README.md in jekyll-assets-3.0.6 vs README.md in jekyll-assets-3.0.7

- old
+ new

@@ -3,9 +3,11 @@ [![Travis CI](https://img.shields.io/travis/envygeeks/jekyll-assets/master.svg?style=for-the-badge)](https://travis-ci.org/envygeeks/jekyll-assets) [![Donate](https://img.shields.io/badge/-DONATE-yellow.svg?style=for-the-badge)](https://www.paypal.com/donate/?token=2YE-4wLE2dSgtPaQqTlQgcD2BvKv_tkHUD7GJYs4OskLI0l6XFEAKpNc5rIG6-bAeMFdom) ![Gem Version](https://img.shields.io/gem/v/jekyll-assets.svg?style=for-the-badge) ![Gem DL](https://img.shields.io/gem/dt/jekyll-assets.svg?style=for-the-badge) +***Looking for information on what's changed? See https://envygeeks.io/2017/11/21/jekyll-assets-3-released*** + # Jekyll Assets Jekyll Assets is a drop in [asset pipeline](http://guides.rubyonrails.org/asset_pipeline.html) that uses [Sprockets](https://github.com/rails/sprockets) to build specifically for Jekyll. It utilizes [Sprockets](https://github.com/rails/sprockets), and [Jekyll](https://jekyllrb.com) to try and achieve a clean, and extensible assets platform that supports plugins, caching, converting your assets. It even supports proxying of said assets in a way that does not interfere with either [Sprockets](https://github.com/rails/sprockets), or [Jekyll](https://jekyllrb.com), or your own source. By default you can add Jekyll Assets to your Gemfile, as a plugin, and have it act as a drop-in replacement for Jekyll's basic SASS processors, with you only having to add it to your Gemfile, and updating your `<img>`, and `<link>`. ## Installing