src/TexChunk.cpp in gosu-1.1.1.1 vs src/TexChunk.cpp in gosu-1.2.0
- old
+ new
@@ -42,10 +42,10 @@
{
texture->free(x - padding, y - padding, w + 2 * padding, h + 2 * padding);
}
void Gosu::TexChunk::draw(double x1, double y1, Color c1, double x2, double y2, Color c2,
- double x3, double y3, Color c3, double x4, double y4, Color c4, ZPos z, AlphaMode mode) const
+ double x3, double y3, Color c3, double x4, double y4, Color c4, ZPos z, BlendMode mode) const
{
DrawOp op;
op.render_state.texture = texture;
op.render_state.mode = mode;