templates/shader_vertex.glsl.erb in jax-2.0.12 vs templates/shader_vertex.glsl.erb in jax-3.0.0.rc1

- old
+ new

@@ -1,10 +1,3 @@ -shared attribute vec4 VERTEX_POSITION, VERTEX_COLOR; -shared attribute vec3 VERTEX_NORMAL; -shared attribute vec2 VERTEX_TEXCOORDS; - void main(void) { - gl_Position = pMatrix * mvMatrix * VERTEX_POSITION; -// vNormal = VERTEX_NORMAL; -// vColor = VERTEX_COLOR; -// vTexCoords = VERTEX_TEXCOORDS; + }