README.md in joybox-0.0.6 vs README.md in joybox-1.0.0
- old
+ new
@@ -1,11 +1,11 @@
# Joybox
Introduced at [#Inspect 2013](http://www.rubymotion.com/conference/), Joybox is the easiest way to build 2D games for iPhones and iPads using [RubyMotion](http://www.rubymotion.com/). Joybox combines the most popular and widely used 2D game engine for iOS, [Cocos2D](http://www.cocos2d-iphone.org/), folds in the amazing [Box2D](http://box2d.org/) physics engine, and then wraps them up into a clean Ruby API that will make game development faster and more enjoyable for both beginners and experts alike.
For more information, see the presentation: [Cocos2D, an Easier Way](https://speakerdeck.com/curveberyl/cocos2d-an-easier-way).
-## Latest version history (0.0.6)
+## Latest version (0.0.6)
* Added OSX development support. Use 'motion create --template=joybox-osx' to create
an OSX project.
* Added Ruby Motion Template support. Use 'joybox install' to install the templates (joybox-ios & joybox-osx)
* Added Ruby Motion Command support. Use 'motion joybox:generate <class> <name>' to generate Sprites, Layers and Scene subclases and their respective specs.
* Added Circle Shape to Box2D Fixtures. Thank you Kenichi Yonekawa!
@@ -14,18 +14,33 @@
* Added Bezier, Blink, Fade, Jump, Place, Spawn, Tint action. Thanks Gabriel Sosa!
* Added Repeat.with actions:<array of actions> times:<number of times> method to Repeat class.
* IMPORTANT: Changed Sequence.new items:<array of actions> for Sequence.with actions:<array of actions> in Sequence class.
* IMPORTANT: Typo fix in the Body class, changing edge_fixure and polygon_fixure to edge_fixture and polygon_fixture.
* Better bridgesupport generation :D, thank you Laurent Sansonetti!
-* Added: mouse and keyboard events to joybox-osx.
+* Added: mouse and keyboard events to joybox-osx.
+* Added: Bug fixes in the Website! Thanks Francisco Granados!
* Joybox is stopping the madness! **Thanks all** for your support!
## Documentation and Getting Started
If you are looking for the installation process and the documentation, please visit: [joybox.io](http://joybox.io)
Also you can look at some examples in this repository: [Joybox - Examples](https://github.com/CurveBeryl/Joybox-Examples)
+## Troubleshoot Installation
+If you run into troubles running your Joybox game, please do the following, in the root folder of your project:
+```
+gem uninstall joybox -a
+
+gem install joybox
+
+rm .repl_history
+
+rake clean
+
+rake
+```
+
## Feedback and Help
For questions, feedback, bug reports, use the project's [Issue Tracker](https://github.com/rubymotion/Joybox/issues).
## Contributions
@@ -33,9 +48,10 @@
* Joybox Wrapper (Ruby): This repository ;)
* Box2D Wrapper (C++): [Joybox - Box2D](https://github.com/CurveBeryl/Joybox-Box2D)
* Documentation (markdown): [Joybox - Documentation](https://github.com/CurveBeryl/Joybox-Documentation)
+To contribute just:
1. Fork it
2. Create your feature branch (git checkout -b my-new-feature)
3. Commit your changes (git commit -am 'Added some feature')
4. Push to the branch (git push origin my-new-feature)
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