lib/to_openstudio/geometry/shade.rb in honeybee-openstudio-2.28.1 vs lib/to_openstudio/geometry/shade.rb in honeybee-openstudio-2.28.2

- old
+ new

@@ -53,12 +53,11 @@ # create the openstudio shading surface os_vertices = OpenStudio::Point3dVector.new hb_verts.each do |vertex| os_vertices << OpenStudio::Point3d.new(vertex[0], vertex[1], vertex[2]) end - reordered_vertices = OpenStudio.reorderULC(os_vertices) - os_shading_surface = OpenStudio::Model::ShadingSurface.new(reordered_vertices, openstudio_model) + os_shading_surface = OpenStudio::Model::ShadingSurface.new(os_vertices, openstudio_model) os_shading_surface.setName(@hash[:identifier]) unless @hash[:display_name].nil? os_shading_surface.setDisplayName(@hash[:display_name]) end # assign the construction if it exists