src/TexChunk.cpp in gosu-1.1.1.1 vs src/TexChunk.cpp in gosu-1.2.0

- old
+ new

@@ -42,10 +42,10 @@ { texture->free(x - padding, y - padding, w + 2 * padding, h + 2 * padding); } void Gosu::TexChunk::draw(double x1, double y1, Color c1, double x2, double y2, Color c2, - double x3, double y3, Color c3, double x4, double y4, Color c4, ZPos z, AlphaMode mode) const + double x3, double y3, Color c3, double x4, double y4, Color c4, ZPos z, BlendMode mode) const { DrawOp op; op.render_state.texture = texture; op.render_state.mode = mode;