node_modules/preact/src/diff/children.js in isomorfeus-preact-10.6.14 vs node_modules/preact/src/diff/children.js in isomorfeus-preact-10.6.15

- old
+ new

@@ -1,335 +1,335 @@ -import { diff, unmount, applyRef } from './index'; -import { createVNode, Fragment } from '../create-element'; -import { EMPTY_OBJ, EMPTY_ARR } from '../constants'; -import { getDomSibling } from '../component'; - -/** - * Diff the children of a virtual node - * @param {import('../internal').PreactElement} parentDom The DOM element whose - * children are being diffed - * @param {import('../internal').ComponentChildren[]} renderResult - * @param {import('../internal').VNode} newParentVNode The new virtual - * node whose children should be diff'ed against oldParentVNode - * @param {import('../internal').VNode} oldParentVNode The old virtual - * node whose children should be diff'ed against newParentVNode - * @param {object} globalContext The current context object - modified by getChildContext - * @param {boolean} isSvg Whether or not this DOM node is an SVG node - * @param {Array<import('../internal').PreactElement>} excessDomChildren - * @param {Array<import('../internal').Component>} commitQueue List of components - * which have callbacks to invoke in commitRoot - * @param {import('../internal').PreactElement} oldDom The current attached DOM - * element any new dom elements should be placed around. Likely `null` on first - * render (except when hydrating). Can be a sibling DOM element when diffing - * Fragments that have siblings. In most cases, it starts out as `oldChildren[0]._dom`. - * @param {boolean} isHydrating Whether or not we are in hydration - */ -export function diffChildren( - parentDom, - renderResult, - newParentVNode, - oldParentVNode, - globalContext, - isSvg, - excessDomChildren, - commitQueue, - oldDom, - isHydrating -) { - let i, j, oldVNode, childVNode, newDom, firstChildDom, refs; - - // This is a compression of oldParentVNode!=null && oldParentVNode != EMPTY_OBJ && oldParentVNode._children || EMPTY_ARR - // as EMPTY_OBJ._children should be `undefined`. - let oldChildren = (oldParentVNode && oldParentVNode._children) || EMPTY_ARR; - - let oldChildrenLength = oldChildren.length; - - newParentVNode._children = []; - for (i = 0; i < renderResult.length; i++) { - childVNode = renderResult[i]; - - if (childVNode == null || typeof childVNode == 'boolean') { - childVNode = newParentVNode._children[i] = null; - } - // If this newVNode is being reused (e.g. <div>{reuse}{reuse}</div>) in the same diff, - // or we are rendering a component (e.g. setState) copy the oldVNodes so it can have - // it's own DOM & etc. pointers - else if ( - typeof childVNode == 'string' || - typeof childVNode == 'number' || - // eslint-disable-next-line valid-typeof - typeof childVNode == 'bigint' - ) { - childVNode = newParentVNode._children[i] = createVNode( - null, - childVNode, - null, - null, - childVNode - ); - } else if (Array.isArray(childVNode)) { - childVNode = newParentVNode._children[i] = createVNode( - Fragment, - { children: childVNode }, - null, - null, - null - ); - } else if (childVNode._depth > 0) { - // VNode is already in use, clone it. This can happen in the following - // scenario: - // const reuse = <div /> - // <div>{reuse}<span />{reuse}</div> - childVNode = newParentVNode._children[i] = createVNode( - childVNode.type, - childVNode.props, - childVNode.key, - null, - childVNode._original - ); - } else { - childVNode = newParentVNode._children[i] = childVNode; - } - - // Terser removes the `continue` here and wraps the loop body - // in a `if (childVNode) { ... } condition - if (childVNode == null) { - continue; - } - - childVNode._parent = newParentVNode; - childVNode._depth = newParentVNode._depth + 1; - - // Check if we find a corresponding element in oldChildren. - // If found, delete the array item by setting to `undefined`. - // We use `undefined`, as `null` is reserved for empty placeholders - // (holes). - oldVNode = oldChildren[i]; - - if ( - oldVNode === null || - (oldVNode && - childVNode.key == oldVNode.key && - childVNode.type === oldVNode.type) - ) { - oldChildren[i] = undefined; - } else { - // Either oldVNode === undefined or oldChildrenLength > 0, - // so after this loop oldVNode == null or oldVNode is a valid value. - for (j = 0; j < oldChildrenLength; j++) { - oldVNode = oldChildren[j]; - // If childVNode is unkeyed, we only match similarly unkeyed nodes, otherwise we match by key. - // We always match by type (in either case). - if ( - oldVNode && - childVNode.key == oldVNode.key && - childVNode.type === oldVNode.type - ) { - oldChildren[j] = undefined; - break; - } - oldVNode = null; - } - } - - oldVNode = oldVNode || EMPTY_OBJ; - - // Morph the old element into the new one, but don't append it to the dom yet - diff( - parentDom, - childVNode, - oldVNode, - globalContext, - isSvg, - excessDomChildren, - commitQueue, - oldDom, - isHydrating - ); - - newDom = childVNode._dom; - - if ((j = childVNode.ref) && oldVNode.ref != j) { - if (!refs) refs = []; - if (oldVNode.ref) refs.push(oldVNode.ref, null, childVNode); - refs.push(j, childVNode._component || newDom, childVNode); - } - - if (newDom != null) { - if (firstChildDom == null) { - firstChildDom = newDom; - } - - if ( - typeof childVNode.type == 'function' && - childVNode._children === oldVNode._children - ) { - childVNode._nextDom = oldDom = reorderChildren( - childVNode, - oldDom, - parentDom - ); - } else { - oldDom = placeChild( - parentDom, - childVNode, - oldVNode, - oldChildren, - newDom, - oldDom - ); - } - - if (typeof newParentVNode.type == 'function') { - // Because the newParentVNode is Fragment-like, we need to set it's - // _nextDom property to the nextSibling of its last child DOM node. - // - // `oldDom` contains the correct value here because if the last child - // is a Fragment-like, then oldDom has already been set to that child's _nextDom. - // If the last child is a DOM VNode, then oldDom will be set to that DOM - // node's nextSibling. - newParentVNode._nextDom = oldDom; - } - } else if ( - oldDom && - oldVNode._dom == oldDom && - oldDom.parentNode != parentDom - ) { - // The above condition is to handle null placeholders. See test in placeholder.test.js: - // `efficiently replace null placeholders in parent rerenders` - oldDom = getDomSibling(oldVNode); - } - } - - newParentVNode._dom = firstChildDom; - - // Remove remaining oldChildren if there are any. - for (i = oldChildrenLength; i--; ) { - if (oldChildren[i] != null) { - if ( - typeof newParentVNode.type == 'function' && - oldChildren[i]._dom != null && - oldChildren[i]._dom == newParentVNode._nextDom - ) { - // If the newParentVNode.__nextDom points to a dom node that is about to - // be unmounted, then get the next sibling of that vnode and set - // _nextDom to it - newParentVNode._nextDom = getDomSibling(oldParentVNode, i + 1); - } - - unmount(oldChildren[i], oldChildren[i]); - } - } - - // Set refs only after unmount - if (refs) { - for (i = 0; i < refs.length; i++) { - applyRef(refs[i], refs[++i], refs[++i]); - } - } -} - -function reorderChildren(childVNode, oldDom, parentDom) { - // Note: VNodes in nested suspended trees may be missing _children. - let c = childVNode._children; - let tmp = 0; - for (; c && tmp < c.length; tmp++) { - let vnode = c[tmp]; - if (vnode) { - // We typically enter this code path on sCU bailout, where we copy - // oldVNode._children to newVNode._children. If that is the case, we need - // to update the old children's _parent pointer to point to the newVNode - // (childVNode here). - vnode._parent = childVNode; - - if (typeof vnode.type == 'function') { - oldDom = reorderChildren(vnode, oldDom, parentDom); - } else { - oldDom = placeChild( - parentDom, - vnode, - vnode, - c, - vnode._dom, - oldDom - ); - } - } - } - - return oldDom; -} - -/** - * Flatten and loop through the children of a virtual node - * @param {import('../index').ComponentChildren} children The unflattened - * children of a virtual node - * @returns {import('../internal').VNode[]} - */ -export function toChildArray(children, out) { - out = out || []; - if (children == null || typeof children == 'boolean') { - } else if (Array.isArray(children)) { - children.some(child => { - toChildArray(child, out); - }); - } else { - out.push(children); - } - return out; -} - -function placeChild( - parentDom, - childVNode, - oldVNode, - oldChildren, - newDom, - oldDom -) { - let nextDom; - if (childVNode._nextDom !== undefined) { - // Only Fragments or components that return Fragment like VNodes will - // have a non-undefined _nextDom. Continue the diff from the sibling - // of last DOM child of this child VNode - nextDom = childVNode._nextDom; - - // Eagerly cleanup _nextDom. We don't need to persist the value because - // it is only used by `diffChildren` to determine where to resume the diff after - // diffing Components and Fragments. Once we store it the nextDOM local var, we - // can clean up the property - childVNode._nextDom = undefined; - } else if ( - oldVNode == null || - newDom != oldDom || - newDom.parentNode == null - ) { - outer: if (oldDom == null || oldDom.parentNode !== parentDom) { - parentDom.appendChild(newDom); - nextDom = null; - } else { - // `j<oldChildrenLength; j+=2` is an alternative to `j++<oldChildrenLength/2` - for ( - let sibDom = oldDom, j = 0; - (sibDom = sibDom.nextSibling) && j < oldChildren.length; - j += 2 - ) { - if (sibDom == newDom) { - break outer; - } - } - parentDom.insertBefore(newDom, oldDom); - nextDom = oldDom; - } - } - - // If we have pre-calculated the nextDOM node, use it. Else calculate it now - // Strictly check for `undefined` here cuz `null` is a valid value of `nextDom`. - // See more detail in create-element.js:createVNode - if (nextDom !== undefined) { - oldDom = nextDom; - } else { - oldDom = newDom.nextSibling; - } - - return oldDom; -} +import { diff, unmount, applyRef } from './index'; +import { createVNode, Fragment } from '../create-element'; +import { EMPTY_OBJ, EMPTY_ARR } from '../constants'; +import { getDomSibling } from '../component'; + +/** + * Diff the children of a virtual node + * @param {import('../internal').PreactElement} parentDom The DOM element whose + * children are being diffed + * @param {import('../internal').ComponentChildren[]} renderResult + * @param {import('../internal').VNode} newParentVNode The new virtual + * node whose children should be diff'ed against oldParentVNode + * @param {import('../internal').VNode} oldParentVNode The old virtual + * node whose children should be diff'ed against newParentVNode + * @param {object} globalContext The current context object - modified by getChildContext + * @param {boolean} isSvg Whether or not this DOM node is an SVG node + * @param {Array<import('../internal').PreactElement>} excessDomChildren + * @param {Array<import('../internal').Component>} commitQueue List of components + * which have callbacks to invoke in commitRoot + * @param {import('../internal').PreactElement} oldDom The current attached DOM + * element any new dom elements should be placed around. Likely `null` on first + * render (except when hydrating). Can be a sibling DOM element when diffing + * Fragments that have siblings. In most cases, it starts out as `oldChildren[0]._dom`. + * @param {boolean} isHydrating Whether or not we are in hydration + */ +export function diffChildren( + parentDom, + renderResult, + newParentVNode, + oldParentVNode, + globalContext, + isSvg, + excessDomChildren, + commitQueue, + oldDom, + isHydrating +) { + let i, j, oldVNode, childVNode, newDom, firstChildDom, refs; + + // This is a compression of oldParentVNode!=null && oldParentVNode != EMPTY_OBJ && oldParentVNode._children || EMPTY_ARR + // as EMPTY_OBJ._children should be `undefined`. + let oldChildren = (oldParentVNode && oldParentVNode._children) || EMPTY_ARR; + + let oldChildrenLength = oldChildren.length; + + newParentVNode._children = []; + for (i = 0; i < renderResult.length; i++) { + childVNode = renderResult[i]; + + if (childVNode == null || typeof childVNode == 'boolean') { + childVNode = newParentVNode._children[i] = null; + } + // If this newVNode is being reused (e.g. <div>{reuse}{reuse}</div>) in the same diff, + // or we are rendering a component (e.g. setState) copy the oldVNodes so it can have + // it's own DOM & etc. pointers + else if ( + typeof childVNode == 'string' || + typeof childVNode == 'number' || + // eslint-disable-next-line valid-typeof + typeof childVNode == 'bigint' + ) { + childVNode = newParentVNode._children[i] = createVNode( + null, + childVNode, + null, + null, + childVNode + ); + } else if (Array.isArray(childVNode)) { + childVNode = newParentVNode._children[i] = createVNode( + Fragment, + { children: childVNode }, + null, + null, + null + ); + } else if (childVNode._depth > 0) { + // VNode is already in use, clone it. This can happen in the following + // scenario: + // const reuse = <div /> + // <div>{reuse}<span />{reuse}</div> + childVNode = newParentVNode._children[i] = createVNode( + childVNode.type, + childVNode.props, + childVNode.key, + null, + childVNode._original + ); + } else { + childVNode = newParentVNode._children[i] = childVNode; + } + + // Terser removes the `continue` here and wraps the loop body + // in a `if (childVNode) { ... } condition + if (childVNode == null) { + continue; + } + + childVNode._parent = newParentVNode; + childVNode._depth = newParentVNode._depth + 1; + + // Check if we find a corresponding element in oldChildren. + // If found, delete the array item by setting to `undefined`. + // We use `undefined`, as `null` is reserved for empty placeholders + // (holes). + oldVNode = oldChildren[i]; + + if ( + oldVNode === null || + (oldVNode && + childVNode.key == oldVNode.key && + childVNode.type === oldVNode.type) + ) { + oldChildren[i] = undefined; + } else { + // Either oldVNode === undefined or oldChildrenLength > 0, + // so after this loop oldVNode == null or oldVNode is a valid value. + for (j = 0; j < oldChildrenLength; j++) { + oldVNode = oldChildren[j]; + // If childVNode is unkeyed, we only match similarly unkeyed nodes, otherwise we match by key. + // We always match by type (in either case). + if ( + oldVNode && + childVNode.key == oldVNode.key && + childVNode.type === oldVNode.type + ) { + oldChildren[j] = undefined; + break; + } + oldVNode = null; + } + } + + oldVNode = oldVNode || EMPTY_OBJ; + + // Morph the old element into the new one, but don't append it to the dom yet + diff( + parentDom, + childVNode, + oldVNode, + globalContext, + isSvg, + excessDomChildren, + commitQueue, + oldDom, + isHydrating + ); + + newDom = childVNode._dom; + + if ((j = childVNode.ref) && oldVNode.ref != j) { + if (!refs) refs = []; + if (oldVNode.ref) refs.push(oldVNode.ref, null, childVNode); + refs.push(j, childVNode._component || newDom, childVNode); + } + + if (newDom != null) { + if (firstChildDom == null) { + firstChildDom = newDom; + } + + if ( + typeof childVNode.type == 'function' && + childVNode._children === oldVNode._children + ) { + childVNode._nextDom = oldDom = reorderChildren( + childVNode, + oldDom, + parentDom + ); + } else { + oldDom = placeChild( + parentDom, + childVNode, + oldVNode, + oldChildren, + newDom, + oldDom + ); + } + + if (typeof newParentVNode.type == 'function') { + // Because the newParentVNode is Fragment-like, we need to set it's + // _nextDom property to the nextSibling of its last child DOM node. + // + // `oldDom` contains the correct value here because if the last child + // is a Fragment-like, then oldDom has already been set to that child's _nextDom. + // If the last child is a DOM VNode, then oldDom will be set to that DOM + // node's nextSibling. + newParentVNode._nextDom = oldDom; + } + } else if ( + oldDom && + oldVNode._dom == oldDom && + oldDom.parentNode != parentDom + ) { + // The above condition is to handle null placeholders. See test in placeholder.test.js: + // `efficiently replace null placeholders in parent rerenders` + oldDom = getDomSibling(oldVNode); + } + } + + newParentVNode._dom = firstChildDom; + + // Remove remaining oldChildren if there are any. + for (i = oldChildrenLength; i--; ) { + if (oldChildren[i] != null) { + if ( + typeof newParentVNode.type == 'function' && + oldChildren[i]._dom != null && + oldChildren[i]._dom == newParentVNode._nextDom + ) { + // If the newParentVNode.__nextDom points to a dom node that is about to + // be unmounted, then get the next sibling of that vnode and set + // _nextDom to it + newParentVNode._nextDom = getDomSibling(oldParentVNode, i + 1); + } + + unmount(oldChildren[i], oldChildren[i]); + } + } + + // Set refs only after unmount + if (refs) { + for (i = 0; i < refs.length; i++) { + applyRef(refs[i], refs[++i], refs[++i]); + } + } +} + +function reorderChildren(childVNode, oldDom, parentDom) { + // Note: VNodes in nested suspended trees may be missing _children. + let c = childVNode._children; + let tmp = 0; + for (; c && tmp < c.length; tmp++) { + let vnode = c[tmp]; + if (vnode) { + // We typically enter this code path on sCU bailout, where we copy + // oldVNode._children to newVNode._children. If that is the case, we need + // to update the old children's _parent pointer to point to the newVNode + // (childVNode here). + vnode._parent = childVNode; + + if (typeof vnode.type == 'function') { + oldDom = reorderChildren(vnode, oldDom, parentDom); + } else { + oldDom = placeChild( + parentDom, + vnode, + vnode, + c, + vnode._dom, + oldDom + ); + } + } + } + + return oldDom; +} + +/** + * Flatten and loop through the children of a virtual node + * @param {import('../index').ComponentChildren} children The unflattened + * children of a virtual node + * @returns {import('../internal').VNode[]} + */ +export function toChildArray(children, out) { + out = out || []; + if (children == null || typeof children == 'boolean') { + } else if (Array.isArray(children)) { + children.some(child => { + toChildArray(child, out); + }); + } else { + out.push(children); + } + return out; +} + +function placeChild( + parentDom, + childVNode, + oldVNode, + oldChildren, + newDom, + oldDom +) { + let nextDom; + if (childVNode._nextDom !== undefined) { + // Only Fragments or components that return Fragment like VNodes will + // have a non-undefined _nextDom. Continue the diff from the sibling + // of last DOM child of this child VNode + nextDom = childVNode._nextDom; + + // Eagerly cleanup _nextDom. We don't need to persist the value because + // it is only used by `diffChildren` to determine where to resume the diff after + // diffing Components and Fragments. Once we store it the nextDOM local var, we + // can clean up the property + childVNode._nextDom = undefined; + } else if ( + oldVNode == null || + newDom != oldDom || + newDom.parentNode == null + ) { + outer: if (oldDom == null || oldDom.parentNode !== parentDom) { + parentDom.appendChild(newDom); + nextDom = null; + } else { + // `j<oldChildrenLength; j+=2` is an alternative to `j++<oldChildrenLength/2` + for ( + let sibDom = oldDom, j = 0; + (sibDom = sibDom.nextSibling) && j < oldChildren.length; + j += 2 + ) { + if (sibDom == newDom) { + break outer; + } + } + parentDom.insertBefore(newDom, oldDom); + nextDom = oldDom; + } + } + + // If we have pre-calculated the nextDOM node, use it. Else calculate it now + // Strictly check for `undefined` here cuz `null` is a valid value of `nextDom`. + // See more detail in create-element.js:createVNode + if (nextDom !== undefined) { + oldDom = nextDom; + } else { + oldDom = newDom.nextSibling; + } + + return oldDom; +}