lib/hazard.rb in hazard-1.2.0 vs lib/hazard.rb in hazard-1.2.1

- old
+ new

@@ -1,21 +1,39 @@ require_relative 'rolled_dice' require_relative 'weighted_table' +# This class roll the dice. +# +# @author Cédric ZUGER class Hazard + # Regular entry point. This is where you will go when you call Hazard.d6 for instance. + # + # @param method_name [String] the description of the dice. See help for detail. + # + # @return [Object] if detail has been asked, it will return a [RolledDice] object, otherwise it will return an [Integer] containing the sum of the dice. def self.method_missing( method_name ) # Transform the method_name to string method_name = method_name.to_s self.roll_dice( method_name ) end + # From string entry point, in case you have your dice description in a database for instance. + # + # @param dice_string [String] the description of the dice. See help for detail. + # + # @return [Object] if detail has been asked, it will return a [RolledDice] object, otherwise it will return an [Integer] containing the sum of the dice. def self.from_string( dice_string ) roll_dice( dice_string ) end private + # Roll dice according to method name + # + # @param method_name [String] the description of the dice. See help for detail. + # + # @return [Object] if detail has been asked, it will return a [RolledDice] object, otherwise it will return an [Integer] containing the sum of the dice. def self.roll_dice( method_name ) # Parse the method name to get how many dice and what size of dice was required dice_match = method_name.to_s.match( /(d|r|m|s)?(\d*)d(\d+)/ ) # Raise an error if match fail raise "Method mising : #{method_name}" unless dice_match