templates/shader_vertex.glsl.erb in jax-2.0.12 vs templates/shader_vertex.glsl.erb in jax-3.0.0.rc1
- old
+ new
@@ -1,10 +1,3 @@
-shared attribute vec4 VERTEX_POSITION, VERTEX_COLOR;
-shared attribute vec3 VERTEX_NORMAL;
-shared attribute vec2 VERTEX_TEXCOORDS;
-
void main(void) {
- gl_Position = pMatrix * mvMatrix * VERTEX_POSITION;
-// vNormal = VERTEX_NORMAL;
-// vColor = VERTEX_COLOR;
-// vTexCoords = VERTEX_TEXCOORDS;
+
}