README.md in hyperloop-config-0.9.2 vs README.md in hyperloop-config-0.9.3
- old
+ new
@@ -4,23 +4,22 @@
To indicate gems to be autoloaded on client side:
```ruby
require 'hyperloop-config'
-Hyperloop.require 'my-gem-name', gem: true
-Hyperloop.require_gem 'my-gem_name' # short for above
-Hyperloop.require_gem 'my-gem-name', server_only: true
-Hyperloop.require_gem 'my-gem-name', client_only: true
-Hyperloop.require 'path', tree: true # same as saying require_tree 'path' in a manifest file
-Hyperloop.require 'asset_name' # same as saying require 'asset_name' in a manifest file
+Hyperloop.import 'my-gem-name'
+Hyperloop.imports 'my-gem-name' # same as above
+Hyperloop.import 'my-gem-name', server_only: true
+Hyperloop.import 'my-gem-name', client_only: true
+Hyperloop.import 'path', tree: true # same as saying require_tree 'path' in a manifest file
+Hyperloop.import_tree 'path' # same as above
+Hyperloop.import 'asset_name' # same as saying require 'asset_name' in a manifest file
```
-The difference between `require_gem`, and `require` is that require_gem can be used inside a gem file spec.
-
-Once a gem file spec does a `Hyperloop.require_gem` the listed gem will be automatically added to the `hyperloop-loader` manifest. This means all you do is add a gem
+Once a gem file spec does a `Hyperloop.import` the listed gem will be automatically added to the `hyperloop-loader` manifest. This means all you do is add a gem
to rails, and it will get sent on to the client (plus any other dependencies you care to require.)
-The require method can be used in the hyperloop initializer as well to add code to the manifest (i.e. add a gem to that is not using Hyperloop.require_gem)
+The require method can be used in the hyperloop initializer as well to add code to the manifest (i.e. add a gem to that is not using Hyperloop.import)
To define an initializer:
```ruby
module Hyperloop