README.md in libgss-0.0.1 vs README.md in libgss-0.0.2

- old
+ new

@@ -1,9 +1,13 @@ # Libgss -TODO: Write a gem description +Network library for Groovenauts GSS. +Usually game developers use other network libraries built in each environment, +but can use this network library in oder to write test script about Stored Script +which is server side script in GSS. + ## Installation Add this line to your application's Gemfile: gem 'libgss' @@ -16,14 +20,28 @@ $ gem install libgss ## Usage -TODO: Write usage instructions here - -## Contributing - -1. Fork it -2. Create your feature branch (`git checkout -b my-new-feature`) -3. Commit your changes (`git commit -am 'Add some feature'`) -4. Push to the branch (`git push origin my-new-feature`) -5. Create new Pull Request + $ irb -r libgss + + >> network = Libgss::Network.new("http://localhost:3000", ssl_disabled: true) + => #<Libgss::Network:2152782140 @ssl_disabled=true, @base_url="http://localhost:3000", @ssl_base_url="http://localhost:3000", @platform="fontana"> + >> network.player_id = "1000001" + => "1000001" + >> network.login + => true + >> + ?> req1 = network.new_action_request + => #<Libgss::ActionRequest:2152568320 @action_url="http://localhost:3000/api/1.0.0/actions.json?auth_token=259rKDuSb3CT1UxbywAf", @status=0, @actions=[], @action_id=0> + >> req1.execute("ItemRubyStoredScript", "use_item", {"item_cd" => "20001"}) + => #<Libgss::Action:0x0000010092f7b0 @id=1, @args={:action=>"execute", :name=>"ItemRubyStoredScript", :key=>"use_item", :args=>{"item_cd"=>"20001"}}> + >> req1.get_by_game_data + => #<Libgss::Action:0x000001008f9188 @id=2, @args={:action=>"get", :name=>"GameData"}> + >> req1.send_request + => nil + >> + ?> req1.outputs + => [{"result"=>"You don't have enough item", "id"=>1}, {"result"=>{"content"=>{"hp"=>15, "max_hp"=>15, "mp"=>5, "max_mp"=>5, "exp"=>100, "money"=>200, "items"=>{"20001"=>0, "20005"=>1}, "equipments"=>{"head"=>10018, "body"=>10012, "right_hand"=>10001, "left_hand"=>nil}}, "greeting_points"=>0, "login_bonus"=>[[10001, 1]], "invitation_code"=>nil, "invite_player"=>nil, "read_notifications"=>[]}, "id"=>2}] + >> + ?> req1.outputs.get(1) + => {"result"=>"You don't have enough item", "id"=>1}