY = 1,
-
- /*
- * By default uv_fs_event will try to use a kernel interface such as inotify
- * or kqueue to detect events. This may not work on remote filesystems such
- * as NFS mounts. This flag makes fs_event fall back to calling stat() on a
- * regular interval.
- * This flag is currently not implemented yet on any backend.
- */
- UV_FS_EVENT_STAT = 2,
-
- /*
- * By default, event watcher, when watching directory, is not registering
- * (is ignoring) changes in it's subdirectories.
- * This flag will override this behaviour on platforms that support it.
- */
- UV_FS_EVENT_RECURSIVE = 3
-};
-
-
-UV_EXTERN int uv_fs_event_init(uv_loop_t* loop, uv_fs_event_t* handle,
- const char* filename, uv_fs_event_cb cb, int flags);
-
-/* Utility */
-
-/* Convert string ip addresses to binary structures */
-UV_EXTERN struct sockaddr_in uv_ip4_addr(const char* ip, int port);
-UV_EXTERN struct sockaddr_in6 uv_ip6_addr(const char* ip, int port);
-
-/* Convert binary addresses to strings */
-UV_EXTERN int uv_ip4_name(struct sockaddr_in* src, char* dst, size_t size);
-UV_EXTERN int uv_ip6_name(struct sockaddr_in6* src, char* dst, size_t size);
-
-/* Cross-platform IPv6-capable implementation of the 'standard' inet_ntop */
-/* and inet_pton functions. On success they return 0. If an error */
-/* the target of the `dst` pointer is unmodified. */
-UV_EXTERN int uv_inet_ntop(int af, const void* src, char* dst, size_t size);
-UV_EXTERN int uv_inet_pton(int af, const char* src, void* dst);
-
-/* Gets the executable path */
-UV_EXTERN int uv_exepath(char* buffer, size_t* size);
-
-/* Gets the current working directory */
-UV_EXTERN int uv_cwd(char* buffer, size_t size);
-
-/* Changes the current working directory */
-UV_EXTERN int uv_chdir(const char* dir);
-
-/* Gets memory info in bytes */
-UV_EXTERN uint64_t uv_get_free_memory(void);
-UV_EXTERN uint64_t uv_get_total_memory(void);
-
-/*
- * Returns the current high-resolution real time. This is expressed in
- * nanoseconds. It is relative to an arbitrary time in the past. It is not
- * related to the time of day and therefore not subject to clock drift. The
- * primary use is for measuring performance between intervals.
- *
- * Note not every platform can support nanosecond resolution; however, this
- * value will always be in nanoseconds.
- */
-UV_EXTERN extern uint64_t uv_hrtime(void);
-
-
-/*
- * Disables inheritance for file descriptors / handles that this process
- * inherited from its parent. The effect is that child processes spawned by
- * this process don't accidentally inherit these handles.
- *
- * It is recommended to call this function as early in your program as possible,
- * before the inherited file descriptors can be closed or duplicated.
- *
- * Note that this function works on a best-effort basis: there is no guarantee
- * that libuv can discover all file descriptors that were inherited. In general
- * it does a better job on Windows than it does on unix.
- */
-UV_EXTERN void uv_disable_stdio_inheritance(void);
-
-/*
- * Opens a shared library. The filename is in utf-8. Returns 0 on success and
- * -1 on error. Call `uv_dlerror(uv_lib_t*)` to get the error message.
- */
-UV_EXTERN int uv_dlopen(const char* filename, uv_lib_t* lib);
-
-/*
- * Close the shared library.
- */
-UV_EXTERN void uv_dlclose(uv_lib_t* lib);
-
-/*
- * Retrieves a data pointer from a dynamic library. It is legal for a symbol to
- * map to NULL. Returns 0 on success and -1 if the symbol was not found.
- */
-UV_EXTERN int uv_dlsym(uv_lib_t* lib, const char* name, void** ptr);
-
-/*
- * Returns the last uv_dlopen() or uv_dlsym() error message.
- */
-UV_EXTERN const char* uv_dlerror(uv_lib_t* lib);
-
-/*
- * The mutex functions return 0 on success or an error code < 0
- * (unless the return type is void, of course).
- */
-UV_EXTERN int uv_mutex_init(uv_mutex_t* handle);
-UV_EXTERN void uv_mutex_destroy(uv_mutex_t* handle);
-UV_EXTERN void uv_mutex_lock(uv_mutex_t* handle);
-UV_EXTERN int uv_mutex_trylock(uv_mutex_t* handle);
-UV_EXTERN void uv_mutex_unlock(uv_mutex_t* handle);
-
-/*
- * Same goes for the read/write lock functions.
- */
-UV_EXTERN int uv_rwlock_init(uv_rwlock_t* rwlock);
-UV_EXTERN void uv_rwlock_destroy(uv_rwlock_t* rwlock);
-UV_EXTERN void uv_rwlock_rdlock(uv_rwlock_t* rwlock);
-UV_EXTERN int uv_rwlock_tryrdlock(uv_rwlock_t* rwlock);
-UV_EXTERN void uv_rwlock_rdunlock(uv_rwlock_t* rwlock);
-UV_EXTERN void uv_rwlock_wrlock(uv_rwlock_t* rwlock);
-UV_EXTERN int uv_rwlock_trywrlock(uv_rwlock_t* rwlock);
-UV_EXTERN void uv_rwlock_wrunlock(uv_rwlock_t* rwlock);
-
-/*
- * Same goes for the semaphore functions.
- */
-UV_EXTERN int uv_sem_init(uv_sem_t* sem, unsigned int value);
-UV_EXTERN void uv_sem_destroy(uv_sem_t* sem);
-UV_EXTERN void uv_sem_post(uv_sem_t* sem);
-UV_EXTERN void uv_sem_wait(uv_sem_t* sem);
-UV_EXTERN int uv_sem_trywait(uv_sem_t* sem);
-
-/*
- * Same goes for the condition variable functions.
- */
-UV_EXTERN int uv_cond_init(uv_cond_t* cond);
-UV_EXTERN void uv_cond_destroy(uv_cond_t* cond);
-UV_EXTERN void uv_cond_signal(uv_cond_t* cond);
-UV_EXTERN void uv_cond_broadcast(uv_cond_t* cond);
-/* Waits on a condition variable without a timeout.
- *
- * Note:
- * 1. callers should be prepared to deal with spurious wakeups.
- */
-UV_EXTERN void uv_cond_wait(uv_cond_t* cond, uv_mutex_t* mutex);
-/* Waits on a condition variable with a timeout in nano seconds.
- * Returns 0 for success or UV_ETIMEDOUT on timeout, It aborts when other
- * errors happen.
- *
- * Note:
- * 1. callers should be prepared to deal with spurious wakeups.
- * 2. the granularity of timeout on Windows is never less than one millisecond.
- * 3. uv_cond_timedwait takes a relative timeout, not an absolute time.
- */
-UV_EXTERN int uv_cond_timedwait(uv_cond_t* cond, uv_mutex_t* mutex,
- uint64_t timeout);
-
-UV_EXTERN int uv_barrier_init(uv_barrier_t* barrier, unsigned int count);
-UV_EXTERN void uv_barrier_destroy(uv_barrier_t* barrier);
-UV_EXTERN void uv_barrier_wait(uv_barrier_t* barrier);
-
-/* Runs a function once and only once. Concurrent calls to uv_once() with the
- * same guard will block all callers except one (it's unspecified which one).
- * The guard should be initialized statically with the UV_ONCE_INIT macro.
- */
-UV_EXTERN void uv_once(uv_once_t* guard, void (*callback)(void));
-
-UV_EXTERN int uv_thread_create(uv_thread_t *tid,
- void (*entry)(void *arg), void *arg);
-UV_EXTERN unsigned long uv_thread_self(void);
-UV_EXTERN int uv_thread_join(uv_thread_t *tid);
-
-/* The presence of these unions force similar struct layout. */
-#define XX(_, name) uv_ ## name ## _t name;
-union uv_any_handle {
- UV_HANDLE_TYPE_MAP(XX)
-};
-
-union uv_any_req {
- UV_REQ_TYPE_MAP(XX)
-};
-#undef XX
-
-
-struct uv_loop_s {
- /* User data - use this for whatever. */
- void* data;
- /* Loop reference counting */
- unsigned int active_handles;
- void* handle_queue[2];
- void* active_reqs[2];
- /* Internal flag to signal loop stop */
- unsigned int stop_flag;
- UV_LOOP_PRIVATE_FIELDS
-};
-
-
-/* Don't export the private CPP symbols. */
-#undef UV_HANDLE_TYPE_PRIVATE
-#undef UV_REQ_TYPE_PRIVATE
-#undef UV_REQ_PRIVATE_FIELDS
-#undef UV_STREAM_PRIVATE_FIELDS
-#undef UV_TCP_PRIVATE_FIELDS
-#undef UV_PREPARE_PRIVATE_FIELDS
-#undef UV_CHECK_PRIVATE_FIELDS
-#undef UV_IDLE_PRIVATE_FIELDS
-#undef UV_ASYNC_PRIVATE_FIELDS
-#undef UV_TIMER_PRIVATE_FIELDS
-#undef UV_GETADDRINFO_PRIVATE_FIELDS
-#undef UV_FS_REQ_PRIVATE_FIELDS
-#undef UV_WORK_PRIVATE_FIELDS
-#undef UV_FS_EVENT_PRIVATE_FIELDS
-#undef UV_SIGNAL_PRIVATE_FIELDS
-#undef UV_LOOP_PRIVATE_FIELDS
-#undef UV_LOOP_PRIVATE_PLATFORM_FIELDS
-
-#ifdef __cplusplus
-}
-#endif
-#endif /* UV_H */
+/* Copyright Joyent, Inc. and other Node contributors. All rights reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a copy
+ * of this software and associated documentation files (the "Software"), to
+ * deal in the Software without restriction, including without limitation the
+ * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
+ * sell copies of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included in
+ * all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+ * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+/* See http://nikhilm.github.com/uvbook/ for an introduction. */
+
+#ifndef UV_H
+#define UV_H
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+#ifdef _WIN32
+ /* Windows - set up dll import/export decorators. */
+# if defined(BUILDING_UV_SHARED)
+ /* Building shared library. */
+# define UV_EXTERN __declspec(dllexport)
+# elif defined(USING_UV_SHARED)
+ /* Using shared library. */
+# define UV_EXTERN __declspec(dllimport)
+# else
+ /* Building static library. */
+# define UV_EXTERN /* nothing */
+# endif
+#elif __GNUC__ >= 4
+# define UV_EXTERN __attribute__((visibility("default")))
+#else
+# define UV_EXTERN /* nothing */
+#endif
+
+#include "uv-errno.h"
+
+#if defined(_MSC_VER) && _MSC_VER < 1600
+# include "stdint-msvc2008.h"
+#else
+# include <stdint.h>
+#endif
+
+#include <sys/types.h> /* size_t */
+
+#if defined(__SVR4) && !defined(__unix__)
+# define __unix__
+#endif
+
+#if defined(__unix__) || defined(__POSIX__) || \
+ defined(__APPLE__) || defined(_AIX)
+# include "uv-unix.h"
+#else
+# include "uv-win.h"
+#endif
+
+/* Expand this list if necessary. */
+#define UV_ERRNO_MAP(XX) \
+ XX(EACCES, "permission denied") \
+ XX(EADDRINUSE, "address already in use") \
+ XX(EADDRNOTAVAIL, "address not available") \
+ XX(EAFNOSUPPORT, "address family not supported") \
+ XX(EAGAIN, "resource temporarily unavailable") \
+ XX(EAI_ADDRFAMILY, "address family not supported") \
+ XX(EAI_AGAIN, "temporary failure") \
+ XX(EAI_BADFLAGS, "bad ai_flags value") \
+ XX(EAI_CANCELED, "request canceled") \
+ XX(EAI_FAIL, "permanent failure") \
+ XX(EAI_FAMILY, "ai_family not supported") \
+ XX(EAI_MEMORY, "out of memory") \
+ XX(EAI_NODATA, "no address") \
+ XX(EAI_NONAME, "unknown node or service") \
+ XX(EAI_SERVICE, "service not available for socket type") \
+ XX(EAI_SOCKTYPE, "socket type not supported") \
+ XX(EAI_SYSTEM, "system error") \
+ XX(EALREADY, "connection already in progress") \
+ XX(EBADF, "bad file descriptor") \
+ XX(EBUSY, "resource busy or locked") \
+ XX(ECANCELED, "operation canceled") \
+ XX(ECHARSET, "invalid Unicode character") \
+ XX(ECONNABORTED, "software caused connection abort") \
+ XX(ECONNREFUSED, "connection refused") \
+ XX(ECONNRESET, "connection reset by peer") \
+ XX(EDESTADDRREQ, "destination address required") \
+ XX(EEXIST, "file already exists") \
+ XX(EFAULT, "bad address in system call argument") \
+ XX(EHOSTUNREACH, "host is unreachable") \
+ XX(EINTR, "interrupted system call") \
+ XX(EINVAL, "invalid argument") \
+ XX(EIO, "i/o error") \
+ XX(EISCONN, "socket is already connected") \
+ XX(EISDIR, "illegal operation on a directory") \
+ XX(ELOOP, "too many symbolic links encountered") \
+ XX(EMFILE, "too many open files") \
+ XX(EMSGSIZE, "message too long") \
+ XX(ENAMETOOLONG, "name too long") \
+ XX(ENETDOWN, "network is down") \
+ XX(ENETUNREACH, "network is unreachable") \
+ XX(ENFILE, "file table overflow") \
+ XX(ENOBUFS, "no buffer space available") \
+ XX(ENODEV, "no such device") \
+ XX(ENOENT, "no such file or directory") \
+ XX(ENOMEM, "not enough memory") \
+ XX(ENONET, "machine is not on the network") \
+ XX(ENOSPC, "no space left on device") \
+ XX(ENOSYS, "function not implemented") \
+ XX(ENOTCONN, "socket is not connected") \
+ XX(ENOTDIR, "not a directory") \
+ XX(ENOTEMPTY, "directory not empty") \
+ XX(ENOTSOCK, "socket operation on non-socket") \
+ XX(ENOTSUP, "operation not supported on socket") \
+ XX(EPERM, "operation not permitted") \
+ XX(EPIPE, "broken pipe") \
+ XX(EPROTO, "protocol error") \
+ XX(EPROTONOSUPPORT, "protocol not supported") \
+ XX(EPROTOTYPE, "protocol wrong type for socket") \
+ XX(EROFS, "read-only file system") \
+ XX(ESHUTDOWN, "cannot send after transport endpoint shutdown") \
+ XX(ESPIPE, "invalid seek") \
+ XX(ESRCH, "no such process") \
+ XX(ETIMEDOUT, "connection timed out") \
+ XX(EXDEV, "cross-device link not permitted") \
+ XX(UNKNOWN, "unknown error") \
+ XX(EOF, "end of file") \
+
+#define UV_HANDLE_TYPE_MAP(XX) \
+ XX(ASYNC, async) \
+ XX(CHECK, check) \
+ XX(FS_EVENT, fs_event) \
+ XX(FS_POLL, fs_poll) \
+ XX(HANDLE, handle) \
+ XX(IDLE, idle) \
+ XX(NAMED_PIPE, pipe) \
+ XX(POLL, poll) \
+ XX(PREPARE, prepare) \
+ XX(PROCESS, process) \
+ XX(STREAM, stream) \
+ XX(TCP, tcp) \
+ XX(TIMER, timer) \
+ XX(TTY, tty) \
+ XX(UDP, udp) \
+ XX(SIGNAL, signal) \
+
+#define UV_REQ_TYPE_MAP(XX) \
+ XX(REQ, req) \
+ XX(CONNECT, connect) \
+ XX(WRITE, write) \
+ XX(SHUTDOWN, shutdown) \
+ XX(UDP_SEND, udp_send) \
+ XX(FS, fs) \
+ XX(WORK, work) \
+ XX(GETADDRINFO, getaddrinfo) \
+
+typedef enum {
+#define XX(code, _) UV_ ## code = UV__ ## code,
+ UV_ERRNO_MAP(XX)
+#undef XX
+ UV_ERRNO_MAX = UV__EOF - 1
+} uv_errno_t;
+
+typedef enum {
+ UV_UNKNOWN_HANDLE = 0,
+#define XX(uc, lc) UV_##uc,
+ UV_HANDLE_TYPE_MAP(XX)
+#undef XX
+ UV_FILE,
+ UV_HANDLE_TYPE_MAX
+} uv_handle_type;
+
+typedef enum {
+ UV_UNKNOWN_REQ = 0,
+#define XX(uc, lc) UV_##uc,
+ UV_REQ_TYPE_MAP(XX)
+#undef XX
+ UV_REQ_TYPE_PRIVATE
+ UV_REQ_TYPE_MAX
+} uv_req_type;
+
+
+/* Handle types. */
+typedef struct uv_loop_s uv_loop_t;
+typedef struct uv_handle_s uv_handle_t;
+typedef struct uv_stream_s uv_stream_t;
+typedef struct uv_tcp_s uv_tcp_t;
+typedef struct uv_udp_s uv_udp_t;
+typedef struct uv_pipe_s uv_pipe_t;
+typedef struct uv_tty_s uv_tty_t;
+typedef struct uv_poll_s uv_poll_t;
+typedef struct uv_timer_s uv_timer_t;
+typedef struct uv_prepare_s uv_prepare_t;
+typedef struct uv_check_s uv_check_t;
+typedef struct uv_idle_s uv_idle_t;
+typedef struct uv_async_s uv_async_t;
+typedef struct uv_process_s uv_process_t;
+typedef struct uv_fs_event_s uv_fs_event_t;
+typedef struct uv_fs_poll_s uv_fs_poll_t;
+typedef struct uv_signal_s uv_signal_t;
+
+/* Request types. */
+typedef struct uv_req_s uv_req_t;
+typedef struct uv_getaddrinfo_s uv_getaddrinfo_t;
+typedef struct uv_shutdown_s uv_shutdown_t;
+typedef struct uv_write_s uv_write_t;
+typedef struct uv_connect_s uv_connect_t;
+typedef struct uv_udp_send_s uv_udp_send_t;
+typedef struct uv_fs_s uv_fs_t;
+typedef struct uv_work_s uv_work_t;
+
+/* None of the above. */
+typedef struct uv_cpu_info_s uv_cpu_info_t;
+typedef struct uv_interface_address_s uv_interface_address_t;
+
+
+typedef enum {
+ UV_RUN_DEFAULT = 0,
+ UV_RUN_ONCE,
+ UV_RUN_NOWAIT
+} uv_run_mode;
+
+
+/*
+ * Returns the libuv version packed into a single integer. 8 bits are used for
+ * each component, with the patch number stored in the 8 least significant
+ * bits. E.g. for libuv 1.2.3 this would return 0x010203.
+ */
+UV_EXTERN unsigned int uv_version(void);
+
+/*
+ * Returns the libuv version number as a string. For non-release versions
+ * "-pre" is appended, so the version number could be "1.2.3-pre".
+ */
+UV_EXTERN const char* uv_version_string(void);
+
+
+/*
+ * This function must be called before any other functions in libuv.
+ *
+ * All functions besides uv_run() are non-blocking.
+ *
+ * All callbacks in libuv are made asynchronously. That is they are never
+ * made by the function that takes them as a parameter.
+ */
+UV_EXTERN uv_loop_t* uv_loop_new(void);
+UV_EXTERN void uv_loop_delete(uv_loop_t*);
+
+/*
+ * Returns the default loop.
+ */
+UV_EXTERN uv_loop_t* uv_default_loop(void);
+
+/*
+ * This function runs the event loop. It will act differently depending on the
+ * specified mode:
+ * - UV_RUN_DEFAULT: Runs the event loop until the reference count drops to
+ * zero. Always returns zero.
+ * - UV_RUN_ONCE: Poll for new events once. Note that this function blocks if
+ * there are no pending events. Returns zero when done (no active handles
+ * or requests left), or non-zero if more events are expected (meaning you
+ * should run the event loop again sometime in the future).
+ * - UV_RUN_NOWAIT: Poll for new events once but don't block if there are no
+ * pending events.
+ */
+UV_EXTERN int uv_run(uv_loop_t*, uv_run_mode mode);
+
+/*
+ * This function will stop the event loop by forcing uv_run to end
+ * as soon as possible, but not sooner than the next loop iteration.
+ * If this function was called before blocking for i/o, the loop won't
+ * block for i/o on this iteration.
+ */
+UV_EXTERN void uv_stop(uv_loop_t*);
+
+/*
+ * Manually modify the event loop's reference count. Useful if the user wants
+ * to have a handle or timeout that doesn't keep the loop alive.
+ */
+UV_EXTERN void uv_ref(uv_handle_t*);
+UV_EXTERN void uv_unref(uv_handle_t*);
+UV_EXTERN int uv_has_ref(const uv_handle_t*);
+
+/*
+ * Update the event loop's concept of "now". Libuv caches the current time
+ * at the start of the event loop tick in order to reduce the number of
+ * time-related system calls.
+ *
+ * You won't normally need to call this function unless you have callbacks
+ * that block the event loop for longer periods of time, where "longer" is
+ * somewhat subjective but probably on the order of a millisecond or more.
+ */
+UV_EXTERN void uv_update_time(uv_loop_t*);
+
+/*
+ * Return the current timestamp in milliseconds. The timestamp is cached at
+ * the start of the event loop tick, see |uv_update_time()| for details and
+ * rationale.
+ *
+ * The timestamp increases monotonically from some arbitrary point in time.
+ * Don't make assumptions about the starting point, you will only get
+ * disappointed.
+ *
+ * Use uv_hrtime() if you need sub-milliseond granularity.
+ */
+UV_EXTERN uint64_t uv_now(uv_loop_t*);
+
+/*
+ * Get backend file descriptor. Only kqueue, epoll and event ports are
+ * supported.
+ *
+ * This can be used in conjunction with `uv_run(loop, UV_RUN_NOWAIT)` to
+ * poll in one thread and run the event loop's event callbacks in another.
+ *
+ * Useful for embedding libuv's event loop in another event loop.
+ * See test/test-embed.c for an example.
+ *
+ * Note that embedding a kqueue fd in another kqueue pollset doesn't work on
+ * all platforms. It's not an error to add the fd but it never generates
+ * events.
+ */
+UV_EXTERN int uv_backend_fd(const uv_loop_t*);
+
+/*
+ * Get the poll timeout. The return value is in milliseconds, or -1 for no
+ * timeout.
+ */
+UV_EXTERN int uv_backend_timeout(const uv_loop_t*);
+
+
+/*
+ * Should return a buffer that libuv can use to read data into.
+ *
+ * `suggested_size` is a hint. Returning a buffer that is smaller is perfectly
+ * okay as long as `buf.len > 0`.
+ *
+ * If you return a buffer with `buf.len == 0`, libuv skips the read and calls
+ * your read or recv callback with nread=UV_ENOBUFS.
+ *
+ * Note that returning a zero-length buffer does not stop the handle, call
+ * uv_read_stop() or uv_udp_recv_stop() for that.
+ */
+typedef uv_buf_t (*uv_alloc_cb)(uv_handle_t* handle, size_t suggested_size);
+
+/*
+ * `nread` is > 0 if there is data available, 0 if libuv is done reading for
+ * now, or < 0 on error.
+ *
+ * The callee is responsible for closing the stream when an error happens.
+ * Trying to read from the stream again is undefined.
+ *
+ * The callee is responsible for freeing the buffer, libuv does not reuse it.
+ * The buffer may be a null buffer (where buf.base=NULL and buf.len=0) on EOF
+ * or error.
+ */
+typedef void (*uv_read_cb)(uv_stream_t* stream, ssize_t nread, uv_buf_t buf);
+
+/*
+ * Just like the uv_read_cb except that if the pending parameter is true
+ * then you can use uv_accept() to pull the new handle into the process.
+ * If no handle is pending then pending will be UV_UNKNOWN_HANDLE.
+ */
+typedef void (*uv_read2_cb)(uv_pipe_t* pipe, ssize_t nread, uv_buf_t buf,
+ uv_handle_type pending);
+
+typedef void (*uv_write_cb)(uv_write_t* req, int status);
+typedef void (*uv_connect_cb)(uv_connect_t* req, int status);
+typedef void (*uv_shutdown_cb)(uv_shutdown_t* req, int status);
+typedef void (*uv_connection_cb)(uv_stream_t* server, int status);
+typedef void (*uv_close_cb)(uv_handle_t* handle);
+typedef void (*uv_poll_cb)(uv_poll_t* handle, int status, int events);
+typedef void (*uv_timer_cb)(uv_timer_t* handle, int status);
+/* TODO: do these really need a status argument? */
+typedef void (*uv_async_cb)(uv_async_t* handle, int status);
+typedef void (*uv_prepare_cb)(uv_prepare_t* handle, int status);
+typedef void (*uv_check_cb)(uv_check_t* handle, int status);
+typedef void (*uv_idle_cb)(uv_idle_t* handle, int status);
+typedef void (*uv_exit_cb)(uv_process_t*, int exit_status, int term_signal);
+typedef void (*uv_walk_cb)(uv_handle_t* handle, void* arg);
+typedef void (*uv_fs_cb)(uv_fs_t* req);
+typedef void (*uv_work_cb)(uv_work_t* req);
+typedef void (*uv_after_work_cb)(uv_work_t* req, int status);
+typedef void (*uv_getaddrinfo_cb)(uv_getaddrinfo_t* req,
+ int status,
+ struct addrinfo* res);
+
+typedef struct {
+ long tv_sec;
+ long tv_nsec;
+} uv_timespec_t;
+
+
+typedef struct {
+ uint64_t st_dev;
+ uint64_t st_mode;
+ uint64_t st_nlink;
+ uint64_t st_uid;
+ uint64_t st_gid;
+ uint64_t st_rdev;
+ uint64_t st_ino;
+ uint64_t st_size;
+ uint64_t st_blksize;
+ uint64_t st_blocks;
+ uint64_t st_flags;
+ uint64_t st_gen;
+ uv_timespec_t st_atim;
+ uv_timespec_t st_mtim;
+ uv_timespec_t st_ctim;
+ uv_timespec_t st_birthtim;
+} uv_stat_t;
+
+
+/*
+* This will be called repeatedly after the uv_fs_event_t is initialized.
+* If uv_fs_event_t was initialized with a directory the filename parameter
+* will be a relative path to a file contained in the directory.
+* The events parameter is an ORed mask of enum uv_fs_event elements.
+*/
+typedef void (*uv_fs_event_cb)(uv_fs_event_t* handle, const char* filename,
+ int events, int status);
+
+typedef void (*uv_fs_poll_cb)(uv_fs_poll_t* handle,
+ int status,
+ const uv_stat_t* prev,
+ const uv_stat_t* curr);
+
+typedef void (*uv_signal_cb)(uv_signal_t* handle, int signum);
+
+
+typedef enum {
+ UV_LEAVE_GROUP = 0,
+ UV_JOIN_GROUP
+} uv_membership;
+
+
+/*
+ * Most functions return 0 on success or an error code < 0 on failure.
+ */
+UV_EXTERN const char* uv_strerror(int err);
+UV_EXTERN const char* uv_err_name(int err);
+
+
+#define UV_REQ_FIELDS \
+ /* public */ \
+ void* data; \
+ /* read-only */ \
+ uv_req_type type; \
+ /* private */ \
+ void* active_queue[2]; \
+ UV_REQ_PRIVATE_FIELDS \
+
+/* Abstract base class of all requests. */
+struct uv_req_s {
+ UV_REQ_FIELDS
+};
+
+
+/* Platform-specific request types */
+UV_PRIVATE_REQ_TYPES
+
+
+/*
+ * uv_shutdown_t is a subclass of uv_req_t
+ *
+ * Shutdown the outgoing (write) side of a duplex stream. It waits for
+ * pending write requests to complete. The handle should refer to a
+ * initialized stream. req should be an uninitialized shutdown request
+ * struct. The cb is called after shutdown is complete.
+ */
+UV_EXTERN int uv_shutdown(uv_shutdown_t* req, uv_stream_t* handle,
+ uv_shutdown_cb cb);
+
+struct uv_shutdown_s {
+ UV_REQ_FIELDS
+ uv_stream_t* handle;
+ uv_shutdown_cb cb;
+ UV_SHUTDOWN_PRIVATE_FIELDS
+};
+
+
+#define UV_HANDLE_FIELDS \
+ /* public */ \
+ uv_close_cb close_cb; \
+ void* data; \
+ /* read-only */ \
+ uv_loop_t* loop; \
+ uv_handle_type type; \
+ /* private */ \
+ void* handle_queue[2]; \
+ UV_HANDLE_PRIVATE_FIELDS \
+
+/* The abstract base class of all handles. */
+struct uv_handle_s {
+ UV_HANDLE_FIELDS
+};
+
+/*
+ * Returns size of various handle types, useful for FFI
+ * bindings to allocate correct memory without copying struct
+ * definitions
+ */
+UV_EXTERN size_t uv_handle_size(uv_handle_type type);
+
+/*
+ * Returns size of request types, useful for dynamic lookup with FFI
+ */
+UV_EXTERN size_t uv_req_size(uv_req_type type);
+
+/*
+ * Returns 1 if the prepare/check/idle/timer handle has been started, 0
+ * otherwise. For other handle types this always returns 1.
+ */
+UV_EXTERN int uv_is_active(const uv_handle_t* handle);
+
+/*
+ * Walk the list of open handles.
+ */
+UV_EXTERN void uv_walk(uv_loop_t* loop, uv_walk_cb walk_cb, void* arg);
+
+
+/*
+ * Request handle to be closed. close_cb will be called asynchronously after
+ * this call. This MUST be called on each handle before memory is released.
+ *
+ * Note that handles that wrap file descriptors are closed immediately but
+ * close_cb will still be deferred to the next iteration of the event loop.
+ * It gives you a chance to free up any resources associated with the handle.
+ *
+ * In-progress requests, like uv_connect_t or uv_write_t, are cancelled and
+ * have their callbacks called asynchronously with status=UV_ECANCELED.
+ */
+UV_EXTERN void uv_close(uv_handle_t* handle, uv_close_cb close_cb);
+
+
+/*
+ * Constructor for uv_buf_t.
+ * Due to platform differences the user cannot rely on the ordering of the
+ * base and len members of the uv_buf_t struct. The user is responsible for
+ * freeing base after the uv_buf_t is done. Return struct passed by value.
+ */
+UV_EXTERN uv_buf_t uv_buf_init(char* base, unsigned int len);
+
+
+/*
+ * Utility function. Copies up to `size` characters from `src` to `dst`
+ * and ensures that `dst` is properly NUL terminated unless `size` is zero.
+ */
+UV_EXTERN size_t uv_strlcpy(char* dst, const char* src, size_t size);
+
+/*
+ * Utility function. Appends `src` to `dst` and ensures that `dst` is
+ * properly NUL terminated unless `size` is zero or `dst` does not
+ * contain a NUL byte. `size` is the total length of `dst` so at most
+ * `size - strlen(dst) - 1` characters will be copied from `src`.
+ */
+UV_EXTERN size_t uv_strlcat(char* dst, const char* src, size_t size);
+
+
+#define UV_STREAM_FIELDS \
+ /* number of bytes queued for writing */ \
+ size_t write_queue_size; \
+ uv_alloc_cb alloc_cb; \
+ uv_read_cb read_cb; \
+ uv_read2_cb read2_cb; \
+ /* private */ \
+ UV_STREAM_PRIVATE_FIELDS
+
+/*
+ * uv_stream_t is a subclass of uv_handle_t
+ *
+ * uv_stream is an abstract class.
+ *
+ * uv_stream_t is the parent class of uv_tcp_t, uv_pipe_t, uv_tty_t, and
+ * soon uv_file_t.
+ */
+struct uv_stream_s {
+ UV_HANDLE_FIELDS
+ UV_STREAM_FIELDS
+};
+
+UV_EXTERN int uv_listen(uv_stream_t* stream, int backlog, uv_connection_cb cb);
+
+/*
+ * This call is used in conjunction with uv_listen() to accept incoming
+ * connections. Call uv_accept after receiving a uv_connection_cb to accept
+ * the connection. Before calling uv_accept use uv_*_init() must be
+ * called on the client. Non-zero return value indicates an error.
+ *
+ * When the uv_connection_cb is called it is guaranteed that uv_accept will
+ * complete successfully the first time. If you attempt to use it more than
+ * once, it may fail. It is suggested to only call uv_accept once per
+ * uv_connection_cb call.
+ */
+UV_EXTERN int uv_accept(uv_stream_t* server, uv_stream_t* client);
+
+/*
+ * Read data from an incoming stream. The callback will be made several
+ * times until there is no more data to read or uv_read_stop is called.
+ * When we've reached EOF nread will be set to UV_EOF.
+ *
+ * When nread < 0, the buf parameter might not point to a valid buffer;
+ * in that case buf.len and buf.base are both set to 0.
+ *
+ * Note that nread might also be 0, which does *not* indicate an error or
+ * eof; it happens when libuv requested a buffer through the alloc callback
+ * but then decided that it didn't need that buffer.
+ */
+UV_EXTERN int uv_read_start(uv_stream_t*, uv_alloc_cb alloc_cb,
+ uv_read_cb read_cb);
+
+UV_EXTERN int uv_read_stop(uv_stream_t*);
+
+/*
+ * Extended read methods for receiving handles over a pipe. The pipe must be
+ * initialized with ipc == 1.
+ */
+UV_EXTERN int uv_read2_start(uv_stream_t*, uv_alloc_cb alloc_cb,
+ uv_read2_cb read_cb);
+
+
+/*
+ * Write data to stream. Buffers are written in order. Example:
+ *
+ * uv_buf_t a[] = {
+ * { .base = "1", .len = 1 },
+ * { .base = "2", .len = 1 }
+ * };
+ *
+ * uv_buf_t b[] = {
+ * { .base = "3", .len = 1 },
+ * { .base = "4", .len = 1 }
+ * };
+ *
+ * uv_write_t req1;
+ * uv_write_t req2;
+ *
+ * // writes "1234"
+ * uv_write(&req1, stream, a, 2);
+ * uv_write(&req2, stream, b, 2);
+ *
+ */
+UV_EXTERN int uv_write(uv_write_t* req, uv_stream_t* handle,
+ uv_buf_t bufs[], int bufcnt, uv_write_cb cb);
+
+/*
+ * Extended write function for sending handles over a pipe. The pipe must be
+ * initialized with ipc == 1.
+ * send_handle must be a TCP socket or pipe, which is a server or a connection
+ * (listening or connected state). Bound sockets or pipes will be assumed to
+ * be servers.
+ */
+UV_EXTERN int uv_write2(uv_write_t* req, uv_stream_t* handle, uv_buf_t bufs[],
+ int bufcnt, uv_stream_t* send_handle, uv_write_cb cb);
+
+/* uv_write_t is a subclass of uv_req_t */
+struct uv_write_s {
+ UV_REQ_FIELDS
+ uv_write_cb cb;
+ uv_stream_t* send_handle;
+ uv_stream_t* handle;
+ UV_WRITE_PRIVATE_FIELDS
+};
+
+
+/*
+ * Used to determine whether a stream is readable or writable.
+ */
+UV_EXTERN int uv_is_readable(const uv_stream_t* handle);
+UV_EXTERN int uv_is_writable(const uv_stream_t* handle);
+
+
+/*
+ * Enable or disable blocking mode for a stream.
+ *
+ * When blocking mode is enabled all writes complete synchronously. The
+ * interface remains unchanged otherwise, e.g. completion or failure of the
+ * operation will still be reported through a callback which is made
+ * asychronously.
+ *
+ * Relying too much on this API is not recommended. It is likely to change
+ * significantly in the future.
+ *
+ * On windows this currently works only for uv_pipe_t instances. On unix it
+ * works for tcp, pipe and tty instances. Be aware that changing the blocking
+ * mode on unix sets or clears the O_NONBLOCK bit. If you are sharing a handle
+ * with another process, the other process is affected by the change too,
+ * which can lead to unexpected results.
+ *
+ * Also libuv currently makes no ordering guarantee when the blocking mode
+ * is changed after write requests have already been submitted. Therefore it is
+ * recommended to set the blocking mode immediately after opening or creating
+ * the stream.
+ */
+UV_EXTERN int uv_stream_set_blocking(uv_stream_t* handle, int blocking);
+
+
+/*
+ * Used to determine whether a stream is closing or closed.
+ *
+ * N.B. is only valid between the initialization of the handle
+ * and the arrival of the close callback, and cannot be used
+ * to validate the handle.
+ */
+UV_EXTERN int uv_is_closing(const uv_handle_t* handle);
+
+
+/*
+ * uv_tcp_t is a subclass of uv_stream_t
+ *
+ * Represents a TCP stream or TCP server.
+ */
+struct uv_tcp_s {
+ UV_HANDLE_FIELDS
+ UV_STREAM_FIELDS
+ UV_TCP_PRIVATE_FIELDS
+};
+
+UV_EXTERN int uv_tcp_init(uv_loop_t*, uv_tcp_t* handle);
+
+/*
+ * Opens an existing file descriptor or SOCKET as a tcp handle.
+ */
+UV_EXTERN int uv_tcp_open(uv_tcp_t* handle, uv_os_sock_t sock);
+
+/* Enable/disable Nagle's algorithm. */
+UV_EXTERN int uv_tcp_nodelay(uv_tcp_t* handle, int enable);
+
+/*
+ * Enable/disable TCP keep-alive.
+ *
+ * `delay` is the initial delay in seconds, ignored when `enable` is zero.
+ */
+UV_EXTERN int uv_tcp_keepalive(uv_tcp_t* handle,
+ int enable,
+ unsigned int delay);
+
+/*
+ * Enable/disable simultaneous asynchronous accept requests that are
+ * queued by the operating system when listening for new tcp connections.
+ * This setting is used to tune a tcp server for the desired performance.
+ * Having simultaneous accepts can significantly improve the rate of
+ * accepting connections (which is why it is enabled by default) but
+ * may lead to uneven load distribution in multi-process setups.
+ */
+UV_EXTERN int uv_tcp_simultaneous_accepts(uv_tcp_t* handle, int enable);
+
+UV_EXTERN int uv_tcp_bind(uv_tcp_t* handle, struct sockaddr_in);
+UV_EXTERN int uv_tcp_bind6(uv_tcp_t* handle, struct sockaddr_in6);
+UV_EXTERN int uv_tcp_getsockname(uv_tcp_t* handle, struct sockaddr* name,
+ int* namelen);
+UV_EXTERN int uv_tcp_getpeername(uv_tcp_t* handle, struct sockaddr* name,
+ int* namelen);
+
+/*
+ * uv_tcp_connect, uv_tcp_connect6
+ * These functions establish IPv4 and IPv6 TCP connections. Provide an
+ * initialized TCP handle and an uninitialized uv_connect_t*. The callback
+ * will be made when the connection is established.
+ */
+UV_EXTERN int uv_tcp_connect(uv_connect_t* req, uv_tcp_t* handle,
+ struct sockaddr_in address, uv_connect_cb cb);
+UV_EXTERN int uv_tcp_connect6(uv_connect_t* req, uv_tcp_t* handle,
+ struct sockaddr_in6 address, uv_connect_cb cb);
+
+/* uv_connect_t is a subclass of uv_req_t */
+struct uv_connect_s {
+ UV_REQ_FIELDS
+ uv_connect_cb cb;
+ uv_stream_t* handle;
+ UV_CONNECT_PRIVATE_FIELDS
+};
+
+
+/*
+ * UDP support.
+ */
+
+enum uv_udp_flags {
+ /* Disables dual stack mode. Used with uv_udp_bind6(). */
+ UV_UDP_IPV6ONLY = 1,
+ /*
+ * Indicates message was truncated because read buffer was too small. The
+ * remainder was discarded by the OS. Used in uv_udp_recv_cb.
+ */
+ UV_UDP_PARTIAL = 2
+};
+
+/*
+ * Called after a uv_udp_send() or uv_udp_send6(). status 0 indicates
+ * success otherwise error.
+ */
+typedef void (*uv_udp_send_cb)(uv_udp_send_t* req, int status);
+
+/*
+ * Callback that is invoked when a new UDP datagram is received.
+ *
+ * handle UDP handle.
+ * nread Number of bytes that have been received.
+ * 0 if there is no more data to read. You may
+ * discard or repurpose the read buffer.
+ * < 0 if a transmission error was detected.
+ * buf uv_buf_t with the received data.
+ * addr struct sockaddr_in or struct sockaddr_in6.
+ * Valid for the duration of the callback only.
+ * flags One or more OR'ed UV_UDP_* constants.
+ * Right now only UV_UDP_PARTIAL is used.
+ */
+typedef void (*uv_udp_recv_cb)(uv_udp_t* handle, ssize_t nread, uv_buf_t buf,
+ struct sockaddr* addr, unsigned flags);
+
+/* uv_udp_t is a subclass of uv_handle_t */
+struct uv_udp_s {
+ UV_HANDLE_FIELDS
+ UV_UDP_PRIVATE_FIELDS
+};
+
+/* uv_udp_send_t is a subclass of uv_req_t */
+struct uv_udp_send_s {
+ UV_REQ_FIELDS
+ uv_udp_t* handle;
+ uv_udp_send_cb cb;
+ UV_UDP_SEND_PRIVATE_FIELDS
+};
+
+/*
+ * Initialize a new UDP handle. The actual socket is created lazily.
+ * Returns 0 on success.
+ */
+UV_EXTERN int uv_udp_init(uv_loop_t*, uv_udp_t* handle);
+
+/*
+ * Opens an existing file descriptor or SOCKET as a udp handle.
+ *
+ * Unix only:
+ * The only requirement of the sock argument is that it follows the
+ * datagram contract (works in unconnected mode, supports sendmsg()/recvmsg(),
+ * etc.). In other words, other datagram-type sockets like raw sockets or
+ * netlink sockets can also be passed to this function.
+ */
+UV_EXTERN int uv_udp_open(uv_udp_t* handle, uv_os_sock_t sock);
+
+/*
+ * Bind to a IPv4 address and port.
+ *
+ * Arguments:
+ * handle UDP handle. Should have been initialized with `uv_udp_init`.
+ * addr struct sockaddr_in with the address and port to bind to.
+ * flags Unused.
+ *
+ * Returns:
+ * 0 on success, or an error code < 0 on failure.
+ */
+UV_EXTERN int uv_udp_bind(uv_udp_t* handle, struct sockaddr_in addr,
+ unsigned flags);
+
+/*
+ * Bind to a IPv6 address and port.
+ *
+ * Arguments:
+ * handle UDP handle. Should have been initialized with `uv_udp_init`.
+ * addr struct sockaddr_in with the address and port to bind to.
+ * flags Should be 0 or UV_UDP_IPV6ONLY.
+ *
+ * Returns:
+ * 0 on success, or an error code < 0 on failure.
+ */
+UV_EXTERN int uv_udp_bind6(uv_udp_t* handle, struct sockaddr_in6 addr,
+ unsigned flags);
+
+UV_EXTERN int uv_udp_getsockname(uv_udp_t* handle, struct sockaddr* name,
+ int* namelen);
+
+/*
+ * Set membership for a multicast address
+ *
+ * Arguments:
+ * handle UDP handle. Should have been initialized with
+ * `uv_udp_init`.
+ * multicast_addr multicast address to set membership for
+ * interface_addr interface address
+ * membership Should be UV_JOIN_GROUP or UV_LEAVE_GROUP
+ *
+ * Returns:
+ * 0 on success, or an error code < 0 on failure.
+ */
+UV_EXTERN int uv_udp_set_membership(uv_udp_t* handle,
+ const char* multicast_addr, const char* interface_addr,
+ uv_membership membership);
+
+/*
+ * Set IP multicast loop flag. Makes multicast packets loop back to
+ * local sockets.
+ *
+ * Arguments:
+ * handle UDP handle. Should have been initialized with
+ * `uv_udp_init`.
+ * on 1 for on, 0 for off
+ *
+ * Returns:
+ * 0 on success, or an error code < 0 on failure.
+ */
+UV_EXTERN int uv_udp_set_multicast_loop(uv_udp_t* handle, int on);
+
+/*
+ * Set the multicast ttl
+ *
+ * Arguments:
+ * handle UDP handle. Should have been initialized with
+ * `uv_udp_init`.
+ * ttl 1 through 255
+ *
+ * Returns:
+ * 0 on success, or an error code < 0 on failure.
+ */
+UV_EXTERN int uv_udp_set_multicast_ttl(uv_udp_t* handle, int ttl);
+
+/*
+ * Set broadcast on or off
+ *
+ * Arguments:
+ * handle UDP handle. Should have been initialized with
+ * `uv_udp_init`.
+ * on 1 for on, 0 for off
+ *
+ * Returns:
+ * 0 on success, or an error code < 0 on failure.
+ */
+UV_EXTERN int uv_udp_set_broadcast(uv_udp_t* handle, int on);
+
+/*
+ * Set the time to live
+ *
+ * Arguments:
+ * handle UDP handle. Should have been initialized with
+ * `uv_udp_init`.
+ * ttl 1 through 255
+ *
+ * Returns:
+ * 0 on success, or an error code < 0 on failure.
+ */
+UV_EXTERN int uv_udp_set_ttl(uv_udp_t* handle, int ttl);
+
+/*
+ * Send data. If the socket has not previously been bound with `uv_udp_bind`
+ * or `uv_udp_bind6`, it is bound to 0.0.0.0 (the "all interfaces" address)
+ * and a random port number.
+ *
+ * Arguments:
+ * req UDP request handle. Need not be initialized.
+ * handle UDP handle. Should have been initialized with `uv_udp_init`.
+ * bufs List of buffers to send.
+ * bufcnt Number of buffers in `bufs`.
+ * addr Address of the remote peer. See `uv_ip4_addr`.
+ * send_cb Callback to invoke when the data has been sent out.
+ *
+ * Returns:
+ * 0 on success, or an error code < 0 on failure.
+ */
+UV_EXTERN int uv_udp_send(uv_udp_send_t* req, uv_udp_t* handle,
+ uv_buf_t bufs[], int bufcnt, struct sockaddr_in addr,
+ uv_udp_send_cb send_cb);
+
+/*
+ * Send data. If the socket has not previously been bound with `uv_udp_bind6`,
+ * it is bound to ::0 (the "all interfaces" address) and a random port number.
+ *
+ * Arguments:
+ * req UDP request handle. Need not be initialized.
+ * handle UDP handle. Should have been initialized with `uv_udp_init`.
+ * bufs List of buffers to send.
+ * bufcnt Number of buffers in `bufs`.
+ * addr Address of the remote peer. See `uv_ip6_addr`.
+ * send_cb Callback to invoke when the data has been sent out.
+ *
+ * Returns:
+ * 0 on success, or an error code < 0 on failure.
+ */
+UV_EXTERN int uv_udp_send6(uv_udp_send_t* req, uv_udp_t* handle,
+ uv_buf_t bufs[], int bufcnt, struct sockaddr_in6 addr,
+ uv_udp_send_cb send_cb);
+
+/*
+ * Receive data. If the socket has not previously been bound with `uv_udp_bind`
+ * or `uv_udp_bind6`, it is bound to 0.0.0.0 (the "all interfaces" address)
+ * and a random port number.
+ *
+ * Arguments:
+ * handle UDP handle. Should have been initialized with `uv_udp_init`.
+ * alloc_cb Callback to invoke when temporary storage is needed.
+ * recv_cb Callback to invoke with received data.
+ *
+ * Returns:
+ * 0 on success, or an error code < 0 on failure.
+ */
+UV_EXTERN int uv_udp_recv_start(uv_udp_t* handle, uv_alloc_cb alloc_cb,
+ uv_udp_recv_cb recv_cb);
+
+/*
+ * Stop listening for incoming datagrams.
+ *
+ * Arguments:
+ * handle UDP handle. Should have been initialized with `uv_udp_init`.
+ *
+ * Returns:
+ * 0 on success, or an error code < 0 on failure.
+ */
+UV_EXTERN int uv_udp_recv_stop(uv_udp_t* handle);
+
+
+/*
+ * uv_tty_t is a subclass of uv_stream_t
+ *
+ * Representing a stream for the console.
+ */
+struct uv_tty_s {
+ UV_HANDLE_FIELDS
+ UV_STREAM_FIELDS
+ UV_TTY_PRIVATE_FIELDS
+};
+
+/*
+ * Initialize a new TTY stream with the given file descriptor. Usually the
+ * file descriptor will be
+ * 0 = stdin
+ * 1 = stdout
+ * 2 = stderr
+ * The last argument, readable, specifies if you plan on calling
+ * uv_read_start with this stream. stdin is readable, stdout is not.
+ *
+ * TTY streams which are not readable have blocking writes.
+ */
+UV_EXTERN int uv_tty_init(uv_loop_t*, uv_tty_t*, uv_file fd, int readable);
+
+/*
+ * Set mode. 0 for normal, 1 for raw.
+ */
+UV_EXTERN int uv_tty_set_mode(uv_tty_t*, int mode);
+
+/*
+ * To be called when the program exits. Resets TTY settings to default
+ * values for the next process to take over.
+ */
+UV_EXTERN void uv_tty_reset_mode(void);
+
+/*
+ * Gets the current Window size. On success zero is returned.
+ */
+UV_EXTERN int uv_tty_get_winsize(uv_tty_t*, int* width, int* height);
+
+/*
+ * Used to detect what type of stream should be used with a given file
+ * descriptor. Usually this will be used during initialization to guess the
+ * type of the stdio streams.
+ * For isatty() functionality use this function and test for UV_TTY.
+ */
+UV_EXTERN uv_handle_type uv_guess_handle(uv_file file);
+
+/*
+ * uv_pipe_t is a subclass of uv_stream_t
+ *
+ * Representing a pipe stream or pipe server. On Windows this is a Named
+ * Pipe. On Unix this is a UNIX domain socket.
+ */
+struct uv_pipe_s {
+ UV_HANDLE_FIELDS
+ UV_STREAM_FIELDS
+ int ipc; /* non-zero if this pipe is used for passing handles */
+ UV_PIPE_PRIVATE_FIELDS
+};
+
+/*
+ * Initialize a pipe. The last argument is a boolean to indicate if
+ * this pipe will be used for handle passing between processes.
+ */
+UV_EXTERN int uv_pipe_init(uv_loop_t*, uv_pipe_t* handle, int ipc);
+
+/*
+ * Opens an existing file descriptor or HANDLE as a pipe.
+ */
+UV_EXTERN int uv_pipe_open(uv_pipe_t*, uv_file file);
+
+UV_EXTERN int uv_pipe_bind(uv_pipe_t* handle, const char* name);
+
+UV_EXTERN void uv_pipe_connect(uv_connect_t* req, uv_pipe_t* handle,
+ const char* name, uv_connect_cb cb);
+
+/*
+ * This setting applies to Windows only.
+ * Set the number of pending pipe instance handles when the pipe server
+ * is waiting for connections.
+ */
+UV_EXTERN void uv_pipe_pending_instances(uv_pipe_t* handle, int count);
+
+
+/*
+ * uv_poll_t is a subclass of uv_handle_t.
+ *
+ * The uv_poll watcher is used to watch file descriptors for readability and
+ * writability, similar to the purpose of poll(2).
+ *
+ * The purpose of uv_poll is to enable integrating external libraries that
+ * rely on the event loop to signal it about the socket status changes, like
+ * c-ares or libssh2. Using uv_poll_t for any other other purpose is not
+ * recommended; uv_tcp_t, uv_udp_t, etc. provide an implementation that is
+ * much faster and more scalable than what can be achieved with uv_poll_t,
+ * especially on Windows.
+ *
+ * It is possible that uv_poll occasionally signals that a file descriptor is
+ * readable or writable even when it isn't. The user should therefore always
+ * be prepared to handle EAGAIN or equivalent when it attempts to read from or
+ * write to the fd.
+ *
+ * It is not okay to have multiple active uv_poll watchers for the same socket.
+ * This can cause libuv to busyloop or otherwise malfunction.
+ *
+ * The user should not close a file descriptor while it is being polled by an
+ * active uv_poll watcher. This can cause the poll watcher to report an error,
+ * but it might also start polling another socket. However the fd can be safely
+ * closed immediately after a call to uv_poll_stop() or uv_close().
+ *
+ * On windows only sockets can be polled with uv_poll. On unix any file
+ * descriptor that would be accepted by poll(2) can be used with uv_poll.
+ */
+struct uv_poll_s {
+ UV_HANDLE_FIELDS
+ uv_poll_cb poll_cb;
+ UV_POLL_PRIVATE_FIELDS
+};
+
+enum uv_poll_event {
+ UV_READABLE = 1,
+ UV_WRITABLE = 2
+};
+
+/* Initialize the poll watcher using a file descriptor. */
+UV_EXTERN int uv_poll_init(uv_loop_t* loop, uv_poll_t* handle, int fd);
+
+/* Initialize the poll watcher using a socket descriptor. On unix this is */
+/* identical to uv_poll_init. On windows it takes a SOCKET handle. */
+UV_EXTERN int uv_poll_init_socket(uv_loop_t* loop, uv_poll_t* handle,
+ uv_os_sock_t socket);
+
+/*
+ * Starts polling the file descriptor. `events` is a bitmask consisting made up
+ * of UV_READABLE and UV_WRITABLE. As soon as an event is detected the callback
+ * will be called with `status` set to 0, and the detected events set en the
+ * `events` field.
+ *
+ * If an error happens while polling status, `status` < 0 and corresponds
+ * with one of the UV_E* error codes. The user should not close the socket
+ * while uv_poll is active. If the user does that anyway, the callback *may*
+ * be called reporting an error status, but this is not guaranteed.
+ *
+ * Calling uv_poll_start on an uv_poll watcher that is already active is fine.
+ * Doing so will update the events mask that is being watched for.
+ */
+UV_EXTERN int uv_poll_start(uv_poll_t* handle, int events, uv_poll_cb cb);
+
+/* Stops polling the file descriptor. */
+UV_EXTERN int uv_poll_stop(uv_poll_t* handle);
+
+
+/*
+ * uv_prepare_t is a subclass of uv_handle_t.
+ *
+ * Every active prepare handle gets its callback called exactly once per loop
+ * iteration, just before the system blocks to wait for completed i/o.
+ */
+struct uv_prepare_s {
+ UV_HANDLE_FIELDS
+ UV_PREPARE_PRIVATE_FIELDS
+};
+
+UV_EXTERN int uv_prepare_init(uv_loop_t*, uv_prepare_t* prepare);
+
+UV_EXTERN int uv_prepare_start(uv_prepare_t* prepare, uv_prepare_cb cb);
+
+UV_EXTERN int uv_prepare_stop(uv_prepare_t* prepare);
+
+
+/*
+ * uv_check_t is a subclass of uv_handle_t.
+ *
+ * Every active check handle gets its callback called exactly once per loop
+ * iteration, just after the system returns from blocking.
+ */
+struct uv_check_s {
+ UV_HANDLE_FIELDS
+ UV_CHECK_PRIVATE_FIELDS
+};
+
+UV_EXTERN int uv_check_init(uv_loop_t*, uv_check_t* check);
+
+UV_EXTERN int uv_check_start(uv_check_t* check, uv_check_cb cb);
+
+UV_EXTERN int uv_check_stop(uv_check_t* check);
+
+
+/*
+ * uv_idle_t is a subclass of uv_handle_t.
+ *
+ * Every active idle handle gets its callback called repeatedly until it is
+ * stopped. This happens after all other types of callbacks are processed.
+ * When there are multiple "idle" handles active, their callbacks are called
+ * in turn.
+ */
+struct uv_idle_s {
+ UV_HANDLE_FIELDS
+ UV_IDLE_PRIVATE_FIELDS
+};
+
+UV_EXTERN int uv_idle_init(uv_loop_t*, uv_idle_t* idle);
+
+UV_EXTERN int uv_idle_start(uv_idle_t* idle, uv_idle_cb cb);
+
+UV_EXTERN int uv_idle_stop(uv_idle_t* idle);
+
+
+/*
+ * uv_async_t is a subclass of uv_handle_t.
+ *
+ * uv_async_send wakes up the event loop and calls the async handle's callback.
+ * There is no guarantee that every uv_async_send call leads to exactly one
+ * invocation of the callback; the only guarantee is that the callback function
+ * is called at least once after the call to async_send. Unlike all other
+ * libuv functions, uv_async_send can be called from another thread.
+ */
+struct uv_async_s {
+ UV_HANDLE_FIELDS
+ UV_ASYNC_PRIVATE_FIELDS
+};
+
+/*
+ * Initialize the uv_async_t handle. A NULL callback is allowed.
+ *
+ * Note that uv_async_init(), unlike other libuv functions, immediately
+ * starts the handle. To stop the handle again, close it with uv_close().
+ */
+UV_EXTERN int uv_async_init(uv_loop_t*, uv_async_t* async,
+ uv_async_cb async_cb);
+
+/*
+ * This can be called from other threads to wake up a libuv thread.
+ *
+ * libuv is single threaded at the moment.
+ */
+UV_EXTERN int uv_async_send(uv_async_t* async);
+
+
+/*
+ * uv_timer_t is a subclass of uv_handle_t.
+ *
+ * Used to get woken up at a specified time in the future.
+ */
+struct uv_timer_s {
+ UV_HANDLE_FIELDS
+ UV_TIMER_PRIVATE_FIELDS
+};
+
+UV_EXTERN int uv_timer_init(uv_loop_t*, uv_timer_t* handle);
+
+/*
+ * Start the timer. `timeout` and `repeat` are in milliseconds.
+ *
+ * If timeout is zero, the callback fires on the next tick of the event loop.
+ *
+ * If repeat is non-zero, the callback fires first after timeout milliseconds
+ * and then repeatedly after repeat milliseconds.
+ */
+UV_EXTERN int uv_timer_start(uv_timer_t* handle,
+ uv_timer_cb cb,
+ uint64_t timeout,
+ uint64_t repeat);
+
+UV_EXTERN int uv_timer_stop(uv_timer_t* handle);
+
+/*
+ * Stop the timer, and if it is repeating restart it using the repeat value
+ * as the timeout. If the timer has never been started before it returns
+ * UV_EINVAL.
+ */
+UV_EXTERN int uv_timer_again(uv_timer_t* handle);
+
+/*
+ * Set the repeat value in milliseconds. Note that if the repeat value is set
+ * from a timer callback it does not immediately take effect. If the timer was
+ * non-repeating before, it will have been stopped. If it was repeating, then
+ * the old repeat value will have been used to schedule the next timeout.
+ */
+UV_EXTERN void uv_timer_set_repeat(uv_timer_t* handle, uint64_t repeat);
+
+UV_EXTERN uint64_t uv_timer_get_repeat(const uv_timer_t* handle);
+
+
+/*
+ * uv_getaddrinfo_t is a subclass of uv_req_t
+ *
+ * Request object for uv_getaddrinfo.
+ */
+struct uv_getaddrinfo_s {
+ UV_REQ_FIELDS
+ /* read-only */
+ uv_loop_t* loop;
+ UV_GETADDRINFO_PRIVATE_FIELDS
+};
+
+
+/*
+ * Asynchronous getaddrinfo(3).
+ *
+ * Either node or service may be NULL but not both.
+ *
+ * hints is a pointer to a struct addrinfo with additional address type
+ * constraints, or NULL. Consult `man -s 3 getaddrinfo` for details.
+ *
+ * Returns 0 on success or an error code < 0 on failure.
+ *
+ * If successful, your callback gets called sometime in the future with the
+ * lookup result, which is either:
+ *
+ * a) err == 0, the res argument points to a valid struct addrinfo, or
+ * b) err < 0, the res argument is NULL. See the UV_EAI_* constants.
+ *
+ * Call uv_freeaddrinfo() to free the addrinfo structure.
+ */
+UV_EXTERN int uv_getaddrinfo(uv_loop_t* loop,
+ uv_getaddrinfo_t* req,
+ uv_getaddrinfo_cb getaddrinfo_cb,
+ const char* node,
+ const char* service,
+ const struct addrinfo* hints);
+
+/*
+ * Free the struct addrinfo. Passing NULL is allowed and is a no-op.
+ */
+UV_EXTERN void uv_freeaddrinfo(struct addrinfo* ai);
+
+
+/* uv_spawn() options */
+typedef enum {
+ UV_IGNORE = 0x00,
+ UV_CREATE_PIPE = 0x01,
+ UV_INHERIT_FD = 0x02,
+ UV_INHERIT_STREAM = 0x04,
+
+ /* When UV_CREATE_PIPE is specified, UV_READABLE_PIPE and UV_WRITABLE_PIPE
+ * determine the direction of flow, from the child process' perspective. Both
+ * flags may be specified to create a duplex data stream.
+ */
+ UV_READABLE_PIPE = 0x10,
+ UV_WRITABLE_PIPE = 0x20
+} uv_stdio_flags;
+
+typedef struct uv_stdio_container_s {
+ uv_stdio_flags flags;
+
+ union {
+ uv_stream_t* stream;
+ int fd;
+ } data;
+} uv_stdio_container_t;
+
+typedef struct uv_process_options_s {
+ uv_exit_cb exit_cb; /* Called after the process exits. */
+ const char* file; /* Path to program to execute. */
+ /*
+ * Command line arguments. args[0] should be the path to the program. On
+ * Windows this uses CreateProcess which concatenates the arguments into a
+ * string this can cause some strange errors. See the note at
+ * windows_verbatim_arguments.
+ */
+ char** args;
+ /*
+ * This will be set as the environ variable in the subprocess. If this is
+ * NULL then the parents environ will be used.
+ */
+ char** env;
+ /*
+ * If non-null this represents a directory the subprocess should execute
+ * in. Stands for current working directory.
+ */
+ char* cwd;
+ /*
+ * Various flags that control how uv_spawn() behaves. See the definition of
+ * `enum uv_process_flags` below.
+ */
+ unsigned int flags;
+ /*
+ * The `stdio` field points to an array of uv_stdio_container_t structs that
+ * describe the file descriptors that will be made available to the child
+ * process. The convention is that stdio[0] points to stdin, fd 1 is used for
+ * stdout, and fd 2 is stderr.
+ *
+ * Note that on windows file descriptors greater than 2 are available to the
+ * child process only if the child processes uses the MSVCRT runtime.
+ */
+ int stdio_count;
+ uv_stdio_container_t* stdio;
+ /*
+ * Libuv can change the child process' user/group id. This happens only when
+ * the appropriate bits are set in the flags fields. This is not supported on
+ * windows; uv_spawn() will fail and set the error to UV_ENOTSUP.
+ */
+ uv_uid_t uid;
+ uv_gid_t gid;
+} uv_process_options_t;
+
+/*
+ * These are the flags that can be used for the uv_process_options.flags field.
+ */
+enum uv_process_flags {
+ /*
+ * Set the child process' user id. The user id is supplied in the `uid` field
+ * of the options struct. This does not work on windows; setting this flag
+ * will cause uv_spawn() to fail.
+ */
+ UV_PROCESS_SETUID = (1 << 0),
+ /*
+ * Set the child process' group id. The user id is supplied in the `gid`
+ * field of the options struct. This does not work on windows; setting this
+ * flag will cause uv_spawn() to fail.
+ */
+ UV_PROCESS_SETGID = (1 << 1),
+ /*
+ * Do not wrap any arguments in quotes, or perform any other escaping, when
+ * converting the argument list into a command line string. This option is
+ * only meaningful on Windows systems. On unix it is silently ignored.
+ */
+ UV_PROCESS_WINDOWS_VERBATIM_ARGUMENTS = (1 << 2),
+ /*
+ * Spawn the child process in a detached state - this will make it a process
+ * group leader, and will effectively enable the child to keep running after
+ * the parent exits. Note that the child process will still keep the
+ * parent's event loop alive unless the parent process calls uv_unref() on
+ * the child's process handle.
+ */
+ UV_PROCESS_DETACHED = (1 << 3),
+ /*
+ * Hide the subprocess console window that would normally be created. This
+ * option is only meaningful on Windows systems. On unix it is silently
+ * ignored.
+ */
+ UV_PROCESS_WINDOWS_HIDE = (1 << 4)
+};
+
+/*
+ * uv_process_t is a subclass of uv_handle_t
+ */
+struct uv_process_s {
+ UV_HANDLE_FIELDS
+ uv_exit_cb exit_cb;
+ int pid;
+ UV_PROCESS_PRIVATE_FIELDS
+};
+
+/* Initializes uv_process_t and starts the process. */
+UV_EXTERN int uv_spawn(uv_loop_t*, uv_process_t*,
+ uv_process_options_t options);
+
+
+/*
+ * Kills the process with the specified signal. The user must still
+ * call uv_close on the process.
+ */
+UV_EXTERN int uv_process_kill(uv_process_t*, int signum);
+
+
+/* Kills the process with the specified signal. */
+UV_EXTERN int uv_kill(int pid, int signum);
+
+
+/*
+ * uv_work_t is a subclass of uv_req_t
+ */
+struct uv_work_s {
+ UV_REQ_FIELDS
+ uv_loop_t* loop;
+ uv_work_cb work_cb;
+ uv_after_work_cb after_work_cb;
+ UV_WORK_PRIVATE_FIELDS
+};
+
+/* Queues a work request to execute asynchronously on the thread pool. */
+UV_EXTERN int uv_queue_work(uv_loop_t* loop, uv_work_t* req,
+ uv_work_cb work_cb, uv_after_work_cb after_work_cb);
+
+/* Cancel a pending request. Fails if the request is executing or has finished
+ * executing.
+ *
+ * Returns 0 on success, or an error code < 0 on failure.
+ *
+ * Only cancellation of uv_fs_t, uv_getaddrinfo_t and uv_work_t requests is
+ * currently supported.
+ *
+ * Cancelled requests have their callbacks invoked some time in the future.
+ * It's _not_ safe to free the memory associated with the request until your
+ * callback is called.
+ *
+ * Here is how cancellation is reported to your callback:
+ *
+ * - A uv_fs_t request has its req->result field set to UV_ECANCELED.
+ *
+ * - A uv_work_t or uv_getaddrinfo_t request has its callback invoked with
+ * status == UV_ECANCELED.
+ *
+ * This function is currently only implemented on UNIX platforms. On Windows,
+ * it always returns UV_ENOSYS.
+ */
+UV_EXTERN int uv_cancel(uv_req_t* req);
+
+
+struct uv_cpu_info_s {
+ char* model;
+ int speed;
+ struct uv_cpu_times_s {
+ uint64_t user;
+ uint64_t nice;
+ uint64_t sys;
+ uint64_t idle;
+ uint64_t irq;
+ } cpu_times;
+};
+
+struct uv_interface_address_s {
+ char* name;
+ char phys_addr[6];
+ int is_internal;
+ union {
+ struct sockaddr_in address4;
+ struct sockaddr_in6 address6;
+ } address;
+ union {
+ struct sockaddr_in netmask4;
+ struct sockaddr_in6 netmask6;
+ } netmask;
+};
+
+UV_EXTERN char** uv_setup_args(int argc, char** argv);
+UV_EXTERN int uv_get_process_title(char* buffer, size_t size);
+UV_EXTERN int uv_set_process_title(const char* title);
+UV_EXTERN int uv_resident_set_memory(size_t* rss);
+UV_EXTERN int uv_uptime(double* uptime);
+
+/*
+ * This allocates cpu_infos array, and sets count. The array
+ * is freed using uv_free_cpu_info().
+ */
+UV_EXTERN int uv_cpu_info(uv_cpu_info_t** cpu_infos, int* count);
+UV_EXTERN void uv_free_cpu_info(uv_cpu_info_t* cpu_infos, int count);
+
+/*
+ * This allocates addresses array, and sets count. The array
+ * is freed using uv_free_interface_addresses().
+ */
+UV_EXTERN int uv_interface_addresses(uv_interface_address_t** addresses,
+ int* count);
+UV_EXTERN void uv_free_interface_addresses(uv_interface_address_t* addresses,
+ int count);
+
+/*
+ * File System Methods.
+ *
+ * The uv_fs_* functions execute a blocking system call asynchronously (in a
+ * thread pool) and call the specified callback in the specified loop after
+ * completion. If the user gives NULL as the callback the blocking system
+ * call will be called synchronously. req should be a pointer to an
+ * uninitialized uv_fs_t object.
+ *
+ * uv_fs_req_cleanup() must be called after completion of the uv_fs_
+ * function to free any internal memory allocations associated with the
+ * request.
+ */
+
+typedef enum {
+ UV_FS_UNKNOWN = -1,
+ UV_FS_CUSTOM,
+ UV_FS_OPEN,
+ UV_FS_CLOSE,
+ UV_FS_READ,
+ UV_FS_WRITE,
+ UV_FS_SENDFILE,
+ UV_FS_STAT,
+ UV_FS_LSTAT,
+ UV_FS_FSTAT,
+ UV_FS_FTRUNCATE,
+ UV_FS_UTIME,
+ UV_FS_FUTIME,
+ UV_FS_CHMOD,
+ UV_FS_FCHMOD,
+ UV_FS_FSYNC,
+ UV_FS_FDATASYNC,
+ UV_FS_UNLINK,
+ UV_FS_RMDIR,
+ UV_FS_MKDIR,
+ UV_FS_RENAME,
+ UV_FS_READDIR,
+ UV_FS_LINK,
+ UV_FS_SYMLINK,
+ UV_FS_READLINK,
+ UV_FS_CHOWN,
+ UV_FS_FCHOWN
+} uv_fs_type;
+
+/* uv_fs_t is a subclass of uv_req_t */
+struct uv_fs_s {
+ UV_REQ_FIELDS
+ uv_fs_type fs_type;
+ uv_loop_t* loop;
+ uv_fs_cb cb;
+ ssize_t result;
+ void* ptr;
+ const char* path;
+ uv_stat_t statbuf; /* Stores the result of uv_fs_stat and uv_fs_fstat. */
+ UV_FS_PRIVATE_FIELDS
+};
+
+UV_EXTERN void uv_fs_req_cleanup(uv_fs_t* req);
+
+UV_EXTERN int uv_fs_close(uv_loop_t* loop, uv_fs_t* req, uv_file file,
+ uv_fs_cb cb);
+
+UV_EXTERN int uv_fs_open(uv_loop_t* loop, uv_fs_t* req, const char* path,
+ int flags, int mode, uv_fs_cb cb);
+
+UV_EXTERN int uv_fs_read(uv_loop_t* loop, uv_fs_t* req, uv_file file,
+ void* buf, size_t length, int64_t offset, uv_fs_cb cb);
+
+UV_EXTERN int uv_fs_unlink(uv_loop_t* loop, uv_fs_t* req, const char* path,
+ uv_fs_cb cb);
+
+UV_EXTERN int uv_fs_write(uv_loop_t* loop, uv_fs_t* req, uv_file file,
+ const void* buf, size_t length, int64_t offset, uv_fs_cb cb);
+
+UV_EXTERN int uv_fs_mkdir(uv_loop_t* loop, uv_fs_t* req, const char* path,
+ int mode, uv_fs_cb cb);
+
+UV_EXTERN int uv_fs_rmdir(uv_loop_t* loop, uv_fs_t* req, const char* path,
+ uv_fs_cb cb);
+
+UV_EXTERN int uv_fs_readdir(uv_loop_t* loop, uv_fs_t* req,
+ const char* path, int flags, uv_fs_cb cb);
+
+UV_EXTERN int uv_fs_stat(uv_loop_t* loop, uv_fs_t* req, const char* path,
+ uv_fs_cb cb);
+
+UV_EXTERN int uv_fs_fstat(uv_loop_t* loop, uv_fs_t* req, uv_file file,
+ uv_fs_cb cb);
+
+UV_EXTERN int uv_fs_rename(uv_loop_t* loop, uv_fs_t* req, const char* path,
+ const char* new_path, uv_fs_cb cb);
+
+UV_EXTERN int uv_fs_fsync(uv_loop_t* loop, uv_fs_t* req, uv_file file,
+ uv_fs_cb cb);
+
+UV_EXTERN int uv_fs_fdatasync(uv_loop_t* loop, uv_fs_t* req, uv_file file,
+ uv_fs_cb cb);
+
+UV_EXTERN int uv_fs_ftruncate(uv_loop_t* loop, uv_fs_t* req, uv_file file,
+ int64_t offset, uv_fs_cb cb);
+
+UV_EXTERN int uv_fs_sendfile(uv_loop_t* loop, uv_fs_t* req, uv_file out_fd,
+ uv_file in_fd, int64_t in_offset, size_t length, uv_fs_cb cb);
+
+UV_EXTERN int uv_fs_chmod(uv_loop_t* loop, uv_fs_t* req, const char* path,
+ int mode, uv_fs_cb cb);
+
+UV_EXTERN int uv_fs_utime(uv_loop_t* loop, uv_fs_t* req, const char* path,
+ double atime, double mtime, uv_fs_cb cb);
+
+UV_EXTERN int uv_fs_futime(uv_loop_t* loop, uv_fs_t* req, uv_file file,
+ double atime, double mtime, uv_fs_cb cb);
+
+UV_EXTERN int uv_fs_lstat(uv_loop_t* loop, uv_fs_t* req, const char* path,
+ uv_fs_cb cb);
+
+UV_EXTERN int uv_fs_link(uv_loop_t* loop, uv_fs_t* req, const char* path,
+ const char* new_path, uv_fs_cb cb);
+
+/*
+ * This flag can be used with uv_fs_symlink on Windows
+ * to specify whether path argument points to a directory.
+ */
+#define UV_FS_SYMLINK_DIR 0x0001
+
+/*
+ * This flag can be used with uv_fs_symlink on Windows
+ * to specify whether the symlink is to be created using junction points.
+ */
+#define UV_FS_SYMLINK_JUNCTION 0x0002
+
+UV_EXTERN int uv_fs_symlink(uv_loop_t* loop, uv_fs_t* req, const char* path,
+ const char* new_path, int flags, uv_fs_cb cb);
+
+UV_EXTERN int uv_fs_readlink(uv_loop_t* loop, uv_fs_t* req, const char* path,
+ uv_fs_cb cb);
+
+UV_EXTERN int uv_fs_fchmod(uv_loop_t* loop, uv_fs_t* req, uv_file file,
+ int mode, uv_fs_cb cb);
+
+UV_EXTERN int uv_fs_chown(uv_loop_t* loop, uv_fs_t* req, const char* path,
+ uv_uid_t uid, uv_gid_t gid, uv_fs_cb cb);
+
+UV_EXTERN int uv_fs_fchown(uv_loop_t* loop, uv_fs_t* req, uv_file file,
+ uv_uid_t uid, uv_gid_t gid, uv_fs_cb cb);
+
+
+enum uv_fs_event {
+ UV_RENAME = 1,
+ UV_CHANGE = 2
+};
+
+
+struct uv_fs_event_s {
+ UV_HANDLE_FIELDS
+ char* filename;
+ UV_FS_EVENT_PRIVATE_FIELDS
+};
+
+
+/*
+ * uv_fs_stat() based polling file watcher.
+ */
+struct uv_fs_poll_s {
+ UV_HANDLE_FIELDS
+ /* Private, don't touch. */
+ void* poll_ctx;
+};
+
+UV_EXTERN int uv_fs_poll_init(uv_loop_t* loop, uv_fs_poll_t* handle);
+
+/*
+ * Check the file at `path` for changes every `interval` milliseconds.
+ *
+ * Your callback is invoked with `status < 0` if `path` does not exist
+ * or is inaccessible. The watcher is *not* stopped but your callback is
+ * not called again until something changes (e.g. when the file is created
+ * or the error reason changes).
+ *
+ * When `status == 0`, your callback receives pointers to the old and new
+ * `uv_stat_t` structs. They are valid for the duration of the callback
+ * only!
+ *
+ * For maximum portability, use multi-second intervals. Sub-second intervals
+ * will not detect all changes on many file systems.
+ */
+UV_EXTERN int uv_fs_poll_start(uv_fs_poll_t* handle,
+ uv_fs_poll_cb poll_cb,
+ const char* path,
+ unsigned int interval);
+
+UV_EXTERN int uv_fs_poll_stop(uv_fs_poll_t* handle);
+
+
+/*
+ * UNIX signal handling on a per-event loop basis. The implementation is not
+ * ultra efficient so don't go creating a million event loops with a million
+ * signal watchers.
+ *
+ * Note to Linux users: SIGRT0 and SIGRT1 (signals 32 and 33) are used by the
+ * NPTL pthreads library to manage threads. Installing watchers for those
+ * signals will lead to unpredictable behavior and is strongly discouraged.
+ * Future versions of libuv may simply reject them.
+ *
+ * Some signal support is available on Windows:
+ *
+ * SIGINT is normally delivered when the user presses CTRL+C. However, like
+ * on Unix, it is not generated when terminal raw mode is enabled.
+ *
+ * SIGBREAK is delivered when the user pressed CTRL+BREAK.
+ *
+ * SIGHUP is generated when the user closes the console window. On SIGHUP the
+ * program is given approximately 10 seconds to perform cleanup. After that
+ * Windows will unconditionally terminate it.
+ *
+ * SIGWINCH is raised whenever libuv detects that the console has been
+ * resized. SIGWINCH is emulated by libuv when the program uses an uv_tty_t
+ * handle to write to the console. SIGWINCH may not always be delivered in a
+ * timely manner; libuv will only detect size changes when the cursor is
+ * being moved. When a readable uv_tty_handle is used in raw mode, resizing
+ * the console buffer will also trigger a SIGWINCH signal.
+ *
+ * Watchers for other signals can be successfully created, but these signals
+ * are never generated. These signals are: SIGILL, SIGABRT, SIGFPE, SIGSEGV,
+ * SIGTERM and SIGKILL.
+ *
+ * Note that calls to raise() or abort() to programmatically raise a signal are
+ * not detected by libuv; these will not trigger a signal watcher.
+ */
+struct uv_signal_s {
+ UV_HANDLE_FIELDS
+ uv_signal_cb signal_cb;
+ int signum;
+ UV_SIGNAL_PRIVATE_FIELDS
+};
+
+UV_EXTERN int uv_signal_init(uv_loop_t* loop, uv_signal_t* handle);
+
+UV_EXTERN int uv_signal_start(uv_signal_t* handle,
+ uv_signal_cb signal_cb,
+ int signum);
+
+UV_EXTERN int uv_signal_stop(uv_signal_t* handle);
+
+
+/*
+ * Gets load average.
+ * See: http://en.wikipedia.org/wiki/Load_(computing)
+ * Returns [0,0,0] on Windows.
+ */
+UV_EXTERN void uv_loadavg(double avg[3]);
+
+
+/*
+ * Flags to be passed to uv_fs_event_init.
+ */
+enum uv_fs_event_flags {
+ /*
+ * By default, if the fs event watcher is given a directory name, we will
+ * watch for all events in that directory. This flags overrides this behavior
+ * and makes fs_event report only changes to the directory entry itself. This
+ * flag does not affect individual files watched.
+ * This flag is currently not implemented yet on any backend.
+ */
+ UV_FS_EVENT_WATCH_ENTRY = 1,
+
+ /*
+ * By default uv_fs_event will try to use a kernel interface such as inotify
+ * or kqueue to detect events. This may not work on remote filesystems such
+ * as NFS mounts. This flag makes fs_event fall back to calling stat() on a
+ * regular interval.
+ * This flag is currently not implemented yet on any backend.
+ */
+ UV_FS_EVENT_STAT = 2,
+
+ /*
+ * By default, event watcher, when watching directory, is not registering
+ * (is ignoring) changes in it's subdirectories.
+ * This flag will override this behaviour on platforms that support it.
+ */
+ UV_FS_EVENT_RECURSIVE = 3
+};
+
+
+UV_EXTERN int uv_fs_event_init(uv_loop_t* loop, uv_fs_event_t* handle,
+ const char* filename, uv_fs_event_cb cb, int flags);
+
+/* Utility */
+
+/* Convert string ip addresses to binary structures */
+UV_EXTERN struct sockaddr_in uv_ip4_addr(const char* ip, int port);
+UV_EXTERN struct sockaddr_in6 uv_ip6_addr(const char* ip, int port);
+
+/* Convert binary addresses to strings */
+UV_EXTERN int uv_ip4_name(struct sockaddr_in* src, char* dst, size_t size);
+UV_EXTERN int uv_ip6_name(struct sockaddr_in6* src, char* dst, size_t size);
+
+/* Cross-platform IPv6-capable implementation of the 'standard' inet_ntop */
+/* and inet_pton functions. On success they return 0. If an error */
+/* the target of the `dst` pointer is unmodified. */
+UV_EXTERN int uv_inet_ntop(int af, const void* src, char* dst, size_t size);
+UV_EXTERN int uv_inet_pton(int af, const char* src, void* dst);
+
+/* Gets the executable path */
+UV_EXTERN int uv_exepath(char* buffer, size_t* size);
+
+/* Gets the current working directory */
+UV_EXTERN int uv_cwd(char* buffer, size_t size);
+
+/* Changes the current working directory */
+UV_EXTERN int uv_chdir(const char* dir);
+
+/* Gets memory info in bytes */
+UV_EXTERN uint64_t uv_get_free_memory(void);
+UV_EXTERN uint64_t uv_get_total_memory(void);
+
+/*
+ * Returns the current high-resolution real time. This is expressed in
+ * nanoseconds. It is relative to an arbitrary time in the past. It is not
+ * related to the time of day and therefore not subject to clock drift. The
+ * primary use is for measuring performance between intervals.
+ *
+ * Note not every platform can support nanosecond resolution; however, this
+ * value will always be in nanoseconds.
+ */
+UV_EXTERN extern uint64_t uv_hrtime(void);
+
+
+/*
+ * Disables inheritance for file descriptors / handles that this process
+ * inherited from its parent. The effect is that child processes spawned by
+ * this process don't accidentally inherit these handles.
+ *
+ * It is recommended to call this function as early in your program as possible,
+ * before the inherited file descriptors can be closed or duplicated.
+ *
+ * Note that this function works on a best-effort basis: there is no guarantee
+ * that libuv can discover all file descriptors that were inherited. In general
+ * it does a better job on Windows than it does on unix.
+ */
+UV_EXTERN void uv_disable_stdio_inheritance(void);
+
+/*
+ * Opens a shared library. The filename is in utf-8. Returns 0 on success and
+ * -1 on error. Call `uv_dlerror(uv_lib_t*)` to get the error message.
+ */
+UV_EXTERN int uv_dlopen(const char* filename, uv_lib_t* lib);
+
+/*
+ * Close the shared library.
+ */
+UV_EXTERN void uv_dlclose(uv_lib_t* lib);
+
+/*
+ * Retrieves a data pointer from a dynamic library. It is legal for a symbol to
+ * map to NULL. Returns 0 on success and -1 if the symbol was not found.
+ */
+UV_EXTERN int uv_dlsym(uv_lib_t* lib, const char* name, void** ptr);
+
+/*
+ * Returns the last uv_dlopen() or uv_dlsym() error message.
+ */
+UV_EXTERN const char* uv_dlerror(uv_lib_t* lib);
+
+/*
+ * The mutex functions return 0 on success or an error code < 0
+ * (unless the return type is void, of course).
+ */
+UV_EXTERN int uv_mutex_init(uv_mutex_t* handle);
+UV_EXTERN void uv_mutex_destroy(uv_mutex_t* handle);
+UV_EXTERN void uv_mutex_lock(uv_mutex_t* handle);
+UV_EXTERN int uv_mutex_trylock(uv_mutex_t* handle);
+UV_EXTERN void uv_mutex_unlock(uv_mutex_t* handle);
+
+/*
+ * Same goes for the read/write lock functions.
+ */
+UV_EXTERN int uv_rwlock_init(uv_rwlock_t* rwlock);
+UV_EXTERN void uv_rwlock_destroy(uv_rwlock_t* rwlock);
+UV_EXTERN void uv_rwlock_rdlock(uv_rwlock_t* rwlock);
+UV_EXTERN int uv_rwlock_tryrdlock(uv_rwlock_t* rwlock);
+UV_EXTERN void uv_rwlock_rdunlock(uv_rwlock_t* rwlock);
+UV_EXTERN void uv_rwlock_wrlock(uv_rwlock_t* rwlock);
+UV_EXTERN int uv_rwlock_trywrlock(uv_rwlock_t* rwlock);
+UV_EXTERN void uv_rwlock_wrunlock(uv_rwlock_t* rwlock);
+
+/*
+ * Same goes for the semaphore functions.
+ */
+UV_EXTERN int uv_sem_init(uv_sem_t* sem, unsigned int value);
+UV_EXTERN void uv_sem_destroy(uv_sem_t* sem);
+UV_EXTERN void uv_sem_post(uv_sem_t* sem);
+UV_EXTERN void uv_sem_wait(uv_sem_t* sem);
+UV_EXTERN int uv_sem_trywait(uv_sem_t* sem);
+
+/*
+ * Same goes for the condition variable functions.
+ */
+UV_EXTERN int uv_cond_init(uv_cond_t* cond);
+UV_EXTERN void uv_cond_destroy(uv_cond_t* cond);
+UV_EXTERN void uv_cond_signal(uv_cond_t* cond);
+UV_EXTERN void uv_cond_broadcast(uv_cond_t* cond);
+/* Waits on a condition variable without a timeout.
+ *
+ * Note:
+ * 1. callers should be prepared to deal with spurious wakeups.
+ */
+UV_EXTERN void uv_cond_wait(uv_cond_t* cond, uv_mutex_t* mutex);
+/* Waits on a condition variable with a timeout in nano seconds.
+ * Returns 0 for success or UV_ETIMEDOUT on timeout, It aborts when other
+ * errors happen.
+ *
+ * Note:
+ * 1. callers should be prepared to deal with spurious wakeups.
+ * 2. the granularity of timeout on Windows is never less than one millisecond.
+ * 3. uv_cond_timedwait takes a relative timeout, not an absolute time.
+ */
+UV_EXTERN int uv_cond_timedwait(uv_cond_t* cond, uv_mutex_t* mutex,
+ uint64_t timeout);
+
+UV_EXTERN int uv_barrier_init(uv_barrier_t* barrier, unsigned int count);
+UV_EXTERN void uv_barrier_destroy(uv_barrier_t* barrier);
+UV_EXTERN void uv_barrier_wait(uv_barrier_t* barrier);
+
+/* Runs a function once and only once. Concurrent calls to uv_once() with the
+ * same guard will block all callers except one (it's unspecified which one).
+ * The guard should be initialized statically with the UV_ONCE_INIT macro.
+ */
+UV_EXTERN void uv_once(uv_once_t* guard, void (*callback)(void));
+
+UV_EXTERN int uv_thread_create(uv_thread_t *tid,
+ void (*entry)(void *arg), void *arg);
+UV_EXTERN unsigned long uv_thread_self(void);
+UV_EXTERN int uv_thread_join(uv_thread_t *tid);
+
+/* The presence of these unions force similar struct layout. */
+#define XX(_, name) uv_ ## name ## _t name;
+union uv_any_handle {
+ UV_HANDLE_TYPE_MAP(XX)
+};
+
+union uv_any_req {
+ UV_REQ_TYPE_MAP(XX)
+};
+#undef XX
+
+
+struct uv_loop_s {
+ /* User data - use this for whatever. */
+ void* data;
+ /* Loop reference counting */
+ unsigned int active_handles;
+ void* handle_queue[2];
+ void* active_reqs[2];
+ /* Internal flag to signal loop stop */
+ unsigned int stop_flag;
+ UV_LOOP_PRIVATE_FIELDS
+};
+
+
+/* Don't export the private CPP symbols. */
+#undef UV_HANDLE_TYPE_PRIVATE
+#undef UV_REQ_TYPE_PRIVATE
+#undef UV_REQ_PRIVATE_FIELDS
+#undef UV_STREAM_PRIVATE_FIELDS
+#undef UV_TCP_PRIVATE_FIELDS
+#undef UV_PREPARE_PRIVATE_FIELDS
+#undef UV_CHECK_PRIVATE_FIELDS
+#undef UV_IDLE_PRIVATE_FIELDS
+#undef UV_ASYNC_PRIVATE_FIELDS
+#undef UV_TIMER_PRIVATE_FIELDS
+#undef UV_GETADDRINFO_PRIVATE_FIELDS
+#undef UV_FS_REQ_PRIVATE_FIELDS
+#undef UV_WORK_PRIVATE_FIELDS
+#undef UV_FS_EVENT_PRIVATE_FIELDS
+#undef UV_SIGNAL_PRIVATE_FIELDS
+#undef UV_LOOP_PRIVATE_FIELDS
+#undef UV_LOOP_PRIVATE_PLATFORM_FIELDS
+
+#ifdef __cplusplus
+}
+#endif
+#endif /* UV_H */