dependencies/SDL/include/SDL_version.h in gosu-1.3.0 vs dependencies/SDL/include/SDL_version.h in gosu-1.4.0
- old
+ new
@@ -1,8 +1,8 @@
/*
Simple DirectMedia Layer
- Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
+ Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
@@ -35,20 +35,20 @@
#ifdef __cplusplus
extern "C" {
#endif
/**
- * \brief Information the version of SDL in use.
+ * Information about the version of SDL in use.
*
- * Represents the library's version as three levels: major revision
- * (increments with massive changes, additions, and enhancements),
- * minor revision (increments with backwards-compatible changes to the
- * major revision), and patchlevel (increments with fixes to the minor
- * revision).
+ * Represents the library's version as three levels: major revision
+ * (increments with massive changes, additions, and enhancements),
+ * minor revision (increments with backwards-compatible changes to the
+ * major revision), and patchlevel (increments with fixes to the minor
+ * revision).
*
- * \sa SDL_VERSION
- * \sa SDL_GetVersion
+ * \sa SDL_VERSION
+ * \sa SDL_GetVersion
*/
typedef struct SDL_version
{
Uint8 major; /**< major version */
Uint8 minor; /**< minor version */
@@ -57,26 +57,26 @@
/* Printable format: "%d.%d.%d", MAJOR, MINOR, PATCHLEVEL
*/
#define SDL_MAJOR_VERSION 2
#define SDL_MINOR_VERSION 0
-#define SDL_PATCHLEVEL 14
+#define SDL_PATCHLEVEL 20
/**
- * \brief Macro to determine SDL version program was compiled against.
+ * Macro to determine SDL version program was compiled against.
*
- * This macro fills in a SDL_version structure with the version of the
- * library you compiled against. This is determined by what header the
- * compiler uses. Note that if you dynamically linked the library, you might
- * have a slightly newer or older version at runtime. That version can be
- * determined with SDL_GetVersion(), which, unlike SDL_VERSION(),
- * is not a macro.
+ * This macro fills in a SDL_version structure with the version of the
+ * library you compiled against. This is determined by what header the
+ * compiler uses. Note that if you dynamically linked the library, you might
+ * have a slightly newer or older version at runtime. That version can be
+ * determined with SDL_GetVersion(), which, unlike SDL_VERSION(),
+ * is not a macro.
*
- * \param x A pointer to a SDL_version struct to initialize.
+ * \param x A pointer to a SDL_version struct to initialize.
*
- * \sa SDL_version
- * \sa SDL_GetVersion
+ * \sa SDL_version
+ * \sa SDL_GetVersion
*/
#define SDL_VERSION(x) \
{ \
(x)->major = SDL_MAJOR_VERSION; \
(x)->minor = SDL_MINOR_VERSION; \
@@ -105,51 +105,77 @@
*/
#define SDL_VERSION_ATLEAST(X, Y, Z) \
(SDL_COMPILEDVERSION >= SDL_VERSIONNUM(X, Y, Z))
/**
- * \brief Get the version of SDL that is linked against your program.
+ * Get the version of SDL that is linked against your program.
*
- * If you are linking to SDL dynamically, then it is possible that the
- * current version will be different than the version you compiled against.
- * This function returns the current version, while SDL_VERSION() is a
- * macro that tells you what version you compiled with.
+ * If you are linking to SDL dynamically, then it is possible that the current
+ * version will be different than the version you compiled against. This
+ * function returns the current version, while SDL_VERSION() is a macro that
+ * tells you what version you compiled with.
*
- * \code
- * SDL_version compiled;
- * SDL_version linked;
+ * This function may be called safely at any time, even before SDL_Init().
*
- * SDL_VERSION(&compiled);
- * SDL_GetVersion(&linked);
- * printf("We compiled against SDL version %d.%d.%d ...\n",
- * compiled.major, compiled.minor, compiled.patch);
- * printf("But we linked against SDL version %d.%d.%d.\n",
- * linked.major, linked.minor, linked.patch);
- * \endcode
+ * \param ver the SDL_version structure that contains the version information
*
- * This function may be called safely at any time, even before SDL_Init().
+ * \since This function is available since SDL 2.0.0.
*
- * \sa SDL_VERSION
+ * \sa SDL_GetRevision
*/
extern DECLSPEC void SDLCALL SDL_GetVersion(SDL_version * ver);
/**
- * \brief Get the code revision of SDL that is linked against your program.
+ * Get the code revision of SDL that is linked against your program.
*
- * Returns an arbitrary string (a hash value) uniquely identifying the
- * exact revision of the SDL library in use, and is only useful in comparing
- * against other revisions. It is NOT an incrementing number.
+ * This value is the revision of the code you are linked with and may be
+ * different from the code you are compiling with, which is found in the
+ * constant SDL_REVISION.
+ *
+ * The revision is arbitrary string (a hash value) uniquely identifying the
+ * exact revision of the SDL library in use, and is only useful in comparing
+ * against other revisions. It is NOT an incrementing number.
+ *
+ * If SDL wasn't built from a git repository with the appropriate tools, this
+ * will return an empty string.
+ *
+ * Prior to SDL 2.0.16, before development moved to GitHub, this returned a
+ * hash for a Mercurial repository.
+ *
+ * You shouldn't use this function for anything but logging it for debugging
+ * purposes. The string is not intended to be reliable in any way.
+ *
+ * \returns an arbitrary string, uniquely identifying the exact revision of
+ * the SDL library in use.
+ *
+ * \since This function is available since SDL 2.0.0.
+ *
+ * \sa SDL_GetVersion
*/
extern DECLSPEC const char *SDLCALL SDL_GetRevision(void);
/**
- * \brief Get the revision number of SDL that is linked against your program.
+ * Obsolete function, do not use.
*
- * Returns a number uniquely identifying the exact revision of the SDL
- * library in use. It is an incrementing number based on commits to
- * hg.libsdl.org.
+ * When SDL was hosted in a Mercurial repository, and was built carefully,
+ * this would return the revision number that the build was created from. This
+ * number was not reliable for several reasons, but more importantly, SDL is
+ * now hosted in a git repository, which does not offer numbers at all, only
+ * hashes. This function only ever returns zero now. Don't use it.
+ *
+ * Before SDL 2.0.16, this might have returned an unreliable, but non-zero
+ * number.
+ *
+ * \deprecated Use SDL_GetRevision() instead; if SDL was carefully built, it
+ * will return a git hash.
+ *
+ * \returns zero, always, in modern SDL releases.
+ *
+ * \since This function is available since SDL 2.0.0.
+ *
+ * \sa SDL_GetRevision
*/
-extern DECLSPEC int SDLCALL SDL_GetRevisionNumber(void);
+extern SDL_DEPRECATED DECLSPEC int SDLCALL SDL_GetRevisionNumber(void);
/* Ends C function definitions when using C++ */
#ifdef __cplusplus
}